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Old 05/24/07, 1:17 PM   #1851
Anddacin
Von Kaiser
 
Night Elf Rogue
 
Draenor
Originally Posted by Primalr View Post
Grips of deftness give you +15 sword, mace, dagger skill.
You may want to make a note that they give +15 skill RATING, not +15 skill. 15 skill rating = 3.8 skill.

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Old 05/24/07, 2:29 PM   #1852
Darkwhite
Glass Joe
 
Undead Rogue
 
Mal'Ganis
Currently on live with 5/5 mace spec and Grips of the Deftness equipped my weapon SKILL is at 375 (+10 from mace spec, and +15 from Grips of The Deftness)

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Old 05/24/07, 2:51 PM   #1853
songster
Chief Passenger
 
Gnome Rogue
 
Earthen Ring (EU)
Originally Posted by Darkwhite View Post
Currently on live with 5/5 mace spec and Grips of the Deftness equipped my weapon SKILL is at 375 (+10 from mace spec, and +15 from Grips of The Deftness)
Yeah, there's a bug so that skill rating from gear displays as +skill

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Old 05/24/07, 2:59 PM   #1854
Trazhenko
Don Flamenco
 
Troll Rogue
 
Illidan
Does that bug happen only with maces? I was wearing them last night on live and I'm pretty sure my skill said 363 (Daggers).

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Old 05/24/07, 3:12 PM   #1855
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by mih View Post
2.2.5 http://www.savefile.com/files/746523

added
consumable: Unstable Flask of the Bandit
some items

changed
glancing blow damage reduction 40%->20%

I think there's a bug with the 4 piece Netherblade bonus not being added into both buffed and unbuffed dps.

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Old 05/24/07, 3:45 PM   #1856
Tosa
Von Kaiser
 
Tosa's Avatar
 
Troll Rogue
 
Bonechewer
Originally Posted by saedo View Post
I think there's a bug with the 4 piece Netherblade bonus not being added into both buffed and unbuffed dps.
4-piece Netherblade does get added. It's just not worth alot. Change the 4p NB bonus cell to something like =COUNTIF($S$10:$S$70,"Netherblade")>=5 while wearing 4-piece NB and it should show a slight drop in buffed and unbuffed dps for most cycles.

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Old 05/24/07, 4:12 PM   #1857
rj
Piston Honda
 
rj's Avatar
 
Undead Rogue
 
Bloodscalp
Originally Posted by Aldriana View Post
In some (admittedly brief) testing in blasted lands, with a MH weapon and no OH, I got the folllowing proc counts:

Warp Splinter's Thorn (1.3 speed): 899 attacks, 24 procs.
Demonblood Eviscerator (2.6 speed): 377 attacks, 24 procs.

So, a weapon that his twice as fast procs roughly half as often. Sounds like PPM to me.
Just ran procwatch and proc meter all morning. Assassination bonus, dragonspine trophy, mongoose, some use of blade flurry and SND. Normal level 70 grinding on mobs for netherdrake quest line.

Procwatch said: 1682 hits, 83 procs, 3.6 procs per minute of combat according to procwatch. 22:50 of combat time.

Proc meter said: 2702 total attacks, 2153 normal hits, 42 misses, 109 sword spec procs (4.10% proc rate), 94 procs of mongoose (3.53% proc rate) and finally 77 procs of poison vial for a 2.89% proc rate of the vial.

Not sure why proc meter and procwatch are different, but still, are you sure this is a PPM item?

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Old 05/24/07, 4:28 PM   #1858
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Only way to tell whether it's PPM or not is to test at weapons of different speed - your data alone isn't sufficient to say either way. The only testing I've seen with weapons of different speeds is the short test I did, and, from that, it looks like a PPM. But if someone else would like to run longer tests with weapons of varying speed to get better data, I'd be interested to see the results.

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Old 05/24/07, 6:03 PM   #1859
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Tosa View Post
4-piece Netherblade does get added. It's just not worth alot. Change the 4p NB bonus cell to something like =COUNTIF($S$10:$S$70,"Netherblade")>=5 while wearing 4-piece NB and it should show a slight drop in buffed and unbuffed dps for most cycles.
I did that and it showed absolutely no change. I check a bit and I figured out a bit more on what's happening. It's ruthlessness, I got 0 in it cause I opted for Murder. If I put 2 or 3 points in it, the Netherblade 4 piece takes affect, 0 or 1 points in it has Netherblade 4 piece having no effect. This can't be right can it?

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Old 05/24/07, 8:52 PM   #1860
Fluke
Glass Joe
 
Undead Rogue
 
Mal'Ganis
Romulo's poison vial testing in blasted lands

Spent ~40 minutes auto attacking in the blasted lands testing Romulo's.

Weapons were 2x Shortsword (2.6 speed) and 2x Stiletto (1.5 speed).

Here ya go:



had to go ~5 minutes at a time so i wouldnt die. hope this helped. flat % i guess?

if you have any request of a certain way for me to test it out feel free to ask.

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Old 05/24/07, 10:25 PM   #1861
rj
Piston Honda
 
rj's Avatar
 
Undead Rogue
 
Bloodscalp
Looking like a % to me as well.

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Old 05/24/07, 11:22 PM   #1862
Nalisol
Glass Joe
 
Orc Rogue
 
Maiev
Nice Test Fluke! You saved me a bunch of time since I just picked it up last night and wanted to know the same thing. =) Yes, those numbers definitely support it being a fixed proc rate. Of about (70 / 2321) = 3.016%. So I'd guess a 3% fixed proc rate. That makes the vial add (332+222)/2 * 3% = 8.31 damage on average to every one of your hits.

Last edited by Nalisol : 05/25/07 at 4:30 AM.

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Old 05/25/07, 4:44 AM   #1863
TX@
Glass Joe
 
Human Rogue
 
Turalyon (EU)
edit - Ignore me, found the answer I was looking for. (Thanks for the quick reply anyway Grimmlok)

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Old 05/25/07, 4:47 AM   #1864
Grimmlokk
Piston Honda
 
Troll Rogue
 
Kilrogg
Means if you get procs(ruth etc) you refresh SnD before it fades, IE: cut into it. I think.

So I'm playing with the latest version that got posted (2.2.5) and it shows Latros still outdamaging Quickblade. I thought a bunch of people ran the numbers and decided that was not the case?

Also I went ahead and made Dragonmaw and without changing a single talent it immediately outdamaged Vindicator's Brand in real play. Same buffs same gear same talents, I saw an immediate jump in DPS. Before patch. I picked up a Spiteblade, but was planning to just sit on it til I get my Quickblade in a week or two, then re-spec out of all sub talents I've been hanging on to for arenas. Also in hopes that I can get my hands on a Melch in the meantime=P

Last edited by Grimmlokk : 05/25/07 at 5:26 AM.

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Old 05/25/07, 6:46 AM   #1865
Gargoy
Glass Joe
 
Night Elf Rogue
 
Zirkel des Cenarius (EU)
It show's Quickblade > Latros on my sheet ...

Last edited by Gargoy : 05/29/07 at 6:11 AM.

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Old 05/25/07, 9:49 AM   #1866
tillstaff
Glass Joe
 
Night Elf Rogue
 
Ner'zhul (EU)
Originally Posted by Gargoy View Post
Thats cause on 2.2.5 the Quickblade is not update.. Still 1,8 speed
Try the "Gladiator's Quickblade", not the "GM Quickblade".

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Old 05/25/07, 10:15 AM   #1867
Cel
Great Tiger
 
Cel's Avatar
 
Night Elf Rogue
 
Ysera
Originally Posted by Nalisol View Post
Nice Test Fluke! You saved me a bunch of time since I just picked it up last night and wanted to know the same thing. =) Yes, those numbers definitely support it being a fixed proc rate. Of about (70 / 2321) = 3.016%. So I'd guess a 3% fixed proc rate. That makes the vial add (332+222)/2 * 3% = 8.31 damage on average to every one of your hits.
Because the test is on the blasted lands mobs, resist rates will be lower. The actual damage output will likely be ~83% of that or 6.89 damage per swing.

(On a side note, does Misery affect the proc damage?)

"There is much pleasure to be gained from useless knowledge." - Bertrand Russell

Alpha is recruiting... go go.

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Old 05/25/07, 12:10 PM   #1868
Darlal
Piston Honda
 
Night Elf Rogue
 
Doomhammer
New Master Poisoner tooltip reads 5% reduced resistance per point instead of 2...why did I not know about this?

Thus:

20% proc poison

lvl 70 target
1000 hits -> 200 procs - 4% resist rate = 196 poisons (assuming a 2-roll system and full resist only)

resists are low enough against lvl 70 mobs to make this essentially worthless. Let's look at lvl 73 boss mobs:


lvl 73 target
1000 hits - > 200 procs - 17% resist rate = 166 poisons (effective loss of 3.4% proc rate)
+ master poisoner
1000 hits -> 200 procs - 7% resist rate = 186 poisons (effective loss of 1.4% proc rate)

24% poison proc (2 points of vile poisons)

lvl 73
1000 hits -> 240 procs - 17% resist = 199.2 poisons (effective loss of 4.08% proc rate)
+ master poisoner
1000 hits -> 240 procs -7% resist = 223.2 poisons (effective loss of 1.7% proc rate)

30% poison proc (full vile poisons)
1000 hits -> 300 procs - 17% resist = 249 poisons (loss of 5.1% proc rate)
+ master poisoner
1000 hits -> 300 procs - 7% resist = 279 poisons (loss of 2.1% proc rate)

Thus, at 5/5 vile poisons, master poisoner is worth 3% "hit" with poisons. Added onto that value is the fact that deadly poison can be resisted twice, both on application (less of an issue once you're at 5 stacks) and on hit. Thus master poisoner boosts your deadly poison damage by 10% once you're at 5 stacks.

I'm not sure if this makes 2/2 master poisoner better than 2 points in imp or vile poisons (have to run that later), but my gut feeling tells me it makes it competative on bosses.

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Old 05/25/07, 2:08 PM   #1869
Graecus
Von Kaiser
 
Night Elf Rogue
 
Staghelm
I'm assuming that with the +skill fix in 2.2.5 we should *not* select the option:

New Blue Post on +skill
Enabled FALSE/TRUE No

?

Precision in Paradise

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Old 05/25/07, 2:30 PM   #1870
Anddacin
Von Kaiser
 
Night Elf Rogue
 
Draenor
Originally Posted by Graecus View Post
I'm assuming that with the +skill fix in 2.2.5 we should *not* select the option:

New Blue Post on +skill
Enabled FALSE/TRUE No

?

I'm nearly positive based on the ass owning that Myrx gave me yesterday on the rogue forums that those numbers were proven incorrect, so no, it shouldn't be checked.

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Old 05/25/07, 3:34 PM   #1871
Graecus
Von Kaiser
 
Night Elf Rogue
 
Staghelm
So without checking it, then we are looking at a value that does not account for ~15% inc in the dps caused by less glancing after 2.1 (rather, 25% glancing versus 40% glancing pre-2.1)? I've tried to follow the thread as much as possible, but sometimes I second guess myself.

Precision in Paradise

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Old 05/25/07, 6:52 PM   #1872
Grimmlokk
Piston Honda
 
Troll Rogue
 
Kilrogg
Originally Posted by Gargoy View Post
Thats cause on 2.2.5 the Quickblade is not update.. Still 1,8 speed
It's updated, like Tillstaff said. And with Spiteblade main Latro's is still showing ~9dps better.

I just remember a few pages back when the arena OH changes were announced most of the mathemagicians here worked out that it would finally be superior to Latro's, even if by a minor margin.

Last edited by Grimmlokk : 05/25/07 at 7:11 PM.

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Old 05/26/07, 2:50 AM   #1873
River
Glass Joe
 
Gnome Rogue
 
Barthilas
Sorry if this is a question that was asked often, I've tried doing a thread search and scanned the last 5ish pages.

How do you modify current gear for the new stats? I'm using Office 07 so I can't really follow the instructions that the spreadsheet into indicates for adding a new item. Bit of a noob with the new suite.

Secondly, any one have any versions of this spreadsheet with 2.1 item changes in?

Thanks

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Old 05/26/07, 3:43 AM   #1874
Cyn
Piston Honda
 
Cyn's Avatar
 
Night Elf Rogue
 
Frostmourne
Originally Posted by mih View Post
2.2.5 http://www.savefile.com/files/746523

added
consumable: Unstable Flask of the Bandit
some items

changed
glancing blow damage reduction 40%->20%
Only 2 pages ago :S

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Old 05/26/07, 6:12 AM   #1875
sulfin
Glass Joe
 
Human Rogue
 
Stormrage
I'm using malch and dirge atm. If i input spiteblade+latro's i get about 25dps more. Is that correct? 2 weapons with lower dps doing more damage than the 2 daggers? Could this be because of the recent change to sword spec(dunno if that's included in my version 2.2.4l)?

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