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08/08/08, 10:22 PM
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#4151
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Piston Honda
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Are the Beta servers up? Could we get some confirmation?
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08/08/08, 10:27 PM
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#4152
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Don Flamenco
Draenei Priest
Auchindoun (EU)
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Apparently they're gonna be down for 6 to 8 hours.
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Establishes a mana link to the target, causing spells you cast to draw from the linked target's mana pool instead of your own. Lasts $d.
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This is OP by a long, long way. Unless it can only be cast on friendly targets, in which case I struggle to see how it can be usefull at all. But on enemy targets? Hello Mr. Warlock, you can pay for my mana shields while I AB you down.
But if its friendly target only, what are you gonna do? call out over voice chat 'Hey, my mana is low can anyone let me use theirs for a while?'... situationally useful in a situation you should be hoping never happens, really.
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OMNOMNOM.
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08/08/08, 10:28 PM
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#4153
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Von Kaiser
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08/08/08, 10:30 PM
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#4154
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Piston Honda
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Originally Posted by Jonny_Monroe
This is OP by a long, long way. Unless it can only be cast on friendly targets, in which case I struggle to see how it can be usefull at all. But on enemy targets? Hello Mr. Warlock, you can pay for my mana shields while I AB you down.
But if its friendly target only, what are you gonna do? call out over voice chat 'Hey, my mana is low can anyone let me use theirs for a while?'... situationally useful in a situation you should be hoping never happens, really.
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I would assume it's on friendly targets, and while it's usefulness won't be entirely clear until we have a better picture on mana management in WotLK, I can certainly think of plenty of uses in TBC: when I'm tanking a boss on my Prot Pally I've got no shortage of mana to say the least, and my holy priest rarely goes below about 70% mana in heroics, and even in raids has mana to spare on all but the most healing intensive fights.
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08/08/08, 10:31 PM
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#4155
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Piston Honda
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Originally Posted by Jonny_Monroe
Apparently they're gonna be down for 6 to 8 hours.
This is OP by a long, long way. Unless it can only be cast on friendly targets, in which case I struggle to see how it can be usefull at all. But on enemy targets? Hello Mr. Warlock, you can pay for my mana shields while I AB you down.
But if its friendly target only, what are you gonna do? call out over voice chat 'Hey, my mana is low can anyone let me use theirs for a while?'... situationally useful in a situation you should be hoping never happens, really.
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MMO-Champion is updating with new info from the beta servers, at least that's the way it looks.
Yeah about Mana Link, it could be a npc ability, it's at the right level that it could be one or the other. It also seems to be something they are toying around with, and it doesn't seem to be complete or anywhere near balanced.
I hesitate to post this, but it made me lol irl for like 20s.
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Mammoth Jack - You have successfully mammoth jacked Enormos!
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08/08/08, 10:33 PM
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#4156
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Don Flamenco
Draenei Priest
Auchindoun (EU)
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well, if it does turn out to be a player (mage) ability, can someone find out for us and maybe test it? It'd be interesting to know if, since you're effectively not spending mana on your spells, you're considered OOFSR while its up.
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OMNOMNOM.
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08/08/08, 10:34 PM
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#4157
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Piston Honda
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Jonny: Note that the target casts spells using your mana pool. This lends much more use to the effect. If nothing else, you can become a mana battery for your healer, e.g.
It's a _very_ interesting ability, and depending on how it works, it may not even be overpowered being able to place it on enemies.
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08/08/08, 10:35 PM
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#4158
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Piston Honda
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Originally Posted by Ulthwithian
Jonny: Note that the target casts spells using your mana pool. This lends much more use to the effect. If nothing else, you can become a mana battery for your healer, e.g.
It's a _very_ interesting ability, and depending on how it works, it may not even be overpowered being able to place it on enemies.
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Guys, It's probably not going to be available in this build, and I shouldn't have mentioned it. It looks highly experimental at best.
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08/08/08, 10:36 PM
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#4159
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Bald Bull
Roywyn
Gnome Mage
No WoW Account (EU)
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Updated http://elitistjerks.com/846078-post4020.html
Ignoring "Torment of the Weak" until we know what it does.
1) Weaving Deep Freeze has a very minor impact on DPS at high gear, only ~1%. It might save mana though.
2) Arcane spec generally sucks because the tree lacks DPS talents. Shocker!
3) Fireball looks always worse than Frostfire Bolt at high gear (unless you cannot get 14 points in Frost).
4) The increase if Blast spam damage now requires 4 frost/fire/arcane users to make a WC spec a raid DPS gain.
5) Spammed Arcane Blast is the highest DPM spell for Arcane that is significant.
(Unstacked Blast, Frostbolt, Frostfirebolt have better DPM but are incapable of any DPS).
Blast spam for DPM. I never thought I'd live to see that day.
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08/08/08, 10:47 PM
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#4160
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Piston Honda
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Originally Posted by Roywyn
Updated http://elitistjerks.com/846078-post4020.html
..
5) Spammed Arcane Blast is the highest DPM spell for Arcane that is significant.
(Unstacked Blast, Frostbolt, Frostfirebolt have better DPM but are incapable of any DPS).
Blast spam for DPM. I never thought I'd live to see that day.
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Are you assuming 10% (Frost Channeling) off the base cost of AB, or the ramped up cost?
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08/08/08, 10:53 PM
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#4161
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Don Flamenco
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Originally Posted by Roywyn
Updated http://elitistjerks.com/846078-post4020.html
Ignoring "Torment of the Weak" until we know what it does.
1) Weaving Deep Freeze has a very minor impact on DPS at high gear, only ~1%. It might save mana though.
2) Arcane spec generally sucks because the tree lacks DPS talents. Shocker!
3) Fireball looks always worse than Frostfire Bolt at high gear (unless you cannot get 14 points in Frost).
4) The increase if Blast spam damage now requires 4 frost/fire/arcane users to make a WC spec a raid DPS gain.
5) Spammed Arcane Blast is the highest DPM spell for Arcane that is significant.
(Unstacked Blast, Frostbolt, Frostfirebolt have better DPM but are incapable of any DPS).
Blast spam for DPM. I never thought I'd live to see that day.
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Errr, what changed about Arcane to make it "sucks cos it lacks DPS talents?" The tree didn't change in the sense they didn't remove any DPS talents at all! In fact, if AB continues to proc missile barrage, itsn't that a DPS increase?
BTW, mirror image for new mage spell!!!!! I am giddy with anticipation, I have always wanted mirror image! 
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08/08/08, 10:55 PM
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#4162
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Don Flamenco
Draenei Priest
Auchindoun (EU)
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Blast spam for DPM. I never thought I'd live to see that day.
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If the DPM is so good do you really need to get frost channeling? Can't you take some of the nicer looking arcane 'utility' tallents? prismatic cloak or magic abs? 50/3/15(+3) is what i'm playing with right now but I need to see how raid mana consumption works out.
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OMNOMNOM.
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08/08/08, 11:02 PM
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#4163
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Piston Honda
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Originally Posted by Alvira
Errr, what changed about Arcane to make it "sucks cos it lacks DPS talents?" The tree didn't change in the sense they didn't remove any DPS talents at all! In fact, if AB continues to proc missile barrage, itsn't that a DPS increase?
BTW, mirror image for new mage spell!!!!! I am giddy with anticipation, I have always wanted mirror image! 
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Still needs confirmation from our beta friends.
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08/08/08, 11:09 PM
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#4164
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Glass Joe
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Did some quick tests and seems FoF and Shattered Barrier are still bugged.
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08/08/08, 11:22 PM
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#4165
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Don Flamenco
Draenei Priest
Auchindoun (EU)
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Living Bomb
-procs with you as the center of the explosion instead of the target, and the explosion procs every 3 seconds in sync with the dot instead of at the end of the spell.
-coefficient seems to be 0.729 for the dot over the duration of the spell, 0.429 on the explosion.
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nice co-ef on the DoT, even if the rest is still broken.
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OMNOMNOM.
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08/08/08, 11:28 PM
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#4166
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Von Kaiser
Human Mage
Black Dragonflight
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I posted a quick clip of that rotation I was TCing about on radikalnoise.com
ffb->scorch->fb->lb->ffb->scorch->il->ffb->scorch->fb->ffb->scorch->il REPEAT
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radikalnoise.com :: Dicks, Strats, Drama, eFame, and More Dicks
FH - LF 1 Baller PvE Mage
All noncrit DoTs (not Ignite) generate Combustion charges (Bug?)
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08/08/08, 11:32 PM
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#4167
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Soda Popinski
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Originally Posted by Alvira
Errr, what changed about Arcane to make it "sucks cos it lacks DPS talents?" The tree didn't change in the sense they didn't remove any DPS talents at all! In fact, if AB continues to proc missile barrage, itsn't that a DPS increase?
BTW, mirror image for new mage spell!!!!! I am giddy with anticipation, I have always wanted mirror image! 
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Its pretty obvious. They cranked AB stack damage gain by 25% instead of 15%. That means a 3 stack AB has +75% damage rather than +45%. More damage = better dpm.
Maybe if they had the presence of mind to increase the mana cost of AB or the extra mana it costs per stack, it would have had made sense, but at this point I am not too sure what to think. You don't just boost a spell dps by such ridiculous amounts.
Ah also, they really need to pay attention to the scorch/wc issue i pointed out.
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<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS.
Very Manly Staff
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08/08/08, 11:47 PM
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#4169
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Piston Honda
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That mana shield change makes incanter's look semi interesting now. Especially if you improve it.
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08/08/08, 11:48 PM
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#4170
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Piston Honda
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Spell casting and spell channeling pushback has been changed to the following:
* When casting a spell:
o The first and second hit will add .5 secs each to the cast time.
o All hits after the second will have no effect.
* When channeling a spell:
o The first and second hit reduces current duration by 25% of total duration each.
o All hits after the second will have no effect.
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That's a sweet change.
We could use some clarification though. Do hits that have no effect because of spell pushback talents count, or is it only "unmitigated" hits?
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08/08/08, 11:52 PM
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#4171
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Piston Honda
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Originally Posted by aikiwoce
That's a sweet change.
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Finally getting diminishing returns on pushback. About time. Amazing change for pvp too.
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Originally Posted by Vontre
Protip: I don't actually raid on my mage, it's more fun to make spreadsheets. 
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08/08/08, 11:54 PM
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#4172
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<Druid Trainer> Emeritus
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Originally Posted by Akston
Finally getting diminishing returns on pushback. About time. Amazing change for pvp too.
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Pushback has always had diminishing returns. It's currently 1/.8/.6/.4/.2/.2/.2/.2 . . . . This new setup is simply far more favorable (notably, it zeros out, while the current one doesn't).
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08/08/08, 11:55 PM
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#4173
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Piston Honda
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What I especially like about the spell pushback change from a pve standpoint is the change on channelled spells.
You will always be able to get at least 50% of an evo off now barring a hard interrupt.
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08/09/08, 12:10 AM
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#4174
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Bald Bull
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Originally Posted by Roywyn
4) The increase if Blast spam damage now requires 4 frost/fire/arcane users to make a WC spec a raid DPS gain.
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Of course the WC Mage counts as one himself, as does the at least 1 Fire 'lock that'll be in the raid, so you're left only needing two more. Also, if you add a Boomkin, the faster proc times on the haste buff will improve it a bit.
Originally Posted by Copernicus
* Mana Shield now drains 1.5 mana per damage absorbed.
* Summoned Water Elemental's Waterbolt range increased, mana cost reduced, Freeze range increased, mana cost increased.
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Waterbolt and Freeze now both have a 45-yard range.
2/2 Arcane Shielding now results in a 1:1 mana/absorb ratio. With 3000 spell power and assuming coefficient stays at 55.9%:
Without talent: absorb 3007 damage, total cost 4726
With talent: absorb 3007 damage, total cost 3237
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At Veridian Dynamics, we can even make radishes so spicy, people can't eat them. But we're not, because people can't eat them.
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08/09/08, 1:07 AM
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#4175
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Don Flamenco
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Originally Posted by manly
Its pretty obvious. They cranked AB stack damage gain by 25% instead of 15%. That means a 3 stack AB has +75% damage rather than +45%. More damage = better dpm.
Maybe if they had the presence of mind to increase the mana cost of AB or the extra mana it costs per stack, it would have had made sense, but at this point I am not too sure what to think. You don't just boost a spell dps by such ridiculous amounts.
Ah also, they really need to pay attention to the scorch/wc issue i pointed out.
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Ok, so DPM went up (which is great). But buffing 3 stack AB definitley buffed DPS of arcane as well. So why in the world would arcane "suck" now because it lacks DPS talents??? Arcane is good now right? In fact, looks to me it got further buffed by the latest changes especially with the AB damage change. So, erm, yeah. I don't understand, its not obvious at all. *confused* lol
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