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10/21/06, 5:26 PM
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#201
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Don Flamenco
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That's another problem with it, it's way too mana inefficient to be an effective dispel, especially in group pvp when most characters walk around with 5-6 buffs. With bad luck you will end up hurting yourself more than your opponents.
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Guardian of Fire PvP since 2005!
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10/21/06, 5:43 PM
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#202
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BATTLE-FEVER BATTLE-READY
Eej
Troll Hunter
No WoW Account
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Originally Posted by arch
Spellsteal will be useful in 1on1 vs a few classes, but the more people you add the crappier the spell becomes. The problem is that as soon as the people you fight in 1on1 learn about how spellsteal works, they will start overbuffing themselves, mages using mana shield against another mage etc.
I totally see spellsteal being useful against Druids (everything you can steal from a druid is useful except maybe thorns) Priests and stupid mages/warlocks that dont overbuff themselves. It's not going to be worth stealing from a paladin since all you will get is a seal that you dont need and a overpriced BoW or BoM.
But as I said, that's the 1on1 perspective, add more people and the spell becomes close to useless. That's the problem with it.
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This is why I think that a Mage fighting a Blood Elf caster would have a fun time trying to use Spellsteal, since Mana Tap is a 3 stacking Magic buff. You could be trying to Spellsteal that Warlock's Fel Armour, but instead pick up a Mana Tap (grats). It sounds like a great idea in theory, but really, there are a lot of little buffs out there you can stack to screw it up. I'm sure lots of Mages would try to Spellsteal a Paladin who uses Avenging Wrath though, regardless of how many useless buffs they have stacked on.
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10/21/06, 11:21 PM
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#203
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Glass Joe
Human Death Knight
Lightninghoof
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Originally Posted by Saternium
Anyone have thoughts on a leveling spec?
It seems like at the moment any of the 3 trees seems viable for grinding. Deep arcane for soloing elite quests with AP, frost for AE grinding and fire for fast solo grinding.
Anyone in beta have any insights to offer on a spec?
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This is what I used at 60:
http://www.wowhead.com/?talent-bc=kbZxgM0fcI0est0h
With my gear (about +620 dmg) I was able to 2-3 shot neary every non elite mob. Blazing Speed is "neat" but not too useful for grinding. My next seven point went into impact and Imp Fireblast (2/3). You may wish to take points out of Molten Fury and put them into Impact though. There werent very many situations where I had a mob at <20% health and I needed that extra boost to kill them.
There are a few quests later on where Ice may be better so you can solo some elite mobs, but I usually found it easier (and much faster) to just find a warrior to tank.
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10/21/06, 11:24 PM
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#204
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The beatings will stop once morale improves
Nurru
Undead Priest
No WoW Account
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I'm likely going to change my current 10/0/41 pve spec to something like 10/0/41 (With elemental) or 30/0/21, ultimately to end up something like 33/0/28. Depends on what they do with Water Elemental and Spell Power.
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10/23/06, 2:28 PM
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#205
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Glass Joe
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Slow is 421 mana for me, at level 60. Not sure where the 800 mana costs comes from.
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10/23/06, 2:31 PM
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#206
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The beatings will stop once morale improves
Nurru
Undead Priest
No WoW Account
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I'm told Spell Power was stealth fixed so that it now properly stacks with Ice Shards.
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10/23/06, 3:09 PM
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#207
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Piston Honda
Night Elf Death Knight
Lightbringer
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Originally Posted by Vetinari
If this is true, I wonder if other abilities got the same treatment, like taunt, stance changing, etc...
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I know taunt and shield block aren't changed. Pretty sure stance changing doesn't invoke it either. So, yeah, the blue statement is not entirely true.
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10/23/06, 3:43 PM
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#208
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Don Flamenco
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Originally Posted by ipcv
Slow is 421 mana for me, at level 60. Not sure where the 800 mana costs comes from.
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The manacost is 35% of your base mana, meaning that it scales up as you level, just like blink.
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Guardian of Fire PvP since 2005!
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10/23/06, 4:52 PM
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#209
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Bald Bull
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I was looking at ways to abuse the Spell Reflect spell, and came upon this interesting idea for playing with reflect on the Chromaggus fight (if people still do Chrom for giggles in the expansion).
Assuming that a warrior is able to use Spell Reflect to reflect Brood Affliction: Black onto Chromaggus (this is not certain at the moment), and assuming a mage is buffed/trinketed to hit for 2000 base fireballs:
2000*6 = 12000 Normal hit on debuffed Chrom
12000*1.5 = 18000 crit on debuffed Chrom
18000*0.4*6 = 21000 ignite tick on Chrom (ignite is also affected by the damage multipliers)
21000*5 = 105,000 ignite tick on Chrom with a fully stacked ignite.
With luck, I figure a suicide mage squad using combustion and limited invulnerability potions could make the ignite last for at least 12 seconds. By the time the last mage dies and the ignites wear off, that should account for about 900,000 damage (assuming each mage averages 4 fireballs and two fireballs crit). If they manage to keep the ignite rolling that long, it would be 180,000 damage/mage in 16 seconds, or just over 11,000 dps sustained by each mage.
(edited a little for clarity)
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10/23/06, 4:56 PM
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#210
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Great Tiger
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Pardon my ignorance, but WTF is 12000 normal hit on Chromaggus? If he's vulnerable to your school of magic, you do 3x damage, not 6x.
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10/23/06, 4:57 PM
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#211
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Don Flamenco
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Originally Posted by Nork
I was looking at ways to abuse the Spell Reflect spell, and came upon this interesting idea for playing with reflect on the Chromaggus fight (if people still do Chrom for giggles in the expansion).
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Spell.... Reflect? You make no sense to me.
1) His fire vuln is a curse not magic which I believe is what warriors can reflect (I could be wrong on this)
2) I really doubt his AOE debuffs can be reflected unless they are single target 1-x raid members.
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10/23/06, 4:59 PM
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#212
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Great Tiger
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Thanks Duo, I get it. (Spell Reflect debuffing Chromaggus being the piece of info I missed - and quite understandably at 2nd glance).
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10/23/06, 5:01 PM
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#213
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Bald Bull
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http://www.thottbot.com/beta?sp=23920
I guess I'm unsure that it would reflect Brood Affliction: Black (it doesn't say that it can't reflect AoE, but that doesn't mean that it does. It might be detailed on the warrior forums, but I haven't searched for an answer on it.)
Assuming that I'm correct, and that it can be reflected, that would be damage*3 for the vulnerability, then doubled from the curse, making it 6x normal damage.
Edit: The only info I've found ( https://beta.worldofwarcraft.com/thr...d=690151&sid=1) indicates that spell reflect works on some AoEs, but not all.
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10/23/06, 5:07 PM
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#214
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Don Flamenco
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Originally Posted by Nork
(it doesn't say that it can't reflect AoE, but that doesn't mean that it does.
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The cast on you part means it's not going to reflect AoE as they are not cast "on you"
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10/23/06, 5:14 PM
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#215
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Don Flamenco
Draenei Mage
Lightbringer
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Mobs who can reflect (see: Anubisath's in AQ40) do not reflect AE spells. Interesting theory but I doubt it'd work =)
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10/23/06, 5:14 PM
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#216
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Great Tiger
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I blast wave Fire Reflecting Anubisaths with aplomb.
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10/23/06, 5:15 PM
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#217
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Don Flamenco
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Any word on how pyroblast is scaling in the expansion?
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Originally Posted by Tempestra
Mobs who can reflect (see: Anubisath's in AQ40) do not reflect AE spells. Interesting theory but I doubt it'd work =)
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Also, if you cast spell reflect on an anub with arcane reflect. Will you steal a buff from yourself and give it to the anub? :)
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10/23/06, 5:18 PM
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#218
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Don Flamenco
Draenei Mage
Lightbringer
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Originally Posted by duostrike
Any word on how pyroblast is scaling in the expansion?
Also, if you cast spell reflect on an anub with arcane reflect. Will you steal a buff from yourself and give it to the anub? :)
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Good question - would like to know as well re: Pyroblast scaling (or permanent crap status, as it may be).
If you cast spell steal on an anub with arcane reflect, you shatter space-time - good game.
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10/23/06, 5:20 PM
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#219
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Soda Popinski
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Druids will likely be able to shift out of Slow, but stealing our Hots will be painful.
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10/23/06, 5:26 PM
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#220
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Don Flamenco
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Originally Posted by Tempestra
If you cast spell steal on an anub with arcane reflect, you shatter space-time - good game.
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And if the buff you steal is arcane will it reflect back to yourself?
Anyway, I know spell steal is a 70 abil in a 67 capped expansion. So no answers on spell stealing Arcane Int for a 2 stack for 2 min or any other wacky shit that will come up.
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10/23/06, 5:37 PM
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#221
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Super Macho Man
<>
Orc Shaman
No WoW Account
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Originally Posted by duostrike
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Originally Posted by Tempestra
If you cast spell steal on an anub with arcane reflect, you shatter space-time - good game.
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And if the buff you steal is arcane will it reflect back to yourself?
Anyway, I know spell steal is a 70 abil in a 67 capped expansion. So no answers on spell stealing Arcane Int for a 2 stack for 2 min or any other wacky shit that will come up.
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[You] Lifesteal [Anubisath Guardian] Reflect
[You] Lifesteal [You] -30
[You] Lifesteal [You] +30
My guess, based on Lifesteal, is that you'll spellsteal one of your own buffs; you'll lose it, and then gain it back.
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Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.
Clearly law school has done wonders for me.
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10/23/06, 5:50 PM
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#222
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Piston Honda
Night Elf Death Knight
Lightbringer
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Originally Posted by Lord BEEF
Druids will likely be able to shift out of Slow, but stealing our Hots will be painful.
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They can shift out of it currently (which is crap).
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10/24/06, 10:51 AM
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#223
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Glass Joe
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Originally Posted by Nork
http://www.thottbot.com/beta?sp=23920
I guess I'm unsure that it would reflect Brood Affliction: Black (it doesn't say that it can't reflect AoE, but that doesn't mean that it does. It might be detailed on the warrior forums, but I haven't searched for an answer on it.)
Assuming that I'm correct, and that it can be reflected, that would be damage*3 for the vulnerability, then doubled from the curse, making it 6x normal damage.
Edit: The only info I've found ( https://beta.worldofwarcraft.com/thr...d=690151&sid=1) indicates that spell reflect works on some AoEs, but not all.
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I think mages are safe from reflected AoEs.
Mages don't have any target focused AoEs like Chain Lightning... but it would be damn funny to see a warrior reflect Huhu's silencing poison or Anub's impale.
My personal favorite place to play with spell reflect is in Gnomer with the Arcane Nullifier's that cast reflect on thier whole party... I just sit there and AoE them down through the reflect.
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10/24/06, 11:57 AM
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#224
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Von Kaiser
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So how are mages at pvp in beta? Can we make any cool threads yet like priests and melting faces?
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10/24/06, 12:04 PM
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#225
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Bald Bull
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I'm still not convinced arcane missles can be a good pve main nuke. Slow costs too much mana to add much utility to raiding at 861 mana per 15 seconds. The main use of the arcane tree is still going to be to support your frost or fire.
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