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Old 07/30/08, 7:30 PM   2806 links from elsewhere to this Post. Click to view. #1
Whitetooth
Piston Honda
 
Whitetooth's Avatar
 
Orc Warlock
 
Ner'zhul
Combat Ratings at level 80

Hello, I'm the author of RatingBuster and TankPoints, I've been able to derive most level 80 conversion rates and formulas in my beta testing, which should be useful for WotLK theorycrafting.

Avoidance stats now have diminishing returns
This includes:
1. Dodge from Dodge Rating, Defense Rating, Agility.
2. Parry from Parry Rating, Defense Rating.
3. Chance to be missed from Defense Rating.
(Blue post)

The following is the result of hours of work gathering data from beta servers and then spending even more time running multiple regression analysis on the data.

1. DR for Dodge, Parry, Missed are calculated separately.
2. Base avoidances are not affected by DR. (e.g. Dodge from base Agility, 5% base Parry, 5% base Missed)
3. Death Knight's Parry Rating from base Strength is affected by DR.
4. Direct percentage gains from talents and spells are not affected by DR. (e.g. 5% Dodge from talents, 4% Parry to weapon, 25 Defense to weapon)
5. c and k values depend on class but does not change with level.

6. The DR formula:

\frac{1}{x'} = \frac{1}{c}+\frac{k}{x}}

x' is the diminished stat before converting to IEEE754.
x is the stat before diminishing returns.
c is the cap of the stat, and changes with class.
k is is a value that changes with class.

 kC_p1/C_pC_d1/C_dC_mLv80 Dodge/AgiLv80 Agi/1%DodgeBase Dodge
Warrior0.956047.0035250.02127588.1290210.011347160.01360073.529411763.463600
Paladin0.956047.0035250.02127588.1290210.011347160.01920052.083333333.268500
Hunter0.9880145.5604080.006870145.5604080.006870 0.01330075.18796992-5.450000
Rogue0.9880145.5604080.006870145.5604080.006870 0.02410041.49377593-0.590000
Priest0.953000150.3759400.006650 0.01920052.083333333.183000
Deathknight0.956047.0035250.02127588.1290210.011347160.01360073.529411763.463600
Shaman0.9880145.5604080.006870145.5604080.006870 0.01920052.083333331.675000
Mage0.953000150.3759400.006650 0.01950051.282051283.457500
Warlock0.953000150.3759400.006650 0.01920052.083333332.035000
Druid0.972000116.8907070.008555 0.02400041.666666674.951000


If you're interested in all the work thats been done to arrive at these results, everything is well documented in the following posts in this thread:
DR effect of avoidance stat observed, research begins
Defense data from build 8970
Cross testing with Defense, Dodge Rating and Parry Rating
Parry from Parry Rating and Defense
The DR formula, and Parry calculations
Dodge calculations
Druid dodge cap calculation
Level does not affect the cap
GetAgiPerDodge() algorithm
The miss cap




Lets do a quick example:

Level 60 warrior
Defense without any gear: 300
Dodge% without any gear: 7.0076994895935
Parry% without any gear: 5
Dodge rating: 0
Parry rating: 0
Agility without any gear: 83

Put on some gear which gives
+8 Defense
+24 Dodge Rating
+20 Parry Rating
+21 Agility

How much Dodge% and Parry% do I have now?


Solution:
For a level 60 Warrior
1 Defense = 0.04% Dodge + 0.04% Parry (the rest are not important for this problem)
12 Dodge Rating = 1% Dodge
15 Parry Rating = 1% Parry
1 Agility = 0.0427% Dodge

Dodge=8*0.04+\frac{24}{12}+21*0.0427=3.2167
Parry=8*0.04+\frac{20}{15}=1.653333333


Dodge_{DR}=\frac{1}{\frac{1}{c_d}+\frac{0.956}{Dodge}}=3.241011307
Parry_{DR}=\frac{1}{\frac{1}{c_p}+\frac{0.956}{Parry}}=1.668054461

Add the base values and we have:
Dodge = 10.2487108
Parry = 6.668054461


Answer: (These are the values taken in game)
Dodge = 10.248710632324
Parry = 6.6680541038513




Level 80 Combat Ratings and Stats

The following data are verified correct for build 3.0.8.9464 (1/20/2009).

Build 8962 changes:
1. Mana regen from Spirit nerfed at level 71 to 80, at level 80 the amount of regen is nerfed to about 78% of the original value.
2. Players lower then level 34 will now convert resilience ratings at the same rate as level 34 players.

RatingLevel 60Level 70Level 80
Expertise(-1% Dodge/Parry)1015.7692327532.78998947
Defense Skill1.52.3653850564.918498039
Resilience2539.4230804481.97497559
Dodge1218.9230785439.34798813
Parry1523.6538467449.18498611
Block57.88461494416.39499474
Hit1015.7692327532.78998947
Spell Hit812.6153850626.23199272
Critical Strike1422.0769233745.90598679
Spell Critical Strike1422.0769233745.90598679
Haste1015.7692327532.78998947
Spell Haste1015.7692327532.78998947
Armor Penetration4.695121777.4038457915.39529991

NEW: Armor penetration rating, all items had the "ignore armor" stat converted to ArP rating with a conversion ratio of 7 ignore armor = 1 ArP rating.
At level 70, 7.4 ArP rating reduces enemy armor by up to 1%.


To derive the formula, I used haste data from level 70 to 100:
LevelRating
7015.76923275
7116.96694183
7218.25562477
7319.6421833
7421.13405418
7522.73923683
7624.46633911
7726.32461739
7828.32403564
7930.47531509
8032.78998947
8135.2804718
8237.9601059
8340.84327316
8443.9454155
8547.28318024
8650.87445068
8754.73849106
8858.89601517
8963.36930847
9068.18236542
9173.36097717
9278.93292236
9384.92807007
9491.37856293
9598.31898499
96105.7865524
97113.8212967
98122.4663086
99131.7679138
100141.776001

With the help of curve fitting tools and decimals to fractions algorithm:
Percentage = Rating / RatingBase / H
70 - 80: H = (82/52)*(131/63)^((level-70)/10)

And for reference, the values for level 1 to 70:
60 - 70: H = 82/(262-3*level)
10 - 60: H = (level-8)/52
1 - 10: H = 2/52

(RatingBase is the conversion at level 60)





Crit Per AgiLevel 70Level 80
Warrior0.03330.016
Paladin0.04030.0192
Hunter0.0250.012
Rogue0.0250.012
Priest0.04010.0192
Death Knight0.03330.016
Shaman0.0250.012
Mage0.04070.0196
Warlock0.04120.0198
Druid0.0250.012

Agi required for 1% CritLevel 70Level 80
Warrior30.0300300362.5
Paladin24.8138957852.08333333
Hunter4083.33333333
Rogue4083.33333333
Priest24.9376558652.08333333
Death Knight30.0300300362.5
Shaman4083.33333333
Mage24.5700245751.02040816
Warlock24.2718446650.50505051
Druid4083.33333333


Full table for Crit Per Agi, precise formula yet to be found
LevelWarriorPaladinHunterRoguePriestDeath KnightShamanMageWarlockDruid
10.2587000.2164000.2840000.4476000.0912000.2587000.1039000.0773000.1189000.126200
20.2264000.2164000.2834000.4290000.0912000.2264000.1039000.0773000.1189000.126200
30.2264000.2164000.2711000.4118000.0912000.2264000.0990000.0773000.1132000.120200
40.2264000.1924000.2530000.3813000.0868000.2264000.0990000.0736000.1132000.120200
50.2264000.1924000.2430000.3677000.0868000.2264000.0945000.0736000.1132000.114800
60.2012000.1924000.2337000.3550000.0868000.2012000.0945000.0736000.1081000.114800
70.2012000.1924000.2251000.3321000.0868000.2012000.0945000.0736000.1081000.109800
80.2012000.1732000.2171000.3217000.0829000.2012000.0903000.0736000.1081000.109800
90.2012000.1732000.2051000.3120000.0829000.2012000.0903000.0736000.1034000.105200
100.2012000.1732000.1984000.2941000.0829000.2012000.0866000.0703000.1034000.097100
110.1811000.1732000.1848000.2640000.0829000.1811000.0866000.0703000.0991000.093500
120.1811000.1732000.1670000.2394000.0793000.1811000.0831000.0703000.0991000.093500
130.1646000.1574000.1547000.2145000.0793000.1646000.0831000.0703000.0991000.090200
140.1646000.1574000.1441000.1980000.0793000.1646000.0799000.0703000.0959000.090200
150.1509000.1443000.1330000.1775000.0793000.1509000.0770000.0672000.0944000.084200
160.1509000.1443000.1267000.1660000.0760000.1509000.0742000.0672000.0928000.084200
170.1509000.1443000.1194000.1560000.0760000.1509000.0742000.0672000.0914000.081400
180.1393000.1332000.1117000.1450000.0760000.1393000.0717000.0672000.0899000.078900
190.1393000.1332000.1060000.1355000.0729000.1393000.0717000.0672000.0885000.078900
200.1293000.1237000.0998000.1271000.0729000.1293000.0670000.0644000.0871000.070100
210.1293000.1237000.0962000.1197000.0729000.1293000.0670000.0644000.0857000.070100
220.1293000.1237000.0910000.1144000.0729000.1293000.0649000.0644000.0844000.068200
230.1207000.1154000.0872000.1084000.0701000.1207000.0649000.0644000.0831000.066400
240.1132000.1082000.0829000.1040000.0701000.1132000.0630000.0618000.0818000.066400
250.1132000.1082000.0797000.0980000.0701000.1132000.0611000.0618000.0805000.063100
260.1065000.1082000.0767000.0936000.0675000.1065000.0594000.0618000.0792000.063100
270.1065000.1019000.0734000.0903000.0675000.1065000.0594000.0618000.0780000.061600
280.1006000.1019000.0709000.0865000.0675000.1006000.0577000.0618000.0768000.060100
290.1006000.0962000.0680000.0830000.0651000.1006000.0577000.0595000.0756000.060100
300.0953000.0962000.0654000.0792000.0651000.0953000.0547000.0595000.0745000.054900
310.0953000.0911000.0637000.0768000.0651000.0953000.0547000.0595000.0733000.053700
320.0905000.0911000.0614000.0741000.0629000.0905000.0533000.0595000.0722000.053700
330.0905000.0866000.0592000.0715000.0629000.0905000.0520000.0573000.0711000.052600
340.0862000.0866000.0575000.0691000.0629000.0862000.0520000.0573000.0700000.051500
350.0862000.0825000.0556000.0664000.0608000.0862000.0495000.0573000.0690000.050500
360.0823000.0825000.0541000.0643000.0608000.0823000.0483000.0552000.0679000.049500
370.0823000.0825000.0524000.0628000.0608000.0823000.0483000.0552000.0669000.048500
380.0787000.0787000.0508000.0609000.0588000.0787000.0472000.0552000.0659000.048500
390.0787000.0787000.0493000.0592000.0588000.0787000.0472000.0552000.0649000.047600
400.0755000.0753000.0481000.0572000.0588000.0755000.0452000.0533000.0639000.044300
410.0724000.0753000.0470000.0556000.0570000.0724000.0442000.0533000.0630000.043500
420.0724000.0753000.0457000.0542000.0570000.0724000.0442000.0533000.0620000.043500
430.0696000.0721000.0444000.0528000.0553000.0696000.0433000.0533000.0611000.042800
440.0696000.0693000.0433000.0512000.0553000.0696000.0424000.0515000.0602000.042100
450.0671000.0693000.0421000.0497000.0553000.0671000.0416000.0515000.0593000.040700
460.0671000.0666000.0413000.0486000.0536000.0671000.0407000.0515000.0584000.040100
470.0647000.0666000.0402000.0474000.0536000.0647000.0400000.0499000.0576000.040100
480.0624000.0641000.0391000.0464000.0521000.0624000.0392000.0499000.0567000.039400
490.0624000.0641000.0382000.0454000.0521000.0624000.0392000.0499000.0559000.038800
500.0604000.0618000.0373000.0440000.0521000.0604000.0378000.0483000.0551000.036600
510.0604000.0597000.0366000.0431000.0507000.0604000.0371000.0483000.0543000.036100
520.0584000.0597000.0358000.0422000.0507000.0584000.0365000.0483000.0535000.035600
530.0566000.0577000.0350000.0412000.0493000.0566000.0365000.0468000.0527000.035100
540.0566000.0577000.0341000.0404000.0493000.0566000.0358000.0468000.0519000.035100
550.0549000.0559000.0334000.0394000.0480000.0549000.0346000.0468000.0512000.034100
560.0549000.0559000.0328000.0386000.0480000.0549000.0341000.0455000.0504000.033700
570.0533000.0541000.0321000.0378000.0468000.0533000.0335000.0455000.0497000.033200
580.0517000.0525000.0314000.0370000.0468000.0517000.0335000.0455000.0490000.032800
590.0517000.0525000.0307000.0364000.0456000.0517000.0330000.0442000.0483000.032400
600.0503000.0509000.0301000.0355000.0456000.0503000.0320000.0442000.0476000.030800
610.0477000.0495000.0297000.0334000.0445000.0477000.0310000.0442000.0469000.029900
620.0453000.0481000.0290000.0322000.0446000.0453000.0304000.0442000.0462000.029500
630.0431000.0468000.0284000.0307000.0443000.0431000.0294000.0429000.0455000.028500
640.0421000.0456000.0279000.0296000.0434000.0421000.0285000.0429000.0449000.027900
650.0402000.0444000.0273000.0286000.0427000.0402000.0281000.0429000.0442000.027400
660.0385000.0444000.0270000.0276000.0421000.0385000.0273000.0418000.0436000.026900
670.0370000.0422000.0264000.0268000.0415000.0370000.0267000.0418000.0430000.026500
680.0355000.0422000.0259000.0262000.0413000.0355000.0261000.0418000.0424000.025800
690.0342000.0412000.0254000.0256000.0412000.0342000.0255000.0407000.0418000.025400
700.0335000.0403000.0250000.0250000.0401000.0335000.0250000.0407000.0412000.025000
710.0312000.0368000.0232000.0232000.0372000.0312000.0232000.0377000.0384000.023200
720.0287000.0346000.0216000.0216000.0344000.0287000.0216000.0351000.0355000.021600
730.0266000.0321000.0201000.0201000.0320000.0266000.0201000.0329000.0330000.020100
740.0248000.0299000.0187000.0187000.0299000.0248000.0187000.0303000.0309000.018700
750.0232000.0275000.0173000.0173000.0276000.0232000.0173000.0281000.0287000.017300
760.0216000.0258000.0161000.0161000.0257000.0216000.0161000.0262000.0264000.016100
770.0199000.0240000.0150000.0150000.0240000.0199000.0150000.0242000.0245000.015000
780.0185000.0222000.0139000.0139000.0222000.0185000.0139000.0227000.0229000.013900
790.0172000.0206000.0129000.0129000.0207000.0172000.0129000.0209000.0212000.012900
800.0160000.0192000.0120000.0120000.0192000.0160000.0120000.0196000.0198000.012000




Spell Crit Per Int is the same for all classes over level 70 (even for warlocks)

LevelSpell Crit Per IntInt required for 1% Spell Crit
700.012580
710.011686.2068944
720.010892.59259244
730.010199.00990313
740.0093107.526879
750.0087114.9425283
760.0081123.4567927
770.0075133.333327
780.007142.857139
790.0065153.8461534
800.006166.6666709




ManaRegen(SPI, INT, LEVEL) = (0.001+SPI*BASE_REGEN[LEVEL]*(INT^0.5))*5

 Level 70Level 80
BASE_REGEN0.0093270.005575

LevelBASE_REGENLevelBASE_REGENLevelBASE_REGENLevelBASE_REGEN
10.034965001 210.019733001410.013724610.010701
20.034191001 220.019156 420.013522620.010523
30.033465002 230.018819001430.013363630.010291
40.032527 240.018316999440.013176640.01012
50.031661 250.017936001450.012996650.009969
60.031076999 260.017577 460.012854660.009808
70.030523 270.017201001470.012687670.009652
80.029995 280.016919 480.01254 680.009553
90.029307 290.016581999490.012384690.009446
100.028662 300.016233999500.012233700.009327
110.027585 310.015995 510.012114710.008859
120.026215 320.015707999520.011973720.008415
130.025381001 330.015464 530.01186 730.007993
140.024301 340.015204 540.011715740.007592
150.023345999 350.014957 550.011576750.007211
160.022748999 360.014745 560.011473760.006849
170.021958999 370.014496 570.011342770.006506
180.021387 380.014302 580.011245780.006179
190.020791 390.014095 590.011111790.005869
200.020121001 400.013896 600.011 800.005575

3.1.0.9614
LevelBASE_REGENLevelBASE_REGENLevelBASE_REGENLevelBASE_REGEN
10.020979 210.011840410.008235610.006421
20.020515 220.011494420.008113620.006314
30.020079 230.011292430.008018630.006175
40.019516 240.010990440.007906640.006072
50.018997 250.010761450.007798650.005981
60.018646 260.010546460.007713660.005885
70.018314 270.010321470.007612670.005791
80.017997 280.010151480.007524680.005732
90.017584 290.009949490.007430690.005668
100.017197300.009740500.007340700.005596
110.016551310.009597510.007268710.005316
120.015729320.009425520.007184720.005049
130.015229330.009278530.007116730.004796
140.014580340.009123540.007029740.004555
150.014008350.008974550.006945750.004327
160.013650360.008847560.006884760.004110
170.013175370.008698570.006805770.003903
180.012832380.008581580.006747780.003708
190.012475390.008457590.006667790.003522
200.012073400.008338600.006600800.003345

Last edited by Whitetooth : 02/25/09 at 7:44 AM.

Hotdogee@Ner'zhul US <Bahamut>
Author of RatingBuster
 
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Old 07/30/08, 7:54 PM   #2
Roywyn
Bald Bull
 
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Gnome Mage
 
Argent Dawn (EU)
Thanks a lot!

Seems they made the rating curve even steeper, it used to be an exponential with base 101/52 instead of 131/36 from 70 to 80 in Vulajin's alpha test.

Not sure how you extract data from the client, but is it possible to extract data for agi(int) => (spell)crit and the spirit regeneration ( = levelfactor * sqrt(int) * spi) from it as well?

The Blue Bar and you - the complete Fire Mage 2.4 mana compendium: http://elitistjerks.com/658230-post3191.html

DPS spec and class comparison in Naxxramas gear: http://code.google.com/p/simulationc...i/SampleOutput

And [Timbal's Focusing Crystal] doesn't proc on AM.
Neither does [The Egg of Mortal Essence] since 3.1.
 
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Old 07/30/08, 8:02 PM   #3
Whitetooth
Piston Honda
 
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Orc Warlock
 
Ner'zhul
Originally Posted by Roywyn View Post
Thanks a lot!

Seems they made the rating curve even steeper, it used to be an exponential with base 101/52 instead of 131/36 from 70 to 80 in Vulajin's alpha test.

Not sure how you extract data from the client, but is it possible to extract data for agi(int) => (spell)crit and the spirit regeneration ( = levelfactor * sqrt(int) * spi) from it as well?
Yes, its possible to extract those data as well.
In fact, RatingBuster's stat breakdown feature was made possible by coding the data in it.

Last edited by Whitetooth : 07/31/08 at 3:21 AM.
 
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Old 07/31/08, 3:34 AM   #4
Roywyn
Bald Bull
 
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Argent Dawn (EU)
Originally Posted by Whitetooth View Post
Yes, its possible to extract those data as well.
In fact, RatingBuster's stat breakdown feature was made possible by coding the data in it.
Well, could you give us those numbers too? Or don't you simply have the data yet?

The level 80 values for int=>crit (this was the same for all classes at 70), the spirit-regen multiplier (unified), and the agi=>dodge/crit multipliers for War/Pal/DK/Hun/Sha/Rog/Dru is what people are interested in I thnk.

[Edit]: Thanks a ton! So it's a flat 131/63 multiplier of level 70 values on everything but mana regen, makes things easier to project

Last edited by Roywyn : 07/31/08 at 4:57 AM.

The Blue Bar and you - the complete Fire Mage 2.4 mana compendium: http://elitistjerks.com/658230-post3191.html

DPS spec and class comparison in Naxxramas gear: http://code.google.com/p/simulationc...i/SampleOutput

And [Timbal's Focusing Crystal] doesn't proc on AM.
Neither does [The Egg of Mortal Essence] since 3.1.
 
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Old 07/31/08, 4:20 AM   #5
Whitetooth
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Originally Posted by Roywyn View Post
Well, could you give us those numbers too? Or don't you simply have the data yet?

The level 80 values for int=>crit (this was the same for all classes at 70), the spirit-regen multiplier (unified), and the agi=>dodge/crit multipliers for War/Pal/DK/Hun/Sha/Rog/Dru is what people are interested in I thnk.
Sure, first post is updated with the data.
 
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Old 07/31/08, 4:20 AM   #6
Zurgat
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Aszune (EU)
Originally Posted by Whitetooth View Post
Hello, I'm the author of RatingBuster. Although I'm still waiting for my beta key, I've been able to derive the level 80 conversion rates and the formula from the client.

Note that the following data are only verified correct for build 3.0.1.8681 (7/27/08), and may change during beta testing.

Excellent work, I was scouting around for this data, but feared we'd have to wait for the beta to unlock lvl 80.
I've just added a linkback to this post for now.
Is there an official site for Rating Buster, other than the addon download sites?

As Roywyn stated, the agility > crit conversions would be a great help.
For example to expand the http://elitistjerks.com/f31/t19926-r...s_spreadsheet/
Edit: Seems you managed to hit reply a few seconds before me.

This also means we can update the article at Combat rating system - WoWWiki - Your guide to the World of Warcraft soon.
Unless somebody beats me to it, I'll have a look at inserting those values later this week.

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Old 07/31/08, 4:35 AM   #7
Whitetooth
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Originally Posted by Zurgat View Post
Is there an official site for Rating Buster, other than the addon download sites?
Nope, I haven't bothered to set one up yet :p
 
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Old 07/31/08, 4:42 AM   #8
Densor
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Those numbers look awful. Everything took such a huge hit in effectiveness, compared to the change from 60 to 70.

Also Whitetooth, your value for Spell Crit per Int at level 80 in your first post is off by a factor of 100, I believe. 0.00006 crit per int doesn't coincide with 166.66 int per crit.
 
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Old 07/31/08, 4:43 AM   #9
BFG
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Hmm... so ratings roughly double? Don't you think that raw stats will have to keep up with ratings (say, agi and crit rating) and will double too? And with lvl 80 epics we'll see tanks with 3000 stamina? Melee with 6-8k AP?

No, this is not a whine post. It's legal to be a pessimist.
 
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Old 07/31/08, 4:50 AM   #10
Whitetooth
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Originally Posted by Densor View Post
Also Whitetooth, your value for Spell Crit per Int at level 80 in your first post is off by a factor of 100, I believe. 0.00006 crit per int doesn't coincide with 166.66 int per crit.
Fixed, thank you
 
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Old 07/31/08, 5:01 AM   #11
Akka
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God, Blizzard sure entered in full Monty Haul mode.
It's bordering ridiculous how much stats hit a brick wall in efficiency, number inflation will be huge.

Oh, and grats for your add-on, pal, this is one of the rare real "must-have" in the game

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Old 07/31/08, 5:05 AM   #12
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Originally Posted by BFG View Post
Hmm... so ratings roughly double? Don't you think that raw stats will have to keep up with ratings (say, agi and crit rating) and will double too? And with lvl 80 epics we'll see tanks with 3000 stamina? Melee with 6-8k AP?
I'm not sure of the sources (only read about it on the Warlock WOTLK thread), but apparently the spell hit cap has been reduced to 9%, from 16%, and the 1% unremovable miss rate has been abolished as well.

I don't know about melee/ranged hit, but then we're going to see more hit affecting abilities (Winter's Grasp, Elemental Oath, Improved Faerie Fire, etc.)

It did concern me though that 660 Defense Rating was still not enough to hit 5.6% crit reduction for tanks. That was with the highest defense items Wowhead has datamined, double def trinkets and all def enchants everywhere, including Vindicator's Armor Kits.

 
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Old 07/31/08, 5:10 AM   #13
Akka
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Originally Posted by Prinsesa View Post
I'm not sure of the sources (only read about it on the Warlock WOTLK thread), but apparently the spell hit cap has been reduced to 9%, from 16%, and the 1% unremovable miss rate has been abolished as well.

I don't know about melee/ranged hit, but then we're going to see more hit affecting abilities (Winter's Grasp, Elemental Oath, Improved Faerie Fire, etc.)
It probably simply is the effect of the uniformization trend, bringing together most of the stats.
With hit and crit rating being applicable to both magic and mélée, it's somehow logical that magic and mélée now share the same hit cap.

I hope this simplification will not make the game blander, but I see the logic behind in any case, and I think nobody will miss the unremovable 1 % resist.

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Old 07/31/08, 5:34 AM   #14
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Originally Posted by Akka View Post
Oh, and grats for your add-on, pal, this is one of the rare real "must-have" in the game
Which sort of makes me wonder when blizzard will implement his addon as a default interface, as they have done in the past with many other "must haves". Even a threat meter is in the works.

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Old 07/31/08, 5:42 AM   #15
 Lactose
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In your Agi required for 1% crit table, you've got Hunter listed 4 times.
You're missing the following:
Rogue - 40 - 83.33333333
Shaman - 40 - 83.33333333
Druid - 83.33333333

Numbers derived from your Crit Pet Agi table.
Looks like you just need to rename 3 of the Hunter labels.

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Old 07/31/08, 6:21 AM   #16
Akka
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One thing that worry me, though : with such a steep decrease in stat effectiveness for each level gained, the levelling phase is about to see a crushing reduction in efficiency for the character.
I'm afraid that, then, this whole phase, with all the regions and dungeons created for it, will be seen only as an irritating farming moment where your character only lose power, and that it will be largely despised and neglected, people only having fun anew at level 80, where their character will finally be able to progress again.
Also, it will make BC items obsolete even faster than it made pre-BC items obsolete in BC.

All in all, isn't this "wiping the state clean" far too harsh, making the same mistake as BC again ?
Especially as blue seemed to say that WotLK wouldn't be as severe as BC in this area, while these coefficients imply it will, actually, be WORSE.

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Old 07/31/08, 6:33 AM   #17
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Well it makes specs that are less reliant on ratings for power scaling such as shadow priests, afflocks and holy priests more powerful relative to their comrades and their gear lasts longer.
 
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Old 07/31/08, 8:22 AM   #18
Valerian
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Originally Posted by Akka View Post
One thing that worry me, though : with such a steep decrease in stat effectiveness for each level gained, the levelling phase is about to see a crushing reduction in efficiency for the character.
I'm afraid that, then, this whole phase, with all the regions and dungeons created for it, will be seen only as an irritating farming moment where your character only lose power, and that it will be largely despised and neglected, people only having fun anew at level 80, where their character will finally be able to progress again.
Also, it will make BC items obsolete even faster than it made pre-BC items obsolete in BC.

All in all, isn't this "wiping the state clean" far too harsh, making the same mistake as BC again ?
Especially as blue seemed to say that WotLK wouldn't be as severe as BC in this area, while these coefficients imply it will, actually, be WORSE.
From the items we've seen Sunwell/late BT gear doesn't appear to get replaced all that soon (mainly due to lack of sockets). Thus is the rating change is that large, it will simply be a drop in effective power rather than an obsoleting of all the old gear super fast.
 
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Old 07/31/08, 8:27 AM   #19
 Vulajin
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Erm. So, I derived this information a while ago, actually, and my formula doesn't quite agree with yours. Here's my thread on the beta forums (reposted from the alpha forums):

WoW Forums -> Combat Ratings from 70 to 80

The formula as I have it is H = (82/52)*(101/52)^((Level-70)/10). I've found this formula to be accurate for every data point I've seen so far.

Additionally I'm curious as to where you found the information on agility-to-crit conversions.

(edit) I just logged in to beta and it looks like they've reduced the rating scaling curve. So 101/52 is most certainly not accurate any longer. (edit 2) Your new value of 131/63 seems to check out for this build.

Last edited by Vulajin : 07/31/08 at 8:38 AM.

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Old 07/31/08, 8:35 AM   #20
Shai
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Perhaps I misunderstand something, but at lvl 74 227 haste rating converts to exactly 10% haste on my character sheet. Using your table, that would match the expected value at lvl 75. What am I missing?

edit: Roywyn's right. My bad for not checking the actual effect on spells.

Last edited by Shai : 07/31/08 at 9:12 AM.
 
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Old 07/31/08, 9:04 AM   #21
Roywyn
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Originally Posted by Shai View Post
Perhaps I misunderstand something, but at lvl 74 227 haste rating converts to exactly 10% haste on my character sheet. Using your table, that would match the expected value at lvl 75. What am I missing?
Your character sheet rounds down haste and doesn't display fractional haste. (Which is kind of stupid.)
You do however get the full haste, even though the sheet rounds down.

At 74 with 227 haste, the table says you'd have 227/21.134... = 10.74098... % haste.
Is your Drain Soul 15s/1.1074098 = 13.545s cast time (spell book should round up to 13.55s)?
If it is, then you have the full 10.74098% haste and the table is correct.

If you hit 75 with the same gear, you should have 227/22.739... = 9.9828% haste.
The character sheet should then display 9% and Drain Soul should be 15/1.09828 = 13.5677s cast time (spell book should round to 13.57s).
If that's true as well it confirms the table.



Also, what's up with people complaining about the increase of stats/rating needed?

Let's take a simple model:
* At 70 in some blues you have 1k AP and a 70 DPS weapon. About 140 character pane DPS.
To increase that by 1%, you'd need 19 AP or 1% hit.
* At 80 in some blues you have perhaps 2k AP and a 120 DPS weapon, around 260 character pane DPS.
To increase that by 1%, you'd need 37 AP or 1% hit.

37 AP at 80 costs about twice as much as 19 AP at 70. That's why 1% hit at 80 has to cost about twice as much as 1% hit at 70.
The model is simple, but it shows the basic thing about scaling. Doubling the ratings/stats needed looks pretty natural.

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DPS spec and class comparison in Naxxramas gear: http://code.google.com/p/simulationc...i/SampleOutput

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Old 07/31/08, 10:32 AM   #22
Erdluf
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Originally Posted by Roywyn View Post
Also, what's up with people complaining about the increase of stats/rating needed?
The gear reset is bigger than it was for TBC. For TBC, going from 60 to 70, we needed 58% more crit rating to keep the same crit%. At 80, we'll need 108% more crit rating than we did at 70. The same thing holds for most of these stats.

Now it may be that the gear reset is more gradual at first (outland greens at 61 were a huge jump over Azeroth greens at 60).

I'm not complaining about this. I'd find it pretty sad to go 5 levels before getting a gear upgrade.
 
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Old 07/31/08, 11:06 AM   #23
 constantius
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Not sure if you care, but the current model is predicting a level 80 regen formula coefficient of 0.007029 (as compared to Live level 70 of 0.0093271). I don't believe RatingBuster currently has Spirit->Regen formula setup, but if you happen to want to add it, those are the numbers.

Full formula taking Intellect & Spirit to OO5SR regen at level 80:
5 * 0.007029 * sqrt {Int} * Spi

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Old 07/31/08, 11:19 AM   #24
Borodin
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Good work but as I understand it the following pairs of stats will be merged into single Ratings:

Hit / Spell Hit = Hit
Crit / Spell Crit = Crit
Haste / Spell Haste = Haste

Can someone from beta confirm how these got merged? Are they simply the average of the previous 2 stats or what?
 
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Old 07/31/08, 11:25 AM   #25
Sydane
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It is rather amusing (and somewhat annoying) to think that hitting level 80, still wearing Sunwell gear, characters will actually be a lot weaker, except for the increase in base damage from spells.

The massive increase also means trinkets like [The Skull of Gul'dan] won't remain useful for nearly as long as some of the items like [Neltharion's Tear] did, which is probably a good thing.

Originally Posted by Borodin View Post
Good work but as I understand it the following pairs of stats will be merged into single Ratings:

Hit / Spell Hit = Hit
Crit / Spell Crit = Crit
Haste / Spell Haste = Haste

Can someone from beta confirm how these got merged? Are they simply the average of the previous 2 stats or what?
The ratings on gear were merged, nothing else. The ratings for individual character stats remain the same as now. A piece of gear with +Hit on it will give you both spell hit and melee hit, but in different percentage amounts.

Last edited by Sydane : 07/31/08 at 12:02 PM.
 
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