Name: Amplify Magic
Description: Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 1000 and healing spells by up to 2000. Lasts $d.
Description2: Increases magic damage taken by up to 1000 and healing by up to 2000.
The older version of Amplify Magic is still in the spell database. Good luck trying to figure out if it's intentional, a red herring to mess up people who are parsing alpha clients, or a complete reworking of the buff/healing framework in WoW.
Well, the current situation of Amp Magic is that there's virtually no situation ever when the extra healing doesn't outweigh the extra damage taken, if there's even any extra damage taken at all. 1000/2000 seems outlandishly high, but I suppose it could be a change in philosophy that if you want to use Amp, there will be repercussions.