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So, does a 22.22 energy Kidney Shot with 19.81% haste for 6 seconds outDPE a talented Sinister Strike with Vindicator's Brand and 1450 AP? (20.67% crit for good measure)
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I was crazy enough to try and do the maths. Although I am not sure if I did everything right, my numbers see
29.5 DPE (1071 average damage/40 energy) for the Sinister Strike (this is all without any armor at all) and
24.76 DPE (550.2 damage / 22.22 energy) for the Kidney Shot + Haste. However, if you add your 2.78 energy return (didn't check on this), you are looking at
27.54 DPE.
This was assuming fighting a level 73 mob with 4.6% miss, 5.6% dodge, 40% glancing blows with 76% damage (only for white damage of course), 20.07% crit and 29.73% hit. I also assumed 5 points in Lethality and active SnD.
Now I could add in armor reduction, but it wouldn't change much, since both the Sinister Strike and the normal attacks are being affected by it.
// Edit
Actually, Surprise Attacks makes the DPE in favour of Sinister Strike. Without these 10% increase in damage, the haste proc would be more energy efficient.
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Here's some yada yada, incase anybody wants to do error checking (note that I'm from Germany and therefore using commas instead of points for seperating decimal values - the windows calculator couldn't even handle points for that).
Average Sinister Strike Damage
((((205+(1450/14))*2,4)+98)*1,06*1,1*2,3*0,2007) + ((((205+(1450/14))*2,4)+98)*1,06*1,1*(1-0,2007-0,056))=
~1178,1
1178,1/40=
29,5 DPE
*have fun*
(mainhand glancing) + (mainhand crit) + (mainhand hit) + (offhand glancing) + (offhand crit) + (offhand hit)
Damage with SnD for Mainhand and Offhand during 6 seconds
((205+(1450/14))*2,6*(6/(2,6/1,3))*0,4*0,76) + ((205+(1450/14))*2,6*(6/(2,6/1,3))*0,2007*2) + ((205+(1450/14))*2,6*(6/(2,6/1,3))*0,2973) + ((100,5+(1450/14))*1,4*0,75*(6/(1,4/1,3))*0,4*0,76) + ((100,5+(1450/14))*1,4*0,75*(6/(1,4/1,3))*0,2007*2) + ((100,5+(1450/14))*1,4*0,75*(6/(1,4/1,3))*0,2973)=
~3610,4
Damage with SnD and Haste proc for Mainhand and Offhand during 6 seconds
((205+(1450/14))*2,6*(6/(2,6/(1,3*1,1524)))*0,4*0,76) + ((205+(1450/14))*2,6*(6/(2,6/(1,3*1,1524)))*0,2007*2) + ((205+(1450/14))*2,6*(6/(2,6/(1,3*1,1524)))*0,2973) + ((100,5+(1450/14))*1,4*0,75*(6/(1,4/(1,3*1,1524)))*0,4*0,76) + ((100,5+(1450/14))*1,4*0,75*(6/(1,4/(1,3*1,1524)))*0,2007*2) + ((100,5+(1450/14))*1,4*0,75*(6/(1,4/(1,3*1,1524)))*0,2973)=
~4160,6
Damage gain
4160,6-3610,4= 550,2
550,2/22,22=
24,76 DPE
24,76+2,78=
27,54 DPE