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Old 02/25/07, 2:33 AM   #1531
• Snowy
Mitt Romney?
 
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Blood Elf Priest
 
Mal'Ganis
Well, it would be silly to intentionally nerf your +hit of course. But what I'm pointing at is say you have this trinket. Each mage evualates +hit as being equal to a certain amount of +dmg. So if you have this trinket, would it make you lean toward the +dmg item instead? Lets just say for a particular situation +1 hit = +20 damage. If you had a choice of a +1 hit item or a +20 damage item, what would your choice be? A +19 damage item?

Also, taking 2 extreme examples, this trinket proc would be worthless if 100% of your spells got resisted. It would also be worthless if 100% of your spells hit.

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Old 02/25/07, 3:45 AM   #1532
jaske
Piston Honda
 
Human Rogue
 
Blackrock
Didnt want to read through 150 pages of Mage babble so apologies if this has been covered.

Whats the best pve spec atm?

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Old 02/25/07, 5:05 AM   #1533
Teenee
Piston Honda
 
Draenei Shaman
 
Silvermoon (EU)
Originally Posted by jaske View Post
Didnt want to read through 150 pages of Mage babble so apologies if this has been covered.

Whats the best pve spec atm?
Surely you're joking?

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Old 02/25/07, 5:22 AM   #1534
Northerner
Great Tiger
 
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Troll Mage
 
Mal'Ganis
Originally Posted by smako View Post
I tested using invisibility to bypass mobs in Steamvaults after 2.08 came out and the Bog Lords saw right through it and mashed me flat. This is in addition to what another posted already mentioned of the 2.07 key fragment location spawn you have to fight.

Looks pretty clear that Blizzard intends that key fragment to be gained only by clearing your way to it through more typical means vs. solo.
I know several rogues that have soloed to it and of course the legions of soulstoned people.

EDIT: That mag trinket is so bad I just don't know what to say. One of my three trinkets right now is already 42 +damage and has a right click 20s 153 +damage effect. Oh, to match the cooldown on that easily obtainable trinket? I'd need to see one hell of a lot of resists.

Last edited by Northerner : 02/25/07 at 5:28 AM.

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Old 02/25/07, 5:43 AM   #1535
songster
Chief Passenger
 
Gnome Rogue
 
Earthen Ring (EU)
Originally Posted by Northerner View Post
I know several rogues that have soloed to it and of course the legions of soulstoned people.

EDIT: That mag trinket is so bad I just don't know what to say. One of my three trinkets right now is already 42 +damage and has a right click 20s 153 +damage effect. Oh, to match the cooldown on that easily obtainable trinket? I'd need to see one hell of a lot of resists.
You'd need 2 per 120 seconds (if that's the cooldown on your +153 trinket). 120 seconds is about 40 spells (depending what you're casting), so you'd need a 5% resist rate to have it be equivalent. What's a realistic full resist rate against a raid boss these days, given the elemental precision nerf, lack of +hit gems, etc.?

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Old 02/25/07, 6:00 AM   #1536
Groglox
Great Tiger
 
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Goblin Warrior
 
Mal'Ganis
2-3%?

I know I am up to near 15% hit. Granted, I have been seeking it out actively, but it isn't that difficult to obtain.

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Old 02/25/07, 6:24 AM   #1537
zepi
Miekkamies
 
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Human Mage
 
Darksorrow (EU)
Originally Posted by Northerner View Post
EDIT: That mag trinket is so bad I just don't know what to say. One of my three trinkets right now is already 42 +damage and has a right click 20s 153 +damage effect. Oh, to match the cooldown on that easily obtainable trinket? I'd need to see one hell of a lot of resists.
No no no, don't say so unless you've ran it trough excel...

Assuming 2.6sec avg cast time for a spell and a period of 120sec you'll get 46 spells out. Since each Frostbolt is binary resist, you'd have to get 2 full resist to be on par with the Icon of the Silver Crescent. 2/46 = 4.34%. Assuming your resist rate is bigger than that, it's "better" than the mentioned Icon.

To be at 4.34% resistrate for Frostbolt you need to have 8.66% worth of hit rating in your gear and fully talented Elemental Precision. Converting that to hit rating means that if you have more than 109 hit rating from your gear Icon is better, if you are under that, you'd do better with Eye of Magtheridon.

It's not a bad trinket for certain specs. Actually, I'd go so far and say that this is the best trinket for Frostbolt mage to be used in resist-fights... Tempest keep and fire resistance fights anyone?

Assuming deep Frost mage, Icon still is good, as you can time it with your Water Elemental to give +dmg boost for it also, not to mention that just the ability to choose when you have the +dmg is worth something. But if we had a patchwerk style fight with sapphiron style fire-aura, this would probably be the trinket to use.

For Fire or Arcane specs it has probably less uses, as I'd guess that the resist has to be full resist to be counted.


edit: As of supposed hit rating. I've got 99 hit in my "normal gear" but I usually go with http://www.wowhead.com/?item=29132 equipped for bosses, so I'm up in to 130's. Otoh, I'm certain that I have by far the most +hit gear from my guild... Still, I'm fairly certain that I won't be hitting the hitcap too soon, as I'm expecting to loose some +hit in forthcomming upgrades.

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Old 02/25/07, 7:50 AM   #1538
Jayde
Great Tiger
 
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Night Elf Warrior
 
Silvermoon (EU)
The real reason it's so crap with an Arcane build is that Arcane has 10% +hit on Arcane Blast, which is their primary rotation spell. Hit capping is pretty much the "normal thing" for Arcane.

Beyond that, the other issue is simply control. Say a ~4.3% "proc rate" as mentioned for the breakeven point... why would someone prefer to rely on a "random" proc with such a low rate, rather than a controllable trinket you can time with other cooldowns?

Even if you got some minor overall DPS upgrade from it in a rare case, wouldn't the control issues still make it somewhat non-optimal?

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Old 02/25/07, 9:58 AM   #1539
zepi
Miekkamies
 
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Human Mage
 
Darksorrow (EU)
Originally Posted by Jayde View Post
Even if you got some minor overall DPS upgrade from it in a rare case, wouldn't the control issues still make it somewhat non-optimal?
Why would one take a crit rating over +dmg, because +dmg is more reliable way of upping dps? Why take hit rating, because it's just 1% off your misses?

Yeah, it's not great nor probably the best trinket available. But it's not downright horrible, as some people seem to claim, especially under certain cirmustances.

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Old 02/25/07, 11:12 AM   #1540
Grillkohle
Von Kaiser
 
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Orc Warrior
 
Bloodscalp (EU)
I haven't had the opportunity to test this trinket (obviously), but I'd be surprised if it didn't have a hidden proc cooldown like Shiffar's Nexus-Horn, reducing it's usefulness even further.

Last edited by Grillkohle : 02/25/07 at 11:20 AM.

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Old 02/25/07, 3:51 PM   #1541
Northerner
Great Tiger
 
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Troll Mage
 
Mal'Ganis
Originally Posted by zepi View Post
No no no, don't say so unless you've ran it through excel...
Fair enough, I should know better than to eyeball such things. That said, I just hate things that have proc conditions based on conditions I am attempting to avoid. Heck, from the perspective of someone that is not hitcapped, you'd still be better with Nelth's here anyhow.

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Old 02/25/07, 7:15 PM   #1542
Vontre
Mr. Sandman
 
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Vontre
Gnome Mage
 
No WoW Account
Well if I was a pvp specced frost mage with my current gear I would have a good 13% miss rate against a boss. Soooo... yeah, it's ok for certain specs. It's probably much better for warlocks. Trinket procs off a resisted shadow bolt, fire all your dots, etc. They typically get less hit in their itemization as well... at least they used to.

It's not something I would spend dkp on, that's for sure.

Raiding is full of challenge. Sometimes there is fire. You have to not be in the fire.

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Old 02/26/07, 12:14 PM   #1543
Nork
Bald Bull
 
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Troll Mage
 
Aggramar
It used to be possible to artifically manufacture resists by abusing a Winter's Chill bug, but nobody could find a reason they'd want to artificially manufacture resists. Now that there's a reason to want controlled resists, they've fixed the bug.

(The bug was just that Winter's Chill could get resisted, and wasn't affected by +hit or by talents. Because of that, you could be hit capped but still have a 17% chance for Winter's Chill to get resisted by bosses. Mages were annoyed by it back before they fixed it, but it would be handy to have around now.)

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Old 02/26/07, 12:17 PM   #1544
Kalman
Super Macho Man
 
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Orc Shaman
 
No WoW Account
Originally Posted by Nork View Post
It used to be possible to artifically manufacture resists by abusing a Winter's Chill bug, but nobody could find a reason they'd want to artificially manufacture resists. Now that there's a reason to want controlled resists, they've fixed the bug.

(The bug was just that Winter's Chill could get resisted, and wasn't affected by +hit or by talents. Because of that, you could be hit capped but still have a 17% chance for Winter's Chill to get resisted by bosses. Mages were annoyed by it back before they fixed it, but it would be handy to have around now.)
Does the same apply to Imp Scorch?

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Old 02/26/07, 12:20 PM   #1545
Fex
Piston Honda
 
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Human Mage
 
Azgalor
Originally Posted by Kalman View Post
Does the same apply to Imp Scorch?
I haven't noticed my Imp Scorch debuff being resisted at all since TBC. Recap tells me I've had > 10k casts of it just over the last week or so, if you figure 2/3 Imp scorch that's more than 6600 casts that would have applied the debuff since I've specced into it, and not a single resist.

Of course, my SCT might be mis-configured ... :/

Last edited by Fex : 02/26/07 at 12:22 PM. Reason: clarification and phrasing

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