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Old 03/12/07, 5:11 PM   #751
Hair
Glass Joe
 
Night Elf Rogue
 
Durotan
Originally Posted by GoodlyMother View Post
Hit cap ... would be at ~310 (hit rating)? Also, would this be the hit cap for boss mobs such as Gruul, Magtheridon, etc.?
Does this number seem correct to anyone else?

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Old 03/12/07, 5:15 PM   #752
Holly
Glass Joe
 
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Troll Rogue
 
Das Syndikat (EU)
I use the speadsheet for some months, but while I updated it today, I was wondering about two things.

The first thing is the unbuffed DPS sheet tells me, that hit rating seems to give me a lot more DPS than crit rating (the ratio is 1:1.23). I am aware, that +hit benefits combat potency a lot and I'm using Thunderfury as my off-hand, which also profits from hit rating. But even when I switch to Latro's and turn CP off, 1 hit rating is worth 1.17 crit rating. My spec is 11/43/7, so I don't have lethality, but even with it, hit rating is worth more than crit.

Secondly the buffed "the next one" tables shows very high DPS gains from crit and hit. I expected it to be higher, but unbuffed 1 crit rating was worth 1.03 AP. Buffed it rises to 31 AP (and hit rating is still worth a little more than crit rating).

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Old 03/12/07, 5:49 PM   #753
Xizenta
Von Kaiser
 
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Troll Rogue
 
Dark Iron
Originally Posted by Holly View Post
I use the speadsheet for some months, but while I updated it today, I was wondering about two things.

The first thing is the unbuffed DPS sheet tells me, that hit rating seems to give me a lot more DPS than crit rating (the ratio is 1:1.23). I am aware, that +hit benefits combat potency a lot and I'm using Thunderfury as my off-hand, which also profits from hit rating. But even when I switch to Latro's and turn CP off, 1 hit rating is worth 1.17 crit rating. My spec is 11/43/7, so I don't have lethality, but even with it, hit rating is worth more than crit.

Secondly the buffed "the next one" tables shows very high DPS gains from crit and hit. I expected it to be higher, but unbuffed 1 crit rating was worth 1.03 AP. Buffed it rises to 31 AP (and hit rating is still worth a little more than crit rating).
You don't have a question up there, so I don't know that you are looking for an answer... But, it all depends on your current hit and crit, for some people crit is shown as being worth more, because my ratio of crit to hit is different from yours.

Last edited by Xizenta : 03/12/07 at 8:52 PM.

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Old 03/13/07, 5:21 AM   #754
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by Holly View Post
I use the speadsheet for some months, but while I updated it today, I was wondering about two things.

The first thing is the unbuffed DPS sheet tells me, that hit rating seems to give me a lot more DPS than crit rating (the ratio is 1:1.23). I am aware, that +hit benefits combat potency a lot and I'm using Thunderfury as my off-hand, which also profits from hit rating. But even when I switch to Latro's and turn CP off, 1 hit rating is worth 1.17 crit rating. My spec is 11/43/7, so I don't have lethality, but even with it, hit rating is worth more than crit.

Secondly the buffed "the next one" tables shows very high DPS gains from crit and hit. I expected it to be higher, but unbuffed 1 crit rating was worth 1.03 AP. Buffed it rises to 31 AP (and hit rating is still worth a little more than crit rating).
You need only 15.77 hit rating for 1% hit, but 22.08 crit rating for 1% crit. This is why 1 hit rating shows more dps gain than 1 crit rating.

As for "the next one", I cannot follow your numbers. Even if I enable every single buff in the sheet (giving me >2000 dps btw), 1 crit rating is worth only 1.83 AP. Unbuffed it's 1.25 AP.

Are you sure you didn't mess something up? 31 AP seems very broken.
Your sheet could be broken, try to download it again. If that doesn't help, maybe there's a bug in the formula. Uploading your current sheet may be helpful in that case.

Stopped Playing

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Old 03/13/07, 6:17 AM   #755
Holly
Glass Joe
 
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Troll Rogue
 
Das Syndikat (EU)
Originally Posted by sp00n View Post
You need only 15.77 hit rating for 1% hit, but 22.08 crit rating for 1% crit. This is why 1 hit rating shows more dps gain than 1 crit rating.
Uh, I totally overlooked that, thank you.

Originally Posted by sp00n View Post
As for "the next one", I cannot follow your numbers. Even if I enable every single buff in the sheet (giving me >2000 dps btw), 1 crit rating is worth only 1.83 AP. Unbuffed it's 1.25 AP.
That's what I wanted to point out. I didn't change anything but my gear and spec on the sheet. So when I'm home from work I will download it again and check if something was broken with my file.

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Old 03/13/07, 7:11 AM   #756
Enkidu
Von Kaiser
 
Night Elf Warrior
 
Silvermoon (EU)
Out of curiosity, has anyone considered a 11/21/29 spec? It seems interesting on paper and plugging it into the sheet does give a pretty good result with hemo estimate on, even more so with mangle (only changed MH to Spiteblade and talents/mangle, left the rest as it came with the sheet).

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Old 03/13/07, 8:17 AM   #757
Azaziel
Von Kaiser
 
Draenei Shaman
 
Stormrage
Im running 11/21/29 atm and I have to say I love it. Its definitly a great spec for heroics and even though I realise that I would be able to do a little better damagewise in raids with a combat spec I have been doing very respectable damage so far in our KZ runs. Enough for threat to be the biggest concern in most fights. Im running with Blacksmith mace and searing dagger as weapons atm. If you have a good enough mainhand I would definitly recommend people to try it out atleast.

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Old 03/13/07, 8:42 AM   #758
Melnor
Piston Honda
 
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Blood Elf Paladin
 
Blackhand
Originally Posted by Enkidu View Post
... it into the sheet does give a pretty good result with hemo estimate on, ...

Enabling that checkbox is kind of misleading becuase it assumes you use up all of the Hemo charges which is ok for soloing but unlikely in a raid. When comparing the dps of a particular Hemo build to something else, it's often useful to leave that check box unchecked.

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Old 03/13/07, 11:26 AM   #759
 Maestroquark
What Would You Have Me Do?
 
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Ramala
Orc Rogue
 
No WoW Account
Originally Posted by Melnor View Post
Enabling that checkbox is kind of misleading becuase it assumes you use up all of the Hemo charges which is ok for soloing but unlikely in a raid. When comparing the dps of a particular Hemo build to something else, it's often useful to leave that check box unchecked.
Your point is only valid if you only care about your DPS and not the raid's total DPS. As long as all the charges are getting used, enabling the box is a more accurate picture of your value to the group.

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Old 03/13/07, 2:52 PM   #760
Melnor
Piston Honda
 
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Blood Elf Paladin
 
Blackhand
I always thought the spreadsheet was designed to only care about your dps.

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Old 03/13/07, 3:58 PM   #761
Triton
Von Kaiser
 
Dwarf Warrior
 
Sargeras
Originally Posted by Enkidu View Post
Out of curiosity, has anyone considered a 11/21/29 spec? It seems interesting on paper and plugging it into the sheet does give a pretty good result with hemo estimate on, even more so with mangle (only changed MH to Spiteblade and talents/mangle, left the rest as it came with the sheet).
I was using a Hemo variant for solo leveling and it was pretty fun with ghostly strike, setup and lightning reflexes working well together. The utility added by the Sub tree doesn't seem very useful in raids or even 5mans though, and I went back to plain old combat swords at 70.

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Old 03/13/07, 7:28 PM   #762
Kalman
Super Macho Man
 
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<>
Orc Shaman
 
No WoW Account
Originally Posted by Melnor View Post
I always thought the spreadsheet was designed to only care about your dps.
It's designed to only care about DPS that you're responsible for.

Even though hemo debuff DPS isn't attributed to you, you're responsible for it. The hemo estimate is in there so that the *1st* hemo rogue in a raid can get a guess as to how much help he's providing the raid indirectly. Given the controversial nature of raiding with hemo at the time I added the estimate, it was also useful to show why *1* hemo rogue might be useful in a raid.

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

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Old 03/14/07, 5:13 AM   #763
Bleedo
Glass Joe
 
Murloc Rogue
 
Bonechewer
Originally Posted by Kalman View Post
You can edit it locally; if someone tracks down Bleedo, he could probably get updated versions onto his site.
Bleedo roams the lands, looking for food and wild game. He is also willing to upload any legitimately updated version of the sheet to the site, or possibly even give someone the disk space and access to do it themselves if approached by the approachers.

http://www.bleedo.net/Signatures/bleedo.php
http://www.bleedo.net
http://www.vismaior.org

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Old 03/14/07, 5:16 AM   #764
Kalman
Super Macho Man
 
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<>
Orc Shaman
 
No WoW Account
Originally Posted by Bleedo View Post
Bleedo roams the lands, looking for food and wild game. He is also willing to upload any legitimately updated version of the sheet to the site, or possibly even give someone the disk space and access to do it themselves if approached by the approachers.
Does he remember to use Slice and Dice on the wild game? :p

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

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Old 03/14/07, 6:37 AM   #765
Kink
King Hippo
 
Tauren Druid
 
Outland (EU)
Originally Posted by Melnor View Post
Enabling that checkbox is kind of misleading becuase it assumes you use up all of the Hemo charges which is ok for soloing but unlikely in a raid. When comparing the dps of a particular Hemo build to something else, it's often useful to leave that check box unchecked.
*snip edit*
Nevermind, Kalman explained it better than I did.

There is light at the end of the tunnel.
The only problem is, it's often an incoming train.

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