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Originally Posted by Eudaimonia
I've got my eye on a 41/15/5 build, to be the 'Blood Frenzy' bitch. I don't like the changes, but it looks like the days of the full DPS warrior are coming to an end. Being a debuff bitch is a compromise I could live with.
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I don't know for sure, but it looks to me at least that they're trying to reduce the difference, spec-wise, between "DPS Warrior" and "Tank".
Tactical Mastery is one big change, granted, and it's probably not a positive one, given that tanks would pick up Deflection anyway.
But another big thing is the unlinking of Last Stand w/ Imp. Bloodrage, which allows more "hybrid prot specs" to pick up Last Stand without giving up points in Defiance or more than one point in Cruelty.
This build, for example, would probably be a very high aggro-gen build and survivable build for tanking, but still be quite fun in arenas, though it doesn't pick up the 41 point talents (MS at +300 damage will still do crazy amounts of aggro even with a one-hander):
http://www.worldofwarcraft.com/info/...50012100000000
It also helps Fury/Prot specs who previously had odd builds like 0/32/19 or 3/31/17 and couldn't pick up TM at all.
A fury prot build like the following, again, while not picking up the 41 point talents which are, in all cases, underwhelming
http://www.worldofwarcraft.com/info/...50020000000000
The biggest problem, that I can see, with the move of Tactical Mastery is that the Arms tree now seems very "weak" in the 5-10 point area, similar to how the Mage's Arcane Tree felt in the initial version of their review in the 10-15 point part of the tree. Iron Will does not make up for the deficit, and feels like Wasted Talent Points (a personal loathing) in any build that wants to go higher than 10 points in Arms.