Originally Posted by Unaz
Although I'm wondering what you mean by enhance lacking prolonged dps. I think you must be raiding with 2 hander enhancement shamans or something, because if properly geared enhancement can do one thing it's prolonged DPS. We don't run out of steam/mana ever, unless a boss is specifically draining us, and even then it's hard to go OOM.
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I wasn't really referring to running oom. What I usually observe is that I start fairly slow on damage meters, while Bragor (our enhancement shaman) gets close to top on meters. However, as time goes on, thing turns, as I build up damage fast, while Bragor starts failling behind. I have no idea what the reason behind it is, it's just something I observed and it repeats regularly. The reason may be related to the fact that I'm dropping all four totems for my T6 set bonus, while he only really needs to drop 2 (strength, winfury). It may also be related to me placing totems in the start of the fight, rather than before it (to build up a small threat buffer).
For a while, I thought it's simply my playstyle vs. his that means the change, especially after all the talk how the dps is equal. However, then one of our mages started playing an alt as a "backup enhancement shaman". He gained fairly good gear - and achieved nearly same numbers as Bragor. So now I'm more convinced than ever that it's not just me, it must be something about the damage itself, because the difference is not small, it plays out as around 200 dps advantage for me.
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Typically an enhancement shaman will start his dps cycle and be running at full steam with 2 minute spikes on trinket cooldowns. And then another burst with bloodlust of course, but there's nothing that would make sustained dps fall off.
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See, this is the kind of difference that could be the reason. I don't know Bragor's cycle and quite frankly we never really talked about it (I personally hate being melee in general, so it's a lost cause :p), but given that he would burn his cooldowns early and given that I use Crusade and TLC, which both need to charge up, this may well explain why I need some time to catch him up, but then regularly out-dps him, keeping high damage output, whereas he waits for spikes.
No idea, it would be worth a research, tbh.