Originally Posted by Machinator
I am not sure if expecting it to come out to a nice number is appropriate. I think the concept of PPM was player made, and what they designed it internally as could be anything from proc/hour to some random number they fiddle with for balance rather than the proc itself.
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Aye. My personal guess is that it will turn out to be a nice round number when expressed as a percentage proc rate for a 2.4 speed weapon. My only reason for thinking that is that our best guess is that internally these things are coded as % on hit, which is subsequently adjusted for weapon speed - and we know that 2.4s is the "base" speed for weapon normalisation. If could even be that there's a subtly different proc rate for daggers, other 1h weapons and 2h weapons, each of which is then adjusted relative to the normalisation factor for each weapon type.
Or (for brainf*ck value), there could even be some
real legacy effects in there. I read in another thread that Spirit originally affected proc rates. So the proc rate may be a neat number when expressed in terms of some random combination of weapon type, weapon speed, and the expected spirit total for a level 40 warrior, say...