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Old 10/18/06, 2:34 PM   #676
gman
Von Kaiser
 
Human Warrior
 
Argent Dawn
Ive been using this spreadsheet to model my best upgrades and also to help the other fury guys in my guild get their best bang for the buck upgrades in a loot system that doesn't work well with fury/toughness/impblock warriors who kick a lot of butt and can take a hateful strike like a champ.

Unfortunately, I must stop using the spreadsheet and tell those guys to stop playing full fury or heavy fury-light prot. It turns out I was delusional about what a warrior is for.

Warriors having dps gear is a convenience. A luxery. Nothing more.

I used to sympathize with warriors about this until I realized they were all delusional. Saying a warrior needs dps gear is like saying a priest needs dps gear. For what? PvP? Farming? Certainly not for raiding. Warriors need dps gear so they can feel good about themselves without rerolling rogue.
Can you tell which class lead in my guild came up with that gem?

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Old 10/18/06, 2:41 PM   #677
Deathwing
Bald Bull
 
Deathwing's Avatar
 
Orc Warrior
 
Black Dragonflight
Majk, I thought I had all the world buffs in. Spirit of Zandalar, Rallying Call of the Dragonslayer, and Warchief's Blessing. Do you mean DM North buffs and zanza pots(i.e. other stuff commonly used on Loatheb)?

Gman, I'm sorry your rogue leader is so jealous. While I can't blame him, that's not the way to go about expressing it. If priests, druids, paladins, whatever, started doing damage on raids reliably, I would fully support them getting dps gear as well. Equation DPS warriors to Shadowpriests is laughable at best. I can count the number of shadowpriests allowed to dps on raids, and most of them are delusional.

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Old 10/19/06, 10:49 AM   #678
DarthB
Glass Joe
 
Murloc Warrior
 
Garona
3 buffs that are missing

1: songflower

2: loathebs buff itself

3: Battle Squak (Tho this is somewhat unreliable obviously)
For those who dont know what it is

Other then that fantastic spreadsheet, if you could add in those 3 buffs that would make it that much better.

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Old 10/19/06, 10:54 AM   #679
majk
Von Kaiser
 
mini
Gnome Death Knight
 
Non-US/EU Server
<- Needs to learn to check for newer updates of spreadsheet.

Yeah they are there Deathwing, my bad.

Originally Posted by DarthB
3 buffs that are missing

1: songflower

2: loathebs buff itself

3: Battle Squak (Tho this is somewhat unreliable obviously)

Other then that fantastic spreadsheet, if you could add in those 3 buffs that would make it that much better.
Loatheb buff would be really nice especially. Tho to model it correctly you would have to have an extra field for when you actually get it in the fight depending on what order you use ofcourse.

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Old 10/19/06, 10:56 AM   #680
DarthB
Glass Joe
 
Murloc Warrior
 
Garona
I dont care about having a field to model when i get it so much as i care about simply being able to calculate what 50 percent crit would do to my gear dps wise.

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Old 10/19/06, 11:26 AM   #681
gman
Von Kaiser
 
Human Warrior
 
Argent Dawn
Originally Posted by DarthB
3: Battle Squak (Tho this is somewhat unreliable obviously)
For those who dont know what it is
Does someone really equip this trinket hoping to get the 5 percent haste?

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Old 10/19/06, 11:30 AM   #682
Deathwing
Bald Bull
 
Deathwing's Avatar
 
Orc Warrior
 
Black Dragonflight
It is possible to add 50 crit yourselves, just don't save your work ;)

I can add in those buffs for the next release. My last release for current WoW is almost finished, I've just been very busy at work.

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Old 10/19/06, 4:41 PM   #683
DarthB
Glass Joe
 
Murloc Warrior
 
Garona
Originally Posted by gman
Does someone really equip this trinket hoping to get the 5 percent haste?
Summon the chicken during the mt countdown swap to your normal passive dps trinket and you're gtg, you dont lose a trinket slot using it.

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Old 10/20/06, 6:05 PM   #684
Geo
Piston Honda
 
Human Warrior
 
Ysondre
My only real question is about servo arms proc listed on the spread sheet. Is it really 22 dps for the proc alone (im assuming perma flurry here)? If it is 22 dps that means the proc goes off every 4-5 seconds (not to mention the possible 17% resist rate associated with spells not sure how that works on procs however)

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Old 10/20/06, 6:12 PM   #685
pf
Don Flamenco
 
Dwarf Rogue
 
Garona
Originally Posted by Geo
My only real question is about servo arms proc listed on the spread sheet. Is it really 22 dps for the proc alone (im assuming perma flurry here)? If it is 22 dps that means the proc goes off every 4-5 seconds (not to mention the possible 17% resist rate associated with spells not sure how that works on procs however)
When i modelled it on the rogue sheet, I assumed a 2 proc per minute base for each hand. Doing so gives about a 11 dps for the proc which lines up to what a lot of people have reported. This also assumed slightly more than 30% haste. If you are getting 22dps from 1 servo arm alone, I would venture to say the modelling is incorrect. (using windfury pushes the proc up to about 12 dps)

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Old 10/20/06, 6:18 PM   #686
Geo
Piston Honda
 
Human Warrior
 
Ysondre
Originally Posted by pf
Originally Posted by Geo
My only real question is about servo arms proc listed on the spread sheet. Is it really 22 dps for the proc alone (im assuming perma flurry here)? If it is 22 dps that means the proc goes off every 4-5 seconds (not to mention the possible 17% resist rate associated with spells not sure how that works on procs however)
When i modelled it on the rogue sheet, I assumed a 2 proc per minute base for each hand. Doing so gives about a 11 dps for the proc which lines up to what a lot of people have reported. This also assumed slightly more than 30% haste. If you are getting 22dps from 1 servo arm alone, I would venture to say the modelling is incorrect. (using windfury pushes the proc up to about 12 dps)
Basing off deathwings spreadsheet for 1 servo arm with no windfury and 5/5 flurry it is modeled for 22 dps. I havent looked at the spreadsheet in 2 weeks but that is the one thing i do remember clearly. But also i did check the box for a good ole spamstring which would increase the proc rate along with 30% haste

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Old 10/20/06, 6:27 PM   #687
pf
Don Flamenco
 
Dwarf Rogue
 
Garona
Originally Posted by Geo
Originally Posted by pf
Originally Posted by Geo
My only real question is about servo arms proc listed on the spread sheet. Is it really 22 dps for the proc alone (im assuming perma flurry here)? If it is 22 dps that means the proc goes off every 4-5 seconds (not to mention the possible 17% resist rate associated with spells not sure how that works on procs however)
When i modelled it on the rogue sheet, I assumed a 2 proc per minute base for each hand. Doing so gives about a 11 dps for the proc which lines up to what a lot of people have reported. This also assumed slightly more than 30% haste. If you are getting 22dps from 1 servo arm alone, I would venture to say the modelling is incorrect. (using windfury pushes the proc up to about 12 dps)
Basing off deathwings spreadsheet for 1 servo arm with no windfury and 5/5 flurry it is modeled for 22 dps. I havent looked at the spreadsheet in 2 weeks but that is the one thing i do remember clearly. But also i did check the box for a good ole spamstring which would increase the proc rate along with 30% haste
doing that would increase it, double it? I'm not seeing that. I'll look into his modelling later and see how it is done differently.

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Old 10/20/06, 7:44 PM   #688
Deathwing
Bald Bull
 
Deathwing's Avatar
 
Orc Warrior
 
Black Dragonflight
Don't bother with the theorycraft, the PPM is just some number I made up when I put it in because no one had solid testing. Pf, is 2PPM reliably accurate?

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Old 10/20/06, 8:39 PM   #689
pf
Don Flamenco
 
Dwarf Rogue
 
Garona
Originally Posted by Deathwing
Don't bother with the theorycraft, the PPM is just some number I made up when I put it in because no one had solid testing. Pf, is 2PPM reliably accurate?
Well, I looked at the servo arm thread. I completely ignored all tests that had an offhand weapon as i figured it based the offhand off ppm just like the mainhand would be, but since it would not be the same speed, its not worth trying to do the math to figure it all out. Anyway, Looking at the tests that had servo arm by itself without any instants used to skew the data, it all came in at about 10-11 hits per proc.

60/2.8/10 = 2.14ppm
60/2.8/11 = 1.94ppm

When you add in the offhand assuming 2ppm there, usually the numbers match up close to what is reported. The only thing that we are uncertain of is can they proc off of themself? Well, I have seen no conclusive test on this as noone has done so under controlled circumstances (1 msa equipped and not using instants).

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Old 10/20/06, 8:56 PM   #690
Geo
Piston Honda
 
Human Warrior
 
Ysondre
The reason why i ask about servos proc is because i was comparing weapon differences and servo arm came out leaps and bounds over castigator. While castigator isnt as slow it definitely has great stats (only thing with better stats is hatchet of sundered bone but i wanna work with the human racial and not against it).


But with how servo arms proc is set up in the spreadsheet out of naxx weapons comboing servo arm and iblis is one of the best combos i could get (thats before gressil and THC)

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Old 10/21/06, 1:45 PM   #691
Deathwing
Bald Bull
 
Deathwing's Avatar
 
Orc Warrior
 
Black Dragonflight
Ok, I'm finalizing my release, I just need some clarification on procs. No proc can proc other procs? So an HoJ/SS/WF swing cannot proc something like Fiery or Crusader? Or they just can't proc another of the same type. As in, HoJ/SS/WF can't proc more "extra swing" procs, and other direct damage procs can't proc anything else?

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Old 10/21/06, 4:30 PM   #692
Brissa
Not enough rage
 
Brissa's Avatar
 
Gnome Warrior
 
Argent Dawn (EU)
With the news about heavily altered rage generation (that we currently dont have a model for) is it even meaningful to have TBC talents or anything of that effect in the spreadsheet?

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Old 10/21/06, 4:34 PM   #693
Deathwing
Bald Bull
 
Deathwing's Avatar
 
Orc Warrior
 
Black Dragonflight
Probably not, but I'd rather not pull them out and fuck something else up. The spreadsheet still functions fully for current WoW even with the TBC talents in.

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Old 10/21/06, 5:39 PM   #694
pf
Don Flamenco
 
Dwarf Rogue
 
Garona
Originally Posted by Deathwing
Ok, I'm finalizing my release, I just need some clarification on procs. No proc can proc other procs? So an HoJ/SS/WF swing cannot proc something like Fiery or Crusader? Or they just can't proc another of the same type. As in, HoJ/SS/WF can't proc more "extra swing" procs, and other direct damage procs can't proc anything else?
HoJ and sword spec procs most definitely proc themselves and other things (lifesteal/poisons i have personally tested). I have no clue about windfury, but I believe it cannot proc itself and other extra attack mechanisms. Fiery/Lifesteal/Thunderfury from windfury i have no clue about.

Also, Sword spec and HoJ have an incredibly difficult modelling due to the lag factor and the offhand resetting mainhand swing timer. I spent a lot of time modelling this on the rogue sheet if you want to take a look at how its done there. (also, windfury does not suffer from a lag factor, but i do not know if special attacks reset the timer on it)

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Old 10/21/06, 6:01 PM   #695
Deathwing
Bald Bull
 
Deathwing's Avatar
 
Orc Warrior
 
Black Dragonflight
Why would WF be different from SS/HoJ in proccing extra swings? Because it has a high chance to proc?

I'm not going to worry too much about it. It's a small change in dps, and it's all changing in the expansion.

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Old 10/21/06, 6:06 PM   #696
Brissa
Not enough rage
 
Brissa's Avatar
 
Gnome Warrior
 
Argent Dawn (EU)
If only these slackers in Beta could get their heads out of their arses and figure out the exact rage formula :(.
Im dying to see what I should aim for to start grinding with at lvl 60.

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Old 10/21/06, 6:30 PM   #697
Deathwing
Bald Bull
 
Deathwing's Avatar
 
Orc Warrior
 
Black Dragonflight
Ok, next release is up

Fixed overpower calc, was included offhand swings when set to 2H
Updated Rampage, putting it at 250 AP, .5 rage cost per second
Fixed coefficient on FinalAverageSpeed, was multiplying by 2 for some reason, this will affect flurry uptime considerably
Modified flurry calc to account for proportionate MH and OH swings based on weapon speed instead of 50/50 split
Modified flurry calc to account for WF/HoJ/SS eating flurry charges
Added separate execute speed calc, please let me know what you think
Implemented Endless Rage, Improved Mortal Strike, Weapon Mastery, Devastate, Vitality, Focused Rage
New data points to procs unable to proc other procs, so I took HoJ/WF/SS proccing off HoJ/WF/SS
MSA's proc changed to 2PPM
Implemented a better version of execute range and execute switching
Fungal Bloom, Songflower, and Battle Squak buffs add

http://www.rcsolid.com/deathwing/DPSWarriorv0.485.xls


I intend this as the final release before the expansion. If there are some glaring mistakes, I can fix it quickly, but I am going to move onto the TBC version soon. Sorry for not implementing trinket/ability stacking during execute range. It's becoming more and more difficult the more thought I give it. Either way, it will require a decent overhaul to flow of the spreadsheet, so I'm going to put it on that version.

Please pay special attention to the alternate execute CD. It's not used by the spreadsheet, but I think it is a nice piece of complex theorycraft. Let me know if it's accurate. If it is, I think it somewhat obsoletes weapon switching in the expansion.

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Old 10/21/06, 6:33 PM   #698
pf
Don Flamenco
 
Dwarf Rogue
 
Garona
Originally Posted by Deathwing
Why would WF be different from SS/HoJ in proccing extra swings? Because it has a high chance to proc?

I'm not going to worry too much about it. It's a small change in dps, and it's all changing in the expansion.
Well, WF adds extra attack power to the swing, so mechanically it is different in that aspect. Secondly, if you examine a combat log, a windfury attack happens exactly the same time as the swing that procced it, but this is not the case with HoJ/SS as of 1.11. With its high chance to proc, I assume it cannot proc off of itself, especially because the skill its based off of procs 2 swings instead of one and that would pretty much one shot anything without a shield assuming you got a proc off of a proc.

Procs that occur assuming you have 7% extra attack (SS + hoj) make up a decent amount of dps (i'm including proc off of procs when I say this).

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Old 10/21/06, 6:48 PM   #699
Geo
Piston Honda
 
Human Warrior
 
Ysondre
Originally Posted by Brissa
If only these slackers in Beta could get their heads out of their arses and figure out the exact rage formula :(.
Im dying to see what I should aim for to start grinding with at lvl 60.
Hard to get a rage formula going when a lot of mods/UIs arent BC approved yet. So things like recap arent working and such. The only way to test rage gen is plotting data points of damage dealt vs. rage recieved in excel which is kinda tough to do atm.

But ill leave this tid bit with you. Even DW fury im seeing less rage just eyeballing it from live to beta. Alot of it probably has to do with the crits you deal and are yeilding less rage. Since fury banks on crits for flurry you can kinda tell how it affects the broad range of rage gen

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Old 10/21/06, 10:09 PM   #700
corpsesmashkill
Glass Joe
 
Murloc Warrior
 
Skullcrusher
im not in beta, but from what I've seen from rage and damge numbers that testers have posted, the rage formula appears to be:

rage generated= (Weapon Speed) + (Damage/ char. level)

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