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Old 02/01/09, 4:50 AM   5 links from elsewhere to this Post. Click to view. #76
 Aldriana
Super Macho Man
 
Night Elf Rogue
 
Proudmoore
If you could post your data, that would be helpful - for instance, 26.1% may or may not be within the statistical margin of error. On point #2 in particular: current consensus at least among rogues is that there's a 3% crit reduction to spells against boss-level mobs, and 4.8% on melee attacks - which seems more or less in line with your results.
 
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Old 02/02/09, 4:18 AM   #77
Prinsesa
Bald Bull
 
Blood Elf Paladin
 
Echo Isles
Originally Posted by nightcrowler View Post
4) Avoidance: it seems that we have lower avoidance vs bosses, other tests should be done but it seems in the order of some few %.
0.2% less miss, or dodge, or parry or block per level of the attacker is higher than you.

If your character screen indicates 5.6% miss, 21.4% dodge, 17.65% parry and 17.92% block (total 62.57%), your actual avoidance against a +3 level raid boss is 5% miss, 20.8% dodge, 17.05% parry and 17.32% block (total 60.17%).

This is a difference of 2.4% total avoidance, and was the basis of the 102.4% total combined avoidance target for Prot Paladins seeking 2.3-uncrushable (now 3.0-unhittable).

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Old 02/02/09, 6:35 AM   #78
nightcrowler
Don Flamenco
 
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Night Elf Druid
 
Xavius (EU)
a 0.6% less avoidance for each avoidance stats and 4.8% less crit chance are in line with my test
Expertise cap and expecially glancing will need more testing. I'll post my data soon (damn me I've cancelled my combat log going to raid yesterday :/ ).
 
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Old 02/02/09, 3:45 PM   #79
Ardeaf
Von Kaiser
 
Orc Hunter
 
Kil'Jaeden
HUNTER CLASS MECHANICS:
If you are specced 6/14/51, then a raptor outdps's a cat by a small margin because of the synergy of talented-kill command and savage rend.

Frost traps DO NOT trigger the ICD of LnL, making trap dancing still viable.
 
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Old 02/11/09, 6:58 AM   #80
nightcrowler
Don Flamenco
 
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Night Elf Druid
 
Xavius (EU)
The new expertise Hard Cap is 56 (-14% chance to parry)

I've done some extensive test at Iron Forge Boss-Target-Dummy post 3.0.9.

Here the expected results:

I've done 4 different test with different gear set-up. Assuming 1 roll system for white attacks, I can easly sum up the results from different gear setup.

In every set-up I have between 264 and 280 hit rating.

With 260 hit rating I had a miss (in line with the 264 = 8% hit supposed).
With 25 expertise I had a dodge. (in line with 26 expertise = 6.5% chance to dodge supposed).


Hit 3462
Crit 2618
Glance 1975
Parry 162
Total 8217



Diminushed crit chance (difference between recount and paper doll): 4.67% +/- 0.15% (in line with the supposed 4.8%)

Glancing Blow: 24.01% +/- 0.94% (in line with the supposed 24%)

And now the unexpected:

The new expertise Hard Cap


Expertise__Parry________Error
26________6.2% ________1.4%
36________5.0%________1.3%
52________0.9%________0.3%
55________0.3%________0.6%
56_______0.0% ______2*10^-18 (2k hits -> 0 parried, I've used the poisson approssimation to compute error here, likelihood assuming old cap of 16%, if we assume 14.25% as the cap the chance is 0.3%)


Sum Up

The expertise hard cap it's 56. -14% chance to parry. It's not 16%!!!!

Last edited by nightcrowler : 02/13/09 at 6:04 AM.
 
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Old 02/11/09, 7:17 AM   #81
 Aldriana
Super Macho Man
 
Night Elf Rogue
 
Proudmoore
Could you provide your exact expertise rating values for these tests, and perhaps exact attack and parry counts? Testing done by rogues (see Retesting hit table assumptions posts 64 through 77) indicates that the game does in fact track fractional expertise, so I'd be curious to see the full data to verify that it points to 14% and not something weird like 13.9 or 14.1.
 
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Old 02/11/09, 8:37 AM   #82
nightcrowler
Don Flamenco
 
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Night Elf Druid
 
Xavius (EU)
I had yet to see anything more fractional than 0.5% in this game (for what concern hit table: 8%, 24%, 27%, 6.5%, and so on..). But surerly I'll give you the data:

Parry/sample/expertise rating (+10 expertise from talents)

80/1291/137 (not 100% sure about this one, because I've started taking exp rating value after this test) (+10 exp from talents)
62/1237/218 (+10 exp from talents)
29/3350/347 (+10 exp from talents)
1/318/375(+10 exp from talents)
0/2031/380 (+10 exp from talents)
 
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Old 02/12/09, 9:54 PM   #83
Enova
King Hippo
 
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Night Elf Hunter
 
Moonglade (EU)
Originally Posted by Ardeaf View Post
HUNTER CLASS MECHANICS:
If you are specced 6/14/51, then a raptor outdps's a cat by a small margin because of the synergy of talented-kill command and savage rend.

Frost traps DO NOT trigger the ICD of LnL, making trap dancing still viable.
I'm not entirely sure, but somehow I don't think that's the intended mechanic for LnL and might get changed. I will however make a note of that.

Originally Posted by nightcrowler View Post
I had yet to see anything more fractional than 0.5% in this game (for what concern hit table: 8%, 24%, 27%, 6.5%, and so on..). But surerly I'll give you the data:

Parry/sample/expertise rating (+10 expertise from talents)

80/1291/137 (not 100% sure about this one, because I've started taking exp rating value after this test) (+10 exp from talents)
62/1237/218 (+10 exp from talents)
29/3350/347 (+10 exp from talents)
1/318/375(+10 exp from talents)
0/2031/380 (+10 exp from talents)
Will update expertise hard cap.

Originally Posted by XI- View Post
In summary, TBC raiding is easy. 9/10 encounters can be summarized with 1 phrase. Stay out of the fucking fire. If this is too difficult BWL was still there last I checked, so go have at it for some practice.
Originally Posted by Kaubel View Post
You people are idiots
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Old 02/23/09, 11:45 AM   #84
Midnight
Don Flamenco
 
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Night Elf Hunter
 
Ysera (EU)
According to everything I´ve read so far the hit cap is at 263 not 264 hit rating (8*32,78998947=262,31991576 using Whitetooths values). If I´m wrong with this assumption this would be pretty major for me because it would mean a whole percent less hit for my pet with exactly 263 hit rating (as pointed out by Rosamonde).

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Old 02/23/09, 5:50 PM   #85
Rosamonde
Piston Honda
 
Orc Hunter
 
Argent Dawn
According to the numbers in the in game character sheet:

262 hit rating = 7.99% hit
263 hit rating = 8.02% hit

263 is the magic number.

 
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Old 03/11/09, 4:23 AM   #86
Prinsesa
Bald Bull
 
Blood Elf Paladin
 
Echo Isles
For the defense section, it's probably worth noting that Death Knights who use the Runeforge of the Stoneskin Gargoyle need 566 Defense Rating (115 Defense Skill) to become uncrittable.

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Old 03/11/09, 11:40 AM   #87
Dontmindme
King Hippo
 
Dwarf Rogue
 
Icecrown
Edited to reflect new information...
Here is a link to some past data where a warrior tested parry rates on this forum.
The Protection Guide
Here we have 10191 swings with a tooltip showing 13.75% reduction from Expertise. We do not however know the exact expertise rating. Worst case scenario, if this test were conducted with 377 expertise rating (with +10 from talents). This would still show 13.75% on the tooltip and gives a parry rate of 13.9974%. In this case one would see a parry in ~38640 attempts so its still possible the rate is 14%.

Above we have a test showing a parry within 318 attempts at 375 expertise rating and +10 expertise showing that the parry rate is greater than 13.9364%

I did a few followup tests on the PTR. It should be noted that currently expertise rating is giving 125% conversion on the PTR.

With 298 expertise rating and 10 expertise from talents I found 1 parry in 1290 attacks showing the rate to be greater than 13.8602%. If 14% expected 1 parry per ~715 attempts.

I then tested with 300 expertise (the equivalent to 375 above) and got a single parry in 1917 attacks. Which confirms the above rate greater than 13.9364%. If 14% expected 1 parry per ~1573 attempts.

Unfortunately, my expertise gear on the PTR I cannot test at 301, but everything is pointing to 14%.

Last edited by Dontmindme : 03/11/09 at 5:19 PM.
 
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Old 03/12/09, 9:02 PM   #88
Armaul
Glass Joe
 
Undead Warrior
 
Turalyon
Originally Posted by Enova View Post
Hit rating
- 14% (460 hit rating) for special melee (yellow) attacks performed while specced for Titan's Grip. This can be lowered to only 361 hit rating by picking up Precision.
This is a really late catch, but there is no hit penalty for live Titan's Grip nor none planned at this time. Thanks for this compendium Enova.
 
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Old 03/12/09, 9:41 PM   #89
Enova
King Hippo
 
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Night Elf Hunter
 
Moonglade (EU)
Originally Posted by Prinsesa View Post
For the defense section, it's probably worth noting that Death Knights who use the Runeforge of the Stoneskin Gargoyle need 566 Defense Rating (115 Defense Skill) to become uncrittable.
That seems like a no-brainer, given that the tooltip for the rune actually states 25 defense, and that you can see your current defense in the character sheet. However, since no-brainers are by no means in short supply, I will update this (probably under the Deathkinght section, though)

Originally Posted by Dontmindme View Post
Edited to reflect new information...
Here is a link to some past data where a warrior tested parry rates on this forum.
The Protection Guide
Here we have 10191 swings with a tooltip showing 13.75% reduction from Expertise. We do not however know the exact expertise rating. Worst case scenario, if this test were conducted with 377 expertise rating (with +10 from talents). This would still show 13.75% on the tooltip and gives a parry rate of 13.9974%. In this case one would see a parry in ~38640 attempts so its still possible the rate is 14%.

Above we have a test showing a parry within 318 attempts at 375 expertise rating and +10 expertise showing that the parry rate is greater than 13.9364%

I did a few followup tests on the PTR. It should be noted that currently expertise rating is giving 125% conversion on the PTR.

With 298 expertise rating and 10 expertise from talents I found 1 parry in 1290 attacks showing the rate to be greater than 13.8602%. If 14% expected 1 parry per ~715 attempts.

I then tested with 300 expertise (the equivalent to 375 above) and got a single parry in 1917 attacks. Which confirms the above rate greater than 13.9364%. If 14% expected 1 parry per ~1573 attempts.

Unfortunately, my expertise gear on the PTR I cannot test at 301, but everything is pointing to 14%.
Again, the expertise hard cap seems like a purely academical discussion so far, but I'm all game when it comes to academical.

Originally Posted by Armaul View Post
This is a really late catch, but there is no hit penalty for live Titan's Grip nor none planned at this time. Thanks for this compendium Enova.
Corrected, and much appreciated

Originally Posted by XI- View Post
In summary, TBC raiding is easy. 9/10 encounters can be summarized with 1 phrase. Stay out of the fucking fire. If this is too difficult BWL was still there last I checked, so go have at it for some practice.
Originally Posted by Kaubel View Post
You people are idiots
Guilty as charged ^
 
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Old 04/03/09, 3:23 AM   #90
nightcrowler
Don Flamenco
 
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Night Elf Druid
 
Xavius (EU)
Originally Posted by Enova View Post
Again, the expertise hard cap seems like a purely academical discussion so far, but I'm all game when it comes to academical.

Being parry gibbed by Malygos or Sarth is not something I really like and probably into Ulduar will be more important, that's why is important the expertise hard cap. A tank should want to reach it (it's not that difficult every tank in my guild is from 45 to 55 expertise). The main answer is: does parry chance change from boss to boss? Is it always 14%? We have a 2-wield Frost DK tank that tanked malygos 10 (he is an alt) yesterday and he has "only" 48 expertise but he is sure that he never was parried by the boss.
 
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Old 04/03/09, 6:56 PM   #91
 frmorrison
Divine Protector
 
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Blood Elf Paladin
 
Mal'Ganis
Originally Posted by nightcrowler View Post
2-wield Frost DK tank that tanked malygos 10 (he is an alt) yesterday and he has "only" 48 expertise but he is sure that he never was parried by the boss.
With around 10% -parry and assuming a 14% chance to be parried, I can see a short fight like Maly giving 0 parries.



To the OP, did you update melee Haste rating and armor pen to be buffed by 25%?

Also, all raid bosses in WotLK 3.1 patch have around 10860 armor.

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Old 04/06/09, 5:02 AM   #92
Enova
King Hippo
 
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Night Elf Hunter
 
Moonglade (EU)
I have the updated values on a clipboard; I will just edit out the old values when 3.1 releases.

Originally Posted by XI- View Post
In summary, TBC raiding is easy. 9/10 encounters can be summarized with 1 phrase. Stay out of the fucking fire. If this is too difficult BWL was still there last I checked, so go have at it for some practice.
Originally Posted by Kaubel View Post
You people are idiots
Guilty as charged ^
 
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Old 04/06/09, 9:35 AM   #93
nightcrowler
Don Flamenco
 
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Night Elf Druid
 
Xavius (EU)
Originally Posted by frmorrison View Post
Also, all raid bosses in WotLK 3.1 patch have around 10860 armor.
According with the latest tests it should be 10643.

Look at Rallik post: Combat Ratings at level 80

Also problably should be updated the armor reduction formula with the new interaction between buffs/debuffs (scroll up the previous post in the link).

Edit: made a typo writing down boss armor.

Last edited by nightcrowler : 04/07/09 at 4:39 AM.
 
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Old 04/06/09, 11:54 AM   #94
Exemplar
King Hippo
 
Human Paladin
 
Scarlet Crusade
Originally Posted by nightcrowler View Post
According with the latest tests it should be 10863.

Look at Rallik post: Combat Ratings at level 80

Also problably should be updated the armor reduction formula with the new interaction between buffs/debuffs (scroll up the previous post in the link).
Actually, the linked post shows armour should be 10643.

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