 |
05/15/08, 2:39 AM
|
#1526 (permalink)
|
|
Von Kaiser
|
Did BT with max hit and 58 expertise (-14.5% dodge/parry), didn't notice a single parry. I used the set until Bloodboil.
Wow Web Stats
|
|
|
|
|
|
05/15/08, 7:59 AM
|
#1527 (permalink)
|
|
Von Kaiser
|
Originally Posted by Xaviera
I don't think the Bulwark proc does. Oddly, it might be related to the icons somehow. Not sure what the graphic is on the Bulwark proc cause it's been a while, but scrolls + BotED share the same buff graphic. Anyway, you aren't using scrolls of protection on every boss, so for the majority of them, it's still very, very good! I just no longer will wear it on M'uru.
|
Bulwark Proc looks like a Fel Barrier/Skullflame shield. I'd assume since it doesn't knock off the Hyjal ring's buff it wouldn't do the same to a scroll.
How good is a T5 helm socketed with avoidance compared to a Faceplate of the Impenetrable or T2 Engineering Goggles (I have none of the 3 as of yet)?
|
|
|
|
|
|
05/15/08, 8:41 AM
|
#1528 (permalink)
|
|
Don Flamenco
Dwarf Priest
Neptulon (EU)
|
Originally Posted by Anedielyon
Slower on ours...being one of the two guilds on the server killing Illidan/Actually being in BT, its hard for some people to understand how bad some drop rates of epic gems can be.
On a side note, go check out the new Rawr version. Prot Warrior option included, Good stuff!
|
I've been toying around with Rawr after your post and I really love it (version 14.1 is out btw if anyone missed it), but I really can't seem to find a value for Mitigation Scale that I'm happy with.
I know the whole point of the program is to be able to create gear sets that are tailored to a specific goal, but what do you guys think are some sensible values for the Threat Scale and Mitigation scale? How much for an all round tanking set? How much for a stamina set? How much for an avoidance (i.e. brutallus) set? How much for a threat set?
I'm not really looking for exact values, just some points of comparison from the more experienced folks.
|
|
|
|
|
|
05/15/08, 10:10 AM
|
#1529 (permalink)
|
|
The man in black fled across the desert...
|
Originally Posted by Xaviera
I'm not sure if you guys know this, but there's a daily quest chain on Sunwell Isle that opens up a vendor that actually sells you Epic gems incredibly cheap. 15 badges lets you buy a gem, even a spinel, which you can cut into whatever you like. Check it out, no more dealing with casters crying!
Edit: I didn't realize some servers still didn't have the vendor open. Wow, that's amazing. Ours took forever so I figured by now they'd all be open. Oh well!
|
Speaking of "not sure if you guys know this":
There is quest called "Open for Business" that rewards a blood berry elixer, which is basically an Elixir of Mastery (+15 to all stats). But, instead of acting like an elixir, it works like a flask in SWP -- 2 hours, lasts through death. Pretty nice option for farm status...or for normal use when used with an elixir of fortitude.
|
|
|
|
|
|
05/15/08, 10:47 AM
|
#1530 (permalink)
|
|
Glass Joe
|
Originally Posted by gia
I've been toying around with Rawr after your post and I really love it (version 14.1 is out btw if anyone missed it), but I really can't seem to find a value for Mitigation Scale that I'm happy with.
I know the whole point of the program is to be able to create gear sets that are tailored to a specific goal, but what do you guys think are some sensible values for the Threat Scale and Mitigation scale? How much for an all round tanking set? How much for a stamina set? How much for an avoidance (i.e. brutallus) set? How much for a threat set?
I'm not really looking for exact values, just some points of comparison from the more experienced folks.
|
For Threat Scale, I've been using 10 to 20 for MT situations on new content. For my threat set, I use between 50 and 100, but you have to be careful to not make "dumb" decisions based solely on Rawr's recommendations. For example with my threat set, the top 6 rings with a threat scale of 100 are pure dps rings. I'm not going to give up both ring slots for the highest threat rings for most situations. Also with a high threat scale weapon rankings will favor dps style weapons a lot.
For Mitigation Scale, which is really avoidance and mitigation (including block and block value), I use the default of 3750 for most situations. If I need to reach a certain hp number and really just want to stack as much stamina and armor as possible, I'll move the Mitigation Scale down to 2500. I haven't found a good number I like for all/most gear slots for my avoidance set.
I'd love to hear any feedback you have. I plan to add a better way to set the scaling factors as well as give good default settings for situations (MT, threat set, avoidance set, all round tanking set, and so on).
|
|
|
|
|
|
05/15/08, 12:09 PM
|
#1531 (permalink)
|
|
Glass Joe
|
Originally Posted by Quigon
In tier 5, yes, armor and health should beat a little more avoidance. Nothing except morogrim requires avoidance... your healers won't be sweating until Tier 6, and even then, not too much minus a few notable bosses.
You don't want to be the red gemmed 13k HP tank on kael/hydross/etc.
If your healers are whining either replace them or get more avoidance. If they're whining about lack of avoidance on say: al'ar or kael - they're terrible healers. If they're whining on najentus or Teron, you should consider starting your avoidance shift. Collect both sets for now.
Frankly I've heard of tanks even killing to eredar twins with stamina gear, but most are red'ed up by brut.
|
I'm the 16.5k health tank (unbuffed), so I wasn't planning to gem it for avoidance. I just wasn't sure if the 69 health and 98 armor would trump the 1.69 avoidance, so I'm glad I asked.
|
|
|
|
|
|
05/15/08, 4:35 PM
|
#1532 (permalink)
|
|
Glass Joe
Night Elf Warrior
Baelgun
|
Maybe I missed the conversation somewhere, I looked back over the last month or so at least, but I was wondering why the Cleaver of the Unforgiving was not inluded in the discussion about avoidance tanking?
I know with a +10 Defense gem it has move avoidance than any tanking weapon (about 1.4% with the Brutalizer at about 1.12%, I think my numbers are correct) and slightly more stamina.
Also after looking at the huge amount of Expertise on the Sunwell gear I figure it is one was to get some + to hit back.
Am I missing something?
|
|
|
|
|
|
05/15/08, 4:56 PM
|
#1533 (permalink)
|
|
Von Kaiser
|
Originally Posted by rigwow
Maybe I missed the conversation somewhere, I looked back over the last month or so at least, but I was wondering why the Cleaver of the Unforgiving was not inluded in the discussion about avoidance tanking?
I know with a +10 Defense gem it has move avoidance than any tanking weapon (about 1.4% with the Brutalizer at about 1.12%, I think my numbers are correct) and slightly more stamina.
Also after looking at the huge amount of Expertise on the Sunwell gear I figure it is one was to get some + to hit back.
Am I missing something?
|
The Suneater still has more avoidance and as a human probably isn't that bad even in Sunwell, though you're losing a bit of stamina. Much of the BT offset gear has loads of hit on it so you could mix and match if you were going for threat, but that's probably not an issue on most fights.
|
|
|
|
|
|
05/15/08, 4:57 PM
|
#1534 (permalink)
|
|
Glass Joe
|
Looking at Cleaver of the Unforgiving v. Unbreakable Will v. Brutalizer in Rawr:
Cleaver of the Unforgiving Socketed +10 Def. Rating:
429.70 Mitigation Rating
971.89 Survival Rating (HP rating)
Unbreakable Will:
554.04 Mitigation Rating
1458.55 Survival Rating
Brutalizer:
354.65 Mitigation Rating
971.89 Survival Rating
I had been stuck with Kings Defender for god knows how long and was running ZA a bunch for the Cleaver. This week the Brutalizer finally dropped and I've abandoned hope for getting the Cleaver. Brutalizer is the best BT/MH Threat tanking weapon where the Unbreakable will offers the extra armor minus the expertise rating from the Brutalizer making it the best Avoidance/Mitigation weapon in BT/MH in my opinion.
|
|
|
|
|
|
05/16/08, 7:13 AM
|
#1535 (permalink)
|
|
Glass Joe
|
Once you reach the expertise "soft cap" of 23, and you have removed dodge from a raid bosses combat table, what is the most effective strategy to pursue with regard to maximizing threat? The way I see it, is you can begin to go for more +hit or continue to grab +expertise. Now adding the expertise also includes the added benefit of preventing more dmg (removing parries) to yourself, but I would like to focus on the +threat idea.
The way I see the math (taken from Quigon's guide)
15.7692 hit rating = 1% hit chance
3.9423 expertise rating = 1 expertise = 0.25% reduced change to dodge and parry
or
15.7692 expertise rating = reduced chance to dodge AND parry by 1%
Now remember i specified that we already removed dodge being at 23 expertise so we are only removing parry at this point. So if the above math is correct, then both hit and expertise add the same amount of chance to hit a boss. Which makes them equal...or does it?
I think there is one more thing we haven't taken into account. Item stats/points. Does say +20 hit take up the same amount of item points that +20 expertise would? If so then +expertise is always better, because you gain the same amount of threat, but also prevent parries. However, I'm unsure this is the case, so can anyone provide any feedback on this?
As always, thanks for the help!
|
|
|
|
|
|
05/16/08, 7:28 AM
|
#1536 (permalink)
|
|
Don Flamenco
Dwarf Priest
Neptulon (EU)
|
Originally Posted by suffer
I think there is one more thing we haven't taken into account. Item stats/points. Does say +20 hit take up the same amount of item points that +20 expertise would? If so then +expertise is always better, because you gain the same amount of threat, but also prevent parries. However, I'm unsure this is the case, so can anyone provide any feedback on this?
|
As far as I know all "ratings" have the same value in item budget as 1 stat point (STR/DEX/INT etc) with STA being an exception. Other stats like Armor Pen, Block value, Spell damage, Healing and others I might be forgetting are treated differently but they are not "ratings".
Last edited by gia : 05/16/08 at 7:33 AM.
|
|
|
|
|
|
05/16/08, 9:24 AM
|
#1537 (permalink)
|
|
Von Kaiser
Orc Warrior
Bloodscalp (EU)
|
Originally Posted by Anedielyon
Looking at Cleaver of the Unforgiving v. Unbreakable Will v. Brutalizer in Rawr:
Cleaver of the Unforgiving Socketed +10 Def. Rating:
429.70 Mitigation Rating
971.89 Survival Rating (HP rating)
Unbreakable Will:
554.04 Mitigation Rating
1458.55 Survival Rating
Brutalizer:
354.65 Mitigation Rating
971.89 Survival Rating
I had been stuck with Kings Defender for god knows how long and was running ZA a bunch for the Cleaver. This week the Brutalizer finally dropped and I've abandoned hope for getting the Cleaver. Brutalizer is the best BT/MH Threat tanking weapon where the Unbreakable will offers the extra armor minus the expertise rating from the Brutalizer making it the best Avoidance/Mitigation weapon in BT/MH in my opinion.
|
Don't forget the human racial which grants you 5 expertise when wielding a sword, which almost weighs up against the expertise gained from The Brutalizer. So it really comes down to what you prefer:
0.33 expertise vs. 308 armor
|
|
|
|
|
|
05/16/08, 11:56 AM
|
#1538 (permalink)
|
|
The man in black fled across the desert...
|
Originally Posted by Grillkohle
Don't forget the human racial which grants you 5 expertise when wielding a sword, which almost weighs up against the expertise gained from The Brutalizer. So it really comes down to what you prefer:
0.33 expertise vs. 308 armor
|
Yeah, the human racial gives us some nice options. It makes the Will the best mitigation for us, by far. And it also makes the mother sword a very nice threat weapon until the Dragonscale Toothpick.
Blade of Savagery
Binds when picked up
One-Hand Sword
98 - 183 Damage Speed 1.40
(100.4 damage per second)
+19 Stamina
Durability 105 / 105
Requires Level 70
Equip: Improves hit rating by 15 (0.95% @ L70).
Equip: Improves critical strike rating by 22 (1% @ L70).
Equip: Increases attack power by 44.
Equip: Increases Expertise Rating by 20
|
|
|
|
|
|
05/16/08, 12:28 PM
|
#1539 (permalink)
|
|
Divine Protector
Blood Elf Paladin
Mal'Ganis
|
I think the normal MrT gun is worthly to be mentioned under the threat section
It has like 10 hit/expertise rating and 16 stamina.
|
Know Thy group function; Thy DPS shall avoid aggro, Thy tank shall not attempt to DPS (Fixed in WotLK!), and Thy Healer shall not go AFK without notifying Thy group.
|
|
|
|
05/16/08, 1:37 PM
|
#1540 (permalink)
|
|
Von Kaiser
Troll Warrior
Lightbringer
|
Frmorrison I believe is talking about Nightstrike.
It certainly is worth discussion, as 10 Expertise and 10 Hit are great aggro stats, and the ranged slot doesn't get too much love for tanking.
Personally I use it for only my max threat set, favoring Vengeful Gladiator's War Edge for most occasions. I could be entirely out of my mind though. The only gain is 8 Stam (and some Resilience) for worse aggro stats. Quigon does mention the Vengeful Gladiator's Longbow which is very similar (-1 Crit, +4 AP) but carries a rating requirement (edit: and a much higher point cost).
I may have been blinded by the Epic > Blue, since I would almost always ditch 8 Stam for Expertise/Hit.
Edit again: I'm too dumb to notice it says "Ranged Attack Power" on the Longbow until it was pointed out.
Last edited by Handyhoof : 05/16/08 at 7:15 PM.
|
|
|
|
|
05/16/08, 1:39 PM
|
#1541 (permalink)
|
|
Come to make yourself useful?
|
I use Nightshrike in my threat set, or whenever I feel like I need a touch more hit/expertise, but for "serious" stuff, I switch over to the Teron gun, of course.
I think there's three main tanking ranged slot items:
[Nightstrike]
[Gyro-Balanced Khorium Destroyer] (Still great to carry around because of the socket)
[Rifle of the Stoic Guardian]
With these three, you're set!
|
According to the LSAT examination, the opposite of hot is: A) Cold B) Not Hot
|
|
|
|
05/16/08, 1:48 PM
|
#1542 (permalink)
|
|
The man in black fled across the desert...
|
Originally Posted by Riot
I use Nightshrike in my threat set, or whenever I feel like I need a touch more hit/expertise, but for "serious" stuff, I switch over to the Teron gun, of course.
I think there's three main tanking ranged slot items:
[Nightstrike]
[Gyro-Balanced Khorium Destroyer] (Still great to carry around because of the socket)
[Rifle of the Stoic Guardian]
With these three, you're set!
|
I think I need to get that ranged weapon -- quite nice really. My "threat" weapon is just Gyro socketed with Stam 
|
|
|
|
|
|
05/16/08, 1:50 PM
|
#1543 (permalink)
|
|
Glass Joe
|
This is a basic question, but is the 10% physical mitigation of defensive stance multiplicative with armor like it is with the talent for spell reduction? Or does it add on top of your armor? I don't recall having seen that specifically posted anywhere, so I just wanted to double check.
|
|
|
|
|
|
05/16/08, 2:37 PM
|
#1544 (permalink)
|
|
Von Kaiser
Gnome Warrior
Tichondrius
|
Originally Posted by Handyhoof
Frmorrison I believe is talking about Nightstrike.
It certainly is worth discussion, as 10 Expertise and 10 Hit are great aggro stats, and the ranged slot doesn't get too much love for tanking.
Personally I use it for only my max threat set, favoring Vengeful Gladiator's War Edge for most occasions. I could be entirely out of my mind though. The only gain is 8 Stam (and some Resilience) for worse aggro stats. Quigon does mention the Vengeful Gladiator's Longbow which is very similar (-1 Crit, +4 AP) but carries a rating requirement (edit: and a much higher point cost).
I may have been blinded by the Epic > Blue, since I would almost always ditch 8 Stam for Expertise/Hit.
|
The Vengeful Gladiator's Longbow only has ranged attack power whereas the Vengeful Gladiator's War Edge has pure attack power.
|
|
|
|
|
|
05/16/08, 2:38 PM
|
#1545 (permalink)
|
|
Not Enough Rage.
|
Originally Posted by Riot
I use Nightshrike in my threat set, or whenever I feel like I need a touch more hit/expertise, but for "serious" stuff, I switch over to the Teron gun, of course.
I think there's three main tanking ranged slot items:
[Nightstrike]
[Gyro-Balanced Khorium Destroyer] (Still great to carry around because of the socket)
[Rifle of the Stoic Guardian]
With these three, you're set!
|
I feel that the Legionkiller has a place in the ranged slot, it's got excellent stam and a nice mix of threat/armor with the agi.
|
There's not some hidden "but he tries really hard" variable built into the game. -Slake
I always love the "it doesn't fit my style of play" line. There are only two styles of play; Correct, and Incorrect. The only people that ever use this line are people with the incorrect style of play. -Sebudai
|
|
|
|
05/16/08, 3:26 PM
|
#1546 (permalink)
|
|
Come to make yourself useful?
|
The Legionkiller is an excellent bow of course too, with .70 dodge and stam, but for pure stam/dodge the Teron gun beats it.
Meanwhile, .64 crit is nice, but I think hit/expertise overshadow it.
So, mine is banked, since normally in my threat kit (high expertise, max hit, 797 block value), I need the Nightstrike to get hit capped, heh.
|
According to the LSAT examination, the opposite of hot is: A) Cold B) Not Hot
|
|
|
|
05/16/08, 4:39 PM
|
#1547 (permalink)
|
|
Ruining society, one cigarette at a time.
|
Originally Posted by Riot
The Legionkiller is an excellent bow of course too, with .70 dodge and stam, but for pure stam/dodge the Teron gun beats it.
Meanwhile, .64 crit is nice, but I think hit/expertise overshadow it.
So, mine is banked, since normally in my threat kit (high expertise, max hit, 797 block value), I need the Nightstrike to get hit capped, heh.
|
This is just a glaring itemization hole that we've been shoving stuff in and trying to make it fit since TBC came out. Nightstrike screams rogue weapon, it just happens to have decent stats for prot threat on it. Our ranged weapons were an afterthought.
Before the Engy gun came out, we didn't have any ranged weapons meant for prot (threat or mitigation): You had the Doomwalker gun or ilvl 115+ AH Green of Stamina. The Doomwalker gun was clearly meant for hunters, but tanks could shove stam in the 2 sockets and it was a decent weapon. Then, the engy gun came out, and that was the best option until Teron. [The Boomstick] wasn't bad, but I only ever used it when I was struggling to stay def capped on Hydross. Still waiting on a decent threat ranged weapon....
|
|
|
|
|
|
|