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Old 01/10/08, 4:14 PM   #2126
manly
Soda Popinski
 
manly's Avatar
 
Troll Mage
 
Mal'Ganis
Yes Mana attuned band is the best ring under most circumstances. The exalted ring really sucks once you get much past 2-3min mark (because the more it goes on the less your proc_uptime% is). It gets beaten after that point by ring of ancient knowledge. And mana attuned band is even better than both, again, under most cases.

The exalted ring, in a vacuum, ignoring the proc, really really is subpar. Bad enough, in fact, that I do have serious plans to start replacing it on 4+ min fights with ancient knowledge.

Originally Posted by Alacrity View Post
For the people questioning the validity of a 2400 mage dps parse,

Wow Web Stats

The funny thing about this all is that mages were the ones in particular whom pushed for rogue nerfs, because of absurd dps numbers that could produce. Even with all the possible synergies I can have, I cannot break 2200 dps on teron, he did 2400 without malediction COE... so add another 3% to that...

So much for rogues being the highest single target dps.
Yes, and he's got 57% fireball crit rate. He just got absurdly lucky. The higher your fireball crit rate, the more you run the odds of getting rolling ignites too, only contributing further to this.

Still less dps than our 2450 dps hunter (and in case nobody spotted it, >2.2k dps from dps warrior too...): Loading...

Last edited by manly : 01/10/08 at 4:20 PM.

<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS.
Very Manly Staff

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Old 01/10/08, 4:21 PM   #2127
Vhad
Don Flamenco
 
Night Elf Warrior
 
Silvermoon (EU)
I guess that assumes you can fully use the hit rating. I'm at a perfect 165 at the moment. I suppose I could drop exalted for mana attuned and use haste offhand.

Regarding the 2400+ dps Teron WWS, he had 57% crit and 3 drums. 57% sounds a bit excessive on the luck part, moonkin, elemental shaman and ret paladin adds 11%. With my ~36% normal critrating that still leaves to get 10% from consumables. Luck of the draw I guess.

I think an important note about Teron dps is the extremely short fight length, the shorter it gets the more RnG plays a role in the final result of individuals.

What!?

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Old 01/10/08, 4:26 PM   #2128
Alacrity
Von Kaiser
 
Alacrity's Avatar
 
Undead Rogue
 
Ursin
Originally Posted by Vhad View Post
I guess that assumes you can fully use the hit rating. I'm at a perfect 165 at the moment. I suppose I could drop exalted for mana attuned and use haste offhand.

Regarding the 2400+ dps Teron WWS, he had 57% crit and 3 drums. 57% sounds a bit excessive on the luck part, moonkin, elemental shaman and ret paladin adds 11%. With my ~36% normal critrating that still leaves to get 10% from consumables. Luck of the draw I guess.

I think an important note about Teron dps is the extremely short fight length, the shorter it gets the more RnG plays a role in the final result of individuals.
Yes, he had some 3 drums, a high critrate.. but he didn't have other synergies that are available. Rogues were being scrutinized because 2500+ dps numbers were POSSIBLE under the right circumstances. From what I am seeing with a lucky crit rate and every synergy mages could hit 2600~ (he had no ret paladin, no moonkin, no ele shaman, no malediction coe, no fourth drum)

That is rediculous and you cannot deny that it is out of hand.

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Old 01/10/08, 4:31 PM   #2129
manly
Soda Popinski
 
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Troll Mage
 
Mal'Ganis
Well then, since our hunter beat that without any particularly excessive group stacking or consumables, I wonder how you react to that?

(edit: and FYI, we cannot know if he had 4 drums. If a drum was activated before engaging, then it would not show in WWS for that boss).

Last edited by manly : 01/10/08 at 4:37 PM.

<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS.
Very Manly Staff

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Old 01/10/08, 4:40 PM   #2130
Alacrity
Von Kaiser
 
Alacrity's Avatar
 
Undead Rogue
 
Ursin
Originally Posted by manly View Post
Well then, since our hunter beat that without any particularly excessive group stacking or consumables, I wonder how you react to that?

(edit: and FYI, we cannot know if he had 4 drums. If a drum was activated before engaging, then it would not be logged).
Your hunter had 2 drums a survial hunter in the raid, leader of the pack, another BM hunter in the group (double FI), blood frenzy on the mob from warrior... whats he missing.. grace of air?

2400 is a hunters peak.. mages can push farther from what I am seeing.

Last edited by Alacrity : 01/10/08 at 4:45 PM.

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Old 01/10/08, 4:49 PM   #2131
manly
Soda Popinski
 
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Troll Mage
 
Mal'Ganis
I don't think you understand. You're singling out a case that must have had less than 2 or 3 total repertoried cases in WWS of a mage having over 55% fireball crit rate on a > 2 min fight. It is something you see soo rarely that you simply cannot hope for it to happen. This is like pointing out that 'oh wait, but what if we had 100% nightfall uptime, and 100% drums of battle uptime, and 100% bloodlust uptime, and keep a PI rotation in, and perma innervate, and only dps during execute range, all the while having a 100% crit rate, mages can scale to infinity!'.

Well yeah. OK. Post Koosha' parse next week and see what I mean. A normal T6 mage raid-buffed and potted crit rate is 40-41% (with 10/48/3 or 2/48/3 spec). You're like crying about something that isn't realistically reproducible because it relies on extreme RNG luck.

<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS.
Very Manly Staff

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Old 01/10/08, 4:55 PM   #2132
Alacrity
Von Kaiser
 
Alacrity's Avatar
 
Undead Rogue
 
Ursin
Originally Posted by manly View Post
I don't think you understand. You're singling out a case that must have had less than 2 or 3 total repertoried cases in WWS of a mage having over 55% fireball crit rate on a > 2 min fight. It is something you see soo rarely that you simply cannot hope for it to happen. This is like pointing out that 'oh wait, but what if we had 100% nightfall uptime, and 100% drums of battle uptime, and 100% bloodlust uptime, and only dps during execute range, all the while having a 100% crit rate, mages can scale to infinity!'.

Well yeah. OK. Post Koosha' parse next week and see what I mean. A normal T6 mage raid-buffed and potted crit rate is 40-41%. You're like crying about something that isn't realistically reproducible because it relies on extreme RNG luck. As I said, there is probably less than 2 or 3 parses with that much of a crit rate (given the proper 10/48/3 or 2/48/11 spec). You can get 50%+ crit rate with the horrifically bad 33/28/0, but your dps will also suck, so don't bother posting those.
A rogue hit 3000 dps (on a normal fight, no RoS or shade nonsense) once, one time ever. Furi on kaz`rogal, pre warglaive nerf, and pre haste nerf. It caused an UPROAR, of nerf cries.. even when there was only 2-5 people worldwide with double glaives... as I said before, if with lucky RNG and proper consumables it is even POSSIBLE for a mage to hit 2600~ dps, something is wrong. I am just bitter towards this thread because I have read the mage discussion here for a while now, and remember the posts from mages whining about rogues even being able to with every synergy and lucky rng to hit 2600+ numbers. Those dps numbers were nerfed into oblivion, I am still not doing as much dps as I was pre nerfs, and now mages are in a similar situation, yet you deny that something is wrong... interesting.

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Old 01/10/08, 5:03 PM   #2133
manly
Soda Popinski
 
manly's Avatar
 
Troll Mage
 
Mal'Ganis
There is a tremendous difference between a rogue 3k parse at a time where very few people had full t6, and a 2.4k mage parse today that got absurdly lucky, and yet, still does less damage than other classes around.

In case you forgot, at the time furi/lars got their 3k parse, it was extremely extremely rare that you would see anyone much above 2k DPS (besides rogues). Full T6 was a rare commodity. Then you see someone do 3k DPS, it is a hell of a lot different then seeing a 2.4k mage parse doing less damage than the other classes.

Should you want to know, yes in an imaginary world where everything lined up perfectly, mage damage scales rather well. But just so you know, if you ever had that happen to a destruction warlock, that destruction warlock with 57% crit rate would make a mage really pale in comparison with a mere 2.4k dps. Gotta love how scaling works.

EDIT: and actually, if I recall correctly furi/lars got consistently really solid teron parses. It is not just ONE 3k parse that got rogues nerfed. Again, what got nerfed is haste (non-rogue-specific) in order to balance things out. I think the warglaives got their internal cooldown much later on. In this case were talking of one mage parse, which I am fairly confident you won't see happening again anytime soon. 57% crit rate is nowhere near the norm. 50% is stupidly lucky.

Oh hey look, if you like 3k dps parses, here is the top teron parse, funnily with a 3k dps rogue. Yes, I will intentionally not make any mention about this log being forged.
Wow Web Stats
edit: Sayge's Dark Fortune of Damage - Spells - World of Warcraft grats drow on cheesing stuff.

Last edited by manly : 01/11/08 at 11:57 AM.

<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS.
Very Manly Staff

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Old 01/10/08, 5:09 PM   #2134
Etherealz
Piston Honda
 
Etherealz's Avatar
 
Undead Mage
 
Kel'Thuzad
Originally Posted by Alacrity View Post
A rogue hit 3000 dps (on a normal fight, no RoS or shade nonsense) once, one time ever. Furi on kaz`rogal, pre warglaive nerf, and pre haste nerf. It caused an UPROAR, of nerf cries.. even when there was only 2-5 people worldwide with double glaives... as I said before, if with lucky RNG and proper consumables it is even POSSIBLE for a mage to hit 2600~ dps, something is wrong. I am just bitter towards this thread because I have read the mage discussion here for a while now, and remember the posts from mages whining about rogues even being able to with every synergy and lucky rng to hit 2600+ numbers. Those dps numbers were nerfed into oblivion, I am still not doing as much dps as I was pre nerfs, and now mages are in a similar situation, yet you deny that something is wrong... interesting.
Interestingly enough those same rogues - on an average well synergized fight average 2300+ dps post nerf. A mage with a well synergized group is top end 2100 average.

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Old 01/10/08, 5:55 PM   #2135
andastra
Don Flamenco
 
Human Mage
 
Kilrogg
Originally Posted by Alacrity View Post
A rogue hit 3000 dps (on a normal fight, no RoS or shade nonsense) once, one time ever. Furi on kaz`rogal, pre warglaive nerf, and pre haste nerf. It caused an UPROAR, of nerf cries.. even when there was only 2-5 people worldwide with double glaives... as I said before, if with lucky RNG and proper consumables it is even POSSIBLE for a mage to hit 2600~ dps, something is wrong. I am just bitter towards this thread because I have read the mage discussion here for a while now, and remember the posts from mages whining about rogues even being able to with every synergy and lucky rng to hit 2600+ numbers. Those dps numbers were nerfed into oblivion, I am still not doing as much dps as I was pre nerfs, and now mages are in a similar situation, yet you deny that something is wrong... interesting.
Oh, please, mage dps is nowhere near rogues right now. It's not even anywhere near warlocks and hunters. Your mage got roughly a solid 20% more crit than what is normal for a mage around those gear levels. Do 1.5x your crit% on a fight and see how much dps you do.

edit: I looked at his armory. He has 32.68% crit unbuffed in PvE gear. Fully buffed, that would be roughly 34%. You said he had no moonkin, ret pally, totem of wrath, etc. 57% vs. 34% is absurd luck, no matter how you put it.

Last edited by andastra : 01/10/08 at 6:04 PM.

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Old 01/10/08, 6:24 PM   #2136
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by deftnblind View Post
Have anybody tested a focused arcane build with icy veins?

I guess also troll-race will get some advantages on this.. Berserk+icy+haste gear
I'm testing out 50/0/11 right now (previously full arcane) and I like it. Here's the parses from this week:

Al'ar: http://wowwebstats.com/n3vvy1c53owyw?s=5023-5734
VR: http://wowwebstats.com/n3vvy1c53owyw?s=3649-3979
Solarian: Loading...
Kael'Thas: http://wowwebstats.com/iycgoyzznazua?s=4690-5643 (messed up 2nd evo)
Rage: http://wowwebstats.com/iycgoyzznazua?s=8064-8343
Anetheron: http://wowwebstats.com/iycgoyzznazua?s=13666-14045

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Old 01/10/08, 6:45 PM   #2137
manly
Soda Popinski
 
manly's Avatar
 
Troll Mage
 
Mal'Ganis
Ah yeah don't you hate it when you get your evocation interrupted, or better yet, you get mind controlled, then it casts evocation, and someone fears you. Great times.

<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS.
Very Manly Staff

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Old 01/10/08, 7:03 PM   #2138
Akuman
Von Kaiser
 
Akuman's Avatar
 
Troll Mage
 
Al'Akir (EU)
I know you will expect a 'omg what your talking about mages don't deal that much dps blah blah blah'.

But I mean...let's be realistic.

Rogues with the best gear possible will outdps mages with the best gear possible.

How many times have rogues been the dmg meter leaders? They are defintely up there the majority of cases.


And btw..have mages EVER EVER reached 3k dps? No.

We've reached 2.4k ONCE. Rogues have reached above 2.6k dps SEVERAL TIMES!

Hunters, DPS warriors, have reached around 2.5k average with top end gear.

Not to dramatise the situation, but if you count the exception as the standard...thats prejudice.
If 1 mage reaches 2.4k dps once, it should not be a factor in judging the level of dps a class can offer.


I'm not whining about rogue dps though. Rogues are a purely dps class, that's all they bring to raids, so it's very right for them to be top in dps.

We mages bring water, buffs, and occasional laughing at gnome mages ( /point). So I'm happy with the dps output we produce and I enjoy playing my class


And people will whine no matter what, so you kinda just have to accept it. Don't respond whining with whining.

Whine + whine = more whining (I know my corniness alert system just blew up)


And I apologise to everyone that I brought up a social topic into a theorycrafting forum :P

<@Terror> "It's easy to forget what a sin is in the middle of a battlefield."
<@cky> opposite over hypotenuse

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Old 01/10/08, 7:16 PM   #2139
Kaimani
Glass Joe
 
Troll Mage
 
Feathermoon
I'm not sure if this is the right thread for this, but I've noticed MoE returning mana multiple times off of a single aoe spell as of 2.3.2. I was trying flamestrike spam on Hyjal trash last night (with 3/3 imp flamestrike) and in addition to being quite effective, it was really cheap thanks to frequent double and triple returns from one spell. It doesn't seem to be giving the 30% refund for each target that gets crit - sometimes I'd crit 3 guys and still get only one MoE proc. But critting more things at the same time seemed to have an effect, since the 2 or 3 procs I would occasionally get were only when I was hitting 10-12 guys at once. Almost every flamestrike gave me 2 MoE refunds if I hit most of the wave, and occasionally I would get 3, making the spell practically free.

Anyone else experience this before?

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Old 01/10/08, 11:42 PM   #2140
Phrygian
Glass Joe
 
Gnome Mage
 
Llane
First post here from a long time Lurker. I've been pretty happy with the DPS Arc/Frost (40/0/21) is providing at the T5 gear level. With the AOE present in some of these fights, it's working really well. Lastnight on Solarian I was able to put out 1928 DPS (with 2 waves of AOE in the fight, about 6-7 arcane explosions total). On more single target fights like VR I'm usually sitting 1400-1500.

Wow Web Stats

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Old 01/11/08, 12:31 AM   #2141
Hate Monkey
Don Flamenco
 
Hate Monkey's Avatar
 
Troll Mage
 
Arthas
This weeks Mother Shahraz kill for me: Loading... had CoE, no shaman, no destro pots, flame caps, 259 SR and molten armor, was near 34% crit raid buffed. 7% over character screen, so not to overboard.
Didn't get Hyjal logged this week, so can't show those bosses.

Kaimani: Flamestrike was reportedly giving back 2 MoE procs before the patch too, only AoE spell to do so.

I would like to see other parses this week from Mother Shahraz since WWS is to lame to allow sorting by date and not dps. This fight to me shows a better basis of good dps for casters do to each guilds different positioning.

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Old 01/11/08, 1:17 AM   #2142
manly
Soda Popinski
 
manly's Avatar
 
Troll Mage
 
Mal'Ganis
I don't see the point to it, you have no control over how many fire and frost resist aura she puts up. I know on this week' shahraz we had 5 fire resistance aura and not a single frost.

<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS.
Very Manly Staff

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Old 01/11/08, 1:35 AM   #2143
Kikler
Von Kaiser
 
Troll Mage
 
Magtheridon (EU)
You got to love when she does frost perfectly timed with your CD's and you get FA don't ya?

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Old 01/11/08, 3:26 AM   #2144
geraroz
Glass Joe
 
Human Mage
 
Twilight's Hammer (EU)
Originally Posted by Narub View Post
How many Heroisms/Bloodlusts did you get in that fight? In my guild they usually all go to the melee in a fight like teron.
I got 1 (since I had a elemental shaman in my group). Now that u mention it, we also used a BM hunter to buff ranged groups.

I really should start making WWS parses of our raids because some things said here do not reflect our dps meters. Currently the dmg meters are dominated by rogues/mages and a destro lock. This includes a double warglaives rogue that gets totems from a resto shaman and shouts from a fury warrior.

I also never denied I was lucky :p

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Old 01/11/08, 5:34 AM   #2145
Casimir
Glass Joe
 
Gnome Mage
 
Aegwynn (EU)
Just a Question in between:
Anyone here has a link to the Thread, where is calculated up to which +Spelldamage the use of Fireblast-Spam in between of Fireball-Casting makes sense ?
I don't want to reinvent the wheel by recalculating the whole thing.

Edited the posting to fit the rules and clear up the situation. Sorry for not being a native english Speaker.
The Question still exists, because i was not able to find the thread.

Last edited by Casimir : 01/11/08 at 7:36 AM.

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Old 01/11/08, 5:57 AM   #2146
Athemeus
Von Kaiser
 
Human Mage
 
Antonidas (EU)
Originally Posted by Kavan View Post
I'm testing out 50/0/11 right now (previously full arcane) and I like it. Here's the parses from this week:

Al'ar: Wow Web Stats
VR: Wow Web Stats
Solarian: Loading...
Kael'Thas: Wow Web Stats (messed up 2nd evo)
Rage: Wow Web Stats
Anetheron: Wow Web Stats
What do you pair IV with? Do you still spam AB during AP or do you pair AP and IV while spamming AM?

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Old 01/11/08, 7:11 AM   #2147
Pintofbrew
Now with Karate Grip! (TM)
 
Pintofbrew's Avatar
 
Orc Death Knight
 
Frostwhisper (EU)
Originally Posted by Casimir View Post
Just a Question in between:
Anyone here has a link to the Thread, where is calculated up to which +Spelldamage the use of Fireball makes sense ?
I'm a little bit lazy atm and don't want to reinvent the wheel.

Casi
Firstly, don't sign your posts. There are rules and not signing is one of them.

Secondly, don't be lazy. EJ is not a Customer Support Hotline where you turn up, go "I got a question, solve it for me because I can't be arsed to do a 5-min search, maggots".

Thirdly, what does "up to which +Spelldamage the use of Fireball makes sense ?" mean? Are you insinuating that past some spelldamage level Fireball -doesn't- make sense? Compared to what? Another mage nuke that scales better? I suspect you could make Pyroblast scale better with +spell if you had 3200 haste.

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Old 01/11/08, 7:50 AM   #2148
Casimir
Glass Joe
 
Gnome Mage
 
Aegwynn (EU)
Thanks for the 'idiocy'. I edited my Posting to clear up my wish. I am not to lazy to search for the thread. Just can't find it so i did ask for it. I do a lot of TC and if you really read the posts written here you might be able to find my calculations about the efficency of crit/hit and haste in terms of Itemlevel. Sorry for the inconvenience.

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Old 01/11/08, 7:53 AM   #2149
Skinkelinken
Von Kaiser
 
Undead Mage
 
Dunemaul (EU)
Anyone else then me having problems with fireballs since 2.3.2?
Since patch I have had some 1000-1200 crits with rank 13 fireball, also got a couple of 800 normal hits witch made think it bugged and didnt account for any +damage.

A guild mate also said that he had read that the delay from button spamming had been removed with the patch, I have searched blizzards forum and this forums for a confirmation on this but havent found anything. Can aynone confirm this?

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Old 01/11/08, 9:01 AM   #2150
thedaylight
Glass Joe
 
Human Mage
 
Ravencrest
Now that you mention it, I did notice something strange with my spells last night. I will have to go back and see what exactly happened, but sometimes the damage I was seeing was extremely low- low enough where I stopped casting at one point to figure out what was going on. The problem corrected itself, and I thought no more about it... until I read your post. Any other experiences?

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