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Old 07/19/07, 12:37 PM   #2651
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
I always thought the evocation ticks were ticking at the same time as the normal regen ticks would've, meaning you'd get 4 ticks at 2s intervals, and the first tick's timing depends on when you clicked your evocation (right after a tick? right b4 a tick?) but always give you 4 ticks... That's at least what I get from putting tooltip and known game mechanics together.

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Old 07/19/07, 5:07 PM   #2652
Astrik
Von Kaiser
 
Night Elf Warrior
 
Doomhammer
Originally Posted by galzohar View Post
I always thought the evocation ticks were ticking at the same time as the normal regen ticks would've, meaning you'd get 4 ticks at 2s intervals, and the first tick's timing depends on when you clicked your evocation (right after a tick? right b4 a tick?) but always give you 4 ticks... That's at least what I get from putting tooltip and known game mechanics together.
Nope, the 2 second timer is an internal one that functions independently of when you use your abilities. So most of the time, you will only get 3 ticks from evocate unless you manage to time it perfectly to get the 3th tick.

2.2 changes this so that the ticks sync up with when you press the evocate button.

Incidentally, it also sounds like this same functionality is affecting energy regen ticks for rogues (in a negative way) so I'm not wondering what else this will impact.

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Old 07/19/07, 6:46 PM   #2653
Cloudgatherer
Piston Honda
 
Night Elf Death Knight
 
Lightbringer
Originally Posted by Astrik View Post
Nope, the 2 second timer is an internal one that functions independently of when you use your abilities. So most of the time, you will only get 3 ticks from evocate unless you manage to time it perfectly to get the 3th tick.
That's odd. I seem to always get 4 evo ticks, I'm not sure why people say they only get 3. I've used CT_Tickmod to view the mana restored per tick, and I've consistently seen 4 ticks of evo level regen. The only "timing" I do on Evo is to try to hit it immediately after a tick has occurred, in order to allow a small amount of time for my weapons to swap in (itemrack auto-weapon swap on Evo). The 8 second duration should always cover 4 ticks (unless some haste effect is present, in that case, we're referring to two different cases).

Originally Posted by Astrik View Post
2.2 changes this so that the ticks sync up with when you press the evocate button.
Reference? I didn't see this in the patch notes anywhere.

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Old 07/20/07, 12:36 PM   #2654
Astrik
Von Kaiser
 
Night Elf Warrior
 
Doomhammer
Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new “ticks” of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted “ticks”.
Worldofraids forums :: New PTR patch

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Old 07/26/07, 7:42 AM   #2655
raidingmage2001
Glass Joe
 
Gnome Mage
 
Haomarush (EU)
What is the best way to Max the dps i should be putting out , I am a 10/48/3 Fire spec mage.

I have

1122 + Fire spell damage (unbuffed)
27.86% To crit buffed with molten armor.
14.49% +hit (With 3 in elemental precision)
Also got the -threat enchant on cloak.

As i always forget to look at my cooldowns (Trinket , Combustion) i made the following macro :

/cast combustion
/stopcasting
/cast Icon of the Silver Crescent
/stopcasting
/cast Fireball(Rank 13)

Do you think this affects my dps at all? What spell rotation is best?

I feel my dps in raids is too low , but im really stuck on what im doing wrong Im currentlly raiding SSC , downed hydross , Fathom , Lurker , Morogrim , Started on leo.

Thanks in advance Evulmage.

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Old 07/26/07, 9:00 AM   #2656
Cryic
DPS
 
Human Mage
 
Llane
Originally Posted by raidingmage2001 View Post
What is the best way to Max the dps i should be putting out , I am a 10/48/3 Fire spec mage.

Take time to read the last 40 pages of this thread.

Swap in more +crit on boss fights that include lots of AoE damage. Ditto with fights where you are mostly killing non level 73 bosses. No point in being hit capped when 70% of your damage is not on the level 73 boss (Hydross and Fathom Lord come to mind).

Use stopcasting macros.

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Old 07/26/07, 10:26 AM   #2657
Voley
Von Kaiser
 
Voley's Avatar
 
Undead Death Knight
 
Свежеватель душ (EU)
To raidingmage2001:

Cap the hit first. 13% on gear. Beg raid leader for shadow priest and shaman. Beg locks for CoE. Best rotation for you is 5 scorches at start for debuff, then 8 fireballs and 1 scorch.

Twice Scarab Lord.
http://img123.imageshack.us/img123/5237/sigyt7.jpg
Девоу - DK scarab lord. Proud owner of Thunderfury.

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Old 07/26/07, 10:57 AM   #2658
raidingmage2001
Glass Joe
 
Gnome Mage
 
Haomarush (EU)
Ive read alot about ,

Scorch for debuff x5 , fireball x2 , fireblast fireball x2 fireblast and scorching to keep debuff up .

Is there any dps differnce between that and just scorch x5 , with fireball spam?

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Old 07/26/07, 11:20 AM   #2659
Aastarius
Von Kaiser
 
Aastarius's Avatar
 
Dwarf Mage
 
Nordrassil (EU)
Depends on how fast you want to run out of mana.

Fire blasting like that will use up a lot more, not a problem if you get a Shadow Priest and Shaman in group but otherwise you'll be using a lot more mana pots. In addition, your overall dps is likely to be less using the Fire blasts than with fireball x 8 + 2 x scorch rotation. Obvious exception being if you need to move in which case fire blast away.

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Old 07/26/07, 11:27 AM   #2660
Aldric
Huzzah for Anime
 
Aldric's Avatar
 
Human Mage
 
Dark Iron
If you want to mess with cycles that are a bit off the norm Vontre's dps spreadsheet (Vontre's Mage DPS Spreadsheet) has a great easy to use cycle builder. For instance I just made a FBx3, Blast, FBx3, Blast, Scorch cycle and it did turn out to be better dps than a FBx9 Scorch cycle.

You'll also probably want to consider play style in picking up any sort of cycle including blast. For instance I'm pretty damn aweful at judging my global cooldown after an instant to start up the next spell. This makes any rotation involving an instant not so great for me because I usually lose a good amount of time on the follow up making the rotation not so great.

Last edited by Aldric : 07/26/07 at 11:54 AM. Reason: I'm tired, and dumb, mostly dumb

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Old 07/26/07, 11:33 AM   #2661
zepi
Miekkamies
 
zepi's Avatar
 
Human Mage
 
Darksorrow (EU)
Originally Posted by Aldric View Post
Another problem with a fireballx2 blast rotation is that your cooldown for blast won't be up...
You'll need only 1p in the talent(!) to have it up in time:

At any point when you are just spamming fireball:

0.0 Cast fireblast, initiates global cooldown
1.5 GCD over, start fireball
4.5 Fireball casts, start another
7.5 Fireball #2 casts, 7.5sec from the start of Fireblast CD, thus it's completed even with 0 lag if you have 1 talentpoint in it.

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Old 07/26/07, 11:54 AM   #2662
Aldric
Huzzah for Anime
 
Aldric's Avatar
 
Human Mage
 
Dark Iron
Gah! So true, and thats what I get for only sleeping for 3 hours last night, post chanced to reflect being retarded.

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Old 07/26/07, 1:52 PM   #2663
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
The DPS from adding fireblasts is rather small (calculated something around 5% for my setup) but the DPM drop is pretty major. If you're not already in fireblast range I wouldn't bother as the pure moving will probably make you lose the DPS you should gain right there, while wasting more mana. I pretty much only firelast on trash and on very rare occasions on bosses, although I do have 1 point in improved because there's really nothing else to get with that last point in a 10/48/3 spec.

And if you don't use /stopcasting macros on every single spell you cast, your DPS will most likely suck no matter how hard you try.

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Old 07/26/07, 2:00 PM   #2664
Yaltus
Bald Bull
 
Yaltus's Avatar
 
Blood Elf Priest
 
Mal'Ganis
Originally Posted by galzohar View Post
The DPS from adding fireblasts is rather small (calculated something around 5% for my setup) but the DPM drop is pretty major. If you're not already in fireblast range I wouldn't bother as the pure moving will probably make you lose the DPS you should gain right there, while wasting more mana. I pretty much only firelast on trash and on very rare occasions on bosses, although I do have 1 point in improved because there's really nothing else to get with that last point in a 10/48/3 spec.
I find I use it fairly regularly on fights that require any sort of movement or have a good bit of pushback. Although I put my last point in arcane and go 11/48/3, since I think having the extra crit on AE is more useful overall than .5 seconds off fireblast.

Mon centre cède, ma droite recule, situation excellente, j'attaque.

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Old 07/26/07, 2:17 PM   #2665
Maligne
Mash in B
 
Maligne's Avatar
 
Clarence
Tauren Druid
 
No WoW Account
Originally Posted by Yaltus View Post
I find I use it fairly regularly on fights that require any sort of movement or have a good bit of pushback. Although I put my last point in arcane and go 11/48/3, since I think having the extra crit on AE is more useful overall than .5 seconds off fireblast.
^ This. Once on Aran as Arcane/Fire (3/3 imp fireblast) my most damaging spells after the fight were:

Pyroblast (only cast 2! both crit)
Fireblast
Scorch

I didn't have mana problems and I was only behind a rogue and feral.

So, on the topic of Fireblast I'd have to say like most TBC fights, nothing is really that cut and dry. A good player will always be thinking outside the box and adapting.

Inform your dealers and whores of my credit, and pour me a goddamned drink!

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Old 07/26/07, 4:12 PM   #2666
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Then again maybe your positioning wasn't good or you got an incredible number of blizzards ;p I find myself able to cast plenty of fireballs on an aran fight.

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Old 07/27/07, 10:24 AM   #2667
Maligne
Mash in B
 
Maligne's Avatar
 
Clarence
Tauren Druid
 
No WoW Account
That's possible, I don't really remember. I'm the guy with the icon above my head that all the healers look for duing a blizzard, so I try and stay well ahead of them. Also after the pull before an explosion is a prime time for a Fireblast/Blastwave while you run out.

Inform your dealers and whores of my credit, and pour me a goddamned drink!

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Old 07/27/07, 12:31 PM   #2668
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Wishing you were gnome aren't you? escape artist and fireball for me (no slowed casting)

Last edited by galzohar : 07/28/07 at 6:06 PM.

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Old 07/27/07, 7:24 PM   #2669
Ishara
Don Flamenco
 
Ishara's Avatar
 
Human Priest
 
Argent Dawn (EU)
Originally Posted by galzohar View Post
Wishing u were gnome aren't you? escape artist and fireball for me.
Or...blink?

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Old 07/27/07, 7:41 PM   #2670
Northerner
Great Tiger
 
Northerner's Avatar
 
Troll Mage
 
Mal'Ganis
It's been a bit but for Aran I'd usually BW or ArcExp when he drew everyone in and then either jump-shot a fireblast or blink and start fireballing. Blink is a mana-hog sometimes though even beyond fblast, so which you prefer is up to you.

Fireblast is still always a nice little instant to have. Its DPM is lousy but at least it does more damage than a lolicelance for fire or arcane specs. It's also the classic trash meter-whore spell of course. With my more recent toying around with arcane I can abuse PoM for fights that involve occasional but non-regular movement but otherwise I still rely on fblast for when I need to strafe to a new place.

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Old 07/28/07, 12:28 PM   #2671
Vhad
Don Flamenco
 
Night Elf Warrior
 
Silvermoon (EU)
How exactly does intellect translate into crit%? I did a quick search and couldn't find anything final about it. I've heard the 81,x something intellect for 1% crit plenty of times, but when I go by the character panel the numbers doesnt add up. I've Arcane Mind so my base intellect is 173 , by the panel that translates into 3,07% crit making 1% crit require 56,3 something int. With full gear I've 581 intellect and by the panel that translates into 71,1 something int per crit %.

Is the character panel faulty or am I misunderstanding something fundamental?

Edit: what the? when I write "p""r" it turns it into Page Ranking???

Last edited by Vhad : 07/28/07 at 1:44 PM.

What!?

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Old 07/28/07, 2:22 PM   #2672
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
It's less of the movement slow more the cast speed slow. Blink doesn't fix that.

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Old 07/28/07, 3:30 PM   #2673
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by Vhad View Post
How exactly does intellect translate into crit%? I did a quick search and couldn't find anything final about it. I've heard the 81,x something intellect for 1% crit plenty of times, but when I go by the character panel the numbers doesnt add up. I've Arcane Mind so my base intellect is 173 , by the panel that translates into 3,07% crit making 1% crit require 56,3 something int. With full gear I've 581 intellect and by the panel that translates into 71,1 something int per crit %.

Is the character panel faulty or am I misunderstanding something fundamental?

Edit: what the? when I write "p""r" it turns it into Page Ranking???
The formula that works for me is: Crit%=Int*0.0125+0.9075

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Old 07/28/07, 4:08 PM   #2674
Vhad
Don Flamenco
 
Night Elf Warrior
 
Silvermoon (EU)
Cheers, thanks.

What!?

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Old 07/29/07, 6:43 AM   #2675
msmage
Glass Joe
 
Gnome Mage
 
Khadgar (EU)
Frost mage

How can frost damage work in raids? What spec would come on top And what gear do you think it would need?

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