It is accepted knowledge that any "skull" level mob (both pre and post TBC) has a dynamic level that is just simply your level +3. I'm curious to know if there is a link out there to any testing that has been done to prove that pre-tbc boss mobs act just like BC bosses when it comes to miss rate, resist rate, crushing blows etc. The reason I'm questioning this is because of the armory - which supposedly has info pulled from the game files - shows pre-tbc bosses as level 63. And it shows BC bosses at level 73.
Example:
The World of Warcraft Armory - scroll down to see that Ragnaros is a 63 boss
The World of Warcraft Armory - scroll down to see that HKM is a 73 boss
I did a few searches, but didn't end up finding any testing done to prove that pre-tbc bosses act like they are level 73 when it comes to miss/resist/crushing/glancing/etc rates; but I may not be searching under the right terms or something.
I just want to make sure that we aren't testing game mechanics under the wrong assumptions.