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Old 02/04/07, 7:22 PM   #526
Vhal
Piston Honda
 
Murloc Rogue
 
Tichondrius
Originally Posted by Un
I don't think BF Helm is going to be his last peice of BF to replace since he mentioned that he has a DD helm.
He said he wanted the three-piece BF bonus. A ZG-enchanted BF helm is, in the TBC era, one of the most competitive pieces of BF up until level 70.
 
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Old 02/05/07, 2:55 AM   #527
 astearns
comprehensively superior palpation
 
Human Rogue
 
Kilrogg
Originally Posted by Bleedo
Also, any way we can get a row added on the gear sheet to input manual values? like below all the items, a place to manually insert stats for an item that may not be listed, or just for testing (like i could enter 20 into the crit field to see what i'd gain with 20 crit rating, etc etc.
Row 67 is a good place to add numbers to see the gain from this or that amount of a stat.
 
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Old 02/05/07, 7:29 AM   #528
Zoro
Piston Honda
 
Murloc Rogue
 
Aggramar (EU)
Originally Posted by pf
Also, I came across this trinket the other day: http://thottbot.com/?i=59985 . If anyone has it, I would like some clarification on how it works.

It says it does 15 damage per swing, but thott data indicates 150 damage per swing. Anyway, questions that I would like answered to toss up a quick modeling of it:

Does the debuff stack? If yes, is there a limit?
Is it 15 damage or 150 damage per swing ?
I'm guessing somewhere Thott misread '15 damage over 10s' as '15 damage every second for 10s' when writing up the spell description.
Or vice versa a Blizz monkey typed it up wrong.
However, as it doesn't say 'chance' anywhere and seems to really mean on every swing - I'm guessing the 15. Frankly, 150 per swing for 20 secs every 5 mins is ludicrously good for 55. A very quick back of fag packet calculation comes out at + ~120 dps for that time period - assuming it procs off both weapons and has no max stacking.

Meh. As I write that up, if there *is* some kind of limitation the 15 rather than 150 scenario becomes appaling.

As it is I actually have the JC skill and mats for that. I'll check later it the recipe is on the AH for less than stupid money. The 'only drops from Argelmech' thing is worrying though. Farming that git for it should be doable, but hardly enjoyable.
 
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Old 02/05/07, 10:23 AM   #529
 Maestroquark
What would you have me do?
 
Maestroquark's Avatar
 
Orc Rogue
 
Mal'Ganis
Originally Posted by Vhal
He said he wanted the three-piece BF bonus. A ZG-enchanted BF helm is, in the TBC era, one of the most competitive pieces of BF up until level 70.
Yeah, I personally put my BF helm back on after a few levels to keep the 3-piece bonus running.

What are you waiting for, a certain shade of green?
 
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Old 02/05/07, 2:17 PM   #530
Kytrarewn
Captain N
 
Kytrarewn's Avatar
 
Undead Rogue
 
Kil'Jaeden
Originally Posted by Maestroquark
Originally Posted by Vhal
He said he wanted the three-piece BF bonus. A ZG-enchanted BF helm is, in the TBC era, one of the most competitive pieces of BF up until level 70.
Yeah, I personally put my BF helm back on after a few levels to keep the 3-piece bonus running.
Yeah, that's one of the main things that's been "holding me back" from looking for pants/head upgrades, so I guess those are two of the likely choices.

The other thing, though, is the chestpiece. 20 hit rating is decent, for now, but I also have 4AllStats on it. 6AllStats is 90G on top of the price of the the breastplate and sockets. While
04:11:49 called in wowhead_item::start:324 Item not found!
or
04:11:50 called in wowhead_item::start:324 Item not found!
are likely available to me, I have to wonder if it's worth re-enchanting and socketing for the upgrade. I'd be halfway inclined to wait for
04:11:50 called in wowhead_item::start:324 Item not found!
Though not as much as I'd have initially believed.

No real glove upgrades till 70, so I suppose I could switch from Doomhide to BF for the bonus(es) of immune to disarm and 5% poison, but I'd rather not have to eat the price of another 15agi enchant (BF are enchanted with 7agi, though I guess that's not a huge difference).

Then again, it doesn't really seem like there are that many upgrades to my current gear until 66-67, with the exception of that BP, at which point they come in a huge drove, so the AP/BF equivalency should be easily torn apart at that point.

Guess I'll just have to level up more and do more instances and see what happens.

ΜΟΛΩΝ ΛΑΒΕ


Jesus don't want me in a sunbeam
Sunbeams are always made on me
Don't expect me to cry, for all the reasons I'm gonna die
Don't ever ask your kick of me.
 
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Old 02/05/07, 3:47 PM   #531
 Maestroquark
What would you have me do?
 
Maestroquark's Avatar
 
Orc Rogue
 
Mal'Ganis
Minor bug: Ring enchant - Striking is not working.
The Min/Max/Avg weapons are looking for strict "striking" while the cell is called "Striking (+2dmg)".

What are you waiting for, a certain shade of green?
 
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Old 02/06/07, 3:17 PM   #532
roq
Piston Honda
 
Troll Rogue
 
Uther
2 small Bugs:

Needle Shrike has 11 crit instead of 11 hit
I can't click any of the boxes on the talent form (allow rupture, include hemo debuff DPS estimate...)
 
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Old 02/08/07, 4:30 AM   #533
Notyou
Glass Joe
 
Night Elf Rogue
 
Detheroc
Does anyone happen to know the procrate on Blackout Truncheon? I'd heard reports that it was less than .5 PPM, but it's got a higher haste rating than the Abacus of Violent Odds (which if that procrate is accurate would give it less than the Abacus).
 
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Old 02/08/07, 9:27 AM   #534
zarf55
Glass Joe
 
Night Elf Rogue
 
Arathor
Seen the subject of Bloodfang come up a few times, so :
It's pretty easy to add in the 3 piece Bloodfang bonus to the 2.2.1 sheet.
First unhide the sheets for the slots of Bloodfang you want to add.
Insert new rows and put the Bloodfang gear information in, including the set name.
Go the the Gear Buffs page and under the set bonuses block add in the following info:
Cell T-37 : Bloodfang 3piece set bonus
Cell W-37 : =COUNTIF($R$10:$R$66,"Bloodfang")>=3
Cell X-37 : =IF(W37,0.05,0)

Now unhide the Wep_enchants sheet and change
Cell W-2 : =0.3+Talents!$E$20+'Gear _ Buffs'!$X$37
Cell Y-2 : =0.2+Talents!$E$20+'Gear _ Buffs'!$X$37

That's it!
for the lazy, the 3 piece bloodfang bonus is worth ~11dps with a combat build using deadly MH / instant OH.

As a side note, I'd be interested in seeing an option to use shiv as the main combo point builder, if anyone knows how to add this.

A big thanks to everyone who has put time into creating this tool, might be a bit sad but i've spent many hours and had a lot of fun playing around with it in its various iterations over the past few months :)
 
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Old 02/08/07, 4:38 PM   #535
Lace
Von Kaiser
 
Night Elf Rogue
 
Zenedar (EU)
I did some parsing on the proc rate of "Hourglass of the Unraveller". Thottbot says the proc rate is 10%, but my data shows it to be quite a bit lower =(:

421 Melee Crits
147 Mutilate Crits
23 Eviscerate Crits
9 Sinister Strike Crits
14 Kick Crits
2 Gouge Crits
1 Throw Crit


34 Procs.

I'll have to do some more testing without specials to see if the proc rate changes (though I'm pretty sure it proc'd off mutilate)

Assuming it procs off of all crits (I know for a fact it proc'd on the throw crit) then the proc rate appears to be:

34/617 Crits = 5.5%

I changed my personal spreadsheet to reflect this number and it drops the DPS of the trinket by about 10.0 DPS, but amazingly it still (with combat daggers 13/41/7 build) is THE best trinket by quite a long shot. 3.0 DPS better than the Bloodlust Broach which is in 2nd place with my build and gear.
 
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Old 02/08/07, 4:57 PM   #536
Lace
Von Kaiser
 
Night Elf Rogue
 
Zenedar (EU)
There's also a problem right now with the Netherblade 2 Piece bonus and the cycle calculation. With a 13/41/7 spec and without 2 Piece Netherblade my DPS is 714.26 with a 3s/5s/5e cycle.

When I then equip Netherblade Shoulders bringing me to 2 Piece Netherblade my DPS drops to 673.15 with a 5s/5r cycle.

I can only conclude that the cycle models are off.
 
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Old 02/08/07, 5:20 PM   #537
Pigz
Von Kaiser
 
Undead Rogue
 
Frostmourne
Unraveller definitely procs off mutilate crits. It even procs off ranged crits, but at the moment doesn't add RAP though apparently they are fixing that. All crits is accurate.
 
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Old 02/08/07, 7:53 PM   #538
 Bluefish
not a scrub(?)
 
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Troll Warrior
 
Lethon
There was speculation in another thread that items like Hourglass of the Unraveller and Shiffar's Nexus-Horn have a hidden cooldown of 3x buff duration during which they cannot proc again. Makes sense from a balance standpoint, otherwise it would just scale off into oblivion. A 2.6-speed MH and 1.3-speed OH would have 90 attacks a minute (assuming S&D). At 30% crit that's 2.7 procs from white damage alone. 27/60 = 45% uptime, giving it a value of 135 AP for a trinket slot in addition to its native crit. Too good, too good...
 
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Old 02/08/07, 10:06 PM   #539
thingol
Von Kaiser
 
Night Elf Rogue
 
Perenolde
Originally Posted by Bluefish
There was speculation in another thread that items like Hourglass of the Unraveller and Shiffar's Nexus-Horn have a hidden cooldown of 3x buff duration during which they cannot proc again. Makes sense from a balance standpoint, otherwise it would just scale off into oblivion. A 2.6-speed MH and 1.3-speed OH would have 90 attacks a minute (assuming S&D). At 30% crit that's 2.7 procs from white damage alone. 27/60 = 45% uptime, giving it a value of 135 AP for a trinket slot in addition to its native crit. Too good, too good...
I have had my hourglass refresh it self before the end of the buff so Im not sure this is true

 
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Old 02/08/07, 11:18 PM   #540
 Bluefish
not a scrub(?)
 
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Troll Warrior
 
Lethon
Hasn't happened for me yet. I'll keep my eyes peeled.
 
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Old 02/09/07, 7:10 AM   #541
Lace
Von Kaiser
 
Night Elf Rogue
 
Zenedar (EU)
Originally Posted by thingol
I have had my hourglass refresh it self before the end of the buff so Im not sure this is true
I've never had this happen as far as I can tell; I'll watch for it, but I know that it didn't happen in any of the 34 crits I was tracking pretty closely - you'd think it would have happened at least once. I'll also try to see if I can find a minimum time between the finish of the proc and the next proc.
 
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Old 02/09/07, 8:03 AM   #542
Mem
King Hippo
 
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Draenei Shaman
 
Frostwolf (EU)
Originally Posted by Notyou
Does anyone happen to know the procrate on Blackout Truncheon? I'd heard reports that it was less than .5 PPM, but it's got a higher haste rating than the Abacus of Violent Odds (which if that procrate is accurate would give it less than the Abacus).
I got a truncheon yesterday and tested it a little bit (although I didn't use a tool for it). Its proccrate is rather unimpressive, less than .5ppm sounds about to be right. If I were to chose a offhand weapon for a combat spec I would probably prefer a fast dagger like the one from the endboss of botanica. If I don't run an instance tonight I might try to measure it - does proccwatch still work?

edit: those haste effects might become even more interesting if Blizz really buffs them as it was announced in the new test patch notes.

The amount of haste granted by a point of haste rating has been increased by about 50%
 
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Old 02/09/07, 5:10 PM   #543
Notyou
Glass Joe
 
Night Elf Rogue
 
Detheroc
Originally Posted by Mem
Originally Posted by Notyou
Does anyone happen to know the procrate on Blackout Truncheon? I'd heard reports that it was less than .5 PPM, but it's got a higher haste rating than the Abacus of Violent Odds (which if that procrate is accurate would give it less than the Abacus).
I got a truncheon yesterday and tested it a little bit (although I didn't use a tool for it). Its proccrate is rather unimpressive, less than .5ppm sounds about to be right. If I were to chose a offhand weapon for a combat spec I would probably prefer a fast dagger like the one from the endboss of botanica. If I don't run an instance tonight I might try to measure it - does proccwatch still work?

edit: those haste effects might become even more interesting if Blizz really buffs them as it was announced in the new test patch notes.

The amount of haste granted by a point of haste rating has been increased by about 50%
Yea, I was actually eyeing the dagger from the Botanica until I can pick up enough heroics. I'm currently using Latro's with Fool's Bane just because I had the sword first, but I swapped over to mace spec with the mace and was hoping for an offhand mace to pair with it. And with the haste boost in the patch notes, the Truncheon could still be a viable offhand. I still wish I had some actual data though.

I guess I'll just keep trying to pick one up and run a test myself.
 
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Old 02/09/07, 6:13 PM   #544
Mooz
Von Kaiser
 
Orc Rogue
 
Uther
I'm going to be away this weekend and the early part of next week, but if no one has done so by the time I get back, I'll go have a party with the servants in BL with just the Drakefist in my MH, and then a run with just the Truncheon in my offhand.
 
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Old 02/09/07, 8:45 PM   #545
MeCh
Fail is the Mindkiller
 
MeCh's Avatar
 
Gnome Death Knight
 
Uther
Is there no Shiv cycle yet?
 
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Old 02/09/07, 9:15 PM   #546
pf
Don Flamenco
 
Dwarf Rogue
 
Garona
Originally Posted by MeCh
Is there no Shiv cycle yet?
No, and I am not going to put one in since shiv is inferior to SS almost 100% of the time in "cycle" situations.

http://rogue.bleedo.net/ssvshiv.xls

You need a 1.3 sword/mace/fist to even make the 2 fairly comparable. There are exactly 0 non-dagger 1.3 speed weapons in the game.



Hopefully y'all can figure out the hourglass trinket soon and see if it has a cooldown (1 double proc proves that wrong, so it shouldnt be hard to do that). Also, it would be nice to see info for all +haste procs from maces as the value used is simply a guess. Anyway, the +haste increased by 50% should make it the most desirable stat for raiding rogues if it existed as an itemized stat anyway. +skill rating needs a similar boost to make it definitively better than agi/ap/crit/hit for bossfights, but +haste is the best raiding stat if the changes go live, especially so for combat potency rogues. Really makes you wonder what the devs were thinking when they overnerfed +skill to make it have the same power as other stats vs only bossmobs.
 
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Old 02/10/07, 12:29 AM   #547
Tinkerfizzle
Piston Honda
 
Gnome Rogue
 
Greymane
I have had the Hourglass trinket for about a week and a half, and through steady use, I have never had a double proc at all.
 
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Old 02/10/07, 1:28 AM   #548
Bleedo
Glass Joe
 
Murloc Rogue
 
Bonechewer
I want to add something to the Shoulder dropdown above Bonescythe but it seems like the dropdown is set to start at Bonescythe and run until "None", so how do I change this, so that I can add something before? (to keep the list in alphabetical order)

http://www.bleedo.net/Signatures/bleedo.php
http://www.bleedo.net
http://www.vismaior.org
 
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Old 02/10/07, 11:26 AM   #549
zarf55
Glass Joe
 
Night Elf Rogue
 
Arathor
Bleedo, add in your new items, then use:
Insert --> Name --> Define
scroll down to ShoulderList
and change the reference so it is starting from $A$2 again.
 
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Old 02/10/07, 5:49 PM   #550
pf
Don Flamenco
 
Dwarf Rogue
 
Garona
Originally Posted by Tinkerfizzle
I have had the Hourglass trinket for about a week and a half, and through steady use, I have never had a double proc at all.
Interesting.

Originally Posted by zarf55
Bleedo, add in your new items, then use:
Insert --> Name --> Define
scroll down to ShoulderList
and change the reference so it is starting from $A$2 again.
You also need to change Shoulderstats to start at $a$2 or it will break the sheet chosing the first option.
 
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