Originally Posted by Vinsent
I was under the impression that weapon or gear swaps incurred a global cool down on everything. (at least this is how it works for me on live) I don't think the stop casting change changes this at all.
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I tested it on the ptr, and swapping relics don't cause a global cooldown, only the heal does. And the casting changes do effect this, the reasons I gave were simply speculation. When testing it on live I got frequent lag while switching, and even random error/spell is already being cast messages, which is not apparent in 2.3.