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Old 11/05/09, 7:28 PM   #326
dedmonwakeen
Great Tiger
 
Undead Priest
 
Llane
Originally Posted by Feliska View Post
I am curious as to when/if deathknights will be programmed into the simulator. Are they on the To-do list, or has no one decided to take up the reigns.
All of the modules have been either started-and-finished or at least finished by myself.

However...... I have no working knowledge of DK mechanics so I've been unable to help out..... This means that DK devs come and go, make some progress, but never quite get to the finish line. I believe one of the biggest hurdles is modeling all of the pets. This requires pain-staking in-game analysis.

I've considered simply auditing existing DK theorycraft tools, but I feel more comfortable when someone on our team tests out the mechanics.

The most recent DK dev made some great progress..... I had high hopes he could get at least one of the trees "officially" supported, but it hasn't happened yet.

 
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Old 11/08/09, 7:12 AM   #327
Clausm
Von Kaiser
 
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Night Elf Druid
 
Гордунни (EU)
I just figured out, Simulationcraft doesn't support cyrillic symbols when importing data from the armory (but armory in it's tab shows everything o.k.). A little request to the devs: can you fix this issue, so russian speaking players can use this tool too? Thank you!
 
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Old 11/08/09, 1:07 PM   #328
Alurn
Glass Joe
 
Undead Warlock
 
La Croisade Ecarlate (EU)
First, hi everybody and thanks for all, i've been reading this forum for a long time but i've just made the choice to post here.
Well, that's done and here i go with my question about Simcraft.

I've been running a few simulations for an affliction warlock 3.3 but i was not able to go anywhere with a template using Dark Pact. Either i'm forgetting or doing (or not doing) something, i tried everything in my knowledge but the simulations still failed when i ran it..

So if someone has an idea ( or a successful try ), i am very interested in one or the other.

Thanks.
 
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Old 11/12/09, 12:01 AM   #329
dedmonwakeen
Great Tiger
 
Undead Priest
 
Llane
SimC 322-4 available for download.
* Shadow Word Pain no longer benefits from Haste
* Murder applies to all races
* Bug fix to plot generation when running multi-threaded

 
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Old 11/17/09, 12:35 PM   #330
dedmonwakeen
Great Tiger
 
Undead Priest
 
Llane
SimC 322-7 available for download
* Support for Shaman Fire Elemental
* Hunter fixes in Glyph of IAOTH and Chimera Shot
* Support for new item procs: Dislodged Foreign Object and Black Bruise
* strict_gcd_queue=1 (defaults to zero) option to experiment with queue effects near the gcd threshold

 
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Old 11/18/09, 11:20 AM   #331
Caltiom
Glass Joe
 
Human Priest
 
Eredar (EU)
Hi,

Why not include strict_gcd_queue=1 as default config?

Tested a bit with a T10 (258 BiS) Shadow, DPS drops from 9431 to 9254 with high-latency, with low from 10'044 to 9'906.

It would have to be evaluated correctly how lag negates the effects from 1s cap if you have a casttime not under (1s-lag), but there is a cap there in real WoW which is experienced in every heroism phase for a gcd-class, some more than others.


Thanks a lot for simcraft, keep the good work up. Especially the new graphic interface is nice and handy.

Edit: I discussed mage-specs today, especially frost-pve. One thing that I wasn't sure about: Is the Water Elementar fully buffed or not? Without the Glyph this is surely unrealistic, but with 3.3 and the new glyph, it stays indefinitly and so could be buffed pre-combat.

Last edited by Caltiom : 11/18/09 at 2:51 PM.
 
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Old 11/18/09, 11:32 AM   #332
dedmonwakeen
Great Tiger
 
Undead Priest
 
Llane
Originally Posted by Caltiom View Post
Why not include strict_gcd_queue=1 as default config?

Tested a bit with a T10 (258 BiS) Shadow, DPS drops from 9431 to 9254 with high-latency, with low from 10'044 to 9'906.

It would have to be evaluated correctly how lag negates the effects from 1s cap if you have a casttime not under (1s-lag), but there is a cap there in real WoW which is experienced in every heroism phase for a gcd-class, some more than others.
It represented such a large change to certain classes (such as Moonkins) I wanted to give the community a chance to evaluate it before making it the default. It significantly lowers the haste soft-cap which means that it can also interfere with scale factor creation, etc.

I expect it to become the default in the future. Just waiting on more feedback.

 
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Old 11/19/09, 4:18 PM   #333
dedmonwakeen
Great Tiger
 
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Llane
SimulationCraft v9 (r3883) released.

RecentUpdates - simulationcraft - Project Hosting on Google Code

Includes new item procs (such as Shadowmourne) and the beginnings of DK support.

 
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Old 11/19/09, 7:15 PM   #334
Starfox
Don Flamenco
 
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Tauren Druid
 
Destromath (EU)
Unholy/Blood should be pretty solid, frost is the tree lacking big up to this revision.
If you are one of those who live with the latest version from trunk:
Obliterate is now active (didn't notice the create_action was commented out)
Howling Blast is also in the mix
Options:
rime=1, HB
killing_machine=1, IT/FS/HB

Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
 
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