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Old 06/02/07, 4:37 PM   #1276
Apate
POWER = MEAT + OPPORTUNITY = BATTLEWORMS
 
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ChickenArise
Night Elf Warlock
 
No WoW Account
Originally Posted by Suesse View Post
Is the spreadsheet able to model prot warrior dps? I see devastate *the ability* above the cycles list, but none of the cycles include devastate. Should I make a new cycle which is just devastate spam (1.5 second long, one use of devastate) or am I misunderstanding the spreadsheet?
According to the notes-
GC: Global Cooldown – rage dump mechanism which is Devastate if specced for it and otherwise Hamstring
6s: Specced ability with 6 second cooldown if any. Possibly Shield Slam, Mortal Strike, Bloodthirst
Ww: Whirlwind
SW: On the next normal Swing ability. Rage dump mechanism selected on Gear _Buffs Q6. Heroic Strike or Cleave
I think it was discussed a bit somewhere in the thread, but I haven't really tried out prot DPS cycles so I don't know how flexible the sheet is if you are actually DPSing as a prot warrior

See you, auntie.

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Old 06/03/07, 1:22 PM   #1277
Shoxx
Glass Joe
 
Human Warrior
 
Kargath (EU)
Originally Posted by Elic View Post
I've been thinking about moving to a page where you input raw stats + talents with check boxes for special trinkets and set bonuses. What are your guys' thoughts?

I think that would be the best solution.. i'd highly appreciate that :P

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Old 06/05/07, 12:04 PM   #1278
nfw
Don Flamenco
 
Undead Warrior
 
Area 52
I added a few more items to the list, and removed some that I consider to be obsolete.

http://files.filefront.com/Warrior_0.../fileinfo.html

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Old 06/05/07, 10:05 PM   #1279
ikillyouheal
Piston Honda
 
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Tauren Druid
 
Vek'nilash (EU)
Hmm, is it something with openoffice or is the haste showing up as '###0' DPS increase for everyone else in the spreadsheet aswell in the later versions of it?

[04:04:29] <Malan> Kaubel just laid the smack down in the the blizzcon thread
[04:05:07] <Kaubel> fucking idiots. i need to go on a banning rampage and put things right once and for all.
[04:05:20] <Kaubel> our forums are infested with pussy.

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Old 06/07/07, 10:53 AM   #1280
Salted
Von Kaiser
 
Dwarf Warrior
 
Dunemaul
This has probably been asked before, but its a 50 page thread....the paste sheet in the file, the graph, what exactly is behind those numbers? Does it include any warrior abilities? If so, which ones?

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Old 06/07/07, 4:22 PM   #1281
Graul
King Hippo
 
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Orc Warrior
 
Fenris
Has anyone even gotten this to work with OpenOffice? All I ever get with it is #NA for DPS.

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Old 06/07/07, 5:43 PM   #1282
Apate
POWER = MEAT + OPPORTUNITY = BATTLEWORMS
 
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ChickenArise
Night Elf Warlock
 
No WoW Account
Originally Posted by Graul View Post
Has anyone even gotten this to work with OpenOffice? All I ever get with it is #NA for DPS.
Yes.

Is feedback off?

See you, auntie.

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Old 06/07/07, 5:55 PM   #1283
Graul
King Hippo
 
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Orc Warrior
 
Fenris
Since I have no idea where to find that option, I couldn't tell you.

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Old 06/08/07, 12:03 PM   #1284
IceBox
Von Kaiser
 
Orc Warrior
 
Baelgun (EU)
Hello again! I'm currently working on a combat simulator for Warrior DPS.
Because our raidgroup failed and disbanded I've stopped raiding with my Warrior so I thought I can ask you for some values.

What I currently don't know is the new glancing blow value, both the chance to get a glancing blow and the damage reduction. I searched a bit at some forums but I didn't saw any hard statistics (I'm blind?).
I've just finished the melee attack system which calculates XY minutes of just autoattacking with the entered base stats as AP, Crit, Hit and talents like Dual Whield Spec and Flurry, yes I can calculate Flurry over a long time!

I currently got 1 major problem with my simulations and that is that I'm writing it in VB(.NET) and I just use the default Rnd() function of VB which isn't really exact.
If you got some expierience in programming (C, VB) and you may want to help me just throw out a PM.

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Old 06/08/07, 2:02 PM   #1285
Apate
POWER = MEAT + OPPORTUNITY = BATTLEWORMS
 
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ChickenArise
Night Elf Warlock
 
No WoW Account
Originally Posted by IceBox View Post
What I currently don't know is the new glancing blow value, both the chance to get a glancing blow and the damage reduction. I searched a bit at some forums but I didn't saw any hard statistics (I'm blind?).
Look for posts by Theras, Aldriana and XP-Dolphin in one of the weapon skill threads. Both glancing chance and reduction are between 24-26%, I think.

See you, auntie.

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Old 06/10/07, 4:12 PM   #1286
Maladord
Glass Joe
 
Human Warrior
 
Eldre'Thalas
I'm having a problem (using Open Office) when trying to enter items that aren't in the spreadsheet. I tried to create Traitor's Noose and it just said "Invalid Value" when I did so. Am I screwed or is there some way to get around it?

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Old 06/11/07, 11:12 AM   #1287
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
Found an error. Mace isn't in the list for normalized attack speed.
Suddenly Dragonstrike is much better

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Old 06/11/07, 12:00 PM   #1288
Hiyono
Glass Joe
 
Blood Elf Priest
 
Galakrond
Does this spreadsheet support 2H DPS? I see the one that was linked in the OP does, but it is severely outdated.

Sorry if this has been asked 10,000 times, but search did not help me very much.

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Old 06/12/07, 4:21 PM   #1289
AniwenofLothar
Von Kaiser
 
Night Elf Rogue
 
Lothar
Originally Posted by Hiyono View Post
Does this spreadsheet support 2H DPS? I see the one that was linked in the OP does, but it is severely outdated.

Sorry if this has been asked 10,000 times, but search did not help me very much.
If you find one that is Hiyono, I'd love to see it

"Such ... is the state of life, that none are happy but by the anticipation of change; the change itself is nothing; when we have made it, the next wish is to change again."

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Old 06/12/07, 8:55 PM   #1290
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
It kinda does. Create a weapon with the type 2hAxe, change talents and that should be it.

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Old 06/13/07, 12:46 PM   #1291
Hiyono
Glass Joe
 
Blood Elf Priest
 
Galakrond
Originally Posted by dr_AllCOM3 View Post
It kinda does. Create a weapon with the type 2hAxe, change talents and that should be it.
It doesn't work like that, because it still keeps all the OH stuff in the formula, and then excel goes haywire because it does not like dividing by 0.

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Old 06/13/07, 4:33 PM   #1292
Machinator
Don Flamenco
 
Troll Warrior
 
Aggramar
Anyone have any testing done on the miss rate of special attacks? It seems the spreadsheet uses 5.6%. Ive read a lot that indicates its higher but I cant find anything definitive. Same about specials using 2 rolls.

"Information is ammunition."

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Old 06/14/07, 4:53 PM   #1293
Barmbul
Von Kaiser
 
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Tauren Warrior
 
Dragonmaw
Crit and hit

Ok from what i have read in this forum a good +hit number to shoot for with precision is about 15% to hit or around 170-180 but per the spread sheet If I replace any +hit gem with + Crit it is always a Dps increase no matter what my + to hit is. can anyone enlighten me on the math behind the spreads sheets value or Crit and Hit

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Old 06/15/07, 8:20 AM   #1294
MatsT
Don Flamenco
 
Night Elf Druid
 
Frostmane (EU)
Originally Posted by Barmbul View Post
Ok from what i have read in this forum a good +hit number to shoot for with precision is about 15% to hit or around 170-180 but per the spread sheet If I replace any +hit gem with + Crit it is always a Dps increase no matter what my + to hit is. can anyone enlighten me on the math behind the spreads sheets value or Crit and Hit
I'm not sure exactly what kind of math it uses, but the fact that hit is totally wasted on all special attacks (including heroic) and the fact that crit rating helps you keep flurry up, crit will always be better as long as you have roughly 6% hit or more. There is no magic number of hit to aim for, it's just a dps stat like strength or crit and you must choose your items depending on how much of each stat it gives.

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Old 06/15/07, 10:13 AM   #1295
 Rezarel
Piston Honda
 
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Human Warrior
 
Proudmoore
Originally Posted by MatsT View Post
I'm not sure exactly what kind of math it uses, but the fact that hit is totally wasted on all special attacks (including heroic) and the fact that crit rating helps you keep flurry up, crit will always be better as long as you have roughly 6% hit or more. There is no magic number of hit to aim for, it's just a dps stat like strength or crit and you must choose your items depending on how much of each stat it gives.
Don't forget that procs can't occur on a miss. Windfury totem, Mongoose enchant, etc give a big boost to the value of hit rating.

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Old 06/15/07, 11:19 AM   #1296
Anias
Solution complicated; Dispense enlightening graph.
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Rezarel View Post
Don't forget that procs can't occur on a miss. Windfury totem, Mongoose enchant, etc give a big boost to the value of hit rating.
If your rage generation is suffering, there is literally nothing in game that generates more stable rage per itemization point than hit _ASSUMING YOU HAVE WINDFURY_.

At sufficiently high levels of AP, or for 2h fury, it's probably the same thing for damage based purely on the rogue's rule of "White damage wins eventually under haste".

At attainable levels of gear, you're probably better off with crit in the abstract, simply due to lack of choice on itemization, and as it increases flurry uptime and for many players they simply don't have 100% flurry yet. Personally, I prefer to rock more hit at the cost of other stats simply because I find the rage stabilization to provide more value than a theoretical gain of 40 dps that I then toss away through spikey rage generation. As a raid leader I will _Never_ perform my dps role to 100% efficiency, so I choose the itemization that is most forgiving of me having to yell for someone to get out of the way. Remember that the spreadsheet, unlike a simulation, cannot accurately model "overflow rage" from a "lucky" string of crits. As a result, it will tend to value crit slightly higher than real world performance would suggest.

As with all things in math, it's not just about arriving at the right mathematical answer, it's understanding the model well enough to know what it's telling you.

The spreadsheet indicates that your priority should generally be Crit > Hit > Str > AP > AGI in a theoretical "best case averages" scenario. In practice, crit adds spikes of rage as well as direct and secondary flurry uptime, hit stabilizes rage (and as a secondary function flurry uptime), STR adds damage, and AP adds slightly less damage. Crit's advantage over hit is that it is more effective for increasing flurry uptime. Crit's disadvantage is that the added rage from crit is noticably spikier and thus may be wasted.

So the spreadsheet suggests:

Maximum Theoretical DPS: Crit > Hit > Str > AP > AGI
Most Stable DPS: Hit >= Crit >> Str > AP > Agi

Choose your poison to your taste. If you are able to make use of the spikier rage from crit, or you have bad flury uptime, go crit. If you are not able to make use of said spikey rage, consider hit. Regardless, you care more about the ratings than the STR/AP, for almost all cases.

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Old 06/15/07, 11:38 AM   #1297
Apate
POWER = MEAT + OPPORTUNITY = BATTLEWORMS
 
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ChickenArise
Night Elf Warlock
 
No WoW Account
I suspect that with a combat simulator as opposed to a spreadsheet, you would see more equivalence between crit and hit. The spreadsheet works on averages, like Anaias said, but to see "real life" expression of those averages you need a large sample size (easily seen by looking at some of the parsing done in these forums).

See you, auntie.

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Old 06/15/07, 10:55 PM   #1298
Machinator
Don Flamenco
 
Troll Warrior
 
Aggramar
Originally Posted by Apate View Post
I suspect that with a combat simulator as opposed to a spreadsheet, you would see more equivalence between crit and hit. The spreadsheet works on averages, like Anaias said, but to see "real life" expression of those averages you need a large sample size (easily seen by looking at some of the parsing done in these forums).
I'll assume you are referring to miss streaks and such.
I run with what some seem to consider a low amount of hit, 107(6.79%) + precision, and I haven't had any problems with missing where it would interrupt my cycle. However I do use a fast OH (Dirge) and don't get WF most of the time. At least for me, and possibly others, I still haven't seen any reason to 'go out of your way' to get hit rating.

I still am working on how WF affects it with my own sheet, which is why I'm trying to find what the miss rate for specials is still. 5%? 8.6%?

PS. Would Bloodthirst/Victory Rush proc WF or MH mongoose? Thanks.

Last edited by Machinator : 06/15/07 at 11:02 PM.

"Information is ammunition."

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Old 06/16/07, 3:43 AM   #1299
Graul
King Hippo
 
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Orc Warrior
 
Fenris
Originally Posted by Machinator View Post
PS. Would Bloodthirst/Victory Rush proc WF or MH mongoose? Thanks.
Yes, although I don't know why when you are not actually hitting with a weapon.

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Old 06/16/07, 4:05 AM   #1300
shadowscion
Von Kaiser
 
Tauren Warrior
 
Boulderfist
Originally Posted by Anias View Post
So the spreadsheet suggests:

Maximum Theoretical DPS: Crit > Hit > Str > AP > AGI
Most Stable DPS: Hit >= Crit >> Str > AP > Agi
is this assuming you have blessing of kings and imp zerker stance? STR and AGI gain more from kings, whereas i don't think crit and hit benefit from it. i probably must have missed the answer, sorry if i did.

Last edited by shadowscion : 06/16/07 at 4:14 AM.

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