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Old 04/12/07, 10:27 AM   #51 (permalink)
Glass Joe
 
morphene's Avatar
 
Undead Mage
 
Warsong
This trinket is still amazing in it's nerfed state. It's my favorite no question, especially aeing packs in pvp while having the MA target so im sending lighting bolts to the ma target every 1-2 blast wave/arcane blasts in addition to doing the AE damage.

In pve with my hybrid build 33/28 scorch spam with it up does not out damage fireball on a scorch debuffed mob. However the difference is not that huge, and the mana saved is enormous. I use scorch spam with the trinket on trash (after all we can beat it anyway, and it speeds us up if people arent drinking as much) but definitely use fireball after scorch debuff on bosses and other hard mobs that have a lot of hit points.

One more consideration is that with scorch having a lower cast time than fireball, you're more likely to get a last cast in on trash. With fireball I frequently fail my last cast after a 1-2 second windup because the mob died during the cast. So it seems that factoir should raise your dps on trash more than just the paper damage of the capacitor.
 
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Old 05/21/07, 1:57 PM   #52 (permalink)
DPS
 
Human Mage
 
Llane
Sorry to bring an old thread back from the dead, but the Capacitor is being buffed up a bit in 2.1 and I recently got one, so I wanted to toss out some bad math and see what I may be missing

New Proc: Equip: You gain an Electrical Charge each time you cause a damaging spell critical strike. When you reach 3 Electrical Charges, they will release, firing a Lightning Bolt at your current target for 694 to 806 damage.

It's confirmed that the proc does not use any spell damage. Not confirmed, but believed to use your base crit and +to hit.

With the above in mind, I believe it's value is roughly:

The average non crit will be exactly 750 damage. The average crit will be 1125. Depending upon your base crit, (mine is 23%), the expected average proc damage would be 836 damage.

Each regular spell crit would be worth roughly 278.5 damage. Depending upon your crit rate, mine is around 33% with fireball / 37% with scorch self buffed, would mean the trinket would be a flat +89 damage per spell.

The flat +89 damage per spell is the tricky part. Unlike other +damage trinkets, that +89 can not crit. And it's always +89 damage on a spell that can crit. One extreme is spamming AoE where it can build up the proc all on one cast, or just simplying standing in the middle of a bunch of low level mobs and watching Ignite proc it over an over. The far extreme is casting a long spell like Pyroblast.

On first glace, I assume the trinket does not scale at all. But it will actually scale slightly as you gain more +crit. My current gear gives me roughly 2.7 damage per 1% of crit. Pretty crappy compared to other gear, but still something.
 
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Old 05/21/07, 5:04 PM   #53 (permalink)
Piston Honda
 
Undead Mage
 
Deathwing
Originally Posted by Stein View Post
33% crit rate on scorch would cause one proc per 9 casts. assuming .2 sec lag effect, 600 damage per (9*1.7) 15.3 sec. 600/15 = 40 dps?
using cryic's new 836 avg per proc:

836/15 = 56 dps for scorch spamming
836/29 = 29 dps for fireball spamming

anyone know if crit arcane missile ticks will add a charge? if so, this would add about 80 dps to AM :o

Last edited by Stein : 05/21/07 at 5:12 PM.

Arcane blast lover; champion of arcane specs everywhere!
 
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Old 05/21/07, 7:56 PM   #54 (permalink)
Glass Joe
 
Undead Mage
 
Cho'gall
Originally Posted by Stein View Post
anyone know if crit arcane missile ticks will add a charge? if so, this would add about 80 dps to AM :o
Each tick that crits with AM does indeed add a charge.
 
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Old 05/21/07, 8:19 PM   #55 (permalink)
Von Kaiser
 
Kharzaljim
Murloc Paladin
 
No WoW Account
Here's a question, does anyone know for sure whether Seal of Blood interacts with this trinket in any way? I don't mean the Judgement effect, but the on-swing hit.

If using "he or she" seems awkward to you, try using a neutral gender term. Some people use s/he, others find that clumsy, and try using variations on pronunciation, such has zer or zier. Unfortunately, English doesn't really have the concept for neutral genders, so there's no real consensus yet. But that leaves room for one to be built.
 
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Old 05/22/07, 2:03 PM   #56 (permalink)
DPS
 
Human Mage
 
Llane
A little bit of follow up data that I posted to my guild site about some real world testing on the pre 2.1 Lightning Capicator (data is from http://www.lossendil.com/wws/?report=k6kycgi5m4egy&m )

We are pre SSC so my gear is lacking a bit in the +to hit dept which is why my miss % is high. Sephtin is a full frost mage.

Please excuse the somewhat awkward style, as it was previously only in our guild forums, but I figured the info was worth sharing:

Post 1 -----------------
Well, here's some real numbers from last night. I believe Sephtin and myself both had it equiped for the entire raid?

Sephtin had a total of 211 crits on spells that can proc the Cap. Which means he should have had 70 procs.

He actually had 62 Cap procs. (1 was missed)

I had a total of 303 crits on spells that can proc the Cap. Which means I should have had 101 procs.

I actually had 93 Cap Procs. (including 14 that missed!!)

Means I lost out on roughly 8% of the procs because it happened to proc when the mob was dead before the bolt could land.

The average Proc (when not resisted) hit for 782 for both Seph and Myself. Factoring in misses, the proc was worth:

Seph: 769 per proc
Me: 667 per proc (my hit rate sucks now)

So real world expectations should be roughly each crit is worth:

Seph: 769 / 3 * .9 (for when mobs are dead) = 230.7 This will go up with the slight buff.

Me: 200 each crit.

Post 2 -------------------

So what does it mean?

For seph, it's worth roughly:

Frostbolt spam: 29% crit rate: 230.7 * .29 = +66 damage.
It's a bit hard to compare to a regular +66 damage trinket, because its a flat +66 damage. It does not get doubled on crits, but it does not get nerfed by the frost bolts damage coefficent (.87? then another 5% hit).

Just a rough guess, but a +66 damage trinket would be worth on frostbolt spam:
66 * (Deep frost mage's frostbolt recieves 73.26%) .73 = 48.18 damage. Plus the crit value of 66* .29 = 19.14.
So roughly 67.5 damage. Would then need to factor in things that add to this damage that do not also effect the Lightning Cap proc (CoE, but not misery). So maybe another 6 damage up to 72 damage.

Frostbolts coef which looked really low to me came from: http://www.wowwiki.com/Spell_Damage_Coefficients

Since the Lightning Capicator is valued after taking into accounts Resist and Partial Resist, have to finally tack that on to the above value.

Seph has an average miss rate of only 1.3%. So the final value would be 72 * .987 = 71.064


For me,
Fireball spam: 200 * .32 = 64 damage. Same as above, hard to compare to a trinket, but here's a shot:
A regular 64 damage trinket is worth: Fireballs receive .90% from +damage (assuming improved FB) = 64*.9 = 57.6.
Crit is ugly considering the mob has to stay alive for the ignite to tick, but lets assume it does:
Crit is then worth an addition 1.1 = 57.6*1.1 = 63.36 * Crit chance .32 = 20.2 for a total worth of 77.8. Same as above, have to factor in debuffs on the mob that do not effect the Lighting Cap (Scorch + CoE) would add another 10% or so damage (scorch is not always up) ~ 89.5.

Now have to take out misses and partial resists. Last nights resist numbers where through the roof considering we had new Gsoul playing 1 of the 2 warlocks and CoE was hardly every up.

My miss rate was 8.1 (bad mage!) for fireballs, which gives us 89.5 * .919 = 82.5. My partial resist mitagation was another 4.3%. 82.5 * .957 = 78.9

So a regular +64 damage trinket is worth +78.9 damage when spaming fireballs with my current gear/ build.

Scorch spam: 200 *.32 (should be higher, but test data is small) = 64 damage. 64 * .4286 = 26.88. Working crit the same way as above:
26.88 *1.1 = 29.5 * .32 = 9.44 for a total worth of +37 damage. Work in the debuffs and it would add in roughly 4 more damage for roughly +42 damage trinket. After resist rates and partial resist, its worth roughly 37.8

So in summary, the Lightning Cap is worth a flat +64 damage to me no matter what spell I cast. If I'm just spaming fireballs, to replace the Lighnting Cap i would need a trinket that is +53 Damage.

When spamming Scorch, I would need a trinket that is +109 Damage to replace it.

If I only spammed one of the two spells, it's a no brainer, but I use both.

Side Note:
For seph, he needs a +62 damage trinket to replace the Lightning Cap when spaming Frostbolts.



----- The above post was for the trinket < 2.1 It'll be worth slightly more in 2.1 (today!!) and the value will go up a good bit more as my +hit increases.
 
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Old 05/23/07, 11:22 AM   #57 (permalink)
DPS
 
Human Mage
 
Llane
FWIW: The Lightning Capacitor has been changed where it now takes into account some amount of +spell damage, or the tool tip is wrong. I had a proc for 823 damage when farming solo. The top end should have been 806.
 
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Old 05/23/07, 11:33 AM   #58 (permalink)
Glass Joe
 
Draenei Shaman
 
Trollbane
How much +dmg would the trinket represent with an elemental Shaman with 40% Crit? (raid buffed with raid with moonkin i have 43.4% crit)
 
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Old 05/23/07, 11:50 AM   #59 (permalink)
Soda Popinski
 
Lord BEEF's Avatar
 
Tauren Druid
 
Mal'Ganis
Originally Posted by Cryic View Post
FWIW: The Lightning Capacitor has been changed where it now takes into account some amount of +spell damage, or the tool tip is wrong. I had a proc for 823 damage when farming solo. The top end should have been 806.
Or it could be taking in Arcane Instability into effect since that effects "all spells".

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Old 05/24/07, 11:06 AM   #60 (permalink)
DPS
 
Human Mage
 
Llane
Originally Posted by Lord BEEF View Post
Or it could be taking in Arcane Instability into effect since that effects "all spells".
Nope. I'm a cookie cutter 10/48/3 fire mage. I do not have Arcane Instability. And I was just farming some mobs solo.

Here's some more data on the new and improved Lightning Cap

**** Again, sorry for the format, this was posted to my guild mage forums, just wanted to share the new numbers***

WWS File for me: http://www.lossendil.com/wws/?report=rshwa6dkomstq&a=14

We had a pretty rough night relearning some stuff, killed Mag, Maulgar and Gruul for the test data:

Post 1 ---

My +to hit was much better last night, wanting to compute the LightCap again.

427 Crits = 142 Procs, actually got 133. 96.7% this time! woot! (less trash, more spaming on a boss where the proc actually lands).

The new buffed proc averaged 826 damage factoring in misses.

So each crit was worth = 826 / 3 * .967 = 266. (up from 200) woot!

--End post 1

Post 2 --

Same as above, with new numbers from last night:
For me,
Fireball spam: 266 * .29 (shity crit rate) = 77.14 damage. Same as above, hard to compare to a trinket, but here's a shot:
A regular 77 damage trinket is worth: Fireballs receive .90% from +damage (assuming improved FB) = 77*.9 = 69.4.
Crit is ugly considering the mob has to stay alive for the ignite to tick, but lets assume it does:
Crit is then worth an addition 1.1 = 69.4*1.1 = 76.36 * Crit chance .29 = 22.14 for a total worth of 91.57. Same as above, have to factor in debuffs on the mob that do not effect the Lighting Cap (Scorch and CoE) would add another 10% or so damage (scorch is not always up) ~ 100.7

Now have to take out misses and partial resists.

My miss rate was 6.7 for fireballs, which gives us 100.7 * .933 = 93.9. My partial resist mitagation was another 4.2%. 82.5 * .958 = 90.03

So a regular +77 damage trinket is worth +90.03 damage when spaming fireballs with my current gear/ build.

Scorch spam: 266 *.36 = 95.76 damage. 95.76* .4286 = 41.04. Working crit the same way as above:
41.04 *1.1 = 45.14 * .36 = 16.25 for a total worth of +57 damage. Work in the debuffs and it would add in roughly 6 more damage for roughly + 63 damage trinket. After miss rates (4.6) and partial resist (4.1 mit), its worth roughly 57.6.

So in new summary, the Lightning Cap is worth a flat +77 damage on fireballs and 95.76 damage on scorch. If I'm just spaming fireballs, to replace the Lighting Cap i would need a trinket that is +66 Damage.

When spamming Scorch, I would need a trinket that is +169 Damage to replace it.

Nifty how the fireball spam worked out to +66 damage trinket, which is what the Eye worked out for Drak.

** Numbers are only based on one night of testing, around 700 spells a piece.

--- End post 2
 
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Old 05/24/07, 11:12 AM   #61 (permalink)
DPS
 
Human Mage
 
Llane
Originally Posted by Jehryn View Post
How much +dmg would the trinket represent with an elemental Shaman with 40% Crit? (raid buffed with raid with moonkin i have 43.4% crit)
My best guess form my numbers:

Each crit is worth rougly 266 damage. If your crit rate is 40%, then add 106 to each spell. That number will be much smaller depending upon the number of wasted procs which goes way the hell up for grinding or killing trash where the mobs are more likely to be dead before the proc lands. But the number will be slightly higher on just bosses. The 266 number is from a night of working on High King Maulgar, Gruul and Mag from above.
 
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Old 06/16/07, 10:54 AM   #62 (permalink)
Von Kaiser
 
Human Mage
 
Earthen Ring (EU)
Quick question, I didn't really find the answer anywhere:

Does the lightning bolt use your base +hit from gear, or does it ignore hit chance vs. bosses? I haven't had the chance to use it on bosses yet, just got it yesterday.
 
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Old 06/16/07, 1:11 PM   #63 (permalink)
King Hippo
 
Tyrian's Avatar
 
Human Mage
 
Blackrock
Ive been using my Capactior a bit lately (im full arcane spec) and I generally notice it accounts for ~3-5% of my total damage in raid fights. For a quick example, on Lurker I did close to 500k (long kill!) and the lightning capacitor had done ~20k of that.
 
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Old 06/16/07, 10:49 PM   #64 (permalink)
Von Kaiser
 
Undead Mage
 
Blackhand
Originally Posted by Cryic View Post
FWIW: The Lightning Capacitor has been changed where it now takes into account some amount of +spell damage, or the tool tip is wrong. I had a proc for 823 damage when farming solo. The top end should have been 806.
If you're deep fire spec it's probably just 'playing with fire', although unfortunately I don't have one myself to verify.
 
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Old 06/18/07, 5:45 AM   #65 (permalink)
Von Kaiser
 
Human Mage
 
Earthen Ring (EU)
I tried this baby on gruul today and it did about 6% of my total damage, 21k. It seems as if the crits are influenced by spell power (arcane talent that increases crit damage bonus by 50%) I didn't notice excessive resists, so my guess is it uses your base +hit.
 
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Old 06/18/07, 10:25 AM   #66 (permalink)
Don Flamenco
 
Night Elf Warrior
 
Ravencrest (EU)
It does indeed get benefit from percentage talents such as arcane instability, playing with fire, molten fury and arcane power.

What!?
 
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Old 07/01/07, 2:55 AM   #67 (permalink)
Piston Honda
 
Draenei Shaman
 
Blackrock
I just got this trinket this week.

A friend of mine tells me it can proc Lightning Overload. I'm a bit sceptical about this, he claims when it procs it, it will proc a max rank Lightning bolt, not another 700 damage one. can anyone confirm/disprove this?
 
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Old 07/01/07, 3:36 AM   #68 (permalink)
Glass Joe
 
Orc Shaman
 
Tortheldrin
Originally Posted by Kegsta View Post
I just got this trinket this week.

A friend of mine tells me it can proc Lightning Overload. I'm a bit sceptical about this, he claims when it procs it, it will proc a max rank Lightning bolt, not another 700 damage one. can anyone confirm/disprove this?
Your friend either lied to you, or was misinformed by a unreliable source.
 
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Old 07/01/07, 4:20 AM   #69 (permalink)
Disintegrate. Gust of Wind.
 
Embar's Avatar
 
Gnome Death Knight
 
Kilrogg
If your friend saw a LO proc after the mini LC bolt, it was probably triggered by the same bolt that triggered LC, and not by the mini bolt.
 
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Old 07/01/07, 5:00 PM   #70 (permalink)
Glass Joe
 
Guljit's Avatar
 
Troll Shaman
 
Ysera
For other elemental shaman out there, it seems that in the last patch they have allowed FT crits from your weapon to now proc the LC. Also, if you run OOM, you can use rank 1 LB to keep procing the LC for a little bit of DPS.
 
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Old 07/02/07, 3:19 PM   #71 (permalink)
King Hippo
 
Tyrian's Avatar
 
Human Mage
 
Blackrock
What is the range on the lightning bolt proc?

Can you aoe something, say 50 yards from a boss and still have the lightning bolts reach the boss? (Our Morogrim strat is aoe all out of water-tomb range)
 
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Old 07/02/07, 3:26 PM   #72 (permalink)
Needs to think of a better user title.
 
Sarutobi's Avatar
 
Blood Elf Paladin
 
Mal'Ganis
According to the data on wowhead (took awhile to find the right lightning spell) it has a range of 45 yards.

http://www.wowhead.com/?spell=37661

Although, if you look a bit lower under 'Range' it says "45 yards (Longer)". Not quite sure how that should be interpreted.
 
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Old 07/03/07, 7:29 AM   #73 (permalink)
Piston Honda
 
Draenei Shaman
 
Silvermoon (EU)
Originally Posted by Tyrian View Post
What is the range on the lightning bolt proc?

Can you aoe something, say 50 yards from a boss and still have the lightning bolts reach the boss? (Our Morogrim strat is aoe all out of water-tomb range)
The bolt will go to the target that caused the crit, not your current target. Range is therefore largely irrelevant, as long as the range is as large as your longest range crit-enabled spell. So the scenario you describe will not happen.
 
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Old 07/03/07, 4:11 PM   #74 (permalink)
Great Tiger
 
subscience's Avatar
 
Draenei Shaman
 
Mal'Ganis
I've always noticed that the LC proc seems to fire at a random target. When I Elemental Mastery a Chain Lightning (causing 3 guaranteed criticals), the target of the LC proc seems to simply be random. I've had it hit my current target, the 2nd jump, and the 3rd jump.

My only gripe with this is that the bolt fired from the LC shares the name Lightning Bolt with the Shaman spell and it's a pain in the ass to analyze by parsing combat logs.
 
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Old 07/03/07, 4:59 PM   #75 (permalink)
Von Kaiser
 
Draenei Shaman
 
Draka
Rather dissapointing that the LC proc goes to the target that caused the crit. So if say, in Arena you EM+CL the Capacitor bolt would jump to some target that was not your focus fire target? Sadface indeed.