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Old 12/20/07, 11:58 AM   #401
Jorak
Glass Joe
 
Human Priest
 
Vek'nilash
Why were items removed from the spreadsheet? It makes it a much bigger hassle to compare items/gems/etc. when I have to manually recalculate the stats each time.

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Old 12/20/07, 12:59 PM   #402
Canada42
Glass Joe
 
Orc Warrior
 
Ner'zhul
I've gotta agree. The old spreadsheet made it very simple to compare gear setups and gems without a lot of hassle. Now I have to recalculate the stats manually to see what's better, and comparing different gem setups is a huge pain.

I'm not necessarily complaining as the author isn't getting anything really for making the spreadsheet, I'm just curious why the older, and apparently in many peoples' opinions better, spreadsheet was abandoned.

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Old 12/20/07, 1:10 PM   #403
dr_AllCOM3
Great Tiger
 
dr_AllCOM3's Avatar
 
Orc Death Knight
 
Blutkessel (EU)
Just think about what a hassle it is to add and edit all those items, not to mention a good interface. It is VERY much work. If you want correct and updated DPS you have to live with it.


edit:
another small update, see first post

Last edited by dr_AllCOM3 : 12/21/07 at 10:21 AM.

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Old 12/21/07, 11:57 AM   #404
Taruo
Glass Joe
 
Tauren Warrior
 
Elune
drALLCOM you have the links switched on the OP. The English flagged link is actually the German link
and the German flagged link is actually the English link.

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Old 12/21/07, 12:27 PM   #405
Buanna
Piston Honda
 
Troll Shaman
 
Hellscream
A point of confusion for me is should I enter the total values of my stats or just the values that total from the equipment themselves (eg, not race or talents)?

I'm leaning towards just what's printed on the gear and the spreadsheet is smart enough to add in everything else, but I'm not sure.

Also, the hidden cells for the off-hand attack table are making crit% be whatever's left after miss/dodge/glance instead of using crit%.

*ok, it's because I'm an Orc. It's adding the value of K25 (off-hand expertise from racial). It's not able to get crit value for off hand out of C8 for some reason, in addition.

Some of this may be from my total inability to get it to accept I'm dual wielding and not slamming.

Last edited by Buanna : 12/21/07 at 2:27 PM.


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Old 12/21/07, 3:26 PM   #406
Suesse
Don Flamenco
 
Suesse's Avatar
 
Human Death Knight
 
Llane
Thanks for adding the devastate rotation!

I believe devastate crits should be calculated as
((weapon dmg*50%)+5*35)*(Crit multiplier)
The current version does not give the crit multiplier to the 5*35.

Example to show that this is probably the correct mechanic:Suesse - WWS
Max non-crit:586
Max crit: 1191
I have crit dmg meta no impale

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Old 12/21/07, 9:40 PM   #407
dr_AllCOM3
Great Tiger
 
dr_AllCOM3's Avatar
 
Orc Death Knight
 
Blutkessel (EU)
Oh yes, Devastate Crit was totally wrong .

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Old 12/21/07, 11:41 PM   #408
ch3xmix
Banned
 
Undead Warrior
 
Blackrock
Does the spreadsheet automatically calculate the AP awarded by Improved Berserker stance, or does it assume that the AP I input has it already calculated?

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Old 12/22/07, 8:54 AM   #409
Jorak
Glass Joe
 
Human Priest
 
Vek'nilash
There's a bug in the bloodthirst damage calculation for 2H cycles--it's referencing the wrong cell for attack power.

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Old 12/22/07, 10:41 AM   #410
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
I should mention, that it has to be in Battle Stance .

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Old 12/22/07, 11:47 AM   #411
Ticon
Glass Joe
 
Ticon
Murloc Warrior
 
No WoW Account
Originally Posted by Canada42 View Post
I've gotta agree. The old spreadsheet made it very simple to compare gear setups and gems without a lot of hassle. Now I have to recalculate the stats manually to see what's better, and comparing different gem setups is a huge pain.

I'm not necessarily complaining as the author isn't getting anything really for making the spreadsheet, I'm just curious why the older, and apparently in many peoples' opinions better, spreadsheet was abandoned.
I have to agree here, needless to say that the point here is to know which gear to take and how much dps will you be able to do with it, comparing with the other gears, I don't think its any useful to know how much DPS I can nowadays

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Old 12/22/07, 11:58 AM   #412
 frmorrison
Protector
 
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Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by Ticon View Post
I have to agree here, needless to say that the point here is to know which gear to take and how much dps will you be able to do with it
If you want the old way, I believe the links to the "old" spreadsheet is still out there.


What would be useful is adding a block of what another 1 str, 1 crit, 1 hit, 1 haste, 10 armor pen would do to your dps, which helps you make Pawn weights and Lootzor weights.

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Old 12/24/07, 5:09 PM   #413
Grim13
Piston Honda
 
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Orc Warrior
 
<HoZ>
Malorne
Originally Posted by Ticon View Post
I have to agree here, needless to say that the point here is to know which gear to take and how much dps will you be able to do with it, comparing with the other gears, I don't think its any useful to know how much DPS I can nowadays
Quit crying. I'm working on interfacing the old and new versions together, such that the new version gets it's input from the old sheet's "Gear" section, and the old sheet pulls DPS numbers from the new sheet's DPS output, rather than using it's own, older, algorithms. dr_Allcom is bad ass enough as it is. I don't mind doing this bit of work to (hopefully) add something useful to his work. I do all this stuff in my free time at work, and I won't be working for the next day or two, so it'll likely be a few days before I get it sorted out. I've already got it working, I just need to idiot-proof a few things and do some reverse-engineering on the new algorithms so I know what to disable in the old sheet and what not to.

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Old 12/28/07, 1:40 AM   #414
Buanna
Piston Honda
 
Troll Shaman
 
Hellscream
How does one get this to accept dual wielding? It certainly isn't by entering data on the off-hand weapon, that causes errors.


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Old 12/28/07, 5:30 AM   #415
Osborn
Banned
 
Blood Elf Paladin
 
Black Dragonflight
talents - durchbohren combobox can only choose 0/1

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Old 12/28/07, 4:35 PM   #416
Grim13
Piston Honda
 
Grim13's Avatar
 
Orc Warrior
 
<HoZ>
Malorne
I went ahead and modded the new and old sheets to be able to work together, so you can still input gear and stuff the old way, while having the benefit of the updated calculations. It's still a bit messy in some ways, but it should do the job as intended.

Integrated DPS spreadsheets


Grim13 Modification changelog:
'Gear' sheets now reference dr_AllCOM3's new spreadsheet for DPS values
Removed 'Talents', 'Buffed DPS' and 'Talents_Buffs' from use
Added Gear2, Gear3,…,Gear6 to correspond to Set1, Set2,…,Set6 on the new spreadsheet
New spreadsheet references the Gear1, Gear2,…,Gear6 sheets for character stat data entry, rather than rely on user input
Renamed "Warrior_DPS_2.xls" to "Warrior_Sim.xls"
Automatically opens "Warrior_Sim.xls"
Added 'DPS Summary' sheet, which is a copy of the 'DPS' sheet in the new spreadsheet
Corrected an incorrect cell reference for 2h bloodthirst on the new spreadsheet
Added 'DPS vs.' to each 'Gear' sheet, which allows the selection of another 'Gear' sheet to compare DPS with, expressed as a percentage
Updated "Buffed Threat" sheet to work with the new version…sort of. Should be a decent approximation, but only works with Gear1 at present
Modified various save and load .vba functions to be compatible w/ multiple 'Gear' sheets
Added 'Talent Spec' drop-down list referencing talents on the new spreadsheet (Remember, talents and buffs must be input on the NEW spreadsheet, Warrior_Sim.xls)

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Old 01/02/08, 2:25 PM   #417
Barmbul
Von Kaiser
 
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Tauren Warrior
 
Dragonmaw
Geat Job on combining the two spreadsheets.
I noticed a bug when using a DW set up if you equip the S3 slow axe in the offhand the dps jumps about 90dps over the S3 sword
Edit looks like the offhand crit rate is jumping 25% when equiping an axe not sure why.


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Old 01/02/08, 5:11 PM   #418
Lord Pendragon
Von Kaiser
 
Human Warrior
 
Shadow Council
Hi folks,

Hopefully this is the proper place to pose this question. I've read a great deal of this thread and couldn't find a definitive answer. Apologies in advance if I simply didn't search hard enough.

My question is this: If I am a human warrior wielding a sword in my main-hand and a dagger/claw/axe in my off-hand, does the 5 expertise listed on my character sheet (gained from the human racial for wielding a sword) apply to off-hand attacks (which are being made with a non-sword/mace)?

Thanks for any clarification.

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Old 01/02/08, 6:07 PM   #419
Chirality
Don Flamenco
 
Night Elf Warrior
 
Greymane
The "working theories of theorycraft" thread stickied at the top of this forum has the information you seek.

Short answer: no.

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Old 01/02/08, 7:21 PM   #420
Lord Pendragon
Von Kaiser
 
Human Warrior
 
Shadow Council
Thank you kindly for the pointer, I'll make sure to re-read that thread from here on before asking any questions.

That said, I do have another question.

Which is going to provide a better benefit to overall dps.

5 expertise to the offhand (from using a specialized weapon)...

...or an off-hand weapon of the same speed as the main-hand.

I know that weapons of identical speed are supposed to provide extra attacks from Flurry. is that enough to outweigh the -1.25% parry from specialization?

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Old 01/03/08, 9:59 AM   #421
Rushed
Glass Joe
 
Human Warrior
 
Emerald Dream (EU)
Afternoon all. Long time reader, first time poster.

I loved the combined spreadsheet that Grim has put together, it's a perfect blend of both sheets, however I am having a similar problem to Barmbul.

I'm a Human Warrior but for some reason the S3 1H slow axe gives ~10dps more than the 1h sword in the MH and in the OH gives ~90dps extra, by using the "wrong" weapon for my race.

Worst thing is that there seems to be no difference in stats to justify the error. I'm not noticing any jump in crit or whatever.

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Old 01/03/08, 12:19 PM   #422
Barmbul
Von Kaiser
 
Barmbul's Avatar
 
Tauren Warrior
 
Dragonmaw
if you look at the set tab on the warrior_sim.xls page when you equip a axe in the offhand the crit shown on the Set tab goes up by 25%


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Old 01/03/08, 2:12 PM   #423
Grim13
Piston Honda
 
Grim13's Avatar
 
Orc Warrior
 
<HoZ>
Malorne
Originally Posted by Barmbul View Post
if you look at the set tab on the warrior_sim.xls page when you equip a axe in the offhand the crit shown on the Set tab goes up by 25%
I found the problem. Remember, the new sheet was never tested for DW, as dr_allCOM is a 2h warrior now. It turns out that the OH racial expertise bonus was getting involved in the OH crit rate formula, when it shouldn't have been, at least not directly. I'll get it corrected and post an updated version later today, after I finish up some more additions and tweaks I was already working on.

Last edited by Grim13 : 01/03/08 at 3:01 PM.

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Old 01/03/08, 2:15 PM   #424
 Jameson
Soda Popinski
 
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Jameson
Tauren Warrior
 
No WoW Account
Originally Posted by Lord Pendragon View Post
I know that weapons of identical speed are supposed to provide extra attacks from Flurry. is that enough to outweigh the -1.25% parry from specialization?

If I remember correctly, there was no evidence to support the 'same speed = extra flurried attacks' in Disquette's flurry thread. Use the spreadsheet, and figure out what is best.

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Old 01/03/08, 2:28 PM   #425
Grim13
Piston Honda
 
Grim13's Avatar
 
Orc Warrior
 
<HoZ>
Malorne
Originally Posted by bankythehack View Post
If I remember correctly, there was no evidence to support the 'same speed = extra flurried attacks' in Disquette's flurry thread. Use the spreadsheet, and figure out what is best.
Also remember that flurry uptime is going to be somewhere around 85% or more anyways. So even if it were true, the vast majority of the time your flurry will be refreshed before that extra charge came into play anyways, severely mitigating the benefit you may have initialy thought it represented. Even if it were true.

Last edited by Grim13 : 01/03/08 at 2:33 PM.

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