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Originally Posted by Migbar
Which led to my decision of 22 attack power for my pet when soloing which is 2.36 dps that doesn't become effective nonly if a fight lasts longer than 3 minutes, along with more Growl threat.
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Erm, woops. Sorry in our testing we forgot to mention Imp HM results. It seems bugged. Basically, it seems unless the pet is directly buffed with something that increases it's AP, Growl wont scale. Imp HM is a debuff on the mob rather than a buff on the pet.
We tested this as follows: I buffed Chul and pet with TSA (no other buffs). Chul stood far enough away so that TSA disappeared from him (ie out of range of TSA), such that the pet didnt receive any AP scaling. I beat on the mob till I pulled aggro. Growl produced x amount of threat. Chul then cast Imp HM (no other buffs) and then tested. Growl produced the same amount of threat as no buffs (ie less than x).
So either Imp HM is made to add melee AP damage vs the mob only, or it's bugged and should be adding to the pet such that it can boost Growl too. We made a
bug thread, feel free to add to it if you like. Please only add extra information if you have it, as they dont like threads to be mindlessly bumped and may lock the thread.
Also, as Chul's request, has anyone seen how much Growl threat they can get with high level gear and full buffs? Be interesting for theory value to see how high it could get.
Edit: I should add that I agree with your choice of talent placement, even without Growl buff, Migbar. It still helps you solo, and is always there for 1 point compared to all the other choices.
I have a couple of other requests too. Does anyone have the values at level 70 for stat conversion? For example, how much Agi is 1%crit?; How much Agi is 1% dodge; etc.
Also, do we have any working spreadsheets for gear, spec comparison yet?