My apologies, I should have checked the main thread

I'd wrongly assumed most discussion had moved over here.
It does seem to bring haste into a better position as a 'main' stat for a balanced set of gear for the average paladin who uses a mixture of FoL and HL. If you're min-maxing gear per encounter than it may favour short burst fights, but it does look to make an interesting way to maximise raw healing output. Some interesting debate about the virtues of haste vs. heal, will definitely be keeping an eye on the maths, thanks.