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01/05/07, 10:21 AM
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#2676
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Rogue About Town
Troll Rogue
The Venture Co (EU)
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Find Weakness only adds 10% to your yellow damage, mind. It doesn't affect white damage.
But it does stack.
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01/05/07, 10:57 AM
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#2677
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Piston Honda
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Well the mangle debuff in itself doesnt really do anything except increase shred damage and bleed damage. Since the mob is "immune" to bleeds, it really doesnt make any difference if mangle is on it or not, in terms of its effectiveness towards bleeds. Mangle shouldnt have been classified as a bleed, which is why it works on mobs that dont bleed now.
Poisons on other hand have side effects directly associated with them. Disabling the effect and letting you mutilate off a poison which is doing nothing seems reasonable though.
And the pet attacking stealth players was changed for the better. Pets used to be able to keep people locked in combat from any visible distance, it was very frustrating. In fact, there was no getting away from a hunter with a pet out, they would even rampage through rogues if they would vanish with agressive on. Obviously your getting the short end of the stick, but you should count your blessings that it is at least slowly getting better.
Apologies for the spelling of "rogue".
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01/05/07, 11:07 AM
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#2678
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Don Flamenco
Night Elf Death Knight
Kazzak (EU)
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Originally Posted by Rennoko
And the pet attacking stealth players was changed for the better. Pets used to be able to keep people locked in combat from any visible distance, it was very frustrating.
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The difference there was i knew i was about to be attacked/there was the possibility i was going to be. Whereas currently im in stealth happily creeping up on the two casters and 'bam, stealthy kitty bites me in the face...' Then i die.
I prefered the other way, it was unfair (as it still is) but at least i knew where i stood.
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01/05/07, 12:08 PM
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#2679
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Piston Honda
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Ok, this is probably a dumb question thats been answered a bunch before, but I tried searching, tried skimming through (honestly dont remember about where I saw it before) and I dont see a thread search option, so Ill just ask.
Anyone know the % per CP of 8 piece BS bonus?
Thanks
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01/05/07, 12:12 PM
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#2680
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Don Flamenco
Night Elf Death Knight
Kazzak (EU)
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Double post :/ No idea how i managed that when i hit edit rather than reply
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01/05/07, 12:18 PM
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#2681
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Don Flamenco
Night Elf Death Knight
Kazzak (EU)
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Originally Posted by pf

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Originally Posted by rvnlrd
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Originally Posted by Lodfish
I've followed this thread for most of the 99 pages, and I don't remember us discussing the 8 piece Bonescythe very much. Maybe there was something I missed, but i didn't find it.
Has anyone ever figured out what the Chance per Combo Point actually is on Reveal Flaw? It'd be nice if it was 100%, but i imagine it would take a lot of testing on Blasted Lands mobs to figure out.
One concern i have is what appears on the thottbot listing for the set bonus.
The spell if you click on it from a set piece is this:
http://www.thottbot.com/?sp=28814
It lists the following as the "related spell" that it procs... and has a 3 min cooldown. Has anyone experienced a cooldown?
http://www.thottbot.com/?sp=28815
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Tested it on one of those Blasted Land mobs once. Nothing fancy, just wrote down the information I got on a piece of paper.
66 5point Eviscerate
20 Revealed Flaw proccs
Don't know if it's big enough of a sample to be accurate and I didn't test using less combo point eviscs.
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hmm, 5-6% per cp. I'll have to try to reprogram that into the sheet assuming 6% per cp. Too bad the BS set bonus's were not retroactively applied to mutilate a la black book.
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Ah ha! found it.
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01/05/07, 12:33 PM
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#2682
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Piston Honda
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Thank you very much.
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01/05/07, 6:56 PM
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#2683
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Don Flamenco
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I know Blizz's stance on debuff ownership, however, isnt this going to create an issue with deadly poison? If 3 rogues including me, have dp stacks on target, and I want to envenom with a 5 stack, do I have to wait till all are at 5, since I cant see which one is mine, to make sure my envenom has 5 dp charges?
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01/05/07, 7:22 PM
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#2684
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Bald Bull
Human Death Knight
Kilrogg
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Originally Posted by Wodahs
I know Blizz's stance on debuff ownership, however, isnt this going to create an issue with deadly poison? If 3 rogues including me, have dp stacks on target, and I want to envenom with a 5 stack, do I have to wait till all are at 5, since I cant see which one is mine, to make sure my envenom has 5 dp charges?
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Or you could just figure out what your 5 stack ticks for, and then look for it in the blizzard SCT knock off (if you're not using SCT).
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01/05/07, 7:50 PM
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#2685
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Von Kaiser
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Does anyone know where I can find a list of TBC head and leg enchants, or basically any weapon/armor enchant that isn't part of the enchanting profession?
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01/05/07, 7:59 PM
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#2686
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Glass Joe
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Glyph of Ferocity
Requires Cenarion Expedition - Revered
Use: Permanently adds 34 attack power and 16 hit rating to a head slot item.
Pattern: Nethercobra Leg Armor (Leatherworking)
Requires Honor Hold / Thrallmar - Exalted
Use: Permanently attach nethercobra armor onto pants to increase attack power by 45 and critical strike rating by 12.
Edit: Shoulders depends if your Aldor or Scryers
Scryers
Inscription of the Blade
Requires The Scryers - Honored
Use: Permanently adds 13 critical strike rating to a shoulder slot item.
Requires The Scryers - Exalted
Use: Permanently adds 15 critical strike rating and 20 attack power to a shoulder slot item.
Aldor
Inscription of Vengeance
Requires The Aldor - Honored
Use: Permanently adds 26 attack power to a shoulder slot item.
Greater Inscription of Vengeance
Requires The Aldor - Exalted
Use: Permanently adds 30 attack power and 10 critical strike rating to a shoulder slot item.
Source: www.worldofraids.com
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01/05/07, 8:32 PM
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#2687
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Don Flamenco
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Originally Posted by probiscus
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Originally Posted by Wodahs
I know Blizz's stance on debuff ownership, however, isnt this going to create an issue with deadly poison? If 3 rogues including me, have dp stacks on target, and I want to envenom with a 5 stack, do I have to wait till all are at 5, since I cant see which one is mine, to make sure my envenom has 5 dp charges?
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Or you could just figure out what your 5 stack ticks for, and then look for it in the blizzard SCT knock off (if you're not using SCT).
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Your right, that would work. However, its retarded. Why would Blizz do something like that. By default I dont even think the combat log is shown, people dont use it. Its a sad day when we have to rely on blizzs incredibly terribly coded combat log to optimize our dmg. In my opinion, the combat log is near useless.
This was a rant, and NOT one aimed at probiscus, but one aimed at blizz.
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01/05/07, 8:41 PM
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#2688
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And It's Delicious
<>
Orc Shaman
No WoW Account
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While the default log is useless, custom log addons work just fine, and I could even see someone writing an Envenom stoplight parser for the combat log to estimate how many deadly stacks *you* have up. But it won't kill me to look down at Eavesdrop for the green tick number.
Of course it would be easier if we could get ownership information on debuffs, so that addons like DebuffFilter could only track your own deadly stack. It's a stupid stance.
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Originally Posted by Vontre
Oh, nah, I just type things for the sake of typing things. ^_^
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Originally Posted by Lyta
The dog nailed me like three times that day. It resulted in my ass hitting the ground and my legs waving in the air.
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01/05/07, 8:46 PM
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#2689
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Bald Bull
Human Death Knight
Kilrogg
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Yeah, I agree it's silly. Personally I always just monitored it by the damage done *shrug*
Question about debuffs that may or may not be relevant: sometimes there are highlights around some debuffs on mobs. Is that Blizzs' way of telling you which are yours? I've never paid too much attention to them, and it may be a simple case of me running a 27" widescreen TV at 1280x768 resolution (I know it's dumb).
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01/05/07, 9:02 PM
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#2690
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Don Flamenco
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Kalman, Praise be to greyhoof for eavesdrop. It has made things so much easier for me! I started using it right when he came out with it, before that, I had 2 narrow combat logs customized with hitsmode, to almost do the same. I was just venting at what I see to be blizzs biggest fall down. Why the combat log can A) be usefull and B) be easy to configure, Ill never know.
It isnt Probiscus, I think its likely a resolution scaling issue your seeing on your tv set.
Its wired, but the closer to release we get, the grumpier I get. I really really want tbc to come out, purely for content. I have 8 alts over 30, 5 of them at 60, and see a ton of fun heading our way. However, Im just not happy with the changes to rogues, and their ability to cope with more hp on everyone, in pvp. It makes me want to play a diff class. Running across a mage with 8k hp is going to suck, given the current talent/skill sets, in my opinion, and it drives me crazy.
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01/05/07, 9:04 PM
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#2691
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Von Kaiser
Human Rogue
Magtheridon (EU)
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Originally Posted by probiscus
Yeah, I agree it's silly. Personally I always just monitored it by the damage done *shrug*
Question about debuffs that may or may not be relevant: sometimes there are highlights around some debuffs on mobs. Is that Blizzs' way of telling you which are yours? I've never paid too much attention to them, and it may be a simple case of me running a 27" widescreen TV at 1280x768 resolution (I know it's dumb).
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I -think- it's differentiating between curses/nature/fire damage etc.
I may be talking out of my ass though.
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I can\'t find any excitement killing the virtual equivalent of a quadriplegic in his own bedroom. It\'s not sporting. - Bekah
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01/05/07, 9:08 PM
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#2692
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Von Kaiser
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Thanks Sycn, apreciate it. I was hoping to find a list that included the Aldor and Scryer rewards, as well as the leatherworking "enchants", but fortunately thottbot/beta has that one in the leatherworking section (Cobrahide Leg Armor). If anyone knows of any other oddball enchants out there I'd apreciate it.
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01/05/07, 9:34 PM
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#2693
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And It's Delicious
<>
Orc Shaman
No WoW Account
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Originally Posted by Wodahs
Kalman, Praise be to greyhoof for eavesdrop. It has made things so much easier for me! I started using it right when he came out with it, before that, I had 2 narrow combat logs customized with hitsmode, to almost do the same. I was just venting at what I see to be blizzs biggest fall down. Why the combat log can A) be usefull and B) be easy to configure, Ill never know.
It isnt Probiscus, I think its likely a resolution scaling issue your seeing on your tv set.
Its wired, but the closer to release we get, the grumpier I get. I really really want tbc to come out, purely for content. I have 8 alts over 30, 5 of them at 60, and see a ton of fun heading our way. However, Im just not happy with the changes to rogues, and their ability to cope with more hp on everyone, in pvp. It makes me want to play a diff class. Running across a mage with 8k hp is going to suck, given the current talent/skill sets, in my opinion, and it drives me crazy.
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Oh, I don't disagree on the status of rogues. I've seriously considered (am seriously considering) finishing leveling my mage to 60 to have him ready for release, because as things stand, rogues don't feel very good.
Actually, prob, even if that *isn't* what's happening, it seems like that would be a reasonable compromise for Blizzard to make; rather than a named token for debuff ownership, a simple binary "Is this mine?" value. It's reasonable not to want me to know exactly whose Rupture is on the mob, but it's unreasonable for me not to be able to know if it's my own.
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Originally Posted by Vontre
Oh, nah, I just type things for the sake of typing things. ^_^
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Originally Posted by Lyta
The dog nailed me like three times that day. It resulted in my ass hitting the ground and my legs waving in the air.
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01/05/07, 9:41 PM
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#2694
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Soda Popinski
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Originally Posted by Kalman
It's reasonable not to want me to know exactly whose Rupture is on the mob, but it's unreasonable for me not to be able to know if it's my own.
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Except that you'll always know who's rupture it is.
I really don't understand their stance on this either.
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01/05/07, 9:44 PM
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#2695
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Von Kaiser
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I'm genuinely curious about Rogue raid viability in BC. I know that I can only get testimonial and anecdotal evidence, but are Rogues cleary inferior to Mages/Warlocks in sustained DPS?
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The more you know, the less you understand.
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01/05/07, 9:47 PM
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#2696
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And It's Delicious
<>
Orc Shaman
No WoW Account
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Originally Posted by Ultramax
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Originally Posted by Kalman
It's reasonable not to want me to know exactly whose Rupture is on the mob, but it's unreasonable for me not to be able to know if it's my own.
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Except that you'll always know who's rupture it is.
I really don't understand their stance on this either.
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Without combat log scanning, how will I know whose rupture it is?
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Originally Posted by Vontre
Oh, nah, I just type things for the sake of typing things. ^_^
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Originally Posted by Lyta
The dog nailed me like three times that day. It resulted in my ass hitting the ground and my legs waving in the air.
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01/05/07, 10:04 PM
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#2697
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Soda Popinski
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Originally Posted by Kalman
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Originally Posted by Ultramax
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Originally Posted by Kalman
It's reasonable not to want me to know exactly whose Rupture is on the mob, but it's unreasonable for me not to be able to know if it's my own.
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Except that you'll always know who's rupture it is.
I really don't understand their stance on this either.
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Without combat log scanning, how will I know whose rupture it is?
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Well you won't but it doesn't matter since you already have the information anyway.
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01/05/07, 10:15 PM
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#2698
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And It's Delicious
<>
Orc Shaman
No WoW Account
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Originally Posted by Ultramax
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Originally Posted by Kalman
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Originally Posted by Ultramax
Except that you'll always know who's rupture it is.
I really don't understand their stance on this either.
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Without combat log scanning, how will I know whose rupture it is?
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Well you won't but it doesn't matter since you already have the information anyway.
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That's like saying "It doesn't matter if you have to mouse over the mob debuff tooltip for Sunder to get the number of stacks, you can still get the information". Yeah, I can get the information, but it'd be a hell of a lot more convenient if mods like DebuffFilter could be set to show only *my* Deadly stack instead of all 3 stacks from the 3 rogues on the raid and force me to look at my combat log to figure out which one is mine.
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Originally Posted by Vontre
Oh, nah, I just type things for the sake of typing things. ^_^
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Originally Posted by Lyta
The dog nailed me like three times that day. It resulted in my ass hitting the ground and my legs waving in the air.
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01/05/07, 11:20 PM
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#2699
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Don Flamenco
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I was actually thinking about this while playing my paladin. Some kind of mod that tracks the stack number of Deadly Poison/Holy Vengeance/etc would be pretty neat, though I suppose difficult to track after the 5th. Another thing that could help is better combat log filtering, but that's something Blizzard will have to do I suppose, since I don't think(or maybe I'm wrong?) there's an easy way to discern a message that simply reads "is afflicted by" as yours or someone elses.
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01/05/07, 11:23 PM
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#2700
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Von Kaiser
Draenei Shaman
Shadowsong
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After the EU retail release (before the entirely widespread use of damage meters and the likes) rogue's were actually worthless in instance's for the damage they actually put out, especially when compared to hunters at the time (as soon as people saw a hunters DM thing's were looking broken) since they could just aimed shot spam and do massive amounts of damage. A lot of min/max guild's tried to minimize their actual amount of rogue's it was only around the time of Ragnaros' death where a rogue's DPS weight really starting coming to light. I see rogue's current "position" in TBC being somewhat similar to how it was at that point (especially with how SnD tend's to scale compared to other finisher's - though I've not done the maths to make a more reasonably assessed point of it). Though perhaps my view's are entirely misguided as I don't have a beta account and perhaps a rogue's position relative to a groups DPS really is broken.
Optimism for the rogue class aside, I'm going to re-roll a Shaman simply because after 2 years of playing as a rogue the sheer one-sided nature of the class has worn thin for myself, whereas the complexity (hey I play a rogue it's a heap more complex!) of Shaman interest's me greatly, aswell as their seemingly strong versatility within gearing and builds. I also like the idea of being able to really "establish" myself as an excellent player, with rogue's being so very straightforward in their capacities in a raid. The gap for a raiding rogue with an understanding between competent in most situations and exceptional in all isn't really there to be expressed and then ofcourse I would imagine most people consider "skilled" rogue's to only be the one's who top damage meters (not that I'm automatically saying coming last often make's you good). Healer's for example are a class that easily get recognized for how capable they are, as can mage's in smaller instance's for exceptional decursing/dps'ing and sheeping (to name a few). The more obvious alliance/guild defecit lead's me to desiring the class since they shall be sorely needed for some time.
I could however just be a terrible rogue and thus not understand what recognition of that would be like as a consequence :P
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