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Old 11/22/07, 7:23 AM   #51
TheSorcerer
Von Kaiser
 
Troll Shaman
 
Festung der Stürme (EU)
I like to use macros, which swap in the appropriate totem for whichever spell I use:

/cast [target=mouseover] Lesser Healing Wave
/equip Totem of the Plains
/cast [target=mouseover] Healing Wave
/equip Totem of the Maelstrom
/cast [target=mouseover] Chainheal
/equip Totem of Healing Rains
Before 2.3 you'd need to put /stopcastings between the /cast and the /euqip, but not so now.
 
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Old 11/22/07, 6:22 PM   #52
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
/cast /stopcast macro wouldn't cast anything... These macros should've been the same in 2.2, as being in the process of casting a spell doesn't stop you from swapping a totem.
 
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Old 11/23/07, 12:23 AM   #53
jimmyolsen
Von Kaiser
 
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Human Death Knight
 
Uldum
Originally Posted by TheSorcerer View Post
I like to use macros, which swap in the appropriate totem for whichever spell I use:
I've actually added the new heroic badge totem ("Totem of Living Water") into my max-rank chain heal so that only ranks 3 and 4 use "Totem of Healing Rains"
 
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Old 11/26/07, 7:17 PM   #54
Pokkai
Banned
 
Draenei Shaman
 
Mug'thol
since 2.3 I have been gearing myself significantly different than well every single shaman I see in tier 6. I completely ignore mp5 and only use 22 healing gems except for keeping my meta/good socket bonuses, I switched whatever enchants I could to + healing, and I stack as much spell haste as I can. I like it a lot more- I lost 43 mp5 which I don't even notices, I gained about 140 healing and my chain heal cast is now 2.25 and will end up at about 2.17 once I get dark blessing and a second karabor ring. I also dropped imp healing wave and healing way as I see no reason to ever use it. Has anyone else tried gearing away from mp5? I see shamans with over 200 mp5. I have no idea why you would want or need so much, that's what mana pots and shadow priests are for. I output so much raw healing that I am 3-4% ahead of the other shamans on the aoe intensive fights now.
 
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Old 11/26/07, 7:58 PM   #55
Amanit
Glass Joe
 
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Tauren Shaman
 
Cho'gall
Originally Posted by Pokkai View Post
since 2.3 I have been gearing myself significantly different than well every single shaman I see in tier 6. I completely ignore mp5 and only use 22 healing gems except for keeping my meta/good socket bonuses, I switched whatever enchants I could to + healing, and I stack as much spell haste as I can. I like it a lot more- I lost 43 mp5 which I don't even notices, I gained about 140 healing and my chain heal cast is now 2.25 and will end up at about 2.17 once I get dark blessing and a second karabor ring. I also dropped imp healing wave and healing way as I see no reason to ever use it. Has anyone else tried gearing away from mp5? I see shamans with over 200 mp5. I have no idea why you would want or need so much, that's what mana pots and shadow priests are for. I output so much raw healing that I am 3-4% ahead of the other shamans on the aoe intensive fights now.
I agree with your philosophy. I honestly think a lot of shamans seriously overvalue mp5 as a stat. I've found that anything over 150 mp5 is just excessive. You're in fact sacrificing +healing to gain mp5 which in turns means a decreasing in your healing power. That extra mp5 means your just going to mana pot less. If you really use all the raid consumables possible you'd be surprise how much +healing and haste you can end up with. I have yet to find a fight that really destroys my mana. I have 133 now unbuffed. The new changes to mana spring and water shield really made mp5 over rated. When I see a shaman with 170 mp5+ I really don't understand.
 
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Old 11/27/07, 12:05 AM   #56
doul
Glass Joe
 
Orc Shaman
 
Magtheridon (EU)
Originally Posted by Amanit View Post
I agree with your philosophy. I honestly think a lot of shamans seriously overvalue mp5 as a stat. I've found that anything over 150 mp5 is just excessive. You're in fact sacrificing +healing to gain mp5 which in turns means a decreasing in your healing power. That extra mp5 means your just going to mana pot less. If you really use all the raid consumables possible you'd be surprise how much +healing and haste you can end up with. I have yet to find a fight that really destroys my mana. I have 133 now unbuffed. The new changes to mana spring and water shield really made mp5 over rated. When I see a shaman with 170 mp5+ I really don't understand.
I've done the same as you both, not to the same extent though. From time to time I end up in melee/tank groups or without shadow priest for some other reason, and those times can be quite painful depending on what fight it happens on.

I think the choice is difficult, since when I'm grouped with a shadow priest my manapool seems to be impossible to get below 75% no matter how hard I try but when that vampiric touch isn't there the situation is very different.
If time and dkp allows I'll probably try to get at least some pieces to switch around, depending on current group setup.
 
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Old 11/27/07, 6:23 AM   #57
 Raut
Tauren Marine
 
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Tauren Shaman
 
Draenor (EU)
A lot of resto shamans are placed in non-spriest groups to buff melee. All the +heal and haste in the world will not save you going OOM if you can't regen mana in heavy fights. If you are always placed in spriest groups, haste and +heal are always better than mp5 and other regen equipment.

I like having both. Illidan practice without a spriest was hard work even with my proc/mp5 centered gear. My guild's resto shamans are stacking both sets.

Given the recent buffs to regen(which I suspect come from the grouping issues), I'm going to aim for around 170 mp5 unbuffed and let the rest be +heal. Downranking works great when you must conserve and pack a lot of +heal.

Baby, you can hold my balls.

13:17 < Kalroth> gays on men tv? I love that channel
 
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Old 11/28/07, 3:18 PM   #58
 Sarutobi
Needs to think of a better user title.
 
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Blood Elf Paladin
 
Mal'Ganis
Originally Posted by TheSorcerer View Post
Before 2.3 you'd need to put /stopcastings between the /cast and the /euqip, but not so now.
/stopcasting was not necessary to have in the macro pre-2.3.

The one nice difference with /stopcasting from 2.2, however, is that you can now have it as the first line in the macro, and cancel your current cast>start a new cast in 1 click removing the need to hit esc/strafe/jump to cast cancel, not to mention the fact that you're now going to be able to get that new cast off a few tenths of a second earlier if needed.

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Squirrel sex. Get your nut and go home.
 
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Old 11/28/07, 10:31 PM   #59
Pokkai
Banned
 
Draenei Shaman
 
Mug'thol
really the only time I get a shadow priest is in za. I use a shattrath flask and superior mana oil for every difficult boss(pretty much after shade) and the only time I really go low on mana is bloodboil, p2 illidan and council but that's because of other factors. My base mp5 is 137, my buffed mp5 is over 300. Once I get my ideal gear slots- specifically dark blessing and light's bastion I will have about 2250 healing and 125 mp5 but I will cast almost 15% faster. is 80 mp5 really worth being capable of doing 15% more raw healing? I doubt it.

I did make a mistake though. I will not drop t6 set bonuses for spell haste, even though I could potentially have 117 more haste.
 
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Old 11/29/07, 4:44 AM   #60
 Raut
Tauren Marine
 
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Tauren Shaman
 
Draenor (EU)
t6 p2 is a huge difference in the matter, Pokkai. The amount of healing saved from spamming rank 5 CH would be 540*0.95 = 513 base. 513*0.1 = 51.3 mana saved per cast. Let's say you get in two per 5 sec. 102.6 mp5. When twinking with the best gear available, I'd say haste is an excellent stat. I would still bring regen heavy gear with me for those shitty drain fights where you just have to endure(Mother, BB, some extra regen on Illy).

You are also packing so much +heal that you can(and should) drop a rank of CH or two for normal spam(which I am sure you do), and this helps you conserve mana. This may not always be an option for an early SSC shaman.

I have to admit that I am a complete regen junkie. I love having periods of chain spamming CH just to find myself at 80% mana. I also know that I could have gone for more raw heal and haste. I'm fighting it off for as long as I can.

Edit: spelng si hard wrok!

Baby, you can hold my balls.

13:17 < Kalroth> gays on men tv? I love that channel
 
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Old 11/29/07, 6:46 AM   #61
Kirion
Don Flamenco
 
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Kirion
Tauren Shaman
 
No WoW Account
I rarely found myself in group with shadow priest, so i'm not ready to drop mp5. And i really cant see why would i want to stack haste. Most healing items with haste are strictly inferior to normal items - less healing, no sockets. Every fight where you would like faster heals is also very taxing on mana. As for droping healing way and imp. healing wave - thats just stupid. On half of t6 you will use HW (and LHW) often. And i dont understand where you can put this 8 talents instead for pve boost.

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Old 11/29/07, 4:43 PM   #62
Pokkai
Banned
 
Draenei Shaman
 
Mug'thol
Spell haste has largely been an end game stat- a ssc/tk guild that is good at za will be getting some, but until you have zul'jin on farm and have downed KT I don't think most people have access to it, let alone the ability to stack it. Though it is unfortunate that all the haste pieces in bt are pretty useless because you lose your set bonuses outside dual karabor rings. You would might get a few pieces but at that point I think a resto shaman will be more concerned with filling holes in their healing gear than min/maxing.

I have uses CH rank 2 as my primary spam heal for some time, I switch to rank 5 when I know I'm going to need the extra healing(ie malacass aoe, or bloodboil transition). I've completely removed healing wave from my heal bar. I use CH almost exclusively for single target heals unless I need the speed of lhw. Not only is it more efficient single target with set bonuses, but it also keeps melee and pets topped off. I'm wondering why do T6 shamans continue to spend 8 talents that could be better used elsewhere on imp healing wave and healing way?
 
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Old 11/29/07, 6:31 PM   #63
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Pokkai View Post
Spell haste has largely been an end game stat- a ssc/tk guild that is good at za will be getting some, but until you have zul'jin on farm and have downed KT I don't think most people have access to it, let alone the ability to stack it. Though it is unfortunate that all the haste pieces in bt are pretty useless because you lose your set bonuses outside dual karabor rings. You would might get a few pieces but at that point I think a resto shaman will be more concerned with filling holes in their healing gear than min/maxing.

I have uses CH rank 2 as my primary spam heal for some time, I switch to rank 5 when I know I'm going to need the extra healing(ie malacass aoe, or bloodboil transition). I've completely removed healing wave from my heal bar. I use CH almost exclusively for single target heals unless I need the speed of lhw. Not only is it more efficient single target with set bonuses, but it also keeps melee and pets topped off. I'm wondering why do T6 shamans continue to spend 8 talents that could be better used elsewhere on imp healing wave and healing way?
I admit that I spam CH alot but taking it off my bar seems a bad idea imo. For archimonde if all the pallys are running from fire or bursted etc.. on Illidan if the tank slips up and gets sheared etc.. way too many reasons why you want a 5k+ heal over a 3500 or so heal. I don't doubt you can do this assuming other healers are on the ball but when a tank needs it I want my biggest heal availible.
 
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Old 11/30/07, 3:04 AM   #64
kraj
Von Kaiser
 
Tauren Shaman
 
Ner'zhul
Originally Posted by Pokkai View Post
Spell haste has largely been an end game stat- a ssc/tk guild that is good at za will be getting some, but until you have zul'jin on farm and have downed KT I don't think most people have access to it, let alone the ability to stack it. Though it is unfortunate that all the haste pieces in bt are pretty useless because you lose your set bonuses outside dual karabor rings. You would might get a few pieces but at that point I think a resto shaman will be more concerned with filling holes in their healing gear than min/maxing.

I have uses CH rank 2 as my primary spam heal for some time, I switch to rank 5 when I know I'm going to need the extra healing(ie malacass aoe, or bloodboil transition). I've completely removed healing wave from my heal bar. I use CH almost exclusively for single target heals unless I need the speed of lhw. Not only is it more efficient single target with set bonuses, but it also keeps melee and pets topped off. I'm wondering why do T6 shamans continue to spend 8 talents that could be better used elsewhere on imp healing wave and healing way?

Honestly the talents you get for dropping Healing Way and Imp HW simple don't make up for their loss. Chain heal is an amazing spell, it really is but healing wave should firmly have its place in any shaman's healing. Situationally chain heal simply can get wasted on alot of situations, and efficient mana-wise or not, if chain heal is hitting one target its a waste regardless of rank.

I do agree with scaling back MP5 however. I'm doing the same with my gear, and while haste is decent I haven't put it into much practice instead going for more raw +healing.
 
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Old 11/30/07, 4:41 AM   #65
 Raut
Tauren Marine
 
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Tauren Shaman
 
Draenor (EU)
Originally Posted by Pokkai View Post
I have uses CH rank 2 as my primary spam heal for some time, I switch to rank 5 when I know I'm going to need the extra healing(ie malacass aoe, or bloodboil transition). I've completely removed healing wave from my heal bar. I use CH almost exclusively for single target heals unless I need the speed of lhw. Not only is it more efficient single target with set bonuses, but it also keeps melee and pets topped off. I'm wondering why do T6 shamans continue to spend 8 talents that could be better used elsewhere on imp healing wave and healing way?
I raid with a more dynamic guild, I think. Usually CH stands for 90%+ of my healing, but we have fights where shamans are placed on tanks. With all the wonderful talents in resto for HW, we do excellent MT-healing. The coefficient is larger, Healing Way is close to over-powered and HW is an effective spell to begin with. I don't really see any talents I really miss when selecting the 8 talents in resto for a better HW. I'm usually single-target healing in fights like Archy, BB, Illidan, sometimes RoS, Supremus etc. We have some imba priests taking a lot of the topping in healing-heavy fights where people are bunched up.

I think this is a good thing. CH is so insanely good that resto shamans are close to becoming a one-button class, but I'm glad I'm not.

Baby, you can hold my balls.

13:17 < Kalroth> gays on men tv? I love that channel
 
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Old 11/30/07, 5:15 AM   #66
 Zoroaster
Zor*
 
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Blood Elf Priest
 
Mal'Ganis
Originally Posted by kraj View Post
Honestly the talents you get for dropping Healing Way and Imp HW simple don't make up for their loss. Chain heal is an amazing spell, it really is but healing wave should firmly have its place in any shaman's healing. Situationally chain heal simply can get wasted on alot of situations, and efficient mana-wise or not, if chain heal is hitting one target its a waste regardless of rank.

I do agree with scaling back MP5 however. I'm doing the same with my gear, and while haste is decent I haven't put it into much practice instead going for more raw +healing.
I agree that there is not a good reason to drop Healing Way and Imp HW. However, once you hit 2000 or so +healing a CH is more mana efficient then HW for topping off people.

Lets say someone is missing 3k HP and I've been assigned to do raid top-offs. Now on some fights you have to use LHW due to the burst damage, people just have to be close to 100% at all times. But on those fights where I can afford to use a 2.5 sec heal, there is no reason I can think of to use HW instead of CH to heal that 3000hp.

If I am on a tank I use HW for sure, but if you are doing raid top-offs you don't get any benefit from more AC on players and you'll be switching targets constantly so Healing Way doesn't get stacked.

I use CH probably 80% of the time on average. Certain fights it is just insane on, Teron/RoS/IllidanP2/etc, and some it sucks, Archimonde for example.
 
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Old 11/30/07, 6:46 AM   #67
Kirion
Don Flamenco
 
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Kirion
Tauren Shaman
 
No WoW Account
Yes, CH more efficient, but HW more HPS. You will use it on Rage (icebolt targets), Azgalor (mt), Archimonde (mt), Najentus (spine), Bloodboil (fel rage targets, tanks, CoH priests better on bloodboil groups), Council (poison, holy fire), Illidan (tanks, barrage). 3k heal simpy not enough in this situations.
On a sidenote, i really hope 2.3.2 go live next week. WS recasting drives me insane.

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Old 11/30/07, 11:16 AM   #68
Thud00
Von Kaiser
 
Tauren Shaman
 
Turalyon (EU)
What I use.

Rage Winterchil : CH with LHW on ice cube people, need to heal them fast.
Anetheron : CH whoever gets hit by the debuff
Kaz'rogal : CH
Azgalor : CH into rogue pack, HW onto single targets hit by RoF
Archimonde : LHW on everyone. Nobody is allowed to drop hp, nobody must die.

Naj'entus: HW, unless on rogues where will CH instead. People stand too far apart for CH jumps.
Supremus: LHW. Need to land heals before people run off, or they die to volcano damage.
Akama: CH
Gorefiend: CH
Bloodboil: CH
RoS: CH
Mother: CH
Council: CH spam (rank4 usualy if have SP) if on Gathios tank. Reactive HW or CH if on raid healing.
Illidan: CH during P2. Rest of the time spamming rank 8 HW on tank. We heal through enrages when no trap close. We put shaman on this for the armor buff and move paladin to raid heals.

So like everyone else most of my time is spent casting CH. LHW in fast heal neeed situations and HW when on a single target or CH wont jump.
 
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Old 11/30/07, 12:14 PM   #69
Ruinz
Glass Joe
 
Orc Shaman
 
Sargeras
Starting at lvl 68

This is a list that I compialed on my Guild forum for a few new players that we had coming up. Everything listed is obtained either through a quest or is a common item found on the A.H. I know that there are many options in Dungeons which may be better then an item listed but a 10-15% drop rate on those could take several runs to obtain and by then these simple items would have been well used. All of the quests can be completed at lvl 68 so its a good way to get XP and gear at the same time also if you finish the KZ attunment you can finish both quests at the same time for the cloak. This would almost go better in a general healing thread but I can't find one of those and I also can't create a new one. It is however very relavant and useful for my brother Shammy's. Also I did this for Horde players there are some very small variations so please be concious of that before starting any of the quests.

Neck:
Karja's Medallion - Items - World of Warcraft for Druid/ Priests and Natasha's Guardian Cord - Items - World of Warcraft or Sethekk Oracle's Focus - Items - World of Warcraft for Shammy/ Pally

Rings:
Celestial Jewel Ring - Items - World of Warcraft
Preists/ Druid's may want to look at
Spiritualist's Mark of the Sha'tar - Items - World of Warcraft or Keeper's Ring of Piety - Items - World of Warcraft
And of course the KZ one be very careful when you take the quests I screwed up and you can undo it but not until you reach exalted and pay 80g Violet Signet - Items - World of Warcraft

Back:
Vicar's Cloak - Items - World of Warcraft

Trinket:
Oshu'gun Relic - Items - World of Warcraft

Staff
Staff of the Ashtongue Deathsworn - Items - World of Warcraft or Ameer's Judgement - Items - World of Warcraft

Shield
Crystal Pulse Shield - Items - World of Warcraft - On the AH almost always under 50g I'd suggest checking it over a period of a week or so and grabbing at a lower price.

Mace
The Essence Focuser - Items - World of Warcraft - Again AH bought it on Ruinz for 25g many people are turned off by it because of the lack of stats but them MP5 on there more then makes up for this.

Cloth:
Gloves:
Gloves of Penitence - Items - World of Warcraft
Legs:
Pants of the Naaru - Items - World of Warcraft or Haramad's Leg Wraps - Items - World of Warcraft
Chest:
Watcher's Tunic - Items - World of Warcraft

Leather:
Gloves: The Aliance get better ones but meh w/e.
Cryo-mitts - Items - World of Warcraft
Chest:
Leather - Items - World of Warcraft

Mail:
Head:
Metallic Headband of Simm'onz - Items - World of Warcraft or Metallic Headband of Simm'onz - Items - World of Warcraft
Chest:
Void Slayer's Tunic - Items - World of Warcraft
Legs:
Haramad's Linked Chain Pantaloons - Items - World of Warcraft

Plate:
Legs: Consortium Plated Legguards - Items - World of Warcraft

There's also the Helmet of Second Sight Helmet of Second Sight - Wowhead Search which are rewarded from the Teron Gorefiend chain in SMV Teron Gorefiend - Lore and Legend - Quests - World of Warcraft All of these socketed properly can serve a nice purpose for healing.
*Edit
I also wanted to add that some of the items are Spell Damage but w/ the right socketing/ Enchants they will serve you well healing any normal Dungeon.

Last edited by Ruinz : 11/30/07 at 1:25 PM.
 
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Old 11/30/07, 1:22 PM   #70
Pokkai
Banned
 
Draenei Shaman
 
Mug'thol
I will? I don't. I use lhw, otherwise a paladin will heal my HW target with their faster holy light and I have to cancel it. For tank healing my CH rank 2 beats out my healing wave rank 7 in efficiency even with 3x healing way stacked. The only fights that are not just an annoyance(I'm looking at you supremus) and I single target heal on are archimonde council and illidan. Council is the only one I have mana troubles on from lhw spam even with my low mp5. This could be raid composition, I raid with 4-5 paladins 1-2 druids and 1 priest that does not have coh. That leaves all the raid healing to me. When I do tank heal half the time it's CH2 just to cast something, and when it's important like after an illidan phase change I like my fast casting lhw on the tank while the paladins are starting to channel. If you raid with a coh priest or 2 I bet things look a little different.
 
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Old 11/30/07, 6:18 PM   #71
Thud00
Von Kaiser
 
Tauren Shaman
 
Turalyon (EU)
If you raid with a coh priest or 2 I bet things look a little different.
CoH priests are a pain in the *ss. You see the rogue pack hurt so you start a CH. Meanwhile he goes CoH, 1100 instant heal on each, CoH 1100 instant heal on each. So he has healed 11k of damage while you are still mid cast, your CH lands and if they are still injured you get massive overheal. Bit like you powering up a max rank healing wave only to have a paladin ninja a FoL on your target, he tops the heal meters you top the overheal meters.
 
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Old 11/30/07, 8:49 PM   #72
KnThrak
Piston Honda
 
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Gnome Warlock
 
Emerald Dream (EU)
Originally Posted by Thud00 View Post
CoH priests are a pain in the *ss. You see the rogue pack hurt so you start a CH. Meanwhile he goes CoH, 1100 instant heal on each, CoH 1100 instant heal on each. So he has healed 11k of damage while you are still mid cast, your CH lands and if they are still injured you get massive overheal. Bit like you powering up a max rank healing wave only to have a paladin ninja a FoL on your target, he tops the heal meters you top the overheal meters.
Apart from indicating that you need better healer communication, how do those meters matter the slightest?
I mean, I thought this was about how to heal good in PvE, not about how to appear to heal good in PvE.

SQUEAK.
-- (The Death of Rats, Terry Pratchett, Soul Music)
 
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Old 12/01/07, 5:08 PM   #73
Siggidzweie
Glass Joe
 
Orc Shaman
 
Gorgonnash (EU)
Eye of the dead

Hi all,

does anybody still use the old Sapphiron-trinket "Eye of the dead". Well, I still used it, since I remarked, that this trinket has a (new) bug.

Eye of the Dead
Binds when picked up
Trinket
Requires Level 60
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Use: Increases healing done by the next 5 spells by up to 450 and damage done by up to 150 for 30 sec.
Cooldown: 2 min
Usually the activation of this trinket gave five charges for five heals. Now the Chain Heal eats up up to three charges, depending on how many targets have been healed. I reported it to a GM and told me, that they'll try to find out, how this comes. Does anybody know a priest, who still has this item? I'd like to know, if group-heal is also affected by this bug.
 
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Old 12/04/07, 11:45 AM   #74
Pelao
Glass Joe
 
Troll Shaman
 
Smolderthorn
Healing Stream totem +healing coef.

Hi there, this may be a "noob" Q.

What is the healing stream totem +heal coeficient ???

i mean, what % does this totem benefits from your +heal, per tick.

Thx in advance.

EDIT: Murderbot, you should add this information
and thx for the answer Kodus.

Last edited by Pelao : 12/04/07 at 5:03 PM.
 
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Old 12/04/07, 3:10 PM   #75
Kodus
Glass Joe
 
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Tauren Shaman
 
Skullcrusher
From WoWwiki:
Each tick gains 6% of your bonus healing
 
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