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06/12/08, 11:39 AM
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#551 (permalink)
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Glass Joe
Night Elf Warrior
Aerie Peak (EU)
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Have you installed the required openoffice program and used the refreshing ability? Seems to work fine for pretty much everyone.
Regarding your question, my dps spreadsheet tells me its generally better to go with SoC and DST over SoC/MOTB as fury
For arms spec I wouldnt suggest going with DST as it simply messes up your slam rotation, that case id go with SoC / MOTB
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06/12/08, 12:34 PM
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#552 (permalink)
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Glass Joe
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Originally Posted by Daerwen
For arms spec I wouldnt suggest going with DST as it simply messes up your slam rotation, that case id go with SoC / MOTB
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Not quite true, as many Arms warriors are using the DST - especially for non-slam rotations, as alluded to by many of the posters in the 2H-PvE forum.
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06/13/08, 4:51 PM
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#553 (permalink)
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Don Flamenco
Night Elf Warrior
Gorgonnash
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Currently I aim for soft cap (870 since we use EA). However recently i started to consider something else. Why not just keep stacking ArP , and go with mongoose. I really think MH mongoose is a bit underestimated in spreadsheets (posted about it long time ago), and with certain setups it gets pretty close to Executioner (in some *mostly theoretical* situations it can even surpass it). Since ArP is the best stat to stack, it seems very possible to get a net gain, by switching to double mongoose setup+ more ArP.
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06/13/08, 8:31 PM
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#554 (permalink)
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Von Kaiser
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Originally Posted by Shha
Currently I aim for soft cap (870 since we use EA). However recently i started to consider something else. Why not just keep stacking ArP , and go with mongoose. I really think MH mongoose is a bit underestimated in spreadsheets (posted about it long time ago), and with certain setups it gets pretty close to Executioner (in some *mostly theoretical* situations it can even surpass it). Since ArP is the best stat to stack, it seems very possible to get a net gain, by switching to double mongoose setup+ more ArP.
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Problem is--for anything with more than 6200 armor, Executioner would be better with the same setup. Brutallus and M'uru (and Entropious/adds) are high armored, I dunno about KJ.
IMO the best way to go about this is to wear the best gear possible for 7700 bosses, netting quite a bit of ArP (1500 something with Glaives and 1800 something with fists), and then determining a setup which drops some ArP by using items that are relatively close in dps contribution but that have little or no ArP, resulting in a dps gain on a 6200 boss (as ArP effectiveness is reduced past the soft cap); I think landsoul's working on the changes now to make determining this set possible, as in current version ArP past soft cap isn't done correctly.
Btw, props on the spreadsheet layout, land. Looking at the Rogue sheet yesterday (and the other warrior ones in the past) made me realize how much easier yours is to look at and use. Keep up the good work =)
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06/14/08, 12:35 AM
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#555 (permalink)
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Don Flamenco
Night Elf Warrior
Gorgonnash
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Well at least for adds usually mongoose is ahead due to lack of full debuffs all the time. Entropius is different story although I was under impression hes a 6200 boss. Im tanking there anyway so what do i know 
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06/15/08, 10:21 AM
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#556 (permalink)
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Glass Joe
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Minor correction
Just noticed that Adamantine Chain of the Unbroken is missing its crit rating. Thanks much for this tool and discussion however.
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06/16/08, 10:02 AM
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#557 (permalink)
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Glass Joe
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am i missing something? i see many fury warriors in top end guilds switching to [Grip of Mannoroth] ... I've fooled around with different gear setups and it always comes out as less dps on the spreadsheet than [Mounting Vengeance] or even a veng 2.6.. so i don't understand why people are using it. i know im not just catching them with execute weapons armoried, ive checked too many times. any ideas?
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06/16/08, 10:38 AM
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#558 (permalink)
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Glass Joe
Dwarf Warrior
Vol'jin (EU)
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Maybe Mouting vengeance hasn't been dropped already by their guild or given to other people.
In our guild, we must be running in SWP for about 2 months and we haven't seen many trashs loots (we are working on the twins). so maybe it is just a question of luck
Sorry if my expression isn't very correct, my english is a little dusty.
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06/16/08, 11:00 AM
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#559 (permalink)
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Don Flamenco
Tauren Warrior
Earthen Ring (EU)
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Haste works very very well with HS spam, and a fast offhand can also be beneficial to having rage for HS at every CD (see the discussion in the DPS compendium thread a while back for details). They might also have reached the soft cap on ArP (at least for some bosses), thus the 140 ArP on Mounting vengeance would be wasted.
I still don't believe that the spreadsheet can correctly model the effect of weapon speeds on rage generation, I think fast offhands are slightly better for HS spam in total (due to how miss streaks and spotty rage generation causes problems for keeping up HS spam). I'm of course aware that the reason why slow offhands are slightly better (on the order of 0.5%) in the sheet is due to the increased WW damage, what I'm saying is that the non-modeled effect of smoother rage generation in a HS-spam situation will be a bigger effect. So perhaps the people using Grip of Mannoroth have found that weapon to give better results.
edit: I can't be bothered to make a new (very short post), but I agree completely with dr_ALLCOM3 below.
Last edited by Gruntle : 06/17/08 at 4:54 AM.
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06/16/08, 11:21 AM
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#560 (permalink)
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King Hippo
Orc Death Knight
Gorgonnash (EU)
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No sheet knows if a fast or slow offhand would be better. Also no WWS log can tell the difference (unless you make 100k for each weapon in exactly the same fight). It's all up to everyones own playstyle.
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06/17/08, 5:36 AM
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#561 (permalink)
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Glass Joe
Human Warrior
Dunemaul (EU)
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I'd like to congratulate you on a very detailed and easy to use spreadsheet.
However, would it be possible to add the Might of the Scourge shoulder enchant and the Mark of the Champion trinket please.
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06/17/08, 1:43 PM
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#562 (permalink)
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Glass Joe
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Originally Posted by Gruntle
Haste works very very well with HS spam, and a fast offhand can also be beneficial to having rage for HS at every CD (see the discussion in the DPS compendium thread a while back for details). They might also have reached the soft cap on ArP (at least for some bosses), thus the 140 ArP on Mounting vengeance would be wasted.
I still don't believe that the spreadsheet can correctly model the effect of weapon speeds on rage generation, I think fast offhands are slightly better for HS spam in total (due to how miss streaks and spotty rage generation causes problems for keeping up HS spam). I'm of course aware that the reason why slow offhands are slightly better (on the order of 0.5%) in the sheet is due to the increased WW damage, what I'm saying is that the non-modeled effect of smoother rage generation in a HS-spam situation will be a bigger effect. So perhaps the people using Grip of Mannoroth have found that weapon to give better results.
edit: I can't be bothered to make a new (very short post), but I agree completely with dr_ALLCOM3 below.
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when I'm fury, I use a [Swiftsteel Bludgeon] offhand instead of the slow badge fist. It's partly gameplay preference, partly due to working well with haste procs. Also, at my level of gear hit rating is being slowly phased out by haste and arpen, and missing with a slow weapon tends to throw a bigger kink in the rotation than doing so with a fast one.
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06/17/08, 4:58 PM
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#563 (permalink)
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Don Flamenco
Night Elf Warrior
Maelstrom
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I think I have Might of the Scourge in the new build. I'm trying to toss in more things other than whats mentioned here in the last few pages.
Determining difference between slow and fast offhand for purposes of a change in herioc strike smootheness is something that is beyond my current knowlege. From the times I have used my OH warglaive I always felt that my DPS suffers because it was eating up my flurries as well as gimping my whirlwinds. I never had a problem managing my rage to be able to hit heroic strike about 75% of the time using slow / slow. This is something the sheet indicates very well also.
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06/17/08, 10:41 PM
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#564 (permalink)
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Glass Joe
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Hey I seem to be having an issue while using the spread and I'm not too sure what the problem may be. I have input all my gear, gems, enchants, and socket bonuses after changing each field pressing cntrl+shift+Y to make sure the data is correct. After I have entered all my data I find that the spreadsheet totals are not accurate with what I show in game. I have about 40 more AP and about .6% more crit. I also tend to not be getting the same DPS output consistantly i.e. every time I redo my spread I get different answers with the same gear. But I do the cntrl+shift+Y after every change. Any ideas as I want to be able to use it. Also wanted to say besides my issue great job on the spread it looks very well put together.
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06/18/08, 12:35 AM
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#565 (permalink)
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Glass Joe
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Originally Posted by TrinityNZXT
Hey I seem to be having an issue while using the spread and I'm not too sure what the problem may be. I have input all my gear, gems, enchants, and socket bonuses after changing each field pressing cntrl+shift+Y to make sure the data is correct. After I have entered all my data I find that the spreadsheet totals are not accurate with what I show in game. I have about 40 more AP and about .6% more crit. I also tend to not be getting the same DPS output consistantly i.e. every time I redo my spread I get different answers with the same gear. But I do the cntrl+shift+Y after every change. Any ideas as I want to be able to use it. Also wanted to say besides my issue great job on the spread it looks very well put together.
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dont hit c+s+y just once after every change.. spam it a few times
double check that you have the correct faction's shoulder enchant selected.. also i believe ring enchants are defaulted to dual +4 stats, may want to check that as well.. otherwise id advise you redownload the spreadsheet and put everything in fresh.
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06/19/08, 12:17 PM
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#566 (permalink)
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Glass Joe
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Originally Posted by TrinityNZXT
Hey I seem to be having an issue while using the spread and I'm not too sure what the problem may be. I have input all my gear, gems, enchants, and socket bonuses after changing each field pressing cntrl+shift+Y to make sure the data is correct. After I have entered all my data I find that the spreadsheet totals are not accurate with what I show in game. I have about 40 more AP and about .6% more crit. I also tend to not be getting the same DPS output consistantly i.e. every time I redo my spread I get different answers with the same gear. But I do the cntrl+shift+Y after every change. Any ideas as I want to be able to use it. Also wanted to say besides my issue great job on the spread it looks very well put together.
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When you inspect yourself, some mods will mistakenly add scope bonuses and other stat modifiers that should effect ranged attacks only into your base stats. For example, I was using Ancient Sin'dorei Longbow with a Stabilized Eternium Scope, and my inspection mod was incorrectly adding the 28 crit rating into my total crit rating. This caused a 28 crit rating discrepancy between my spreadsheet crit, which was correct, and the rating listed when inspected.
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06/19/08, 12:53 PM
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#567 (permalink)
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Glass Joe
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Sorry if I missed it somewhere, but is there a known amount of passive ArP where Mongoose on MH surpasses Executioner? Also does the spreadsheet lower the value of Executioner when you hit that limit?
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06/20/08, 7:28 PM
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#568 (permalink)
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Don Flamenco
Night Elf Warrior
Maelstrom
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EDIT: I was wrong
Last edited by landsoul : 06/21/08 at 6:25 AM.
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06/21/08, 12:39 AM
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#569 (permalink)
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Von Kaiser
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I'm not sure if you're calculating the percents correctly.
Using your same individual proc uptimes (44% for executioner, 48% for MotB - I thought that was 15% or so?), would these not be the proc uptimes when you have both together (averaged out)?
Exec + MotB = Exec is up * MotB is up = .44 * .48 = .2112 (21.12%)
Exec = Exec is up * MotB is not up = .44 * . 52 = .2288 (22.88%)
MotB = Exec is not up * MotB is up = .56 * .48 = .2688 (26.88%)
All the above together = .7088 , Which is the same total proc uptime you got (except you subtracted wrong).
Nothing is up = 1 - .7088 = .2912 (29.12%)
I dunno, just the way you've calculated yours doesn't seem to make much sense. The way I've done it isn't completely sound, as proc uptime is already an average, and calculating with averages still only nets you with an approximation; yours is the same though, just seems incorrect, in my opinion.
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06/21/08, 6:21 AM
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#570 (permalink)
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Don Flamenco
Night Elf Warrior
Maelstrom
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Yeah I think yours sounds more right.
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06/24/08, 3:41 AM
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#571 (permalink)
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Glass Joe
Human Warrior
Neptulon (EU)
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I'm having problems downloading from FileFront.com (i get constant errors & a message to contact FF). It'not just your file either. Would it be possible to host it somewhere less buggy? or mail me?  burcakb [at] doruk.net.tr. Thanks.
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06/24/08, 6:17 AM
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#572 (permalink)
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Glass Joe
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Hmm, so for my gear setup right now the spreadsheet is telling me that [Pillager's Gauntlets] are a 5 dps upgrade over [Gauntlets of Martial Perfection] (with 2 Bold Living Rubies). This just feels wrong to me. Give up Str and Crit for Haste and Hit? I'm sporting T4/T5 + badge gear. Does this seem off to any of you, or should I just trust the allmighty theory?
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06/24/08, 6:55 AM
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#573 (permalink)
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Glass Joe
Tauren Warrior
Lightbringer (EU)
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Originally Posted by Gurlock
Hmm, so for my gear setup right now the spreadsheet is telling me that [Pillager's Gauntlets] are a 5 dps upgrade over [Gauntlets of Martial Perfection] (with 2 Bold Living Rubies). This just feels wrong to me. Give up Str and Crit for Haste and Hit? I'm sporting T4/T5 + badge gear. Does this seem off to any of you, or should I just trust the allmighty theory?
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I wouldn't replace [Gauntlets of Martial Perfection] seeing that your Crit is already way too low.
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06/24/08, 4:54 PM
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#574 (permalink)
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Glass Joe
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Originally Posted by Grimmli
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I'm assuming you Armory-ed me. I've got my Riding Crop on instead of [Hourglass of the Unraveller]. So with a weightstone on, my self-buffed crit is ~ 27.7%. Still too low?
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06/24/08, 6:20 PM
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#575 (permalink)
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Don Flamenco
Tauren Warrior
Earthen Ring (EU)
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Gurlock, 27.7 in zerk stance with weightstone does seem a bit low. However, Pillager's gauntlets is a clear upgrade to the Gruul gloves. Your gear looks really nice however, I guess you're doing just fine with the low crit (fully buffed I assume your anyway close to 35% or so).
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