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Old 01/24/07, 3:22 PM   #1
Vindicta
Von Kaiser
 
Human Warrior
 
Dalaran
At Level 70:

All Classes Ratings

1 Weapon skill = 3.9 Weapon Skill Rating
1% Chance to hit = 15.8 Hit rating
1% Physical crit = 22.1 Critical strike rating
1% Haste = 10.51 Haste rating

1% Spell hit = 12.6 Spell hit rating
1% Spell crit = 22.1 Spell Crit rating
1% Spell Haste = 15.8 Haste rating

1 Defense skill = 2.4 Defense Skill Rating
1% Dodge = 18.9 Dodge rating
1% Parry = 31.5 Parry rating
1% Chance to block = 7.9 Block chance rating

1% Resilience = 39.4 Resilience rating = 1% less chance to be crit, 2% less critical strike damage

Stat effect on ratings:

Warrior

1% crit = 33.33 Agility --- Confirmed
1% dodge = 30 Agility --- Confirmed

Rogue

1% crit = 40 agility --- Confirmed
1% dodge = 20 agility --- Unconfirmed

Shaman

1% crit = 33 Agility --- Unconfirmed
1% dodge = 30 Agility --- Unconfirmed
1% spell crit = 76.4 Intellect --- Unconfirmed

Priest

1% spell crit = 80 Intellect --- Confirmed

Druid

1% crit = 25 agility --- Confirmed
1% dodge = 14.73 agility --- Confirmed
1% spell crit = 79.97 Intellect --- Confirmed

Mage

1% spell crit = 78.5 Intellect --- Confirmed

Warlock

1% spell crit = 83.33 Intellect --- Confirmed

Hunter

1% crit = 40 Agility --- Confirmed
1% dodge = 25 Agility --- Confirmed

Paladin

1% crit = 33 Agility --- Unconfirmed
1% dodge = 30 Agility --- Unconfirmed
1% spell crit = x Intellect

------

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Old 01/24/07, 3:28 PM   #2
Grymm
Piston Honda
 
Dwarf Warrior
 
Shadowmoon
Most stat conversions I have seen represent a 58% increase over the cost at level 60. 22.1/14 = 15.8/10 = 31.5/20 = 18.9/12 = 12.6/8. I would wager if you take the value at 60 and multiply by 1.58, you'll have a pretty good initial guess.

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Old 01/24/07, 3:33 PM   #3
Glass
besides... it's all in the reflexes.
 
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Glassjaw
Orc Rogue
 
No WoW Account
Rogue 1% crit = 45.7 agility
Rogue 1% dodge = 14.08 agility

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Old 01/24/07, 4:31 PM   #4
Twid
Bald Bull
 
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Beepz
Human Warrior
 
No WoW Account
Don't forget to add resilience ratings, though I am unsure of the values in game. Wowwiki states 39.4 Resilience per 1% crit reduction, and 2% crit damage reduction

Originally Posted by Kalman View Post
Get you some purple drank and slow yo roll.

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Old 01/24/07, 4:48 PM   #5
Athinira
Piston Honda
 
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Tauren Druid
 
Ravencrest (EU)
Druids:
1% crit = 25 agility
1% dodge = 14.71% agility

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Old 01/24/07, 6:16 PM   #6
Zeboim
Von Kaiser
 
Orc Hunter
 
Daggerspine
Hunters:
Crit: 40
Dodge: 25

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Old 01/24/07, 7:01 PM   #7
pf
Don Flamenco
 
Dwarf Rogue
 
Garona
Originally Posted by Glass
Rogue 1% crit = 45.7 agility
Rogue 1% dodge = 14.08 agility
Ive heard several reports of 1% crit = 40agi
and 1% dodge = 14agi is lvl 60ish, its most likely about 20agi per dodge.

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Old 01/25/07, 11:16 AM   #8
beann
Von Kaiser
 
Tauren Paladin
 
Madoran
1% crit = 25 agility
1% dodge = 14.71 agility
Wow! Is this really the druid formulas at 70? That is insanely low. There is almost no point in druids getting any gear with ratings on it when straight stats are so beneficial. It seems that they will be in the same place that hunters were, pre mechanic changes, where the value of agility was so high it made crit chance and straight AP gear worthless (of course druids will want to stack str as well). This works well with the "of the beast" type items, and it will also work extremely well with "survival of the fittest".

I am wondering if any raid class feral druids will comment, but would formulas this generous mean that druids will scale better with gear than any other melee dps class? Or is the lack of weapon scaling still enough of a limit?

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Old 01/25/07, 11:50 AM   #9
Glass
besides... it's all in the reflexes.
 
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Glassjaw
Orc Rogue
 
No WoW Account
Originally Posted by pf
Originally Posted by Glass
Rogue 1% crit = 45.7 agility
Rogue 1% dodge = 14.08 agility
Ive heard several reports of 1% crit = 40agi
and 1% dodge = 14agi is lvl 60ish, its most likely about 20agi per dodge.
Yeah, my mistake, the ~14agi to dodge is for 60.

The 45.7 agility was adjusted from 14 crit rating being ~29 agility, then adjusting it to 22.1 crit rating (1% crit at 70) = 45.7 agility. But I don't think anyone has really figured it out in real world, or at least posted it anywhere.

Pf would know more than anyone.

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Old 01/25/07, 11:57 AM   #10
beann
Von Kaiser
 
Tauren Paladin
 
Madoran
Originally Posted by Glass
Originally Posted by pf
Originally Posted by Glass
Rogue 1% crit = 45.7 agility
Rogue 1% dodge = 14.08 agility
Ive heard several reports of 1% crit = 40agi
and 1% dodge = 14agi is lvl 60ish, its most likely about 20agi per dodge.
Yeah, my mistake, the ~14agi to dodge is for 60.

The 45.7 agility was adjusted from 14 crit rating being ~29 agility, then adjusting it to 22.1 crit rating (1% crit at 70) = 45.7 agility. But I don't think anyone has really figured it out in real world, or at least posted it anywhere.

Pf would know more than anyone.
I know that the hunter numbers for agi at 60 are 33/1 and at 70 are 40/1 - at least that is what real game testing has shown. Simply applying the % increase from 60-70 found in ratings will not give accurate numbers. Rogues should be ~40/1 as well or just below, given that they are just below hunters at 60 with 29/1.

Of course there could be widely different class specific formulas at work, given that warriors go from 20/1 to 31/1, whereas druids go from 20/1 to 25/1 according to the OP.

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Old 01/25/07, 12:55 PM   #11
Ticon
Glass Joe
 
Ticon
Murloc Warrior
 
No WoW Account
Good job Vindicta

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Old 01/25/07, 1:00 PM   #12
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Might be nice to include which stats provide how much AP for the physical classes too. Hunters get 1 RAP per AGI, 0 from STR, 1 MAP from each of AGI and STR.

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Old 01/25/07, 1:03 PM   #13
Lurchington
King Hippo
 
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Tauren Druid
 
Mannoroth
Originally Posted by alienangel
Might be nice to include which stats provide how much AP for the physical classes too. Hunters get 1 RAP per AGI, 0 from STR, 1 MAP from each of AGI and STR.
wowwiki is up to date on this information:
http://www.wowwiki.com/Formulas:Attack_Power

http://www.wowwiki.com/Formulas:Ranged_Attack_Power

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Old 01/25/07, 1:13 PM   #14
Sancus
I'm a wizzard
 
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Undead Mage
 
Executus
Taking gear on and off that provides only +Int and looking at crit% on the char sheet seems to imply that the crit% per int for Mages is roughly 1 per 78-79? Maybe 78.5?

<Vontre> I removed the cooldown on evo
<sancus> and what happened?
<Vontre> DPS went down rofl

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Old 01/25/07, 2:04 PM   #15
Vindicta
Von Kaiser
 
Human Warrior
 
Dalaran
RAP and MAP values gained from stats haven't changed from lvl 60 to lvl 70 as far as I know, so I'm sure everyone knows what their values are for their classes :)

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