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Old 11/20/07, 2:28 PM   #201
Cottonface
Von Kaiser
 
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Human Rogue
 
Ravencrest (EU)
Here is some data from our recent BT / MH run. MH (Blade of Infamy) 2.6 speed Executioner, OH (Blade of Savagery) 1.4 speed Mongoose.

High Warlord Naj'entus (5 min / 4 min dps-time)
Melee: 302 hits
Sinister Strike: 60 hits
Executioner: 5 (65 sec uptime of 290 sec: 22%)

Teron Gorefiend (5 min / 5 min dps-time)
Melee: 325 hits
Sinister Strike: 64 hits
Executioner: 5 (65 sec uptime of 270 sec: 24%)

Gortogg Bloodboil (8 min / 8 min dps-time)
Melee: 422 hits
Sinister Strike: 91 hits
Executioner: 9 (120 sec uptime of 460 sec: 26%)

Mother Shahraz (7 min / 7 min dps-time)
Melee: 497 hits
Sinister Strike: 103 hits
Executioner: 10 (150 sec uptime of 410 sec: 36%)

Illiadan Stormrage (18 min / 9 min dps-time)
Melee: 582 hits
Sinister Strike: 102 hits
Executioner: 18 (270 sec uptime of 1090: 25%)

Anetheron (5 min / 4.5 min dps-time)
Melee: 410 hits
Sinister Strike: 65hits
Executioner: 8 (120 sec uptime of 270: 44%)

Kaz'rogal (3 min / 3 min dps-time)
Melee: 214 hits
Sinister Strike: 43 hits
Executioner: 5 (75 sec uptime of 197: 38%)

Archimonde (7 min / 6 min dps-time)
Melee: 290 hits
Sinister Strike: 64 hits
Executioner: 7 (105 sec uptime of 420: 25%)

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Old 11/20/07, 7:21 PM   #202
Dots
Don Flamenco
 
Tauren Warrior
 
Dentarg (EU)
Executioner on [Torch of the Damned], full prot spec and gear, so no haste except for the mace itself (3.8 attack speed reduced to 3.68). Log: Free file hosting by Savefile.com

Hits: 1195
Uptime periods: 78
Approx. number of procs: 95
Chance to proc: 7.95%
PPM at base speed (3.8 sec): 1.255

And if it matters
PPM at hasted speed (3.68): 1.296

Last edited by Dots : 11/21/07 at 5:10 AM. Reason: typo

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Old 11/20/07, 7:24 PM   #203
hannigaholic
Piston Honda
 
Human Death Knight
 
Defias Brotherhood (EU)
Originally Posted by Neckface View Post
Since armor penetration is more than additive, how would one compute the inflection point where Executioner > Mongoose for a rogue's MH? It seems like the inflection point, if it's greater than zero, would be at an actual armor value for your target, as opposed to one's own armor penetration.
Surely it's dictated by both, since they both have an impact on the effectiveness of the -840 from Executioner (it's worth more if the target has lower armor and it's also worth more if you already have more Armor Penetration).

You could simplify things a little and say it's based on your opponents current personal effective armor (IE how much armor is affecting your personal damage on that target at that time) but that's just another way of saying exactly the same thing.

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Old 11/20/07, 8:17 PM   #204
Danath
Banned
 
Human Paladin
 
Les Sentinelles (EU)
I finally got the enchant on my Talon of Azshara!I am a Fury Warrior. If you wish, I can help you with some data collection...If it is still needed.

BTW, it seems great in both looks and effect, though I have yet to test it extensively.

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Old 11/20/07, 11:02 PM   #205
Warhound
Glass Joe
 
Human Warrior
 
Magtheridon
Originally Posted by Aten View Post

My tests show that the uptime is around 9 minutes (average) in the 35 minutes of the test.

the PPM is the same on MH as is on OH - 1.8
(except on my first test that is 1.4, this may be cause of less Flurry uptime on this test for sure)

Sadly, I think you will have to spec out of flurry and not use Dragonstrike on your MH for more accurate data, Flurry/Haste as far as I understand screws up with PPM

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Old 11/20/07, 11:44 PM   #206
Malan
Mind the gap.
 
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Malan
Tauren Shaman
 
No WoW Account
It shouldn't, there was a big thread on this awhile back and they decided based on PTR 2.3 testing that haste did not change PPM.

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Old 11/21/07, 6:05 AM   #207
amethyst
Von Kaiser
 
Human Warrior
 
Earthen Ring (EU)
Kinda.

If you're just auto-attacking, then haste shouldn't affect your overall PPM. It seems that the "chance per hit" is re-calculated based upon your current (hasted) weapons speed rather than the base.

e.g If the enchant has an assumed 1 ppm base and you have an attack speed of 2.00, then you'll attack 30 times in a minute and on average one of those attacks will proc, giving you 1/30 or 3.33% chance per hit that the enchant procs. If you had a weapon speed of 3.00 then you'll attack 20 times in a minute, for 1/20 or 5.00% chance per hit.

Interestingly, any instant attacks you make should also have the same percentage, so the lower your attack speed (more haste) then less chance for the enchant to proc from your instant attacks, therefore overall less procs I would guess?

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Old 11/21/07, 6:26 AM   #208
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Perhaps they *should* have the same proc rate, but in practice they seem not to; the testing in the thread that determined the rest of the proc mechanics indicated that instant attacks seem to use the unmodified weapon speed.

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Old 11/21/07, 9:11 AM   #209
amethyst
Von Kaiser
 
Human Warrior
 
Earthen Ring (EU)
Ah, I'd missed that bit, that's worth knowing, thanks!

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Old 11/21/07, 9:26 AM   #210
koaschten
In the rear with the gear!
 
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Worgen Rogue
 
Auchindoun (EU)
Originally Posted by Aldriana View Post
Perhaps they *should* have the same proc rate, but in practice they seem not to; the testing in the thread that determined the rest of the proc mechanics indicated that instant attacks seem to use the unmodified weapon speed.
This should be easily determined by a "Turn away until only specials hit" Test. I just can't see myself spamming 1000+ sinister strikes to just get a fraction of a worthy test-sample :X

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Old 11/21/07, 11:17 AM   #211
Malag
Von Kaiser
 
Orc Shaman
 
Grim Batol (EU)
Maybe it's a cheap call, but Disquette has a thread going about parry mechanics - specifically about it making you, in short, hit faster.

If this is in true, wouldn't that totally invalidate any testing done, especially by prot-warriors, on the 20 levels lower blasted land mobs? They have to be parrying at the speed of rabbits hopped up on all sorts of legal and illegal drugs.

Yes, I'm operating under the assumption that ppm is based off non-hasted attackspeeds.

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Old 11/21/07, 2:45 PM   #212
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Well, the assumption is that since parry haste doesn't actually change the listed weapon speed, it shouldn't change the proc rate either; therefore, as long as you count the actual number of attacks rather than simply the duration of the test, there's no problem. It is, of course, possible that that assumption is invalid; but there's really no possible way of testing it, so we sort of have to take our best guess and move on.

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Old 11/21/07, 4:03 PM   #213
Hanos
Back in my day...
 
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Human Rogue
 
Sen'jin
Originally Posted by Aldriana View Post
Well, the assumption is that since parry haste doesn't actually change the listed weapon speed, it shouldn't change the proc rate either; therefore, as long as you count the actual number of attacks rather than simply the duration of the test, there's no problem. It is, of course, possible that that assumption is invalid; but there's really no possible way of testing it, so we sort of have to take our best guess and move on.
Anyone know if weapon enchants proc on hits on immune mobs? If so you could test proc rates on the mobs people use to skill up weapons in SMV.

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Old 11/21/07, 4:48 PM   #214
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Originally Posted by Hanos View Post
Anyone know if weapon enchants proc on hits on immune mobs? If so you could test proc rates on the mobs people use to skill up weapons in SMV.
I'm pretty sure they don't, though one would have to test to be sure.

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Old 11/22/07, 5:05 AM   #215
Nateo
Glass Joe
 
Human Warrior
 
Ner'zhul
Finally enchanted my Cataclysm's Edge and ran ~1hr 20min test with no haste gear on BL mobs (same setup as Brutalizer tests, just with 2H instead)

Executioner Proc Test 2H

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Old 11/22/07, 8:37 AM   #216
Skeez
Glass Joe
 
Orc Warrior
 
Earthen Ring (EU)
Originally Posted by Nateo View Post
Finally enchanted my Cataclysm's Edge and ran ~1hr 20min test with no haste gear on BL mobs (same setup as Brutalizer tests, just with 2H instead)

Executioner Proc Test 2H
My Maths is prob wrong here as I did this at work in between other things.

Attacks: 1576
Uptime periods: 74
Approx number of procs: 112
Chance to proc: 7.1%
PPM: 1.2

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Old 11/23/07, 12:55 AM   #217
TownFool
Glass Joe
 
Orc Death Knight
 
Shadowsong
You might also try the Ogre spirits behind the king in DM North. They take damage, never die, and I'm pretty sure they don't turn to face you.

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Old 11/23/07, 2:33 PM   #218
Nihthraefn
Glass Joe
 
Night Elf Rogue
 
Tichondrius
Originally Posted by Aldriana View Post
I'm pretty sure they don't, though one would have to test to be sure.
I double-checked against the immune mobs in SMV and recieved no procs of either enchants or trinkets in several minutes of autoattacking.

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Old 11/23/07, 10:26 PM   #219
Gellor
Piston Honda
 
Human Warrior
 
Stormrage
A warrior on the WoW forums posted that if you have Dual Executioner enchnats, that if the OH "procs" while the MH has procced, the OH proc is queued until the MH expires then applies to debuff. He didn't offer any proof to this statement, but could this account for some of the disjointed numbers people are finding?

WoW Forums -> Duel executioner v.s exec mh, potency oh

Double executioner is by far the best enchant setup.
Mongoose does not proc more.
To compensate executioner not stacking, if the OH procs while a MH executioner is active, it will wait until the MH executioner has faded to apply the OH executioner, resulting in 30 seconds of uptime and vice versa.
Chain procs result in 30-60 second uptime on executioner. They probably did this because executioner stacking provided an increased benefit (lets say the 1st would give 4% armor reduction while the 2nd would give 5%) where mongoose and other double enchant options did not.

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Old 11/24/07, 8:14 AM   #220
Amorpheus
Piston Honda
 
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Human Warrior
 
Arthas (EU)
A second Mongoose proc will improve the first through AP/Crit relation and Haste on top of that. I still go with my theory that double Executioner procs would be too much armor penetration for anybody with a few pieces that have it; especially once more -armor gear comes with Sunwell.

If dual Executioner worked the way described above it would mostly function as passive -840 armor, but i strongly doubt offhand procs do more than simply refresh the buff whenever it procs.

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"So it seems. But if that is true, then why are you smiling?"
"Because,"
Inigo answered, "I know something you don't know."
"And what is that?" asked the man in black.
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Old 11/24/07, 9:00 AM   #221
rooppa
Banned
 
Human Death Knight
 
Turalyon (EU)
A possible way that could be used to directly show if there is any relation to instants and proc's would be the rogue’s use of gouge.

Auto attacks stop the instant the rogue uses the move, so no chance of an auto attack to slip in and mess with any test results. (using a stop attack macro will not lead to the same results depending on spec if you get a sword spec proc (if you where specked that way that is) where as the use of gouge, you are unable to get a sword spec proc, thus the hits would be 100% from gouge attacks)

Although standing in front of a mob continually spamming gouge with different weapons speeds may become slightly tedious considering the cooldown of gouge.

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Old 11/24/07, 7:37 PM   #222
Nemaa
Piston Honda
 
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Tauren Shaman
 
Twisting Nether (EU)
My enhancement shaman has 2 [Syphon of the Nathrezim]s. I enchanted my main hand with executioner, the offhand remained with mongoose. I parsed my combat log for mongoose/excutioner buff gains from the time I have the executioner.
"You gain Executioner" - 320 times
"You gain Lightning Speed" - 304 times

3 raid days (BT/Hyjal/ZA clears)
If anyone is interested in the whole log, I can upload it.
Hope I could help.

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Old 11/25/07, 12:36 AM   #223
Loktovar
Glass Joe
 
Night Elf Rogue
 
Aggramar
This is more anecdotal than scientific, but I ran UptimeMeter the past two nights, both nights I was in full ZA clears and after both raids it showed a 42% uptime for Executioner. That includes all the trash as well as boss fights.

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Old 11/25/07, 3:11 AM   #224
Sarlunas
Von Kaiser
 
Night Elf Rogue
 
Stormrage (EU)
Done a BL test on PTR (no change afaik) with two daggers, both 1.8 speed. Exec on mh and mongoose on oh, no haste. Depending on parry mechanics I guess there may be slightly more mh attacks than oh but damage ranges should be easy to separate (no dw-spec).

On a quick glance the proc rates look close.

ExecTestLog.txt - FileFront.com

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Old 11/26/07, 6:30 PM   #225
Lorigo
Glass Joe
 
Gnome Rogue
 
Doomhammer (EU)
I have been reading this thread now two times, but i cant find any conclusion about rogues. Is it too soon to say?

For Warriors and Shamans its seems pretty much settled. MH = Exectioner & OH = Mongoose.

But for rogues, specially raid/pve rogues its more uncertain, and with the season 3 of arena coming it would be really nice to know which is the better one. Im assuming im not the only one eager to upgrade my weapons

So, what say you wow junkies and jerks, which is the supperior enchant for raid/pve rogues?

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