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Old 03/28/08, 2:39 PM   #3676
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Usually the most skilled/geared players would benefit the most from having *a* shaman. Even more if it's an elemental shaman. This whole discussion is assuming equal skill and gear in your raid, which isn't true for a lot of raids. Buffing people that suck is quite a waste of buffs. So if your mages are doing more DPS than your warlocks it's probably a better idea to give the shaman to the mages. Regarding the boomkin it's hard to comment as every person you ask will claim a completely different DPS figure for the boomkins, some so low that the boomkin isn't worth his raid spot regardless of his crit buff.

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Old 03/28/08, 3:28 PM   #3677
Searix
Piston Honda
 
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Human Mage
 
Stormreaver
You do *not* need mana pots or shadow priest or resto sham on brutallus if you serpent braid Mana Emerald, just something to keep in mind.

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Old 03/28/08, 4:23 PM   #3678
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Math already shows that to replace the shadow priest you would've needed full mana pots, full mana gems and an evocation and still come 3500 mana short. SCB would help make up for some of that mana so I suppose if you actually run it without a shadow priest the trinket can be good.

SCB though is overall rather weak when you already have a shadow priest and don't need to evocate, and possibly don't even need mana gems (at worst you'll need mana pots over destro). But looking at the numbers I don't see why you would not give mages a shadow priest for a 6 min straight-up nuking fight - the DPS gain for them is bigger than for any other class and should be big enough to justify their lower personal DPS.

Anyway just gemming with SCB with no shadow priest (even if you have a shaman) will *not* be enough, not even close. you will also need evocate and mana potions. The DPS loss even if you use all these to last through the fight is quite significant.

Shadow priests weren't really about turning classes to be viable, I'm sure you can do decently without them, but at the longer fights their DPS increase is quite significant especially for mages who pay with noticeable DPS especially on the longer fights.

Last edited by galzohar : 03/28/08 at 4:29 PM.

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Old 03/28/08, 4:55 PM   #3679
Jarlyn
Don Flamenco
 
N/A
Undead Mage
 
No WoW Account
We had a couple sub-5% wipes on Brutallus last night with a resto shaman + 3 mages + shadow priest, it's pretty much required that you use some form of mana return on that fight, even with a shadow priest. The first time we made it to enrage, I had been using all flamecap + destro pots and ran completely oom, and had to evo for a couple ticks.

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Old 03/28/08, 5:41 PM   #3680
Hate Monkey
Don Flamenco
 
Hate Monkey's Avatar
 
Troll Mage
 
Arthas
Originally Posted by Jarlyn View Post
We had a couple sub-5% wipes on Brutallus last night with a resto shaman + 3 mages + shadow priest, it's pretty much required that you use some form of mana return on that fight, even with a shadow priest. The first time we made it to enrage, I had been using all flamecap + destro pots and ran completely oom, and had to evo for a couple ticks.
Did you not have JoW up on the boss? I know that in all my attempts last night, I was no where near running dry. Had Ele shaman and JoW.

Bitterness is like cancer. It eats upon the host. But anger is like fire. It burns it all clean.

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Old 03/28/08, 5:49 PM   #3681
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Your shadowpriest probably doesn't put up the same DPS as the shadowpriest in the WWS, or you have a lot more haste than that mage, as you're only supposed to come slightly short on mana which can be fixed by shoving a mana gem in betwen the flamecaps (and thus losing some minimal flamecap uptime unless you *exactly* use the first one at 0:00, gem at 3:00 and 2nd cap at 5:00 and end the fight at 6:00), and your shadowpriest is bad enough replace the 2:00 mark destruction potion with a mana potion. A JoW with 100% uptime would be more than enough as an alternative allowing you to keep using 3 destruction potions and not losing any flamecap uptime, but that depends if a paladin is able to safely stand in judgement range of the boss to keep it up and spend 1.5s every 20s to keep it up there.

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Old 03/28/08, 6:41 PM   #3682
Jarlyn
Don Flamenco
 
N/A
Undead Mage
 
No WoW Account
No, we didn't have JoW full time. Usually do but we had a couple people out of town this week so our retadin was healing. Wasn't an issue of spriest DPS either, he's pretty consistent at around 1400-1450. JoW was applied at times, but due to the healing requirements of the fight our paladins pretty much said there's no guarantees.

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Old 03/28/08, 7:45 PM   #3683
diag
Von Kaiser
 
Gnome Mage
 
Ysera
I've read the whole thread once, and I couldn't find any TC about the advantage of AB + FB spam over cycle (maybe I missed). It is hard for me to believe AB+FB spam is better than cycle, since cycle+spam AB with extra mana has better DPS and dpm than AB+FB spam. Can someone point me to a TC showing AB+FB spam is better?

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Old 03/28/08, 7:53 PM   #3684
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
The reason is primarily the debuff applying improperly, causing you to cast at a slower cast time while paying the higher mana cost.

But did you guys try simulating AB-frostbolt-AB-frostbolt-AB-frostboltX3-repeat? Then again there's the debuff fall-off issue that is much less significant if you just spam lots of ABs and then lots of frostbolts etc in big blocks (and still put a frostbolt between each non-fully-debuffed AB).

Last edited by galzohar : 03/28/08 at 7:58 PM.

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Old 03/28/08, 10:53 PM   #3685
Prom
Von Kaiser
 
Prom's Avatar
 
Orc Mage
 
Al'Akir (EU)
Originally Posted by Jarlyn View Post
We had a couple sub-5% wipes on Brutallus last night with a resto shaman + 3 mages + shadow priest, it's pretty much required that you use some form of mana return on that fight, even with a shadow priest. The first time we made it to enrage, I had been using all flamecap + destro pots and ran completely oom, and had to evo for a couple ticks.
I popped a mana gem in the beginning or in the middle of the fight on our kill. Was just making sure I wouldnt need to evocate before execute.

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Old 03/29/08, 2:08 PM   #3686
KamiCrazy
Glass Joe
 
Undead Mage
 
Blackrock
Just killed brut with no shadow priest.

Although I had a resto shammy + ele shammy in the group too.

Had to chain pot and chain gem + 3 evoc ticks

Mana was fine the entire time, still came out with 1900+ dps (double lusts).

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Old 03/29/08, 2:56 PM   #3687
Humpr
Glass Joe
 
Undead Mage
 
Blackwing Lair
How do I get scorchio working?

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Old 03/29/08, 3:04 PM   #3688
Cwealm
Piston Honda
 
Human Mage
 
Eitrigg
Originally Posted by Humpr View Post
How do I get scorchio working?
Someone posted a fix here.

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Old 03/29/08, 3:30 PM   #3689
Vulkaire
Don Flamenco
 
Undead Mage
 
Turalyon
Originally Posted by manly View Post

In any case, it shows 125 fireballs and 16 scorch. I kinda like having more haste; I get to do really slick scorch rotation, literally refreshing it with sub-1s scorch left.
I was doing this on our kill shot. Unfortunately, I had 4 scorch resists which meant having to restack scorch as I was only mage in raid. Our WWS report got bugged out somehow and no longer works, but I ended at 1930dps. Not too bad considering no CoE or ele shaman and having to restack scorch so much. I had a sp, resto shaman, and JoW and never came close to going oom using only flame caps and destro pots.

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Old 03/29/08, 4:51 PM   #3690
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
I really should take the time to calculate wether the DPS loss of scorch is worth the risk of restacking it:

1. Doing a tight rotation that makes it fall off with a single resist will have 1% chance every rotation to have to restack.

2. Doing the scorch a little earlier and doing 2 scorches (or waiting for server response to see if the first scorch resisted which would most likely be inferior to just 2Xscorch) would cost a little DPS but reduce the "need to restack chance" significantly - to 0.01%.

3. Doing the scorch early enough so you can fireball and still have time for a 2nd scorch after the fireball before scorch falls off should cast less scorches on average and still keep the 0.01% chance for scorch to fall off every rotation. It does have a little more rotations per fight, though.

I don't have the time to calculate at the moment but I would love to see results. My guess is that #2 will lose to #1 and #3 but I'm not sure if #1 is actually better than #3, although reducing the chance of scorch-restack DPS loss by 0.99% might be enough to justify somewhat higher frequency on scorch casting. But really it needs to be calculated wether 0.99% chance to restack scorch every rotation is more or less of a DPS loss than simply scorching somwhat more often.

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Old 03/30/08, 4:37 AM   #3691
Nickolina
Glass Joe
 
Human Mage
 
Stormreaver (EU)
Is there any data available on the new meta gems (Ember Skyfire Diamond) dps increase vs the already decent Chaotic Skyfire Diamond.

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Old 03/30/08, 2:13 PM   #3692
hypetech
Don Flamenco
 
hypetech's Avatar
 
Draenei Mage
 
Elune
Originally Posted by Nickolina View Post
Is there any data available on the new meta gems (Ember Skyfire Diamond) dps increase vs the already decent Chaotic Skyfire Diamond.
The CSD is most definitely worth more than 14 spell damage. The +2% int seems like a pretty silly bonus. Even if you had 1k intellect raid buffed that would only give you 20 int (200 mana) more. More of a shadow priest meta imo.

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Old 03/30/08, 2:21 PM   #3693
Madlax
Don Flamenco
 
Madlax's Avatar
 
Undead Warlock
 
Twisting Nether (EU)
I was about to ask the same question as on last page regarding elemental shamans and groups.
Wow Web Stats
Thats from our Brutallus kill.
Mages with spriest and resto shaman - 2 LWers.
2 Destro locks with the hunter and resto shaman - 1 LW.
1 Bloodlust each.
Mages gained 21k mana from the spriest whereas the locks tabbed 33/32k in 15(+2pot)/17 taps.
Just to add: It was maledicted CoS.

As for the Elemental shaman group(and correct me if wrong):
Mage crit gives 150% damage + 40% of those 150% as ignite damage.
Thats 150*0.4 = 60 => 210% of the base spell.
Warlocks get 200% + 4 "potential" ISB charges.

I´d easily say that a warlock benefits more from the 3% crit for the raid DPS in that regard.
Adding Sunwells itemization and a slight lack of hit for warlocks, they would also benefit slightly on that.
As for the 101 spelldamage, I can´t give a statement on who benefits more from that - I´d leave that to you.

But I´m always there to get proven wrong

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Old 03/30/08, 2:30 PM   #3694
hypetech
Don Flamenco
 
hypetech's Avatar
 
Draenei Mage
 
Elune
Originally Posted by Madlax View Post
I was about to ask the same question as on last page regarding elemental shamans and groups.
Wow Web Stats
Thats from our Brutallus kill.
Mages with spriest and resto shaman - 2 LWers.
2 Destro locks with the hunter and resto shaman - 1 LW.
1 Bloodlust each.
Mages gained 21k mana from the spriest whereas the locks tabbed 33/32k in 15(+2pot)/17 taps.
Just to add: It was maledicted CoS.

As for the Elemental shaman group(and correct me if wrong):
Mage crit gives 150% damage + 40% of those 150% as ignite damage.
Thats 150*0.4 = 60 => 210% of the base spell.
Warlocks get 200% + 4 "potential" ISB charges.

I´d easily say that a warlock benefits more from the 3% crit for the raid DPS in that regard.
Adding Sunwells itemization and a slight lack of hit for warlocks, they would also benefit slightly on that.
As for the 101 spelldamage, I can´t give a statement on who benefits more from that - I´d leave that to you.

But I´m always there to get proven wrong
The 3% crit would be better for overall raid dps if all your warlocks don't end up going fire with the new changes.

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Old 03/30/08, 3:33 PM   #3695
Xenophon
Don Flamenco
 
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Simone Bataille - EVE
Gnome Mage
 
No WoW Account
Haste and 40/0/21

Having recently switched to 40/0/21 from 2/48/3 (at least till I get 4-piece T6), I'm somewhat torn regarding how to value haste. Using my stats in Lhivera's TC tool, for example, gives me 1 haste rating = 1.4 damage, making it the single most valuable stat for me. However, I've already reached the point where stacking IV/Bloodlust brings my ABs down to 0.9 seconds, running into the GCD (with Bloodlust alone, its 1.1 seconds).

So there are really two separate questions I have:

- What is the best way to value haste given the opportunity cost of unsyncing bloodlust and IV, and what would be a good rule of thumb for comparing haste to crit rating or damage?

- What is the point at which it becomes better to unsync bloodlust and IV?

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Old 03/30/08, 6:40 PM   #3696
hypetech
Don Flamenco
 
hypetech's Avatar
 
Draenei Mage
 
Elune
So I just re-plugged my buffed stats into Lhivera's TC script for the first time in a while and I saw an interesting trinket change. It shows quag's eye as being more dps for me now than the icon.

60.41 Quagmirran's Eye
59.42 Darkmoon Card: Crusade (3-minute restack)
58.65 Icon of the Silver Crescent

Has something changed with the Quag trinket to make it more worthwhile?

Crit has also seemed to gain a decent amount of value relative to spell damage, but of course not as good, but I assume that's just because of the higher gear level. Last time I used the TC script was early T5.

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Old 03/30/08, 6:42 PM   #3697
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Wasn't Lhivera's said to be quite off? Hadn't had the chance to actually take a hit at it (and don't remember anyone linking to it either). If you get a stat so much better than others that you should stack it over anything it's quite worth your time to verify you're doing proper calculations ;p

Especially with AB's great spell damage coefficient (DPS per spell damage = modifiers X 2.5/1.5 while most spells get around 1 instead of the 2.5/1.5) and the fact that your mana efficiency isn't increased for a spec that gains a lot for being more mana efficient, along with looking at vontre's spreadsheet and magegraph, make me wonder if those values are correct.

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Old 03/31/08, 1:25 AM   #3698
arch
Don Flamenco
 
arch's Avatar
 
Undead Mage
 
Al'Akir (EU)
Originally Posted by Searix View Post
You do *not* need mana pots or shadow priest or resto sham on brutallus if you serpent braid Mana Emerald, just something to keep in mind.
Full JoW uptime and a draenei shadowpriest doing very good dps turns out to be enough aswell.

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Old 03/31/08, 7:10 AM   #3699
Kikler
Von Kaiser
 
Troll Mage
 
Magtheridon (EU)
Originally Posted by arch View Post
Full JoW uptime and a draenei shadowpriest doing very good dps turns out to be enough aswell.
Full JoW is arround 5k on this fight which is two Cooldowns you can use on damage consumables

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Old 03/31/08, 9:31 AM   #3700
jula
Von Kaiser
 
Night Elf Druid
 
Ravencrest (EU)
Originally Posted by Kikler View Post
Full JoW is arround 5k on this fight which is two Cooldowns you can use on damage consumables
From my experience its only about 2500 - 3500 mana if you only fireball.
mana tide and mana spring each about 3k mana,
Master of Elements ~ 7k+ mana
VT ~23k mana

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