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Old 02/21/08, 9:36 AM   #1
Mearis
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The BT gem optimization thread

We have been farming Hyjal/BT a while now, but we are getting a problem now with gem availability, due to completely skewed demand for certain gem types.

We have a queue of about 7 or 8 spinels already, while we have several stacks of lionseyes, pyrestones, amethysts, and seaspray emeralds.

I am sure that spinels are by far the best gem for A LOT of classes, due to scaling with kings, and pure stats being optimal for all classes. I am also sure that in an ideal world most classes would want only spinels, however, what I am specifically interested in is how good is the next-best gem for various classes/specs. I do not want to know who deserves them the most, that's completely subjective, and will lead to a shitload of controvery, I am just curious of how good are the other alternatives other classes have at their disposal.

For example, for shadowpriests, the best gem after a spinel is a living ruby - that is a 30% loss in damage. Shadowpriests cannot use any of the other cuts right now, except maybe the new spelldamage + haste gems.

For mages, how big a hit is it to go from spinels to pyrestones?

For warlocks, how big a hit is it to go from spinels to pyrestones?

For ret paladins, how big a hit is to go from spinels to 5str/5crit gems?

Expecially looking to sunwell, the amount of spinels we will need looks extremly daunting.
 
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Old 02/21/08, 9:43 AM   #2
 Kyth
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Affliction is the same as spriest.

Demo is probably the same also.

Destruction (crit yellow gems; you're at hitcap in BT/MH gear):

Lionseye: 8.84dps
Ruby: 9.49dps
Pyrestone: 10.75dps
Spinel: 12.65dps


Somewhere in the neighborhood of a 15% dps loss to go with pyrestones basically. As you get closer to sunwell it will be less of an issue since unless itemization changes dramatically, your warlocks will be gemming their new gear with Veiled Pyrestones in all yellow slots in a desperate attempt to not have huge amounts of soulshatter resists.

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Old 02/21/08, 9:51 AM   #3
 Anarkii
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For ret paladins, going from a spinel to a pyrestone is about a ~1DPS loss.
 
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Old 02/21/08, 9:53 AM   #4
Roywyn
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Originally Posted by Mearis View Post
For mages, how big a hit is it to go from spinels to pyrestones?
Spinel = 12 dmg
Pyrestone = 6 dmg, 5 crit ~ 9.75 damage equivalent
Lionseye = 10 crit ~ 7.5 damage equivalent

That's for fire mages in T6 gear. Spell hit gems are currently useless as with current itemisation it's much better to get hit from gear and gem for damage.

Edit:
For sunwell, with the gear that's currently known, you can use 3-5 pyrestones to cap hit. Depends a bit on what you have and can reach, and there are quite a few items where you can't say which ones are better, as their values are extremely close and shift when you switch gear.
I expect to use 2 pyrestones if usually grouped with a resto shaman.

They added 37 hit on sunwell T6, which drastically chenged the need to +hit. Seeing that about all of the gear has wrong armour and there is a lot of stuff that needs attention or was changed seemingly last minute, I think it's too early to predict anything.

Last edited by Roywyn : 02/21/08 at 10:28 AM.
 
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Old 02/21/08, 9:56 AM   #5
Mearis
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Originally Posted by Roywyn View Post
Spinel = 12 dmg
Pyrestone = 6 dmg, 5 crit ~ 9.75 damage equivalent
Lionseye = 10 crit ~ 7.5 damage equivalent

That's for fire mages in T6 gear. Spell hit gems are currently useless as with current itemisation it's much better to get hit from gear and gem for damage.
Is this true in sunwell as well, or is the situation similar to what Kyth described?
 
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Old 02/21/08, 10:10 AM   #6
 Kyth
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Originally Posted by Mearis View Post
Is this true in sunwell as well, or is the situation similar to what Kyth described?
To clarify: they seem to be adding spell hit onto gear. So I'd hold off on changing gem priorities until things settle out.

Also if your locks have Skull of Guldaan, or a MH/OH combo, they are doing very well for +hit and will probably prefer to gem for damage. Gemming for damage is flat out always better because you don't get stuck way over the hitcap. Gemming to hit a very precise hit number is pretty annoyingly hard and wasteful if you do it right.

I just meant you may see less of a need when Sunwell launches depending on the +hit situation for red gems for new gear.

Mages need 164 hit (but they're okay if they are under because their deaggro cannot resist), locks 202 (and 15-16% is a pretty firm number you need to hit.)


In general though the sunwell gear has better sockets on it and better socket bonuses, so you'll see RY combos more often, as the blue sockets are gone so hitting the gem bonuses actually has value even if you're socketing crit-based pyrestones.

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Old 02/21/08, 10:30 AM   #7
tedv
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We can assume that Spinels are the best for almost all classes. The real question is the relative value of Pyrestones, Lionseyes, and Amethysts to Living Rubies. For Shadow Priests, Rubies are still better than all epic gems except the spinels, and the same is true for affliction warlocks. Is this true for other classes like mages and hunters? Ie. do they have alternatives to Spinels that are still an upgrade from rubies? I honestly don't know, but I think the answer is yes.

I guess I'm a bit biased, but I believe Spinels should first go to those classes who have literally no other upgrade options as far as epic gems go. An epic haste cut for shadow priests could change this-- still worse than spinel (we think) but better than rubies. Has the existence of a quick lionseye been confirmed yet, or is it still hanging out with the steady seaspray emerald?

Last edited by tedv : 02/21/08 at 10:36 AM.
 
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Old 02/21/08, 10:34 AM   #8
Mearis
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Originally Posted by tedv View Post
We can assume that Spinels are the best for almost all classes. The real question is the relative value of Pyrestones, Lionseyes, and Amethysts to Living Rubies. For Shadow Priests, Rubies are still better than all epic gems except the spinels, and the same is true for destro warlocks. Is this true for other classes like mages and hunters? Ie. do they have alternatives to Spinels that are still an upgrade from rubies? I honestly don't know, but I think the answer is yes.
For warlocks this isn't the case according to Kyth.
 
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Old 02/21/08, 10:36 AM   #9
tedv
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Originally Posted by Mearis View Post
For warlocks this isn't the case according to Kyth.
My bad; I mean affliction warlock. (Original post edited to reflect this.)
 
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Old 02/21/08, 10:40 AM   #10
Primalr
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You should also count in the socket bonus when considering this.

Many people want to sock spinels all the way, and therefor break their socket bonuses.

For example:
<Yellow Slot>
Socket Bonus: +2 spelldmg

Yields an extremely higher relative value of yellow vs spinels.

So, if you plan on making a change, not allowing people to socket spinels into anything else than where it doesn't break a +dmg bonus might be a better way to go.
 
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Old 02/21/08, 10:55 AM   #11
tedv
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Originally Posted by Primalr View Post
You should also count in the socket bonus when considering this.

Many people want to sock spinels all the way, and therefor break their socket bonuses.

For example:
<Yellow Slot>
Socket Bonus: +2 spelldmg

Yields an extremely higher relative value of yellow vs spinels.

So, if you plan on making a change, not allowing people to socket spinels into anything else than where it doesn't break a +dmg bonus might be a better way to go.
Again, this still depends on the class. There are a lot of items with 3 socket for +5 damage, and shadow priests still want living rubies over filling the bonus. For example, suppose you have 2 blue and 1 yellow socket (so filling it won't break your metagem requirement).

2 Amethyst + 1 Pyrestone + bonus = 12 damage + 12 stamina + 6 damage + 5 crit + 5 damage = 24 damage, 12 stam
3 Living Ruby = 27 damage
3 Spinel = 36 damage

So in this case, the rubies are still better than filling the socket bonus unless you really need 12 stamina.
 
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Old 02/21/08, 11:39 AM   #12
Malazaar
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For Feral Druids (regarding DPS), Agi Gems are so ridiculously good that even the blue +8 Agi Gem is better than any non Spinel BT Gem (even Jewelcrafter Gems, although the 12 Critrating Gem is about equal to 8 agi).

So it's pretty much either Delicate Crimson Spinel or not BT Gem at all (Delicate Living Rubies). The only exception are 2 Pyrestones you probably want for the Meta Gem.
 
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Old 02/21/08, 11:48 AM   #13
Bungie
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From what i found with the dps warrior spread sheet warriors will normally find larger dps increases with stacking +10crit or +5str/+5crit gems over socketing with +10str gems, especially if they are specced arms.

Last edited by Bungie : 02/21/08 at 12:35 PM.
 
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Old 02/21/08, 11:48 AM   #14
 Feist-Mok
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Rogues are probably the easiest to deal with - at least until Sunwell gear comes with it's fairly large amounts of hit, we're generally content to socket straight Glinting Pyrestones/Rigid Lionseyes with a pair of purples for meta.

Once Sunwell gear hits, it's starting to look like a full sunwell set will hitcap most rogues, and going for spinels across the board won't just be the best option it'll be the only one as any hit from a yellow would be wasted - may be too early to call that just yet though.
 
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Old 02/21/08, 11:51 AM   #15
Mearis
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Originally Posted by Malazaar View Post
For Feral Druids (regarding DPS), Agi Gems are so ridiculously good that even the blue +8 Agi Gem is better than any non Spinel BT Gem (even Jewelcrafter Gems, although the 12 Critrating Gem is about equal to 8 agi).

So it's pretty much either Delicate Crimson Spinel or not BT Gem at all (Delicate Living Rubies). The only exception are 2 Pyrestones you probably want for the Meta Gem.
What about for tanking, are there any reasonable alternatives?
 
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Old 02/21/08, 11:54 AM   #16
koaschten
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Feist summed it up quite well, though it might happen that rogues will want to socket yellow with pure hit where possible and applicable to min-max resistance gear fights and as a result will socket spinels in red sockets to balance out to not get over the cap. Yes its nit-picking but its optimization
 
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Old 02/21/08, 11:57 AM   #17
Pyros
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For healers in general, and here I'm gonna make a pretty broad assessment that I'm sure a lot of people will disagree with, I'd say purple gems in 11heal/2MP5 cuts are usually better than 18healing ruby, with the exception of druids(and maybe priests) if they have a spriest in their group, or if they can afford to keep their innervates for themselves.

However, this will probably not be true anymore for priests and druids in 2.4 in all cases(int/spi change), this is dicussable with paladins against the heal/int orange gem depending on fight duration, and this can be very different depending on if you have spriests in your healing groups or not. We do, and for me as a resto druid, unless I want to save money on potions, gemming 18heal is always better than gemming 11heal/2mp5. But I still gemmed my T6 helm with a royal amethyst because the set bonus being +7heal, and only requiring 1gem(besides the meta), you end up with a loss of only 4healing over a crimson spinel, and same healing as a living ruby, with an additional 2mp5. If we weren't short on spinels I probably would have gemmed pure healing but well, it's a decent tradeoff. I gemmed the gloves with spinels, and my trash cloth boots with spinels too.
 
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Old 02/21/08, 12:01 PM   #18
Malan
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Malan
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Going off the T6 Enhancement Point values, assuming Blessing of Kings:
[Bold Crimson Spinel] = 22 EP or ~7 DPS
[Inscribed Pyrestone] = 19.7 EP or ~6 DPS
[Smooth Lionseye] = 17.4 or ~5.22 DPS

Without Kings:
Spinel: 20EP or ~6 DPS
Pyrestone: 18.7 EP or ~5.6 DPS
Lionseye: same as above

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Old 02/21/08, 12:05 PM   #19
Allev
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Originally Posted by Mearis View Post
What about for tanking, are there any reasonable alternatives?
Both purples and blues are decent alternatives for tanking, if the bear isn't purposely stacking dodge. Although if your druid plays as a "hybrid" (i.e. both tanks and DPSes in the same gear) at all, he'll want spinels in many/most cases.

For the casters: are the new haste gems worth considering at all?
 
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Old 02/21/08, 12:07 PM   #20
tedv
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Originally Posted by Malan View Post
Enhancement Shaman
Going off the T6 Enhancement Point values, assuming Blessing of Kings:
[Bold Crimson Spinel] = 22 EP or ~7 DPS
[Inscribed Pyrestone] = 19.7 EP or ~6 DPS
[Smooth Lionseye] = 17.4 or ~5.22 DPS

Without Kings:
Spinel: 20EP or ~6 DPS
Pyrestone: 18.7 EP or ~5.6 DPS
Lionseye: same as above
Extrapolating for Living Ruby:

With Kings: [Bold Living Ruby] = 17.6 EP or ~5.28 DPS
Without: [Bold Living Ruby] = 16 EP or ~4.8 DPS

So Rubies are better than Lionseye with kings and worse without. They are always worse than Pyrestones.

Originally Posted by Allev View Post
For the casters: are the new haste gems worth considering at all?
Yes, for all casters, if it doesn't break their metagem.
 
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Old 02/21/08, 12:27 PM   #21
DarKNecross
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Originally Posted by Bungie View Post
From what i found with the dps warrior spread sheet warriors will normally find larger dps increases with stacking +10crit or +5str/+5crit gems over socketing with +10str gems, especially if they are specced arms. I am assuming that ret paladins are fairly similar to dps warriors in this aspect, so if either classes attempts to justify putting Spinels in there gear, i would turn them down, and just save and hoard them for classes where it is the best gem choice by far to socket with.
Your assumption for Paladins is wrong. Paladins get a 10% bonus to Strength, which makes Spinels worth a lot more than they are for Warriors, plus we don't have to worry about Flurry uptime. Spinels are the best by far, and the only alternative is Inscribed Pyrestone, which is a little better than Bold Living Ruby.

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Old 02/21/08, 12:34 PM   #22
lairpie
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most resto druids at that level will be using pretty much nothing but teardrops spinnels or teardrop rubies for nearly every slot. there's pretty much no other option. You can't find a way to not have enough mana regen from your gear already to need mp5 on them at all.

For feral druids tanking solely, shifting amethist are about as good as delicate spinnels. If the druid is tanking and dpsing, spinnels are vastly better to the point where the druid would probably be better off with rubies rather than another epic gem. This varies greatly with socket bonuses.
 
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Old 02/21/08, 12:38 PM   #23
Beska
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Using my own personal coefficients that seem to work pretty well and are close to what others are saying:

1 dmg = 1 dmg (baseline)
1 crit = 0.70 dmg

Spinel = 12 dmg
Pyrestone = 9.50 dmg
Lionseye = 7 dmg.

The majority of the time, mages will use 2 purple gems for the meta bonus, and then go purely for Spinels. Hit is not usually an issue, since the best mage weapon combo is Tempest of Chaos + Chronicle of Dark Secrets, that has 34 hit (2.7%). Hit from weapons are important, and with the Skull mages are normally head over heals for hit.

It's too early to predict for Sunwell, since they're adding and changing gear all over the place.
 
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Old 02/21/08, 12:39 PM   #24
Alexsiss
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For Rogues as it stands right now with known sunwell best gear:
Need 11x Pyrestone
2x Shifting Tanzanite(Or Shadowsong)
1x Lionseye

Leaves rogues at 358 with +20 hit food making the gear optimal for trash and bosses.

No reason to use a Spinel ever. If new gear comes out with ridiculous hit this might change though
 
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Old 02/21/08, 12:52 PM   #25
Krazen
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Originally Posted by Allev View Post
Both purples and blues are decent alternatives for tanking, if the bear isn't purposely stacking dodge. Although if your druid plays as a "hybrid" (i.e. both tanks and DPSes in the same gear) at all, he'll want spinels in many/most cases.

For the casters: are the new haste gems worth considering at all?
Is there a confirmed epic version?
 
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