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Old 07/20/08, 9:41 AM   #326 (permalink)
Von Kaiser
 
Gnome Rogue
 
Argent Dawn
That confirms a 40 agi to 1% crit ratio.
 
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Old 07/20/08, 2:18 PM   #327 (permalink)
Von Kaiser
 
Killme888's Avatar
 
Human Warrior
 
Black Dragonflight
Originally Posted by LazyJoe View Post
Anyway the main reason we will be stacking hit is because a resisted lavaburst will have a very high probability to break elemental devastation's uptime. And to land another lavaburst you'll have to get again 5 stacks of maelstrom weapons, this is nowhere near as negligible as a resisted shock.
Yea, I said that in my first sentence, it will depend on if lavaburst can be resisted or not.

But redoing the math for the accurate agi -> crit ratio, agi went from 2.66 to 2.28. So it's likely that hit might overtake agi.
 
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Old 07/20/08, 2:36 PM   #328 (permalink)
Von Kaiser
 
Draenei Shaman
 
Dunemaul (EU)
If we're gonna be aiming for hunter loot, we'll need a lot of hit from gems since hunter don't need that much
 
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Old 07/20/08, 2:44 PM   #329 (permalink)
Von Kaiser
 
Orc Warrior
 
The Sha'tar (EU)
Originally Posted by Fearlezz View Post
If we're gonna be aiming for hunter loot, we'll need a lot of hit from gems since hunter don't need that much
Given that the stat preference will also be shared by Rogues, I would guess that Neck, Rings, Trinkets and back will be good slots for picking up hit.

Or of course there's always the possibility of wearing Leather.
 
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Old 07/20/08, 2:56 PM   #330 (permalink)
Von Kaiser
 
Orc Shaman
 
Scilla
How much hit is needed for the spell cap now? I know the rating conversions were unified, but is it still 16% or did the entire mechanic change? IIRC non-survival hunters need 9% anyways, so assuming the mail itemization supports at least that, getting another 7% from neck, back, rings, trinkets, gems, and enchants seems entirely reasonable. At a minimum, enough hit to cap a hunter will also cap us for SS/WF. Whether additional hit is even desirable over agi or whatever at that point is up in the air.
 
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Old 07/20/08, 3:17 PM   #331 (permalink)
Von Kaiser
 
Tauren Shaman
 
Korgath
Extremely good news! Gems in Wrath are insane, theres expertise gems, haste gems, expertise and hit, agility and crit rating, armor pen, etc etc. There are a stupid amount of combinations and stats with gems, as long as there is plenty of gear with sockets i think itemisation is going to be easy.

Jewelcrafting

EDIT: As a side and sort of unrelated note, based on these gem changes you can be damn sure Mining is going to be HUGE.
 
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Old 07/20/08, 3:39 PM   #332 (permalink)
Glass Joe
 
Orc Shaman
 
Wildhammer
Not too shabby. Anybody know the Agi -> AP number? Did they just make it 1 Agi = 2 AP like it was for STR?
 
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Old 07/20/08, 3:53 PM   #333 (permalink)
Bald Bull
 
Pyros's Avatar
 
Undead Death Knight
 
Twisting Nether (EU)
Originally Posted by Budikah View Post
Not too shabby. Anybody know the Agi -> AP number? Did they just make it 1 Agi = 2 AP like it was for STR?
Gonna do what I try to avoid usually, but from reading a random shaman post on beta boards, it's same as rogues, 1str=1AP and 1agi=1AP(at least that's how rogues used to be last time I played one).
 
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Old 07/20/08, 4:19 PM   #334 (permalink)
In the Beginning was the Command Line
 
Malan's Avatar
 
Tauren Shaman
 
Mal'Ganis
Originally Posted by Budikah View Post
Not too shabby. Anybody know the Agi -> AP number? Did they just make it 1 Agi = 2 AP like it was for STR?
This has been actively discussed over the past 3 pages.

Vyktianity already has over 75 billion followers. The first verse in his book "Gift of the Wild" is "In the beginning Vyk cast lifebloom and then maul."
 
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Old 07/20/08, 4:41 PM   #335 (permalink)
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
Let's see about that maelstrom weapon:

Let's assume two 2.6s Weapons, 25% haste from Flurry (~84% uptime or something, should be fine), 20% from Windfury Totem and 5% from static haste. So we get (rounded) an average weapon speed of 1.6s.
Now how many attacks do we do in 15s (yellow hit cap, 10% miss for white), let's assume 3 wf procs and 3.75 stormstrike swings, no dodge or other fancies here
0.9*(15/0.8) + 2*3+3.75 = 26.625, rounded to 26 for now, let's make it easy and we'll take 25 for now

So we have 25 swings in 15s on average

That maelstrom thingie is a bernoulli experiment with P(x>=5):
P(x>=5) = 1- P(x=0) - P(x=1) - P(x=2) - P(x=3) - P(x=4);
So for 25 swings and 35% crit (fits with the 84% flurry uptime) P(x>=5) is 0.96, we can pretty much safely count on maelstrom weapon to give us an instant lava burst every 15s.
Now let's do the same for 10s, since we basically want it every 10s, since elemental devastation is only 10s long.

So let's assume 18 swings in 10s, maelstrom Weapons uptime is now 0.81.


So for the 10s case, we can say that together with the probability of critical shocks and (maybe lightning shield?) we can safely assume we will have an elemental devastation uptime of > 80%. Which should be fairly nice.

We certainly could need addon help there to tell us when 5 stacks of maelstrom weapons are up to prevent accidental swing interruptions from casting attempts, if they actually implement that a 5 stack maelstrom is an instant cast without swing timer reset. If not, forget everything above

Last edited by Tornhoof : 07/20/08 at 4:51 PM.

 
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Old 07/20/08, 4:42 PM   #336 (permalink)
Don Flamenco
 
Undead Warlock
 
Scarlet Crusade
The gem changes do not surprise me in the slightest. In their hunt to make more gear drops good for more people, Blizzard HAD to do this in order to let people tailor their gear to be what's best for the class. Keep in mind that changes to class mechanics plus the merger of Haste, Crit, and Hit radically change the values of some of the gems. That, and I want to see the prices the Hit/Expertise gems fetch.

To teach and to learn, to laugh and make others laugh. This is my purpose, and any day in which I don't wasn't worth the time it took to get through.
 
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Old 07/20/08, 4:54 PM   #337 (permalink)
Von Kaiser
 
Killme888's Avatar
 
Human Warrior
 
Black Dragonflight
12 Agi = 12 Expertise = 84 Armor Pen

Looks like we'll be using expertise gem til we're capped, then possibly armor pen or agi/hit.
 
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Old 07/20/08, 5:48 PM   #338 (permalink)
In the Beginning was the Command Line
 
Malan's Avatar
 
Tauren Shaman
 
Mal'Ganis
Originally Posted by Tornhoof View Post
We certainly could need addon help there to tell us when 5 stacks of maelstrom weapons are up to prevent accidental swing interruptions from casting attempts, if they actually implement that a 5 stack maelstrom is an instant cast without swing timer reset. If not, forget everything above
This would help a *lot* on Beta right now. And yes right now we are 90% certain it is resetting the swing timer. Rounced tested it with a 2H and had a 6 second gap between swings.

Hey so here's the deal. Beta has enabled Addons. DisqoDice works pretty well (the console / commands are broken though). So if you guys want to know things like average uptime of some of these procs, or average time to get a 5stack... throw together an addon and I'll use it. ShamanFriend was ~sort of~ working but its making some erroneus calls to GetPlayerBuff or something, some of the API was changed.

Vyktianity already has over 75 billion followers. The first verse in his book "Gift of the Wild" is "In the beginning Vyk cast lifebloom and then maul."
 
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Old 07/20/08, 7:21 PM   #339 (permalink)
Ask me about my add-on.
 
Hedin's Avatar
 
Draenei Shaman
 
Molten Core (EU)
Originally Posted by Malan View Post
This would help a *lot* on Beta right now. And yes right now we are 90% certain it is resetting the swing timer. Rounced tested it with a 2H and had a 6 second gap between swings.

Hey so here's the deal. Beta has enabled Addons. DisqoDice works pretty well (the console / commands are broken though). So if you guys want to know things like average uptime of some of these procs, or average time to get a 5stack... throw together an addon and I'll use it. ShamanFriend was ~sort of~ working but its making some erroneus calls to GetPlayerBuff or something, some of the API was changed.
Can't make that addon without testing it in WoTLK... Would be the 1st thing to do after (if) I'll get to Beta ;-)

WF3sec Ace2 - Shows WindFury and Stormstrike cooldowns.
 
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Old 07/20/08, 8:49 PM   #340 (permalink)
In the Beginning was the Command Line
 
Malan's Avatar
 
Tauren Shaman
 
Mal'Ganis
You make the addon, I'll test it.

Vyktianity already has over 75 billion followers. The first verse in his book "Gift of the Wild" is "In the beginning Vyk cast lifebloom and then maul."
 
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Old 07/20/08, 10:47 PM   #341 (permalink)
In the Beginning was the Command Line
 
Malan's Avatar
 
Tauren Shaman
 
Mal'Ganis
Example of how new itemization will benefit us:
http://static.mmo-champion.com/mmoc/...ediceboots.jpg
41 Agi (41 AP)
23 Int (23 AP)
22 Haste
64 AP

Total: 1% Crit and 128 AP and around 1.5% haste.
Compare to my gemmed and enchanted boots from Mother Sharaz - 2.45% Crit, 109 AP

Vyktianity already has over 75 billion followers. The first verse in his book "Gift of the Wild" is "In the beginning Vyk cast lifebloom and then maul."
 
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Old 07/21/08, 12:50 AM   #342 (permalink)
Glass Joe
 
Draenei Shaman
 
Proudmoore
Maelstrom + Chain Lightning + Elemental Devestation will be a nice boost to our damage on multi-mob pulls. The extra damage from instant Chain Lightning and extra proc chances for keeping Devestation up will be great.
 
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Old 07/21/08, 1:27 AM   #343 (permalink)
Good Cop....sometimes
 
Orc Shaman
 
Mal'Ganis
Found an addon that works in the beta and shows nice and clearly whenever you have a 5 stack of Maelstrom Weapon.

Power Auras (continued) | World of Warcraft Addons | World of Warcraft @ Curse.com

Power Auras

Just make that a new buff and then set it to only show when you have a 5 stack and when you do it pops up a HuD type thing around your toon letting you know that it is time to hit LB, CLB or LvB.

Oh and Pitbull working (just turn off the Aura module) is just the icing on the cake. Now just need Dominoes Configuration Menu to start functioning and I will be all set.
 
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Old 07/21/08, 2:06 AM   #344 (permalink)
Von Kaiser
 
Tauren Shaman
 
Korgath
Malan, I saw your post on the beta Shaman boards about Windfury Weapon, and I agree with you. One thing that always bothered me is that it seems like a simple solution would be to just leave the 3 second cooldown and make it so regardless of which hand causes the WF proc it procs from the mainhand, like how Rogue sword spec works. Whats wrong with that? I mean I guess it would be the exact same thing as making WF mainhand only and giving it a 36% chance to proc instead of 20%?
 
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Old 07/21/08, 4:08 AM   #345 (permalink)
Banned
 
Draenei Shaman
 
Stormreaver
Originally Posted by Malan View Post
My hypothesis right now is that the gem order will be: Gem for Hit until you reach the Spell Hit cap. Gem for Agility after. Change any gems from Hit to Agility anytime gear takes you over the spell hit cap. Same as rogues.
Wouldn't a standard 20 ap gem be better for us until the expansion comes out? 10 Agility is only 10(11) ap in the 3.0 patch before we get our hands on the WotLK gems. And we only need 30% crit as it is...
 
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Old 07/21/08, 8:43 AM   #346 (permalink)
In the Beginning was the Command Line
 
Malan's Avatar
 
Tauren Shaman
 
Mal'Ganis
Oh hm I suppose that's true. I forgot about the double AP gems.

Vyktianity already has over 75 billion followers. The first verse in his book "Gift of the Wild" is "In the beginning Vyk cast lifebloom and then maul."
 
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Old 07/21/08, 9:06 AM   #347 (permalink)
Piston Honda
 
Draenei Shaman
 
Azjol-Nerub
Originally Posted by Beowolf View Post
Wouldn't a standard 20 ap gem be better for us until the expansion comes out? 10 Agility is only 10(11) ap in the 3.0 patch before we get our hands on the WotLK gems. And we only need 30% crit as it is...


Who says we will get a 3.0 patch pre-xpac? Remember one of the big reason (if not the only one) we got 2.0 was because it missed the x-mas shipping date.
 
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Old 07/21/08, 9:38 AM   #348 (permalink)
King Hippo
 
Tauren Shaman
 
Wildhammer (EU)
Originally Posted by Beowolf View Post
Wouldn't a standard 20 ap gem be better for us until the expansion comes out? 10 Agility is only 10(11) ap in the 3.0 patch before we get our hands on the WotLK gems. And we only need 30% crit as it is...


Agi ep value with kings is: old ep value * (25 / 40) + 1.1ep (from 1.1ap)
Using sunwell value 1.89 * 0.625 + 1.1 = 2.28
without kings is still 2.07. Both are greater than 2.

But is agi better than crit rating in level 70?(can't say anything about ratings at 80lvl)

Crit rating is now 1.98
Spell crit rating ep value is all about rotation. If used only flame shock to fuel lava burst cycle spell crit ep is very low(0.27). But if using fast off-hand with flame tongue(greater dps with new mechanics) and Fs/es cycle raise ep value dramatically(0.45). So if you use more crittable spells than one flame shock per 8s. Crit rating is still better than agility.

Also I want point out that we get ton of extra dodge for pvp and much better pvp gear. Str/crit vs Agi/ap/crit. [Guardian's Linked Bracers] vs [Guardian's Chain Bracers]

Slow, slower, shaman weapon.
 
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Old 07/21/08, 9:49 AM   #349 (permalink)
Glass Joe
 
Draenei Shaman
 
Misha
Any chance somebody could please post a War tools link for the updated official Bata Shaman talents if one exists? I am, unfortunately, locked out of most of the official gaming sites. Thanks.
 
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Old 07/21/08, 10:17 AM   #350 (permalink)
Glass Joe
 
Tauren Shaman
 
Draenor
Originally Posted by Malan View Post
Example of how new itemization will benefit us:
http://static.mmo-champion.com/mmoc/...ediceboots.jpg
41 Agi (41 AP)
23 Int (23 AP)
22 Haste
64 AP

Total: 1% Crit and 128 AP and around 1.5% haste.
Compare to my gemmed and enchanted boots from Mother Sharaz - 2.45% Crit, 109 AP
Compare them to Teron´s boots actually...

Softstep Boots of Tracking
Binds when picked up
Feet Mail
679 Armor
+27 Agility
+29 Intellect
Durability 70 / 70
Requires Level 70
Equip: Improves hit rating by 17 (1.1%).
Equip: Improves critical strike rating by 26 (1.2%).
Equip: Increases attack power by 76.



Remember that with WF totem haste will actually lower it´s value a bit, and well the patch will change the Mother boots from best to 3rd best pre sunwell (under the other two mail boots).

Since i understand that the change is here to stay i will just try and get my offspec set prepared for the expansion.

=> Rough guideline:
Customize Item Score Multipliers - Thottbot: World of Warcraft
 
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