Originally Posted by JasonX
Athenalyn, just about everything you wrote here are wrong. Don't doubt the people here who tried to help you with helpful replies. I think you really need to read the thread that Galzohar linked for you, to get a basic understanding of how things works for a mage. In fact, try to get into a raid soon to see how things works out. You will find a lot of truth when you get into raiding.
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This one's for you JasonX!
And I'm probebly going to get another Infraction for "Going against the Flow" like my previous infraction. This Reply is about how for Frost mages, + Crit rating is better then + Spell Damage.
Ok, to prove my point, I started number crunching.
I am unable to post a Graph on here, but if you visualize, As time goes on +spell Damage is > + crit Rating, but for quick potent Damage + Crit Rating is > + spell Damage.
This is a small example of Crit Rating Versus +spell Damage Rating Rating in A 1 to 1 Ratio as far as which is better
Frost bolt is a 2.5 Sec cast which falls under + damage penalty using (casttime/3.5)x which equals 81.43% of your + damage gear affects Frostbolt and Improved Frostbolt the same. (Patch 2.2)
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For the following Examples we will use the following
(Please note, Crit Damage is +100% bonus from traits)
(Please note, I was very nice to the + Spell Damage, we all know its "Up to # of Damage", not exact like Crit)
24 Crit Rating = 2% crit
24 Spell DMG = 19.44 (20 rounded up just to make you guys happy)
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At a base rate of 900 damage and 12% crit, Frostbolt is casted 100 times
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+ Crit rating total over 100 casts = 102600
86 normal @ 900 = 77400
14 crit @ 1800 = 25200
+ Spell damage Total over 100 casts = 103040
88 Normal @ 920 = 80960
12 Crit @ 1840 = 22080
440 Damage diffrence Over time for the entire instance (+ spell Damage wins)
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At a base rate of 900 damage and 12% crit Frostbolt is casted 25 times
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+ Spell damage Total over 25 casts =25760
3 crits 920 Average damage
3 Crit @ 1840 =5520
22 Nor@ 920 =20240
+ Crit rating total over 25 casts = 26100
4 crits 900 Average damage
4 Crit @ 1800 = 7200
21 Nor@ 900 = 18900
340 Damage Diffrence for the boss ( crit wins)
So by these examples we see that as time continues, + spell damage can be more effective for total Raid
damage, however for the quick Burn of a Boss, + crit rating is better.
I would also like to state that +spell damage usually comes as an "Up to # of spell damage" and not an exact
+ Spell damage, Although I just gave a pure + spell damage in this example,
So, as you can see, if you want to be Potent, + Crit Rating is better, honestly, how many times have you
casted 100 Frostbolts at a Boss.
And with this, I would like to State that since Fireball is 100% + spell Damage while Frostbolt is only 81.43% Along with the + Crit Damage Frost gives unlike Fire: Fire Mages should go + spell Damage over + Crit rating, while Frost Mages should go + Crit Rating over + Spell Damage if you have the choice to choose one over.
But in no way Do I mean Use A + 12 Crit Rating Gear over A + 60 Spell Damage gear. That would just be dumb.
I tried to make it as neat as possible with as little time that I'm willing to spend on here, since, all the replies I got before where just lame responses like the qouted one above.
As of Patch 2.3 Empowered Frostbolt and Fireball both increase coefficients in 2.3, pre 2.3 Improved Fireball and Frostbolt reduced coefficients, this no longer occurs.