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01/04/08, 11:52 AM
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#76
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Mr. Sandman
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There are no fractions once you hit the conversion to defense skill.
In other words, your 13 defense = 5 Defense skill, not 5.499
So its only .4 avoidance, which is fairly trivial at this point but once you start dealing with the numbers in larger amounts, and you are only going to be able to use the 4agi/5def gem once.
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01/04/08, 12:04 PM
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#77
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Von Kaiser
Night Elf Druid
Nathrezim
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Originally Posted by Zeln
There are no fractions once you hit the conversion to defense skill.
In other words, your 13 defense = 5 Defense skill, not 5.499
So its only .4 avoidance, which is fairly trivial at this point but once you start dealing with the numbers in larger amounts, and you are only going to be able to use the 4agi/5def gem once.
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I know I can use it once. That was why I pointed out I would never need to use more than one. If I needed 2, then that would be 8 agil and 8 defense I needed (note the 5th point of defense is wasted from a crit reduction perspective). I could get that from an 8 agil gem and an 8 defense gem.
As for the defense conversion, I was under the impression that the rounding was done on your total gearset (if that's wrong ignore the rest of this)? That would make fractions relevant when considering single item pieces because there are enough sources of defense rating in a gearset that you can't presume to know whether that additional .499 will or won't cause a difference of 1 defense skill (technically, it would be a 49.9% probability that it increases your defense skill by 1, but this averages to 0.499 defense skill so for theorycrafting purposes it would be the same thing).
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01/04/08, 12:09 PM
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#78
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Von Kaiser
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Originally Posted by Kalaghan
Well now you're talking about a situation with wasted itemization. If 8 resilience is enough, then 12 defense is enough. So look at 1 8 defense gem and 1 4 agil/5 def gem (Glistening Fire Opal...there's no 4/4 gem that I know of, but the point is you'd never need more than 1 of these because if you needed 2 then you'd just equip 1 defense gem and 1 agil gem in their places).
One option gives you:
8 res to uncrittable plus 8 agility = 0.55% dodge
The other option gives you:
13 defense to uncrittable plus 13/2.4 x (0.04dodge + 0.04miss) = .43% avoidance
plus 4 agility = 0.28% dodge
total = 0.71% avoidance
So you're still better off with defense over resilience. Granted, you have to go to the trouble of getting a defense+agil gem, but for every situation where resilience works out cleanly (i.e. no waste with +8res gems, but wasted crit reduction with +8defense), there's another situation where defense works out cleanly and resilience does not. Hence, it's only fair that you consider situations with no wasted crit reduction.
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I was talking about gems/gear of the same iLevel. Of course the epic gems will typically give you better results than their lower iLevel counterparts. You're also ignoring the facts that agi scales with Kings and that it adds to your TPS via AP and crit and that resilience reduces damage from DoTs. Anyhow, I suppose it is a tougher call than I made it sound like, but I will never gem defense on my gear. Considering how good our PVP gear is and the 15 res to chest and 12 def to wrists enchants, arguing which gems you'd pick to get uncrittable is just for fun anyway.
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01/04/08, 12:09 PM
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#79
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King Hippo
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On the other hand, if he wasn't already on an exact defense skillpoint beforehand, it could be worth 6 defense skill.
Again, you really should be using items with defense rating or resilience as the majority of your crit immunity strategy, with gems playing a very small part. If you'd need more than 2 or 3 gemmed defense or resilience slots, you're probably doing something wrong.
Note that you can wear 2-pc S3 gear and Vindicator bracers and not worry about crit immunity, at all.
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01/04/08, 12:14 PM
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#80
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Bald Bull
Dukes
Tauren Druid
No WoW Account (EU)
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60 defence rating
40 resillience (resillience=resillience rating for all intents and purposes)
Both give 1% crit reduction.
By taking the defence route you gain 1% of dodge and 1% less chance to be hit.
By taking the resillience route you gain 2% less damage from crits and 1% less damage from dots (can be useful), and leaves in effect 20+ itemisation points (I say '+' because the itemisation formula doesn't work on exact trades, it depends on the number of stats on the item, but it would be 20 itemisation points for gems). By gaining 20 agility from these 'points' you gain ~1.5% dodge and ~0.9% crit.
Which is better? I think that's personal preference really. The tradeoff in this case is 0.5% avoidance (which can be a significant amount of damage reduction dependant on base avoidance) against 0.9% crit, 1% less dot damage and 2% less damage from crits (which should be a non-issue). Reduction in incoming damage = defence is probably better, while for general tanking/offtanking the resillience/agi split would be better.
All of this is pretty worthless imo as items don't come like this, and the amount of crit immunity you should be needing from gems should be none if you use a decent setup. If you do seem to be missing some crit immunity, using either 8 defence, 4resil/6stam, or 8 resil depending on exactly how much of a gap you have left and what your preference is seems like the sensible thing to do, right? For pure main-tanking setups, I'd favour stam over avoidance in any case (again personal preference), and for offtanking setups resil/agi is a much better setup because defence is worth nothing when you aren't tanking (at least stam is worth something when you aren't tanking).
@BOHIC: Agi gives no AP in bear form and using 15 resillience on chest is a waste if you can even possibly make it up somewhere else (the only reason I'd ever use it is resistance gear).
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01/06/08, 3:52 AM
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#81
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Glass Joe
Human Death Knight
Stormrage
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Does anyone know if there is a similar list to this for Sustained DPS that is up to date for 2.3 ?
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01/06/08, 7:58 PM
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#83
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Piston Honda
Night Elf Druid
Eredar (EU)
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Emmerald has completed the update of his Lists for a quick overview. Toskk is actually giving you also guidance on what your DPS should look like.
Emmeralds new lists:
WoW Feral Druid Gear Lists
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01/07/08, 3:38 AM
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#84
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Banned
Tauren Druid
Ragnaros (EU)
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It's nice to see the discussion being handled so well.
Originally Posted by Allev
Note that you can wear 2-pc S3 gear and Vindicator bracers and not worry about crit immunity, at all.
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Allev is correct. This is relevant if you do not have more than 3x Tiers. However, progressing with pure PvE gear you should have the mentioned preraid gear which carries the scarce Defense Rating we are supposed to use. PreRaid gear is not overrated, it's a vital part of your gear progression.
Edit: If you are having trouble being crit-immune then the PvP bracers are a fine choice for the time being - as they are almost as good as [Band of the Swift Paw] for Tanking.
Then again, you will find some PvP gear superior to the PvE gear in your reach. However superior, PvP gear only offers avoidance through agility. Be considerate when selecting PvP gear for Tanking purposes.
The Emmerald list is a gear summary placed in a table. That is in no way guiding. That is why I made this thread.
Edit: As for offtanking - Resilience is great for fights like Solarian, where Feral Druids should be using DPS gear and still be crit immune. I can't imagine a better example right now.
Last edited by Edenfall : 01/07/08 at 3:46 AM.
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01/07/08, 7:48 AM
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#85
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Back in teh house
Farrstrider
Tauren Druid
No WoW Account (EU)
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Edenfall, please stop saying things like "defense rating we are supposed to use". It's personal preference. Personally for me the mix of resilience/defence/agility depends on a lot of things including what fight, but I personally prefer PvP bracers to the ones from badges that you link because you can stack a lot of resil/stam in one item and this allows me to use a pure stam/dodge ring rather than an armour/defense ring. It's just a individual decision that people can make based on their preference.
Echoing what Boevis said, I'm not sure why this is a seperate thread rather than a nicely tailored section of Dukes' megathread - it's useful but it doesn't really need its own thread.
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<Fric> I think the only kind of gay buttsex I'd enjoy on any level would be assraping a smug hipster douchebag (also possibly a roid head and/or fratboy/Jersey Shore cast member)
<Zyla> If there's gonna be a dick in the room besides my own, i'd rather it have to be my brother's. You know that kinda sounds bad all typed out like that,
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01/07/08, 10:19 AM
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#86
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Von Kaiser
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Originally Posted by dukes
@BOHIC: Agi gives no AP in bear form and using 15 resillience on chest is a waste if you can even possibly make it up somewhere else (the only reason I'd ever use it is resistance gear).
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Yeah, forgot Agi doesn't do AP in bear. 15 resilience on chest is less of a waste than gemming resilience. We've both already stated that bears shouldn't have to enchant or gem for uncrittable, but if you have to, the chest enchant gets you there faster and with less sacrifice than gems.
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01/07/08, 10:37 AM
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#87
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King Hippo
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Your tier pieces also only offer avoidance through agility. This does not stop them from also being an upgrade over all pre-raid gear.
Last edited by Allev : 01/07/08 at 11:07 AM.
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01/07/08, 5:07 PM
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#88
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Don Flamenco
Retired
Tauren Druid
No WoW Account
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Originally Posted by BOHIC
the chest enchant gets you there faster and with less sacrifice than gems
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Well, no.
The equivalence is 1 Rating = 1 Stat = 0.667 Stamina
If we ignore Int and Spi from 6 Stats to chest, you get 6 + 6 + (6 * 0.667) = 16 Stats vs the 15 Rating for the Resilience enchant. For gems, it's a 1:1 trade.
There's too much preferential bias and dependency on exactly what equipment you have available for there to be an objective answer to this question anyway.
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01/08/08, 2:02 PM
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#89
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Von Kaiser
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Originally Posted by seminarca
Well, no.
The equivalence is 1 Rating = 1 Stat = 0.667 Stamina
If we ignore Int and Spi from 6 Stats to chest, you get 6 + 6 + (6 * 0.667) = 16 Stats vs the 15 Rating for the Resilience enchant. For gems, it's a 1:1 trade.
There's too much preferential bias and dependency on exactly what equipment you have available for there to be an objective answer to this question anyway.
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Most of my tanking gems say +12 Stamina on them. Giving up 24 stamina to gem 16 defense is not (by a long shot) better than giving up +6 stats to enchant 15 resilience. Are all of your tanking gems 8 agility? Even if you're married to avoidance, you're talking about losing 16 agi via gems vs. 6 agi via chest. I suppose some subjectivity comes into play if you have MH/BT gems at your disposal, but that's not what this thread is about and it's already been written multiple times that people at those gear levels won't need to gem or enchant to hit the -crit cap.
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01/08/08, 2:20 PM
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#90
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Bald Bull
Dukes
Tauren Druid
No WoW Account (EU)
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This topic is entirely subjective and down to preference, so I don't really see the point in arguing it further. Gearing for tanking is character preference once you get past a certain point, and a lot of that is dependant on the people you play with even more than actual personal preference.
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