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Old 07/27/08, 8:34 PM   #2581
Ashindor
Glass Joe
 
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Blood Elf Mage
 
The Venture Co
Originally Posted by Arazan View Post
It's really going to depend on the build. With minimal latency interference, an ABar/fire build is not going to want haste at all, which presents a pretty huge problem with raidwide Wrath of Air Totem and/or boomkin haste procs.

I still think that deep arcane builds will almost have to go frost for the offspec nuke to regulate mana usage, because frostbolt is still going to be better dpm than fireball... but even then it really depends exactly how the talents work in live. Note that ABar/Frostbolt*2 rotations will proc Missile Barrage a hell of alot more often than ABar/Fireball rotations will... not to mention the discontinuous nature of haste benefits with ABar/fireball being much harsher than ABar/frostbolt rotations.

In other words, if you build your mage as whatever ABar arc/fire build you'd like with the idea that you'd be casting a simple rotation of ABar->Fireball with AM on MB procs, ANY amount of haste completely screws your rotation... where you'll have to really hurt your own dps by using an Abar->Fireball->Scorch rotation, or have to really clip your own ABars by doubling up on fireball... frankly neither of which are very good options.
I'm a little confused as to how haste will screw up an ABar>FB rotation. GCD from Abar + 3s on Fireball totals to 4.5 seconds before any haste effects, for a full 1.5 seconds over the cooldown of ABar. Since the goal of the rotation is to contain it within 3 seconds to always cast Abar on cooldown (correct me if this is the wrong idea) then it seems like a fire subspec can handle substantially more haste before the cycle is disrupted than frost subspec can. Someone discussed this in a post upthread concerning the Frostbolt rotation, since under BL/IV you drop under the 3s timer and could more profitably use Frostfire bolt. One of the main advantages of fire over frost, from what I've read, is that it doesn't run into those issues.

That said, I think you're correct when you say frost will have preferable mana control. The point spread required for fire is going to take some tweaking, I think.

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Old 07/27/08, 9:00 PM   #2582
CombatPancake
Glass Joe
 
Night Elf Hunter
 
Magtheridon
I've been thinking of an arcane build for frostfire, and I was wondering if 47/10/14 would be able to work in a raid environment.

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Old 07/27/08, 9:12 PM   #2583
Talbain
Piston Honda
 
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Gnome Mage
 
Illidan
Originally Posted by Ashindor View Post
I'm a little confused as to how haste will screw up an ABar>FB rotation. GCD from Abar + 3s on Fireball totals to 4.5 seconds before any haste effects, for a full 1.5 seconds over the cooldown of ABar. Since the goal of the rotation is to contain it within 3 seconds to always cast Abar on cooldown (correct me if this is the wrong idea) then it seems like a fire subspec can handle substantially more haste before the cycle is disrupted than frost subspec can. Someone discussed this in a post upthread concerning the Frostbolt rotation, since under BL/IV you drop under the 3s timer and could more profitably use Frostfire bolt. One of the main advantages of fire over frost, from what I've read, is that it doesn't run into those issues.

That said, I think you're correct when you say frost will have preferable mana control. The point spread required for fire is going to take some tweaking, I think.
Doesn't this mean though, seeing as how Fireball is a 3 second cast +GCD = 4.5 seconds, that for this spec, you'd need a hell of a lot of haste just to break even and be able to spam Arcane Barrage every three seconds? What about a 51/10/10 spec for Frostfire Bolt? (51/9/11?) Moving into the realm of conjecture, but seeing as Roy says that FFB scales better than all the other spells, would it be the spam spell of choice in the rotation? Or just during Icy Veins?

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Old 07/27/08, 10:25 PM   #2584
Aramezzet
Von Kaiser
 
Gnome Warlock
 
Andorhal
Originally Posted by Ashindor View Post
I'm a little confused as to how haste will screw up an ABar>FB rotation...
Keep in mind that as Arcane, Barrage is going to be the highest DPS spell you have. Using Fireball or Frostfire Bolt may increase your 'filler DPS', but this is very likely to be offset by a decrease in the amount of time you spend casting Arcane Barrage. Using a 3-second filler seems like a bad idea to me.

Last edited by Aramezzet : 07/27/08 at 10:33 PM.

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Old 07/28/08, 12:34 AM   #2585
Quality
Glass Joe
 
Murloc Mage
 
Mannoroth
Originally Posted by Aramezzet View Post
Keep in mind that as Arcane, Barrage is going to be the highest DPS spell you have. Using Fireball or Frostfire Bolt may increase your 'filler DPS', but this is very likely to be offset by a decrease in the amount of time you spend casting Arcane Barrage. Using a 3-second filler seems like a bad idea to me.
ABar isnt the highest DPS, FFB is.

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Old 07/28/08, 12:39 AM   #2586
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Originally Posted by Quality View Post
ABar isnt the highest DPS, FFB is.
I believe he meant the highest DPS spell in the normal ABar cycle, as opposed to the "filler" spells.

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Old 07/28/08, 12:54 AM   #2587
diemage
Glass Joe
 
Undead Mage
 
Chromaggus (EU)
Originally Posted by Aramezzet View Post
Keep in mind that as Arcane, Barrage is going to be the highest DPS spell you have. Using Fireball or Frostfire Bolt may increase your 'filler DPS', but this is very likely to be offset by a decrease in the amount of time you spend casting Arcane Barrage. Using a 3-second filler seems like a bad idea to me.
I did some napkin math about Abr with fire/frost rotations, and was bit suprised to find out that at 1500 dmg and 25% crit, fire lost only some ~10dps when compared to frost rotation. During bloodlust it even surpassed frost by ~100dps, although frost was 250 more dps when it used IV alongside that BL (and I didnt even account the synergy between IV+AP in this math).

Considering that fireball scales better than frostbolt, I'd assume that it will eventually surpass frost although I'm yet to do math for 1800/2000 sdmg setting. Besides, frost is "hastecapped" at around 15% haste, which is really easy to get, while fire can take around 25% haste before losing benefit.

In the end, it's a matter of preference which build you want to take, since the damage between the specs being only few % apart. Roywyn had also similiar results in his math somewhere earlier.

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Old 07/28/08, 1:09 AM   #2588
Ashindor
Glass Joe
 
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Blood Elf Mage
 
The Venture Co
Originally Posted by Talbain View Post
Doesn't this mean though, seeing as how Fireball is a 3 second cast +GCD = 4.5 seconds, that for this spec, you'd need a hell of a lot of haste just to break even and be able to spam Arcane Barrage every three seconds? What about a 51/10/10 spec for Frostfire Bolt? (51/9/11?) Moving into the realm of conjecture, but seeing as Roy says that FFB scales better than all the other spells, would it be the spam spell of choice in the rotation? Or just during Icy Veins?
Yes, this was precisely my point. Fireball becomes a preferable filler to Frostbolt with more haste, not 0, because it avoids problems with dropping below the 3 second timer during cooldowns. My initial thought as far as Frostfire goes is that a 51/10/10 spec might not make it as powerful as Fireball with a full fire subspec even with the crazy crits, but I don't have the math to back that up. Roywyn might have a better answer (excellent work, by the way, it was good to have solid numbers).

One other point in favor of using fire as the filler is that you can take Imp. Scorch, which depending on how the new Shaman lava burst thingies end up, and how good fire destro is, could potentially be an important debuff for more than just yourself. I'm thinking 10-mans with a shammy or lock friend here.

Roywyn, did your calculations for Abar/Fball filler cycle include keeping the scorch debuff up? Is it even worth putting up when less than half your damage is fire?

Edit: I'm going to try to do some actual calculations on haste for fireball vs. frostbolt tomorrow. This has me all curious now. I have a friend in beta who will hopefully be able to test whether the new wrath of air and the new ret aura will stack with each other, but if anyone knows the answer already it'd be helpful. I'm assuming nothing will stack with BL but it seems impractical to have the ret aura affect melee and spell speed if Wrath of Air and the new WF just overwrite it.

Last edited by Ashindor : 07/28/08 at 1:22 AM.

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Old 07/28/08, 1:19 AM   #2589
Densor
Piston Honda
 
Draenei Shaman
 
Argent Dawn
Originally Posted by Aramezzet View Post
Keep in mind that as Arcane, Barrage is going to be the highest DPS spell you have. Using Fireball or Frostfire Bolt may increase your 'filler DPS', but this is very likely to be offset by a decrease in the amount of time you spend casting Arcane Barrage. Using a 3-second filler seems like a bad idea to me.
That's true, but the differing haste buffs that exist will cause problems. Given certain group compositions differing amounts of haste will be preferred. For instance, if you have WoA and NWP, you don't want more than 14.4% haste from gear if you plan to use Frostbolt as a filler. However, if you also have a moonkin in the group, you won't want more than 4.8% haste, so that your cycle doesn't drop below 3s when you crit and get the extra haste. That is assuming that the haste buffs don't stack. If they do (I've heard rumors that do, but I'd like to think it isn't true), then you'll have to use FB or FFB as a filler when you crit and get the extra haste, and you wouldn't want more than 4.1% haste from gear.

Alternatively, if you have a a ret paladin and NWP, but no WoA, you'll want up to 22.1% haste from gear, or 8.9% haste and switching to FFB or FB if you get a Heroism, assuming Ret Aura and Heroism don't stack. You'd want up to 5.7% haste if they do stack.

So, depending on your haste from gear, using a 3s filler spell is quite possible. And if all the haste buffs stack, I am curious if ABar will be worth casting, since your GCD would be hard capped at 1 second, while your frostbolts would be casting in 1.11 seconds.

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Old 07/28/08, 1:39 AM   #2590
Setia
Piston Honda
 
Human Mage
 
Ysera
Where are you getting these numbers from, Roywin? Is it all from Rawr? I get very different results from a quick spreadsheet made for the occasion. I get barely a 4% difference between full Fire and Elemental Frostfire (solo mage) at the 15-20% base crit rates, and 2k spell damage. It goes up to 5% if I push it to 3200 spell damage. I get 6,5% and 7% if I include Elemental Oath - assuming the bonus of Elemental Oath is calculated in the same tortuous way the CSD is calculated. (giving a 18% bonus to Frostfire and Frostbolt crit damage instead of 6%). In every case, a WG-less Frostfire Bolt is inferior to both Fireball specs.

Calculations in Excel: http://pages.videotron.com/lado/WotlKmage.xls

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Old 07/28/08, 2:28 AM   #2591
Arazan
Piston Honda
 
Undead Mage
 
Bloodhoof
Originally Posted by Densor View Post
That's true, but the differing haste buffs that exist will cause problems. Given certain group compositions differing amounts of haste will be preferred. For instance, if you have WoA and NWP, you don't want more than 14.4% haste from gear if you plan to use Frostbolt as a filler. However, if you also have a moonkin in the group, you won't want more than 4.8% haste, so that your cycle doesn't drop below 3s when you crit and get the extra haste. That is assuming that the haste buffs don't stack. If they do (I've heard rumors that do, but I'd like to think it isn't true), then you'll have to use FB or FFB as a filler when you crit and get the extra haste, and you wouldn't want more than 4.1% haste from gear.

Alternatively, if you have a a ret paladin and NWP, but no WoA, you'll want up to 22.1% haste from gear, or 8.9% haste and switching to FFB or FB if you get a Heroism, assuming Ret Aura and Heroism don't stack. You'd want up to 5.7% haste if they do stack.

So, depending on your haste from gear, using a 3s filler spell is quite possible. And if all the haste buffs stack, I am curious if ABar will be worth casting, since your GCD would be hard capped at 1 second, while your frostbolts would be casting in 1.11 seconds.
Unless there's something I missed, they specifically stated that they don't want haste buffs obtained from group or party buffs to stack... so boomkin aura haste wouldn't stack with WoA.

Also, in all the WoLK gear I've seen I have yet to see haste rating, so I wonder if they aren't going to not make haste available for the first few raids... similar to what they did in TBC.

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Old 07/28/08, 2:42 AM   #2592
Aeverius
Run amok or sink, swim's not an option
 
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Human Paladin
 
Cenarion Circle
Originally Posted by Arazan View Post
Also, in all the WoLK gear I've seen I have yet to see haste rating, so I wonder if they aren't going to not make haste available for the first few raids... similar to what they did in TBC.
Wowhead lists plenty of items with haste on them, both for melee and casters: Activist's Signet of Blasting, Cloak of Azure Lights , Choker of Betrayal, Horn of the Herald are just a few that pop up if you search, and they're available at low levels. That's not even getting into all the Haste gems available. It looks to be a very readily available stat in WotLK.

Improved Lay on Hands is really fucking good:

Originally Posted by Malleus View Post
Unless there's a reason to save it for a specific point in the fight, someone should be getting laid every single time it's up.

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Old 07/28/08, 3:00 AM   #2593
Densor
Piston Honda
 
Draenei Shaman
 
Argent Dawn
Arazan, I'm in full agreement with them on not allowing all the different haste buffs to stack. I think the game would be very broken if they all stacked. As it is, the ret aura one gives the ret pally 3% haste on top of anything else he gets, and is an okay substitute for WoA if you only have 1 shaman, such as in a 10 man. Allowing WoA and WF to stack for the shaman who casts Heroism/Bloodlust is fine as well, since that gives shaman extra DPS cooldowns, while also providing a wonder group cooldown. And Moonkin can probably use some haste love of their own. But the idea of a mage getting every haste buff and getting down to a 1.11 second Frostbolt before he adds in his own haste rating from gear is downright awful. There'd be no real way to balance it.

Still, I was informed that tests in the beta were performed and they were stacking, so I had to take it into account, even if I personally feel that their stacking is complete bullshit. Plus, if they don't stack, the WF and WoA changes are actually shaman nerfs, and I have no problem with shaman getting a nerf. Currently, a shaman provides 30% haste from Heroism/Bloodlust, and chaining that is a plausible reason to bring more shaman. But if it isn't stacking, then it becomes a 10% melee haste buff or a 20% caster haste buff, assuming moonkin aren't in the group, which is a good step down from the 30% it currently is.

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Old 07/28/08, 3:05 AM   #2594
Aramezzet
Von Kaiser
 
Gnome Warlock
 
Andorhal
With the coefficients of Chaosbolt and Arcane Barrage, and the new coefficient of Frost Nova, it seems that Blizzard is introducing a cooldown-based spell damage coefficient. Chaosbolt gets a bonus from spell damage as if it had an eight second cast time (the same as its cooldown), and Arcane Barrage gets the same benefit according to its own cooldown. Fire Blast might benefit from this and be given a benefit from bonus spell damage based on its cooldown. Could someone please test this, and see if speccing into Improved Fire Blast reduces the bonus?

Originally Posted by Ashindor View Post
Roywyn, did your calculations for Abar/Fball filler cycle include keeping the scorch debuff up? Is it even worth putting up when less than half your damage is fire?
When Missile Barrage procs it might be best to fill in the remaining Arcane Barrage cooldown time with Scorch (or maybe Fire Blast, see above). Depending on how often Missile Barrage procs in practice, maintaining Fire Vulnerability could be inconsequential.


Regarding haste buff stacking, I think that Improved Moonkin Aura's triggered buff counts as if it was your own buff, similar to how Prayer of Mending's healing effect counts as healing done by the person affected by the aura rather than healing done by the person who cast it. This might not mean anything, as Blizzard may decide to throw out the "one self, one other's" rule with the release of Wrath.

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Old 07/28/08, 3:07 AM   #2595
Searix
Piston Honda
 
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Human Mage
 
Stormreaver
What i mean in terms of ArB not scaling with haste is that with enough base haste gear or Icy Veins or even the spell haste talent, you begin to not be able to pair instants ((0.0 secs)Arcane Barrage + (1.5)Fire Blast + (3.0)Barrage becomes (0.0 secs) Arcane Barrage + 1.2 fire blast + 2.4-3.0 sitting around + 3.0 Arcane Barrage) or substitute that fire blast with a polymorph, or an ice lance, and suddenly you realize that that arcane barrage cooldown really needs to scale with haste or it begins to really hurt

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