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11/30/08, 10:36 PM
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#1
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Don Flamenco
Draenei Shaman
Tichondrius
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Where is the spell hit cap?
I understand that beta testing pegged it at 17%, but my experience as a raiding shadow priest contradicts that. I usually run with 182 hit rating, though previous to my most recent upgrade I ran with 133 on a number of fights where I forgot to swap in a hit trinket. In all circumstances, I never observed a single spell miss. My hit rating should be 6.97% from gear, 3% from Shadow Focus, 3% from Misery for a total of 12.97%, leaving a 4.03% chance to miss. This WWS parse of Naxx contradicts that:
Wow Web Stats
Two wings of Naxx and zero observed misses. My question is, obviously, where is the spell hit cap really, and is this a priest talent bug (Shadow Focus giving its old 10% instead of 3%?) or not? Parses of the observed hit cap of other classes/specs is what I'm really looking for.
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12/02/08, 6:10 AM
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#3
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of the HMS Failboat
Tauren Druid
Al'Akir (EU)
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Not quite sure how that relates to this discussion, as it is in the Warlock forum and has no mention of shadow priests and/or bugs relating to them.
This is quite interesting - one of our SPriests (Milemarker) noticed the same. It definitely seems to be a SPriest bug, as I've observed misses with ~9.8% spell hit (+4% talent, +3% IFF) while being on 10.5% I've never noticed a miss as long as IFF/Misery is up (and this would point at 17%). Is it possible that Shadow Focus is still giving the old value (10%?) for the talent, instead of the 3% it's supposed to give?
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12/02/08, 6:16 AM
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#4
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Von Kaiser
Tauren Death Knight
Doomhammer (EU)
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It is indeed something i noticed myself aswell with a miss chance of 1.3% while having only 8.4% spellhit. its 1 run and subject to the whim of RNG but i'll try and test it tonight.
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12/02/08, 7:32 AM
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#5
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Von Kaiser
Undead Priest
Al'Akir (EU)
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Shadowpriests do seem to have some funkiness going on with spell hit currently. Some of it is explained by a bug, some of it is still unexplained. There's a running thread over at Shadowpriest.com at shadowpriest.com • View topic - Hit Rating that covers the issue in more detail, but in summary:
Bug: Mind Flay doesn't generate any combat log entry for a complete resist. It does generate combat log entries for individual tick resists, but if the initial cast of the channel misses, there is nothing for Recount / WWS to report a miss from.
There does 'seem' to be a separate bug related to our spell hit however. We have seen multiple WWS breakdowns of Shadowpriests under the hit cap NEVER missing a DoT cast, Mind Blast or Shadow Word Death on ?? encounters. I'm personally unsure of how resists on individual DoT ticks should be working, but we aren't seeing those either. There are examples in the above linked thread to illustrate this.
It doesn't only seem to be Shadowpriests reporting issues with hit, I've seen another post on the WWS forum from a Hunter wondering where all the pet misses are - there is a chance this is an issue with how Recount / WWS process the combat log, but most other classes seem to have their spell_miss actions logged correctly by both.
Personally speaking I'm keeping an eye on my miss rate at the moment, both in Recount and WWS - but it's hard to work out if it's a reporting issue with Recount / WWS, a bug with the combat log (like the MF one), or an actual genuine bug.
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12/02/08, 9:59 AM
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#6
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Don Flamenco
Draenei Shaman
Tichondrius
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The Mind Flay "whiff" bug is a separate issue, as it has been observed to occur regardless of level of spell hit. It most closely resembles the old AM bug where you cast the spell but nothing came out.
I'm confident I would actually notice if this was a parsing issue - keeping up DoTs is pretty obviously interfered with when you miss, and I simply never miss.
Originally Posted by Milemarker
Personally speaking I'm keeping an eye on my miss rate at the moment, both in Recount and WWS - but it's hard to work out if it's a reporting issue with Recount / WWS, a bug with the combat log (like the MF one), or an actual genuine bug.
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You can actually directly observe this is not the case, by filtering the logs to look at whether spell misses exist or not. For example:
No Misses vs. Misses
Last edited by mek : 12/02/08 at 10:08 AM.
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12/02/08, 10:57 AM
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#7
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Don Flamenco
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Originally Posted by Milemarker
It doesn't only seem to be Shadowpriests reporting issues with hit, I've seen another post on the WWS forum from a Hunter wondering where all the pet misses are - there is a chance this is an issue with how Recount / WWS process the combat log, but most other classes seem to have their spell_miss actions logged correctly by both.
Personally speaking I'm keeping an eye on my miss rate at the moment, both in Recount and WWS - but it's hard to work out if it's a reporting issue with Recount / WWS, a bug with the combat log (like the MF one), or an actual genuine bug.
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Or a stealth change to miss values in general! Hunters and druids are now both seeing 8% (down from 9%) physical miss against boss level mobs (though some, but not all, of this data was generated against a target dummy, which runs the risk of the mechanics not being the same as a real boss... but we'd hope not). I had thought at first that this was a totally separate issue, but if any casters other than shadow priests start seeing lower-than-expected miss rates, it almost sounds like Blizzard decided hit caps were too high and started lowering them.
Unfortunately it's not as easy to "autocast" against a target dummy and go afk for a few hours as a caster like physical DPS can do, but I've asked all of my caster friends who are raiding already to start regularly recording their combat logs.
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Stand back! I'm going to try SCIENCE!
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12/02/08, 11:13 AM
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#8
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Glass Joe
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WWS from Sarth with 2 drakes last night
Wow Web Stats
armory has what I was wearing (144 hit)
The World of Warcraft Armory
Not one miss. There was a bunch that was mitigated though (around 4 percent mitigation)
Definitly Something amiss.
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12/02/08, 11:14 AM
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#9
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Von Kaiser
Undead Priest
Al'Akir (EU)
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Originally Posted by mek
The Mind Flay "whiff" bug is a separate issue, as it has been observed to occur regardless of level of spell hit. It most closely resembles the old AM bug where you cast the spell but nothing came out.
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Yes and no. Anecdotally I can say that my 'whiffs' increase in number the more spell hit gear I remove when spamming MF on a heroic target dummy. Not of course that this really proves anything, as there's no combat log entry to verify results against. Having said that, MF using a GCD but not firing even when hit capped has been an issue as well, but without combat log events, I can't tell the difference between these 'whiffs' and genuine spell_miss events. You also can't tell the difference between different Mind Flay channels anymore, with the timing issues of Mind Flay ticks, and the lack of any entry for the start of a channel, it's made looking at Mind Flay issues pretty hard.
The Mind Flay combat log entries changed between 3.02 and WotLK release - whereas in TBC it generated an aura / cancelaura event on the target which was capable of missing, it now purely generates spell_hit events for each tick (or doesn't generate them in the cases where we experience the famed 'missing ticks'). Mind Flay has been broken in several ways since 3.0x however, I've pretty much given up on trying to make sense of the channel.
As for other casters seeing issues with spell hit, I can't speak for many, but testing these hit issues alongside a Boomkin turned up expected results for him (cap at 17%, 0% chance to miss there, 26.2 hit rating per %). Looking through WWS parses, every other caster does seem to be experiencing spell_miss events, and those I've spoken to about this seem to be experiencing them in roughly the correct ballpark.
Last edited by Milemarker : 12/02/08 at 11:21 AM.
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12/05/08, 11:00 PM
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#10
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Don Flamenco
Draenei Shaman
Tichondrius
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edit: I definitely spoke too soon, this issue is ongoing. Here is the filter from my most recent Naxx parse.
Once again absolutely zero misses, with only 110 hit rating on character screen. Interestingly, even if I am gaining an extra 6% hit from Shadow Focus, I should still be under the hit cap.
Last edited by mek : 12/06/08 at 7:53 PM.
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12/06/08, 7:41 AM
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#11
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Glass Joe
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My experience over the last week indicates that the shadow priest issues with spell hit still exist. I ran 25-man Naxx and Sartharion with 4% hit on my gear and did not encounter a single miss during a boss encounter according to WWS (though I got plenty of unlogged "whiffs"). In light of this, I decided to run a few focused tests against the boss-level target dummy.
First, I stripped off all my hit gear and began chain casting smite. Recount logged the expected miss rate of ~17% over about 300 casts. Then, I began chaincasting Mind Flay with the same 0 hit rating. After 1000 ticks of mindflay, recount indicated a 3.2% miss rate. Note that these are misses of the actual mind flay pulses. I got many "whiffs" over the course of this second test. I didn't keep track, but, as I frequently encountered 2-3 whiffs in a row, the rate was much higher than the actual miss rate of the pulses.
After these two tests I began forming two theories:
1) Shadow Focus is actually granting 10% increased hit chance to shadow spells.
2) The initial application of the Mind Flay debuff does not count as a shadow spell for hit purposes (and, as such, does not benefit from Shadow Focus).
The first theory will need significantly more data in order to prove, but anecdotally, and in the limited amount I've gathered so far, it seems to fit. The second seems like it could be considerably easier to prove/disprove. I stacked as much hit gear as I could and got up over 14%, which, with the 3% from misery, should put me over the cap regardless of the value of Shadow Focus. I then proceeded to chain cast mind flay. After about 100 casts I hadn't encountered a whiff yet. I backed my hit back to 11% and began chain casting again and hit a whiff after about 25 casts. I'll have to do some more testing, but I wanted to get these theories out there so that people could start running their own tests and possibly prove/disprove them.
Last edited by Malekithe : 12/11/08 at 4:44 PM.
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12/09/08, 3:23 AM
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#12
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Von Kaiser
Undead Warlock
Dragonblight
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The spell hit cap is at 17% * 26.23 spell hit rating, which works out to 446. More details in my sig.
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12/11/08, 4:40 PM
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#13
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Glass Joe
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I've experienced this same spell hit bug as a raiding shadowpriest myself.
last night i cleared naxx 10 with 137 hit rating and saw 0 spell misses on any boss mobs.
I know my GM (frostfire mage) was running with about 230 hit rating and also saw 0 spell misses on boss mobs.
I plan on trying several boss level test dummy parses tonight, and i'll come back to report what I see...but honestly I'm completely baffled as to what's going on here.
the idea of a bugged shadow focus sounds right, but i'll have to get myself well below 4% from gear or spec out of shadow focus in order to test it out...
more to come later...
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12/11/08, 8:27 PM
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#14
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Piston Honda
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Ran a 25-man OS run the other night, with 251hit (9.57%). Had a SP (+3%) and a Draenai (+1%) = 13.97% hit rating. Here's the WWS - WWS Loading... Not a single miss from me. Interestingly enough, my Mirror Images seem to have inherited the hit rating correctly and did infact miss with between 1 and 2% of their spells.
Obviously FFB is benefiting from the 6% ghost hit, but none of my other spells should be.
I may have to test this some more on some dummies after removing some +hit gear.
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12/12/08, 6:48 AM
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#15
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King Hippo
Tauren Shaman
Wildhammer (EU)
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Originally Posted by epoh
Ran a 25-man OS run the other night, with 251hit (9.57%). Had a SP (+3%) and a Draenai (+1%) = 13.97% hit rating. Here's the WWS - WWS Loading... Not a single miss from me. Interestingly enough, my Mirror Images seem to have inherited the hit rating correctly and did infact miss with between 1 and 2% of their spells.
Obviously FFB is benefiting from the 6% ghost hit, but none of my other spells should be.
I may have to test this some more on some dummies after removing some +hit gear.
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You have precision. 9.57% + 3% + 3% + 1% = 16.57%
Only 0.43% chance to miss. I think that mirror images don't get that talent and that's why they missed more or jsut bad luck.
Don't jump to conclusion.
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Slow, slower, shaman weapon.
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12/12/08, 12:25 PM
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#16
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Piston Honda
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Originally Posted by Pitbuller
You have precision. 9.57% + 3% + 3% + 1% = 16.57%
Only 0.43% chance to miss. I think that mirror images don't get that talent and that's why they missed more or jsut bad luck.
Don't jump to conclusion.
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I agree, needs more testing. Plus there is the upcoming change anyway. But at 15% hit I haven't seen a single scorch miss. Haven't thrown out thousands of them or anything though. If you look at that WWS I posted take a look at the other mages and their hit rating. You'll notice Drax, the arcane mage had next to no hit at all (less than 80, iirc) and he missed about 7% of the time. Perhaps that fight is just too short to be much of an indicator.
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12/15/08, 12:39 PM
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#17
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Von Kaiser
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Originally Posted by Malekithe
My experience over the last week indicates that the shadow priest issues with spell hit still exist. I ran 25-man Naxx and Sartharion with 4% hit on my gear and did not encounter a single miss during a boss encounter according to WWS (though I got plenty of unlogged "whiffs"). In light of this, I decided to run a few focused tests against the boss-level target dummy.
First, I stripped off all my hit gear and began chain casting smite. Recount logged the expected miss rate of ~17% over about 300 casts. Then, I began chaincasting Mind Flay with the same 0 hit rating. After 1000 ticks of mindflay, recount indicated a 3.2% miss rate. Note that these are misses of the actual mind flay pulses. I got many "whiffs" over the course of this second test. I didn't keep track, but, as I frequently encountered 2-3 whiffs in a row, the rate was much higher than the actual miss rate of the pulses.
After these two tests I began forming two theories:
1) Shadow Focus is actually granting 10% increased hit chance to shadow spells.
2) The initial application of the Mind Flay debuff does not count as a shadow spell for hit purposes (and, as such, does not benefit from Shadow Focus).
The first theory will need significantly more data in order to prove, but anecdotally, and in the limited amount I've gathered so far, it seems to fit. The second seems like it could be considerably easier to prove/disprove. I stacked as much hit gear as I could and got up over 14%, which, with the 3% from misery, should put me over the cap regardless of the value of Shadow Focus. I then proceeded to chain cast mind flay. After about 100 casts I hadn't encountered a whiff yet. I backed my hit back to 11% and began chain casting again and hit a whiff after about 25 casts. I'll have to do some more testing, but I wanted to get these theories out there so that people could start running their own tests and possibly prove/disprove them.
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Heh interestingly before I saw this thread here I made a post on shadowpriest.com that reads almost exactly like the one above. I ran almost exactly the same tests and came to the same conclusions. Not sure how to link to specific posts on that forum so I'm copy pasting it here, hope mods don't mind.

Ok I tested this fairly extensively today which I think will shed some light on what's going on. I tested on the Heroic training dummy which I'm assuming does indeed behave as a raid boss, haven't heard anything to the contrary at least? I had zero hitrating for this to find out what the actual missrate for us vs a boss is. Normal spec otherwise i.e shadow focus and misery. So an expected 11% missrate.
Here is the wws parse. That run was actually 40minutes but forgot to turn on combatlog at first so had even a bit more data in recount:
2453s
MF 38/1197 3,2%
VT 6/165 3,64%
MB 10/299 3,3%
SW:D 1/157 0,6%
Total 55/1818=3,03% miss
Did another a bit shorter run yesterday that I didn't log but noted the recount data:
MF 28/723 3,9%
Vt 4/85 4,7%
MB 4/151 2,6%
Total 36/959 =3,75% miss
Both combined 91/2777 = 3,28% miss
Paladins are experiencing a similar thing which they think is caused by that their hit talent is giving them the old pre 3.0 higher value. These numbers do support the same thing for us, that shadow focus is currently giving us 10% instead of 3% hit. This pretty long test is actually under the expected 4% miss in that case.
The second issue, the failed mind flays with no resist message. I had this happen what felt like a lot on these tests. Many times back to back and one time 3 times in a row. But hard to put a number on with no actual data.
Next to see if these misses or failures were related to hitrating I put on 394 hitrating. With this I ran a 9minute test before I ran oom and got bored, and did not experience this one single time. So I'm pretty confident those failed mind flays with no message are just misses that doesn't show up. But in that case does mind flay now both give these invisible resists on the application in addition to that each tick can individually miss also? That doesn't seem right in that case... But not sure if there is perhaps something more to this also.
Next test would be to put on close to 105 hitrating(4%) and see if we indeed get zero misses then, either normal or these invisible mf resists.
Did part 2 of this testing. Wearing 107hit (4.08%). WWS.
Recount breakdown
Test3 947s 107hit 4,08%
MF 756
VT 495/5=33
MB 165
SW:D 91
DP 1
0/1046 = 0% miss
So while I guess 1046 events aren't enough to say 100% sure it's good enough for me at least to assume a hitcap of 107 or less at the moment.
The invisible mind flay resists did however still happen, fairly often. Tested again with 293 hit, so just over the non bugged 11% hit cap and it still happened although what felt like considerably less. And like I wrote in the previous post with 394 hitrating I did not see it once in 9minutes, before I stopped.
So while I can't be certain my theory would be that mind flay has double resist checks one at first on the application which you don't see in the combatlog that appears to be working of some strange hit value. Possibly not taking shadow focus in account at all, so maybe 14% missrate there then. Then every other spell including the individual mind flay ticks are using a bugged hit value which appears to be giving 4% missrate or less.
If you assume this to be true and want to optimize gear for while these bugs last I guess we need to figure out how much hit is worth if it is only affecting the MF application and no other spells (assuming you're not managing to get hit as low as under 105).
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Strange that we both ended up at almost the same 3,2% missrate and not 4%. Any statistics math guy can figure out what the likeliness of getting a 3,2% instead of 4% value over roughly 4000 events are?
Additional information since. I tested with a level 70 on ptr (EU character copy broken) and mind flay is giving a miss event on the application there. Attacking the +10 lvl 80 dummy you clearly saw almost all mind flays missing, and when one landed the individual ticks would also miss. So that spell definitely has 2 resist checks, just the one for the whole spell is currently invisible on live and appears to be not benefiting from talented +hit which explains why people are seeing them miss while over the expected hitcap. I'm betting this same thing is happening with other spells also like I see warlocks are reporting this with immolate and paladins with judgments I believe?
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12/16/08, 10:49 AM
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#18
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Von Kaiser
Human Mage
Earthen Ring (EU)
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Originally Posted by Asmo
Strange that we both ended up at almost the same 3,2% missrate and not 4%. Any statistics math guy can figure out what the likeliness of getting a 3,2% instead of 4% value over roughly 4000 events are?
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As a rule of thumb, error goes as the square-root of the sample size. So square-root of 4000 gives an error of +/- 63, or about 1.6%. So 0.8% discrepency is not distinguishable from random noise.
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12/16/08, 11:44 AM
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#19
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Glass Joe
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Originally Posted by mek
The Mind Flay "whiff" bug is a separate issue, as it has been observed to occur regardless of level of spell hit.
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As you can see from my armory I'm well over hit cap currently (like 309, misses some raids, and some meh drops..) however I still see this "whiff" issue several times per raid. Do we know what is causing this? What can I do to help figure out this issue? My WWS show 0 misses on Flay, but I'm unsure if that's WWS issue or combat log issue. I cast flay, GCD is triggered but nothing comes out.
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12/16/08, 1:30 PM
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#20
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Von Kaiser
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Originally Posted by deadjon
As you can see from my armory I'm well over hit cap currently (like 309, misses some raids, and some meh drops..) however I still see this "whiff" issue several times per raid. Do we know what is causing this? What can I do to help figure out this issue? My WWS show 0 misses on Flay, but I'm unsure if that's WWS issue or combat log issue. I cast flay, GCD is triggered but nothing comes out.
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Read mine and Malekithe's posts above. There's some fairly good evidence for that the mind flay whiffs aren't getting any benefit from shadow focus and has a 14% missrate with misery.
Physicist: Ok thanks, in other words nothing to suggest it being even lower than a 4% missrate then.
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12/16/08, 1:35 PM
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#21
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Von Kaiser
Human Mage
Earthen Ring (EU)
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That's correct. 3.2% +/- 1.6% is consistent with a 4% miss-rate (and a 2% miss-rate for that matter). You need more data to measure these things more precisely.
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12/17/08, 9:11 AM
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#22
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Piston Honda
Tauren Shaman
Blackrock (EU)
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Originally Posted by Rhaegal
Unfortunately it's not as easy to "autocast" against a target dummy and go afk for a few hours as a caster like physical DPS can do, but I've asked all of my caster friends who are raiding already to start regularly recording their combat logs.
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Actually there is. Enhancement shamans have their Flametongue weapon enchant, which uses spell mechanics including spell hit. You just need two fast weapons, both enchanted with that buff and you can autohit the dummy all night long.
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12/17/08, 9:28 AM
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#23
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Piston Honda
Troll Shaman
Lightbringer
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Flametongue would fall off in 30 minutes.
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12/17/08, 2:27 PM
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#24
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Glass Joe
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Originally Posted by Physicist
That's correct. 3.2% +/- 1.6% is consistent with a 4% miss-rate (and a 2% miss-rate for that matter). You need more data to measure these things more precisely.
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Naxx25 full clear. Flay had a .6% miss rate.
Wow Web Stats
However this does not explain the "whiff" mentioned above when you cast Mind Flay, no "miss" shows up in combat log (or scrolling text) and uses up a GCD.
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12/17/08, 9:53 PM
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#25
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Von Kaiser
Human Mage
Earthen Ring (EU)
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There were 918 hits. That gives you a measurement of 0.6% miss +/- 3.3%. Maybe you're just outside 4% miss-rate, but it's sure not conclusive. I wouldn't call this a statistically significant miss-rate. You just got lucky.
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