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03/11/07, 5:24 AM
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#176
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Von Kaiser
Human Priest
Hellscream (EU)
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With the last patch, silent resolve stopped applying its threat reduction to shadow spells (20% rless threat fully talented). Ive not yet seen any evidence as to whether or not it gets applied to either the heals from VE or the mana being given back from VT.
Does anyone have any idea what the deal is with this?
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03/14/07, 12:28 PM
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#177
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Piston Honda
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Does anyone know how spell reflect works with threat? Is the threat of the reflected spell assigned to the caster (same as no threat) or the reflector?
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03/14/07, 12:51 PM
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#178
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Von Kaiser
Night Elf Warrior
Earthen Ring (EU)
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Originally Posted by Papajan
Does anyone know how spell reflect works with threat? Is the threat of the reflected spell assigned to the caster (same as no threat) or the reflector?
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It used to generate 0 threat, much like the damage wasn't accounted to the warrior and thereby gave an exp penalty while using it.
I haven't seen any tests done lately though. Would definitely increase the so far limited use of the ability if it actually boosted threat as well.
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03/14/07, 5:23 PM
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#179
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Glass Joe
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It would be nice if it did generate agro. It might make up for some of the GCD babysitting you have to do in order to make reflect work. Of course, not eating GCD would be ok too.
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03/14/07, 5:33 PM
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#180
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Piston Honda
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Did a quick search, but didn't find any answers - more specifically, does anyone know if the "reflected" damage from the Paladin talent "Eye for an Eye" generates threat for the Paladin?
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03/14/07, 5:56 PM
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#181
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Von Kaiser
Human Warrior
Earthen Ring
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Spells cast by mobs don't crit, so Eye for an Eye should never actually proc.
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03/14/07, 7:43 PM
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#182
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Piston Honda
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Very good point. =P Completely forgot about that. /sigh
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03/19/07, 12:33 PM
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#183
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Von Kaiser
Human Death Knight
Cenarius
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Originally Posted by Saigone
With the last patch, silent resolve stopped applying its threat reduction to shadow spells (20% rless threat fully talented). Ive not yet seen any evidence as to whether or not it gets applied to either the heals from VE or the mana being given back from VT.
Does anyone have any idea what the deal is with this?
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I'd be interested in this too. In theory, it "should" since both VT and VE are Shadow spells but it seems like something may be up with VE. According to everything here, overhealing shouldn't generate threat but the ticks on fully healthy targets would still generate a small amount of "buff" threat.
But I've noticed that if one of our Shadow Priests kicks off VE at the start of a fight when everyone is full health (for example on Gruul before the first Shatter) that their threat, as tracked by KTM, is really high compared to the other SP's even if the others are doing higher damage.
So is the minor "buff" threat just stacking up that quickly because of the number of ticks involved (thanks to two dots and mindflay going all the time)? Or is something else at work here?
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03/19/07, 8:27 PM
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#184
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Such a Cassandra
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Has any testing been done as to the announced threat change to Lightning Overload? I know it will be a bitch to test, even broadly (why Blizzard couldn't have quantified the change for us I don't know), so I'm not holding my breath.
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03/23/07, 11:18 PM
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#185
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Bald Bull
Tauren Druid
Lightbringer
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Not that it would be considered in any normal rotation, but has anyone considered the innate threat of hamstring?
http://www.wowwiki.com/Formulas:Aggro
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03/26/07, 5:17 PM
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#186
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Don Flamenco
Tauren Shaman
Tichondrius
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Has anyone confirmed the amount of threat reduced by Lightning Overload?
Does anyone know if Tranquil Air + Blessing of Salvation stack fully? I am seeing evidence that they do not.
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03/27/07, 12:27 AM
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#187
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Such a Cassandra
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Originally Posted by Ezareth
Has anyone confirmed the amount of threat reduced by Lightning Overload?
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I investigated a bit following my post above. Thottbot has an entry for Lightning Overload which indicates a secret buff with 2 charges for 50% threat (presumably applied to the triggering bolt and the overload bolt). That seems consistent with what I'm seeing on the few occasions since I changed to 41-0-20 that overload proc'd early in a pull, but actively testing something with a 5% proc is a gigantic pain in the ass. It might be more productive to seek an answer on the official Blizzard boards (especially the EU boards, if an EU shaman would like to try their luck).
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03/27/07, 9:48 AM
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#188
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Glass Joe
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Does damage absorbed by PW:S count towards healing aggro?
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03/27/07, 10:40 AM
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#189
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Bald Bull
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Originally Posted by beesknees
Does damage absorbed by PW:S count towards healing aggro?
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PW:S generates half as much threat as a heal of the same size when initially cast. What happens after that has no effect.
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03/27/07, 1:05 PM
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#190
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Don Flamenco
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Regarding the KTM threatmeter mod, does it take into account the threat/subtlety enchants (from AQ40) if you have them?
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03/27/07, 7:04 PM
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#191
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Bald Bull
Night Elf Warrior
Proudmoore
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Originally Posted by Hozz
Regarding the KTM threatmeter mod, does it take into account the threat/subtlety enchants (from AQ40) if you have them?
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yep.
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03/29/07, 1:30 PM
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#192
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Don Flamenco
Tauren Shaman
Tichondrius
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Originally Posted by RK
I investigated a bit following my post above. Thottbot has an entry for Lightning Overload which indicates a secret buff with 2 charges for 50% threat (presumably applied to the triggering bolt and the overload bolt). That seems consistent with what I'm seeing on the few occasions since I changed to 41-0-20 that overload proc'd early in a pull, but actively testing something with a 5% proc is a gigantic pain in the ass. It might be more productive to seek an answer on the official Blizzard boards (especially the EU boards, if an EU shaman would like to try their luck).
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Thanks, yeah I'm aware of the thottbot entry I just am not sure if it gives you 50% of threat by both charges or 50% of threat by the second charge only.
I just figured the makers of KTM would put it into the meter somehow because I notice my LO procs aren't getting any reduction and noone seems to have verified it for certain yet.
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04/06/07, 10:30 AM
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#193
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Von Kaiser
Draenei Priest
Anetheron (EU)
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Originally Posted by Whiteknight
The Silent Resolve talent gives a 0.8 multiplier to threat from spells. Shadow Affinity multiplies threat from shadow spells by 0.75. For example, with Silent Resolve and Shadow Affinity and Blessing of Salvation, your threat from shadow spells is 0.8 * 0.7 * 0.75 = 42% of normal.
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According to the tooltip, Silent Resolve applies to Holy and Discipline spells only. If the tooltip happens to be incorrect, could you add this to the first post?
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04/06/07, 11:05 AM
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#194
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Glass Joe
Blood Elf Priest
Genjuros (EU)
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Originally Posted by Tifi
According to the tooltip, Silent Resolve applies to Holy and Discipline spells only. If the tooltip happens to be incorrect, could you add this to the first post?
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The tooltip is in fact correct. Silent resolve used to account for shadow threat as well, however this is no longer the case. From the 2.0.10 patchnotes:
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- "Silent Resolve" no longer reduces threat generated by Shadow spells.
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Furthermore, from those same patchnotes:
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- The effectiveness of "Fade:Rank 7" has been increased by approximately 25%.
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Hence the temporary 'threatdump' value stated in the first post might be incorrect for rank 7.
Last edited by dB(A) : 04/06/07 at 11:10 AM.
Reason: Added fade value into the post
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04/15/07, 3:16 PM
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#195
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Disharmonious
Dwarf Paladin
Lightbringer
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There were quite a few modifications to data entries which gave improper threat numbers in 2.1.
Did it take them all to 1:1?
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05/23/07, 6:38 PM
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#196
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Glass Joe
Gnome Warrior
The Venture Co (EU)
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Revenge threat at 2.1.0 lies between 196 and 202. following Blizzards reasoning, the true value is likekly 201, since Sunder and Devastate are valued respectively 301 and 101.
http://forums.wow-europe.com/thread....003203&sid=1#0 for details.
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05/23/07, 11:30 PM
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#197
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Don Flamenco
Human Priest
Chromaggus (EU)
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Then it looks like revenge took a small nerf for raids, and somewhat more of a nerf against targets that you wouldnt sunder right away. Can't say it's an amazing change to our very dps.
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05/25/07, 2:53 AM
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#198
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Piston Honda
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I heard somewhere that threat caused by Instant Poison damage (and possibly other rogue poisons as well) isn't passively reduced like other rogue damage is. Does anyone know if this is actually the case?
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05/25/07, 2:57 AM
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#199
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Piston Honda
Tauren Warrior
Aggramar (EU)
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Reflected spells generate threat yes, but I cannot say what modifiers apply to it.
Tested it in shadow labs heroic on the pulls before the warlock boss. I did nothing but spam spell reflect to hold aggro on the casters here and they were glued to me despite considerable healing and nuking.
It's convenient that you can see the amount of reflected damage now.
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05/25/07, 11:39 AM
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#200
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I tell thee, O King, this operation will be useful
@ChickenArise
Night Elf Warlock
No WoW Account
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Originally Posted by Vohbo
Reflected spells generate threat yes, but I cannot say what modifiers apply to it.
Tested it in shadow labs heroic on the pulls before the warlock boss. I did nothing but spam spell reflect to hold aggro on the casters here and they were glued to me despite considerable healing and nuking.
It's convenient that you can see the amount of reflected damage now.
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I'd love to see some testing done on Spell Reflect aggro if anyone is up for it.
Regarding the damage being shown...SCT has always shown me what the damage was, if it was a spell capable of reflecting damage.
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See you, auntie.
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