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02/15/07, 6:08 PM
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#51 (permalink)
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Don Flamenco
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Does resto have sustainability problems? If its just a problem with elemental its possible they could make a Fire Shield that restored damage based on agressive spell casts. Maybe name it Shield of Wrath or something in keeping with the totem of wrath?
Maybe something like "Damage spells have a x% chance to return y% of your spell damage" or maybe have it return that amount over 10 seconds so it can be tuned to let you throw a mix of healing and damage while keeping the same mana regen.
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02/16/07, 6:40 PM
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#52 (permalink)
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Situation: Crimson Mongoose
Draenei Shaman
Dragonblight
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Currently, with the sort of gear I'm getting from quests/5mans, resto doesn't have much of a sustainability problem at all (pushed to 70+ mp5 pre-exp, currently on 103 without trying)
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<Sporks> quote of the day: "it's like the vague leading the blind directing the clueless guiding the stupid around here"
Yahtzee In short, no. In long, noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
Nite_Moogle The correct answer here is to blame Asgorath.
Nemesis This is the BB, temporal constraints are for lesser forums.
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02/16/07, 7:12 PM
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#53 (permalink)
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Glass Joe
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Great info in this thread... Here is my dilemma. I am looking for something for primarily solo questing, with the ability to be a backup/secondary healer in non-heroic 5-man content. The big question for me is whether or not to take Nature's Guidance, and if so, what to sacrifice from the Elemental tree. I could give up Call of Flame (which I hate to do, because fire totems are nice DPS for soloing). Or, I could give up Storm Reach + Clearcasting, or some other combination of stuff. I've seen varying opinions on these forums as to the value of Storm Reach, so I'm uncertain. These are basically the two things I am contemplating:
http://www.wowhead.com/?talent=hE0uE0MqAZZxcbx0xo (40/21, no Nature's Guidance)
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http://www.wowhead.com/?talent=GE0hE00qAZZxcfx0xo (37/24, dropped Storm Reach and Clearcasting, although those three points could have been taken from somewhere else)
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02/16/07, 7:58 PM
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#54 (permalink)
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Time Omelette > all
Cynic
Blood Elf Hunter
No WoW Account
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Originally Posted by mentalcontempt
Great info in this thread... Here is my dilemma. I am looking for something for primarily solo questing, with the ability to be a backup/secondary healer in non-heroic 5-man content. The big question for me is whether or not to take Nature's Guidance, and if so, what to sacrifice from the Elemental tree. I could give up Call of Flame (which I hate to do, because fire totems are nice DPS for soloing). Or, I could give up Storm Reach + Clearcasting, or some other combination of stuff. I've seen varying opinions on these forums as to the value of Storm Reach, so I'm uncertain. These are basically the two things I am contemplating:
http://www.wowhead.com/?talent=hE0uE0MqAZZxcbx0xo (40/21, no Nature's Guidance)
and
http://www.wowhead.com/?talent=GE0hE00qAZZxcfx0xo (37/24, dropped Storm Reach and Clearcasting, although those three points could have been taken from somewhere else)
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Dropping Clearcasting seems totally insane to me... how can you justify throwing away 10% more mana efficiency for talents like 2% int/mp5? Clearcasting is arguably one of the best talents in the tree. I personally like storms reach and clearcasting over call of flame any day, but thats me.
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02/16/07, 8:21 PM
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#55 (permalink)
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Glass Joe
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Originally Posted by Cynic
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Originally Posted by mentalcontempt
Great info in this thread... Here is my dilemma. I am looking for something for primarily solo questing, with the ability to be a backup/secondary healer in non-heroic 5-man content. The big question for me is whether or not to take Nature's Guidance, and if so, what to sacrifice from the Elemental tree. I could give up Call of Flame (which I hate to do, because fire totems are nice DPS for soloing). Or, I could give up Storm Reach + Clearcasting, or some other combination of stuff. I've seen varying opinions on these forums as to the value of Storm Reach, so I'm uncertain. These are basically the two things I am contemplating:
http://www.wowhead.com/?talent=hE0uE0MqAZZxcbx0xo (40/21, no Nature's Guidance)
and
http://www.wowhead.com/?talent=GE0hE00qAZZxcfx0xo (37/24, dropped Storm Reach and Clearcasting, although those three points could have been taken from somewhere else)
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Dropping Clearcasting seems totally insane to me... how can you justify throwing away 10% more mana efficiency for talents like 2% int/mp5? Clearcasting is arguably one of the best talents in the tree. I personally like storms reach and clearcasting over call of flame any day, but thats me.
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Well, that's why I'm looking for advice, I'm by no means an expert (especially when it comes to elemental), and most of my shaman experience is from way before the talents were changed. I took Unrelenting Storm just because I have heard a lot of negative things about our mana regen and longevity. But if, say, there are points I should be yanking from one area and putting in another, that's the kind of advice I'm looking for.
I could do something like this:
http://www.wowhead.com/?talent=hE0zE0MqAZZxcfx0xo
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02/16/07, 8:30 PM
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#56 (permalink)
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Von Kaiser
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If you're already going 37 or 40 into the elemental tree, I don't see why you wouldn't get Elemental Mastery. A free crit spell every few minutes for 1 point is a pretty good value.
As for nature's guidance, I think of it more for 41 point resto-specced shaman who can't get Elemental Precision. Remember that Elemental Precision is +6% to hit for 3 talent points (for some reason, all the talent calculators still have it as 3%). With 6% to hit, only level 73 mobs will give you any trouble.
Definitely don't give up Clearcasting.
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02/16/07, 10:21 PM
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#57 (permalink)
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Glass Joe
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Originally Posted by Mekias
If you're already going 37 or 40 into the elemental tree, I don't see why you wouldn't get Elemental Mastery. A free crit spell every few minutes for 1 point is a pretty good value.
As for nature's guidance, I think of it more for 41 point resto-specced shaman who can't get Elemental Precision. Remember that Elemental Precision is +6% to hit for 3 talent points (for some reason, all the talent calculators still have it as 3%). With 6% to hit, only level 73 mobs will give you any trouble.
Definitely don't give up Clearcasting.
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Oh, thanks for clearing that up. I thought it was just 3% for Elemental Precision and that when people were referring to 6%, they were including Nature's Guidance. That frees up 3 more points, leaving me with this:
http://www.wowhead.com/?talent=hE0uE0MqAZZxcbx0xo
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02/17/07, 6:02 PM
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#58 (permalink)
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Situation: Crimson Mongoose
Draenei Shaman
Dragonblight
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tbh, there's no reason to get more +hit.
Solo content will be your level +/- 1, so I'd put your points into something else.
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<Sporks> quote of the day: "it's like the vague leading the blind directing the clueless guiding the stupid around here"
Yahtzee In short, no. In long, noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
Nite_Moogle The correct answer here is to blame Asgorath.
Nemesis This is the BB, temporal constraints are for lesser forums.
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02/18/07, 3:20 PM
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#59 (permalink)
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i can has chain lightning?
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After playing with this this 35/0/26 build for a week of raids and instances, I'm pleased with it. Previously a 40/0/21 build, I traded in Lightning Overload for 1% more lightning/heal crit, Healing Way, and 2% boosted heals. It's only a slight loss in lightning dps in return for a greatly boosted Healing Wave and a couple other small perks, which works out great for playing a swing guy between dps and healing needs. Healing Way helps a ton for keeping tanks alive against the silly amounts of damage they're taking these days. I'd like to go a full caster support 41+ in Elemental, but until the upper Elem tree gives you more for your money than mid-tree Resto, this point split seems a good place to sit.
In other news, the Bangle of Endless Blessings (Warp Splinter, Botanica) is a wonderful toy for Elemental shamans desiring sustained output. It doesn't get rid of mana issues, but it definitely helps a good deal.
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02/19/07, 6:54 PM
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#60 (permalink)
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Purple Idiot
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Originally Posted by missiletoad
In other news, the Bangle of Endless Blessings (Warp Splinter, Botanica) is a wonderful toy for Elemental shamans desiring sustained output. It doesn't get rid of mana issues, but it definitely helps a good deal.
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Is this item currently "bugged" like the Blue dragon card was pre-hotfix. I've read on wowhead that it might be proccing from just about anything, which may include find minerals? Any chance you can check this?
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02/19/07, 9:21 PM
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#61 (permalink)
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i can has chain lightning?
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Yeah, pretty much everything. Procs off of drinking, mounting, changing equipment, telling mom to get out of the basement, etc.. Despite that handy feature, totem dropping and lightning bolt spam is more than enough to make the proc buff be up for the majority of combat.
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02/20/07, 12:13 PM
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#62 (permalink)
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Mike Tyson
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I'm going to put this here since the other thread will tell me I need more +hit and AP.
Discounting gear from Magtheridon and Serpentshrine, can anyone find ways of improving on this "wish list" Resto set?
http://ctprofiles.net/177176
CTProfiles doesn't support gems yet, but I pretty much socket Royal Nightseye into everything and will continue to do so, so you can assume that.
I currently have a Shockwave Truncheon (stupid Maiden) with Spellsurge on it, that I figure I'll continue using whenever I'm in a caster-heavy group, and when I get Shard I'll put +81 healing on that as an all-purpose weapon. I still need the shield, and the leggings (or Heart-Flame from Chess), and I'm using a Bishop's Cloak (Badges) instead of Prince's.
Any other suggestions for further improving my gear? Anything I might have overlooked? What about trinkets? I love my Scarab of the Infinite Cycle, don't really see the need for a separate burst healing (click for +heal) trinket, and I haven't found a substitute that would clearly return more mana over time than my Warmth of Forgiveness. What other trinkets have shamans found useful?
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02/20/07, 12:32 PM
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#63 (permalink)
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Don Flamenco
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Originally Posted by Praetorian
I currently have a Shockwave Truncheon (stupid Maiden) with Spellsurge on it, that I figure I'll continue using whenever I'm in a caster-heavy group, and when I get Shard I'll put +81 healing on that as an all-purpose weapon. I still need the shield, and the leggings (or Heart-Flame from Chess), and I'm using a Bishop's Cloak (Badges) instead of Prince's.
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I might pick up a Hand of Eternity over your MH, but it's a preference of 20stam vs 20heal.
Also there's a jewelcrafting trinket which is better than Warmth of forgiveness, Talasite Owl.
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02/20/07, 12:43 PM
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#64 (permalink)
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Setting a bad example
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Originally Posted by Praetorian
I'm going to put this here since the other thread will tell me I need more +hit and AP.
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It is your destiny.
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02/20/07, 1:04 PM
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#65 (permalink)
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The Howard Roark of Shipwrights
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On the subject of the Talasite Owl, here is a comment somebody made on Thottbot.
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This item is especially good for shamans. It is classed as a totem when you use it, so the improved mana spring talent in resto tree increases the amount of mana restored to roughly 1200.
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Assuming this is true (and I have not confirmed), is improved mana spring talent something that most Resto spec's take? The total Mana/5 with 1200 mana being returned every 5 min is:
1200 mana / ( 5 min * 60 s/min) * 5 per5s = 20 mana/5s + 14 mana/5s = 34 mana/5s (with talent)
900 mana / ( 5 min * 60 s/min) * 5 per5s = 15 mana/5s + 14 mana/5s = 29 mana/5s (without talent)
So 34 mana/5 assuming you use it everytime the cooldown is up (and my math is correct).
Last edited by Avair : 02/20/07 at 1:09 PM.
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02/20/07, 1:06 PM
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#66 (permalink)
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Setting a bad example
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Since it's both a pre-req for Mana Tide and it affects the now-awesome-with-trinkets Healing Stream it's pretty staple in 41+ builds.
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02/20/07, 1:12 PM
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#67 (permalink)
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Mike Tyson
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Well yeah, but picking up Jewelcrafting just for that is a bit of a stretch. Besides, I'm already a combined 14 points from 375/375 Smithing/LW with no gathering skills or alts, and I'll be damned if I'm giving that up at this point.
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02/20/07, 1:28 PM
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#68 (permalink)
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Purple Idiot
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Originally Posted by missiletoad
Yeah, pretty much everything. Procs off of drinking, mounting, changing equipment, telling mom to get out of the basement, etc.. Despite that handy feature, totem dropping and lightning bolt spam is more than enough to make the proc buff be up for the majority of combat.
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Well the scoundrel in me wants to know is there anything that you can use to make it proc that doesn't start the global cooldown?
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02/20/07, 3:05 PM
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#69 (permalink)
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Piston Honda
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Originally Posted by Praetorian
What other trinkets have shamans found useful?
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I haven't done the math on it but the lower city prayer book is pretty nice with the passive healing and the minute cooldown (45 seconds non active phase) subtraction from heals. I just need to work the prayer book into a macro because I just don't activate it nearly enough. This is also a reason I miss my Warmth of Forgiveness on my priest. I could either save it for mana tight spots or activate it early for efficient mana gain.
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02/20/07, 8:53 PM
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#70 (permalink)
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role != roll
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Originally Posted by Praetorian
I'm going to put this here since the other thread will tell me I need more +hit and AP.
Discounting gear from Magtheridon and Serpentshrine, can anyone find ways of improving on this "wish list" Resto set?
http://ctprofiles.net/177176
CTProfiles doesn't support gems yet, but I pretty much socket Royal Nightseye into everything and will continue to do so, so you can assume that.
I currently have a Shockwave Truncheon (stupid Maiden) with Spellsurge on it, that I figure I'll continue using whenever I'm in a caster-heavy group, and when I get Shard I'll put +81 healing on that as an all-purpose weapon. I still need the shield, and the leggings (or Heart-Flame from Chess), and I'm using a Bishop's Cloak (Badges) instead of Prince's.
Any other suggestions for further improving my gear? Anything I might have overlooked? What about trinkets? I love my Scarab of the Infinite Cycle, don't really see the need for a separate burst healing (click for +heal) trinket, and I haven't found a substitute that would clearly return more mana over time than my Warmth of Forgiveness. What other trinkets have shamans found useful?
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As well as the +heal trinkets I use to drop Earth Shield and Healing Stream ( Oshu and Xi'ri's), I use Heavenly Inspiration. 10mp5, and a +heal use. Less mana gain, but I used it primarily to rebuff Earth Shield during a fight.
Last edited by panny : 02/20/07 at 8:55 PM.
Reason: URL issues
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02/21/07, 11:04 AM
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#71 (permalink)
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Von Kaiser
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Mana Tide
I just respec'd from 37/0/24 to 30/0/31 in order to pick up Mana Tide, Purification, and Healing Way. It's been awhile since I've had Mana Tide but it seems to tick more often now than before. Instead of getting 4 ticks (of 6% mana), I'm getting 5 ticks. So instead of getting 24% of my mana back, I'm getting 30%. Please tell me this is not a bug cause that is pretty freakin sweet.
It's effectively a 25% increase in it's effectiveness so could it be that Restorative Totems is working with Mana Tide? Seems kind of silly since Resto Totems is a requirement for Mana Tide.
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02/21/07, 1:05 PM
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#72 (permalink)
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Being crazy is fun!
Blood Elf Paladin
Illidan
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It seems to tick once when its being destroyed....I dont have timestamps on my combat logs but it seems to be going like this
Drop - Tick 1
3 seconds later: Tick 2
3 seconds later: Tick 3
3 seconds later: Tick 4
Destroyed: Tick 5
Ok tested it again and I got 4 ticks : / so yeah I am assuming the last tick is affected by lag.
Last edited by Kurisu : 02/21/07 at 1:16 PM.
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02/21/07, 1:29 PM
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#73 (permalink)
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These Arms Are Snakes
Undead Death Knight
Mal'Ganis
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I'm not sure where you guys are getting your numbers on totem of wrath, but you may seriously want to rethink this talent if you have some good mages to group with. My own mage, whose gear is not even terribly good, gets almost 50 dps from a totem of wrath. I tried switching to a less crit-friendly frost build and got 45 dps from it. This only scales up with spell damage gear. In a typical dps caster group, maybe shaman/mage/mage/warlock/shadow priest, you are looking at almost 100 dps from enhancing the 2 mages -alone-. Warlocks are likely to have improved shadow bolt and even the shadow priest is not putting your totem to total waste. I'd estimate this totem is worth 200dps at bare minimum, and also includes side benefits like getting more mana back from VT.
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