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04/08/08, 6:25 AM
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#1251 (permalink)
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I assess the essence of the mess
Dwarf Paladin
Lightbringer
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Originally Posted by Bryne
It probably merits some testing, but anecdotally the necklace can proc on absolutely anything, casting any spell or even drinking a potion or flask.
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Totally anecdotal, however while running back from a wipe on H Terrace earlier tonight (on Kael), after casting RF, BoW, and Conc aura, a druid started spamming a lifebloom roll on me to build up his trinket, when I cast all 3 of those at the zone in, at the 3rd boss without getting the lifebloom final heal, suddenly got a proc on the aldor +dam neck.
After staring at the logs for a while, we honestly decided it honestly looks like SA can proc it.
Expect a patch for this, post-haste.
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One hundred idiots make idiotic plans and carry them out. All but one justly fail. The hundredth idiot, whose plan succeeded through pure luck, is immediately convinced he's a genius.
- Iain M. Banks, Matter
Originally Posted by Apate
There's a slight BB-style derail about whether or not Johnny Appleseed was homosexual.
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We're all about quality here.
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04/08/08, 9:10 PM
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#1252 (permalink)
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Showing everyone online that I beat WoW
Human Paladin
Argent Dawn (EU)
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I realize this is a pretty basic question for such a thread but how necessary is Reckoning for leveling?
I started my Paladin last week and hit 57 tonight. I was initially aiming to switch over to Protection at 56 (I feel 47 points grants "everything") but decided to delay it till I can write off the loss of Pursuit of Justice with an epic mount at 60. I did some searching on Maintankadin but never really found the answers for a lot of what I was looking for but some of the posts seemed to indicate Reckoning is a key talent to leveling. I ultimately plan to end up as the cookie cutter 49/12 build and am hoping to grind instances for most of 60>70. Assuming that comes to fruition, is not having Precision and Spell Warding (they're the only five points I can realistically justify losing) going to hurt more in instances than not having Reckoning while questing?
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04/08/08, 10:25 PM
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#1253 (permalink)
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King Hippo
Troll Priest
Steamwheedle Cartel
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I would take both precision and reckoning and drop points from toughness (spell warding can be dropped too). Reckoning is the only thing that makes soloing as prot remotely tolerable and in instances where you tend to have lots of things beating on you not very hard it's extremely useful for keeping your mana up (more hits = more JoW procs) and generating threat on the kill target.
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04/08/08, 10:42 PM
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#1254 (permalink)
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King Hippo
Blood Elf Paladin
Echo Isles
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Reckoning is generally touted as a great leveling skill because your pure avoidance pre-70 isn't/shouldn't be high enough to reduce the proc rate to crap (which is generally why raiding Tankadins drop it).
Also, the extra swings proccing Seal/Judgement of Light/Wisdom are excellent for keeping up your health/mana while you're juggling them during an AOE grinding pull. Unless you're twinked out the ass, it's very likely that you're still taking significant amounts of damage, so all that extra healing from the Reckoning swings adds up.
I would definitely keep Precision, as the 3% hit is invaluable for almost everything you're going to do. I'd consider Spell Warding to be expendable, since you shouldn't be taking enough spell damage for it to matter in the long run, whether instancing or questing (I don't even have it on my normal tanking build).
I wouldn't consider Toughness as expendable. While you will run into caster mobs occasionally, damn near everything is going to hit you with physical damage.
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04/09/08, 9:20 AM
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#1255 (permalink)
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Glass Joe
Blood Elf Paladin
Wildhammer (EU)
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Hi,
Question, i respecced to prot from retri a month now, and im tanking not to bad tbh.
But i still have a question. A pally tank is based also on speldamage. But what about spelhitrating?
And spelcrit?
Are those also important for a tank pally?
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04/09/08, 10:19 AM
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#1256 (permalink)
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Glass Joe
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Has anyone tried stacking avenging wrath with Destruction pots before. The results are rather impressive especially for an initial pull with avengers shield. My guild is having me tank Kara before advancing on, but front loading aggro like that i had two warriors trying to taunt off and they would get the mob just about until the next consecration tick. Tanking is definately more fun than healing.
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04/09/08, 10:43 AM
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#1257 (permalink)
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Piston Honda
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Originally Posted by Gimix
Hi,
Question, i respecced to prot from retri a month now, and im tanking not to bad tbh.
But i still have a question. A pally tank is based also on speldamage. But what about spelhitrating?
And spelcrit?
Are those also important for a tank pally?
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There is alot of discussion in this thread surrounding spell hit, if you do a searh for it, I am sure you will find answers. Spell crit does not have much talk about it, since the only thing it would help with is Avenger's Shield, Judgement of Righteousness, Judgement of Vengeance, Exorcism, Holy Wrath, and the minor Seal of Vengeance damage when it refreshes a 5-stack.
It will not affect Seal of Righteousness, Seal of Vengeance stacks, Consecrate, Holy Shield, and Retribution Aura, which is the bulk of your top threat spells. You will also find basically no tanking gear with spell crit on it, and would have to pick up healing plate to gain any, which means you are sacrificing a ton of defensive stats for a possible boost to your lesser threat spells. You also want your threat to remain as smooth as possible, and spell crit would begin to break up smooth threat generation, and turn it into spikes.
It is not worth it.
PS: I recommend you clean up your grammar and spelling with the Preview button before actually posting on these forums.
Originally Posted by Ortis
Has anyone tried stacking avenging wrath with Destruction pots before.
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Yes, I am sure most here have. I use them combined all the time on Illidian flames on the initial aggro, which allows DPS to open up earlier.
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04/09/08, 12:45 PM
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#1258 (permalink)
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Glass Joe
Blood Elf Paladin
Wildhammer (EU)
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Originally Posted by Yenadar
PS: I recommend you clean up your grammar and spelling with the Preview button before actually posting on these forums
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What
Is my English so bad then?
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04/09/08, 2:21 PM
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#1259 (permalink)
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Piston Honda
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I just saw a very nifty trick for AoE pulls where the frisbee isn't quite enough posted over at Maintankadin. Credit goes to Bhrimstone.
To pull a large group of mobs, or mobs that are spaced too far apart for AS, just bubble and body pull them. Lay down a consecrate, hit them with a point blank AS, and judge your favorite seal.
Obviously, let the group know beforehand that they shouldn't do anything (selfbuff, heal, etc) until you give the word or the bubble fades. What a great way to make large pulls 100% stress free, so that healers and AoE dps can go full bore the moment your bubble disappears.
While this is an extremely simple trick, I think it might deserve inclusion in the OP in the Tips and Tricks section.
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04/09/08, 2:30 PM
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#1260 (permalink)
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Glass Joe
Night Elf Priest
Shadowsong
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Originally Posted by Lookit
To pull a large group of mobs, or mobs that are spaced too far apart for AS, just bubble and body pull them. Lay down a consecrate, hit them with a point blank AS, and judge your favorite seal.
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And if the mobs are demon/undead, toss a Holy Wrath in there as well. Makes pulling the entire audience before Opera a snap, and the perfectly circular pile of bodies is a paladin work of art.
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04/09/08, 3:08 PM
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#1261 (permalink)
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Don Flamenco
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Originally Posted by Jebes
And if the mobs are demon/undead, toss a Holy Wrath in there as well. Makes pulling the entire audience before Opera a snap, and the perfectly circular pile of bodies is a paladin work of art.
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Ya know, I've never bothered killing the audience. My favorite two are both in SH, pulling the entire slime hallway, and also the gauntlet, pulling that in its entirety as well.
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04/09/08, 5:48 PM
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#1262 (permalink)
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Bald Bull
Blood Elf Paladin
Azjol-Nerub (EU)
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Originally Posted by Lookit
I just saw a very nifty trick for AoE pulls where the frisbee isn't quite enough posted over at Maintankadin. Credit goes to Bhrimstone.
To pull a large group of mobs, or mobs that are spaced too far apart for AS, just bubble and body pull them. Lay down a consecrate, hit them with a point blank AS, and judge your favorite seal.
Obviously, let the group know beforehand that they shouldn't do anything (selfbuff, heal, etc) until you give the word or the bubble fades. What a great way to make large pulls 100% stress free, so that healers and AoE dps can go full bore the moment your bubble disappears.
While this is an extremely simple trick, I think it might deserve inclusion in the OP in the Tips and Tricks section.
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That's indeed a nice trick, I hadn't thought of that application of Divine Shield myself. I'll add it the Theorycrafting Think Tank version of the article.
Also reminds me I need to do some re-formatting on that one in general. Also on that note I'm changing the initial post here to link to the Theorycrafting Think Tank version of the article, as I'll be keeping that one up to date.
Last edited by Chicken : 04/09/08 at 5:56 PM.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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04/09/08, 8:27 PM
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#1263 (permalink)
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Glass Joe
Dwarf Paladin
Vol'jin (EU)
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I have a question about the level of my stuff Paladin tank for the encounter against felmyst, I prepare myself but I can not easily find out if my equipment is quite big.
If anyone can handle this issue after it is cool.
How much damage hit the skeletons ?
I maximize PV is this the right solution ?
The Paladin tank, which is really hard to take a life ?
My stats : unbuff, without activate aura, cast, trinquet ...
armor : 15480
dodge % : 16.06%
Parry % : 17.11%
Block %: 22.34%
Mitigation: 55.51%
Block: 473
PV: 13800
Or
armor : 15480
Duck: 16.06%
Parade: 17.11%
Blocking: 22.34%
Mitigation: 55.51%
Block: 396
PV: 14450
You think I can tank on the skeletons felmyst with these stats ?
Last edited by grotznak : 04/09/08 at 8:32 PM.
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04/10/08, 8:41 AM
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#1264 (permalink)
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Bald Bull
Blood Elf Paladin
Azjol-Nerub (EU)
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I've added some revisions to the Protection Paladin article, most notably I've added the base threat values to the threat scaling table, and I've added a note to the Gems section about the Eternal versus Powerful Earthstorm Diamond, as well as including a note about the new Dodge/Stamina gem.
I'm probably going to revise the enchants section next so it's less long and rambling and more factual. I was contemplating doing this with a table, for example like this for cloaks:
| [tr][td=class:alt2]Cloak Enchants[/td][/tr] | | [tr][td=class:alt2]+12 Agility[/td][td=class:alt1]0.53% dodge, 29 armor[/td][/tr] | | [tr][td=class:alt2]+12 Defense Rating[/td][td=class:alt1]0.2% dodge, 0.2% parry, 0.2% miss, 0.2% block and 0.2% crit reduction[/td][/tr] | | [tr][td=class:alt2]+12 Dodge Rating[/td][td=class:alt1]0.63% dodge[/td][/tr] |
Imagine a few comments here on the different enchants, one or two paragraphs at most.
Thoughts?
Last edited by Chicken : 04/10/08 at 9:33 AM.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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04/10/08, 8:54 AM
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#1265 (permalink)
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Glass Joe
Blood Elf Paladin
Wildhammer (EU)
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Another question.
The new armor which comes fore sale for 100badges. Which is the best option to get chest, legs en feet whise?
They are 100badges so i want to make a good choise
Regards,
Gimix
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04/10/08, 10:26 AM
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#1266 (permalink)
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Don Flamenco
Night Elf Rogue
Darkspear
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Originally Posted by Chicken
I'm probably going to revise the enchants section next so it's less long and rambling and more factual. I was contemplating doing this with a table...
Thoughts?
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I like it. For my paladin, I always end up at Enchantments by slot - WoWWiki - Your guide to the World of Warcraft when evaluating enchants, but it would be nice to see this information presented concisely on this site (and without needing to wade through the irrelevant stuff). Links to Wowhead would be especially helpful (for mat requirements).
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04/10/08, 10:28 AM
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#1267 (permalink)
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Piston Honda
Blood Elf Paladin
Terenas
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Originally Posted by Gimix
Another question.
The new armor which comes fore sale for 100badges. Which is the best option to get chest, legs en feet whise?
They are 100badges so i want to make a good choise
Regards,
Gimix
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For me, the chest seems like a massive mitigation downgrade over the [Chestguard of the Stoic Guardian], so I do not plan to pick it up, except perhaps after I've already purchased everything else I could possibly want (even for heal/ret spec gear).
The legs, [Inscribed Legplates of the Aldor] are quite an upgrade for me over the previous heroic badge legs, so I'll be going for those.
We are still working on Kael'thas and some early Hyjal bosses, though, so our gear levels may be quite different.
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04/10/08, 12:19 PM
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#1268 (permalink)
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Glass Joe
Blood Elf Paladin
Wildhammer (EU)
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Originally Posted by Mordekhuul
For me, the chest seems like a massive mitigation downgrade over the [Chestguard of the Stoic Guardian], so I do not plan to pick it up, except perhaps after I've already purchased everything else I could possibly want (even for heal/ret spec gear).
The legs, [Inscribed Legplates of the Aldor] are quite an upgrade for me over the previous heroic badge legs, so I'll be going for those.
We are still working on Kael'thas and some early Hyjal bosses, though, so our gear levels may be quite different.
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Ok, but i meant the two new items, both for 100 badges
How do i place such links from items in the text here?
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04/10/08, 12:44 PM
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#1269 (permalink)
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Piston Honda
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Originally Posted by Chicken
I'm probably going to revise the enchants section next so it's less long and rambling and more factual. I was contemplating doing this with a table, for example like this for cloaks:
Thoughts?
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That would be most excellent. Additionally, I wonder if it would be good to add some of the new 2.4 non-Sunwell items to the loot progression section? [Cudgel of Consecration] and [Commendation of Kael'thas] from heroic Magisters' Terrace are great items for tanks still gearing up, with the latter being great for almost any gear level. The bonus to running Magisters' is of course the rep, which allows you to get the following at exalted:
[Shattered Sun Pendant of Resolve] - Great stamina neckpiece for those not needing defense in that slot. The proc is significant as well - the Scryer version grants 100 expertise rating and the Aldor version grants 100 dodge rating, both for 10 seconds and an apparent 45 second internal cooldown. Anecdotaly, the proc seems to occur quite often, with users reporting it procs almost immediately upon cooldown.
[Sunward Crest] - Nice spell damage shield.
[Dawnforged Defender] - Possible substitution for Nightbane's shield, in terms of shield progression, if someone isn't having any luck with that particular drop.
These items each lack defense, but for anyone who opts for the 100-badge [Chestplate of Stoicism], that's likely to not be an issue.
Which of course brings us to the 2.4 Badge loot, of which I'm sure most pally's are planning to pick up a piece or two. Or four.
Originally Posted by Denogran
Write [ ITEM]ItemName[ /ITEM] (without the spaces inside the brackets) and inserting the name of whatever you're trying to link: [Ashbringer]
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Also, you can just highlight an item name and click the  icon to automagically insert item tags.
Last edited by Lookit : 04/10/08 at 1:48 PM.
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04/10/08, 1:22 PM
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#1270 (permalink)
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Don Flamenco
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Originally Posted by Gimix
Ok, but i meant the two new items, both for 100 badges
How do i place such links from items in the text here?
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Write [ ITEM]ItemName[ /ITEM] (without the spaces inside the brackets) and inserting the name of whatever you're trying to link: [Ashbringer]
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04/10/08, 3:17 PM
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#1271 (permalink)
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Piston Honda
Blood Elf Paladin
Terenas
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Hyjal AOE Tanking
Hey all,
Do any of you have a good method of seeing quickly which mobs have been picked up by whom on the larger AOE packs in Hyjal (as an example of a place I often wish I had a nice at-a-glance view of this)?
I find myself on Kaz'rogal trash packs (the ones with 6 abominations plus adds), trying to pick up a fair share, but not so many that I get destroyed, and often wish I could tell whether I have 2 abominations and 4 ghouls on me, 4 abominations and 2 ghouls, or all 6 abominations and really need to prompt the other tanks to act fast and pull some off.
I have Dogtags configured so that my tooltip as I hover over a mob or mob's nameplate says who it is targeting, but you know how the packs in Hyjal are when you are AOE'ing them down...there are nameplates swimming around everywhere, never staying put relative to each other, and hovering over one for any period if time is a trial, plus even tabbing around or clicking them to see isn't terribly efficient.
I'd be much better able to analyze if a pull has gone wrong or we need to adjust our approach on future pulls if I knew that by consecrating here, tossing AS there, and exorcizing elsewhere, that I'm pulling too many of the pack or not enough (or that we are missing some initially).
Any mods out there that folks are employing to good effect, or other tactics?
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04/10/08, 4:25 PM
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#1272 (permalink)
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Great Tiger
Human Paladin
Earthen Ring
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Best I've been able to do is use TinyTip to scan around.
Really though, any druid or warrior tank worth his/her salt should be able to pick up two or three aboms and hold them against Consecration aggro. There's very little you can do to micromanage your threat on individual mobs in this situation, so your other tanks should be handling it.
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My comrades are my weapons, and I am their shield.
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