I set up caster dps groups for my guild.
G1
SP
Ele Sham
Boomkin/mage/lock
mage
mage
G2
Sp
Resto Sham
Lock
Lock
Hunter
We always end up using one lock for imp buff on the MT
Now if you want to get technical you might as well gkick all your mages and im sure manly will hate me for this. Given the way mages are atm even with optimum set up for the majority of the fights in t6 content mages fall short to say the least. Mages are also have very little flexibility when it comes to raid grouping, Put a mage in a g without a SP destroys their dps and if you have to do that your better of removing them from the raid and filling the spot with huntard or a lock.
WWS Scoreboard From what i can gather from this, these are avg from the top dps phrases on wowwebstats once again these pharses could be skewed.
If you do bring mages we benefit more from heroism than any other class atm, by syncing it with your CD and putting it under 20% there dps for that time period sky rockets. I can be 6 or 7th on the dmg meter before 20% and hop to # 1 of 2 before the fight ends.
Notes
Dont bring mages if you cant give them a sp or a heroism
If do do bring them give the sp and switch the groups for the heroism at 30 or 25%
Make sure the oomkin gets the SP there in the same boat as mage with going oom and being useless afterwards
Disclaimer
I by no means am a full t6 raider who knows all this from exp, this is just from what i have been able to gather from the data i have seen over the past few months.