Originally Posted by Jezele
I think this would be a great idea as well. I realize that it'd create a slew of new tabs (since based on your calculations, you have a separate tab for each gear slot), but I think the additional customization would be useful.
A couple of other potential improvements (other than the latency issue that I know you're already working on) would be the addition of standard buffs (including kings, which requires a bit more hardcoding) and factoring in glancing blows/dodges/parries for pet DPS. A method of direct gear comparison might also be helpful as well (i.e. look at the change in DPS if swapping one piece of gear for another).
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I have been hesitant to open up the gearing sections for a bunch of reasons. The largest of these are selfishness. If I let anyone go ahead and fix the mistakes and ommisions I'll never learn about them. Right now I get a few messages a week of things that are missing or wrong. I can then fix/add those changes and re-release. To me everyone wins that way. (And I am an incredible control freak, and like protecting the mind-numbing hours it took to input and maintain that data.)
There was a movement a while a go to standardize the gear lists in the various spreadsheets. Does anyone know what happened to that effort?
Here is a preview of the features already implemented for version 12. I am holding off on releasing it because it has all the 2.1 changes in it.
- Corrected bug in Expose Weakness. Updated rates to 2.1 talents
- Added Combra Reflexes
- Modeled Kill Command DPS. See
thread on TKASomething for explanation of the math.
- Modeled new Hunter's Mark. (currently as having to be reapplied, but will just assume 440 RAP with changes on PTR.)
- Added armor mitigation to pet's attacks.
- Added in Gronnstalker Armor for shits and giggles.
- Added Raid Buffs. Blessings/elixirs/flasks/etc. Enforce 2 Elixirs or 1 flask rule. R2.1 flask stats, and added in buffs for pets.
- Added in Helath/Mana enchants for chest
- Added Dodge and Glancing Blow calculations to pet's DPS.
- Changed Survival Instincts to be as it is in 2.1 (Better per point than Master Marksman in a lower part of the tree...)
- All pet data sheets have been hidden to reduce clutter.
- Calculations for Romulo's Poison Vial have been added. This just computes DPS gain right now, but is not factored into DPS listed for the Hunter.
I guess there are quite a few changes. Now would be a good time to ask for new stuff.