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05/26/08, 1:40 AM
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#2101
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Glass Joe
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Demonslaying and Hunters
I noticed your spread sheet doesn't have an option for putting the demon slaying enchant on mele weapons.
Enchant Weapon - Demonslaying - Thottbot: World of Warcraft
I have read some posts that seem to imply that this enchant does work for hunters, is that correct? Forgive me if I'm asking this question for the umpteen millionth time. I did some google searches on elitistjerks.com and couldn't find any posts relating to this. If it does work do you know approximately how much damage it's worth on Demon bosses?
Thanks in advance for any insight you can give.
-- Astis of Kargath
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05/26/08, 2:13 AM
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#2102
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Don Flamenco
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Originally Posted by Astis
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It works, but the only time Hunters would use this is when they were fighting Franklin's true form...
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05/26/08, 5:57 AM
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#2103
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Glass Joe
Troll Hunter
Bloodscalp (EU)
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Originally Posted by Cheeky
The new OO version (going to post version 49 of it now) can be used instead.
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Nice! Hitting recalc and saving gear is slow in OO too, but at least I can browse other tabs.
There is a bug, the items sets seem to be broken. I tried the t4-t6 and d3, the shoulders and gloves are not flagged as part of their sets.
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05/26/08, 7:14 AM
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#2104
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Piston Honda
Troll Hunter
Mazrigos (EU)
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Originally Posted by Cheeky
I do not ignore Armor Penetration. I'll look into your haste findings for any bugs. The Recalc behavior is intended, see above. Please provide more information on where you think lag is a problem.
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Lag: Selecting 1:1 rotation, 0.2 lag. + Haste issues.
Found out. In gear tab... Hand Adjust had 705 haste, and agility had 10. (who put them there?  )
When under such haste lag seems to disappear from rotation tab. (0.00 start, 1.50 start, 3.00 start for auto shot..@3.00 weapon speed)
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05/26/08, 8:04 AM
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#2105
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Glass Joe
Draenei Hunter
Tarren Mill (EU)
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Originally Posted by Astis
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You've mistaken Demonslaying enchant for Elixir of Demonslaying - Item - World of Warcraft.
Demonslaying enchant has nothing to do with hunters (unless you are one of those melee hunters). The change in last patch made Elixir of Demonslaying working for ranged AP as well, ie. it's the best battle elixir/flask you can use for example on Brutallus.
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05/26/08, 10:03 AM
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#2106
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Glass Joe
Night Elf Hunter
Dun Morogh (EU)
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Originally Posted by Xeres
some source please. On thottbot the spell itself is listed different.
//edit
where can i find the "save" file as mine seem corrupted and I want to delete it.
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I don't play tricks on things like that.
ss1 without (+ 4 is from ring enchants): ImageShack - Hosting :: bild10kx4.png
ss2 with 2xfel sharpening: ImageShack - Hosting :: bild11bc4.png
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05/26/08, 4:22 PM
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#2107
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Don Flamenco
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Sharpening stones are easily tested with a fine light crossbow (a weapon with no damage range) on Dr. Boom. You can see that auto shot damage goes up by 12 when fel or adamantite sharpening stones are applied to your melee weapon.
As for the value of it, 12 damage per shot is equivalent to 12*14/(weapon speed) AP, but only for Auto and Multi. If you use a 3.0 weapon and Auto and Multi make up roughly half of your shots, then a sharpening stone is approximately worth 28 AP.
The righteous weapon coating is 300 AP for 10s, with a proc interval that's pretty predictably 40-50s, so it's worth an average of 60-75 AP. However, applying 2 of them doesn't do much because they're on the same internal cooldown.
So RWC + Fel sharp is the best combo of temporary enchants, by a substantial margin.
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05/26/08, 4:46 PM
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#2108
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Glass Joe
Night Elf Hunter
Stormscale
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is there any way i can add drums of battle in the sheet somehow? how would i add 2, 3 or even 4?
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05/26/08, 5:41 PM
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#2109
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Bald Bull
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Originally Posted by germanboy3383
is there any way i can add drums of battle in the sheet somehow? how would i add 2, 3 or even 4?
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4 is the easiest, just add a passive 80 (think that's the value?) haste in the blue hand adjust row of the sheet.
If less than 4, it's not up constantly, and you need to figure out what dps is while it's up, what it is when it's down, and work out the average for yourself.
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05/27/08, 11:24 AM
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#2110
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Piston Honda
Night Elf Hunter
Laughing Skull
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Originally Posted by alienangel
4 is the easiest, just add a passive 80 (think that's the value?) haste in the blue hand adjust row of the sheet.
If less than 4, it's not up constantly, and you need to figure out what dps is while it's up, what it is when it's down, and work out the average for yourself.
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Doesn't it take a group of 5 Drums to keep Drums up almost constantly. And even then, you would still have 20 sec without Drums in the rotation.
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05/27/08, 11:27 AM
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#2111
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Von Kaiser
Tauren Warrior
Kilrogg (EU)
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Originally Posted by Bikiniwax
Doesn't it take a group of 5 Drums to keep Drums up almost constantly. And even then, you would still have 20 sec without Drums in the rotation.
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They last 30 seconds, on a 2 minute cooldown. Takes 4 people to keep a permanent +80 haste up.
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05/27/08, 11:30 AM
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#2112
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Glass Joe
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Hey Cheeky
Great tool, thought I would give you a heads up about this error I get when i try to load from Armory.

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05/27/08, 1:44 PM
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#2113
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Piston Honda
Night Elf Hunter
Laughing Skull
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Originally Posted by sveno
They last 30 seconds, on a 2 minute cooldown. Takes 4 people to keep a permanent +80 haste up.
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Ah. I thought a LW told me 20 sec. God, Drums are OP. I'm going to have to drop either Mining/Eng for LW. Ugh.
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05/27/08, 5:15 PM
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#2114
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Piston Honda
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Just bite the bullet Bikini. When I had the gear setup sorted by zones (SWP, BT, ZA, Hyj) I could not locate Shivering Felspine. I then switched to alphabetic but in the gear tab that changed nothing for finding gear so I had to use load gear from armory (which was kind of irritating as I logout in suicidal engineer gear). I really really miss the gear being alphabetized all the time.
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05/27/08, 5:19 PM
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#2115
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Glass Joe
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Originally Posted by Cheeky
The new OO version (going to post version 49 of it now) can be used instead. The new link for the OO version is: http://www.havoc-guild.us/Cheeky/Hunter_DPS_Calc.ods It is no longer an Excel file. Drakier of Uther is responsible for all the wonderful work on getting the macros to work in it.
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THANK YOU!!! Cheeky and Drakier, may you get all the gear of your desire!
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05/27/08, 8:20 PM
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#2116
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Glass Joe
Night Elf Hunter
Stormscale
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Originally Posted by alienangel
4 is the easiest, just add a passive 80 (think that's the value?) haste in the blue hand adjust row of the sheet.
If less than 4, it's not up constantly, and you need to figure out what dps is while it's up, what it is when it's down, and work out the average for yourself.
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I thank you very much for the response, however I have no idea how to calculate my DPS with only 1 set of drums. How exaclty would I go ahead and get this started? If I were to enter in 80 haste, I would see an increase of 35 DPS, but that would b for 4 drums.
I fail to grasp the concept of how to start the calculation. 80 haste, 30 secs duration, 2 min CD. How to deal with the downtime?
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05/27/08, 9:46 PM
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#2117
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Von Kaiser
Gnome Warrior
Zenedar (EU)
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Thanks for the working OO version, it has some features I didn't expect to see in a non-Excel version.
Small bug: Importing [Jin'rohk, The Great Apocalypse] does not work due to a spelling error (Jin'rok in the sheet).
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05/27/08, 10:01 PM
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#2118
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Glass Joe
Dwarf Hunter
Dunemaul (EU)
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Originally Posted by germanboy3383
I thank you very much for the response, however I have no idea how to calculate my DPS with only 1 set of drums. How exaclty would I go ahead and get this started? If I were to enter in 80 haste, I would see an increase of 35 DPS, but that would b for 4 drums.
I fail to grasp the concept of how to start the calculation. 80 haste, 30 secs duration, 2 min CD. How to deal with the downtime?
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I would suggest taking the value you get for drums (we'll call this Wd) and the value you get for no drums (we'll call this Nd) then just do the following calculation:
((3*Nd)+(Wd))/4
For your example where it's given you a 35 dps increase, you would see a net total, including drum downtime, of 8.75 dps increase. It's not atall a perfect model but it's simple and a good enough approximation for you to use.
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05/27/08, 10:33 PM
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#2119
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Glass Joe
Draenei Hunter
Aggramar (EU)
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not sure if this has already been brought up but is there any way that the draenei racial ability of +15 hit rating can be added into the spreadsheet. This ability is not taken into account on the speradsheet and for those of us who are draenei hunters it throws a spaner in the works when trying to find out if an item would be better for us or not.
From what i can work out i am hit capped at 110 hit rating instead of 125 for the other races this means that the sporeadsheet may say that an item with +hit may be better that an item without when for me as a draenei it would lower my dps with the wasted hit
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05/28/08, 12:09 AM
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#2120
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Glass Joe
Night Elf Hunter
Stormscale
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Originally Posted by segran
not sure if this has already been brought up but is there any way that the draenei racial ability of +15 hit rating can be added into the spreadsheet. This ability is not taken into account on the speradsheet and for those of us who are draenei hunters it throws a spaner in the works when trying to find out if an item would be better for us or not.
From what i can work out i am hit capped at 110 hit rating instead of 125 for the other races this means that the sporeadsheet may say that an item with +hit may be better that an item without when for me as a draenei it would lower my dps with the wasted hit
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I always thought the hit cap was 142?
thanks for the drums tip
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05/28/08, 2:42 AM
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#2121
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Glass Joe
Draenei Hunter
Tarren Mill (EU)
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Originally Posted by segran
not sure if this has already been brought up but is there any way that the draenei racial ability of +15 hit rating can be added into the spreadsheet. This ability is not taken into account on the speradsheet and for those of us who are draenei hunters it throws a spaner in the works when trying to find out if an item would be better for us or not.
From what i can work out i am hit capped at 110 hit rating instead of 125 for the other races this means that the sporeadsheet may say that an item with +hit may be better that an item without when for me as a draenei it would lower my dps with the wasted hit
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Draenei racial works fine in spreadsheet. But as a Draenei you are hit capped at 127 (not 110), others at 142 (or was it 144?).
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05/28/08, 8:57 AM
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#2122
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Von Kaiser
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Originally Posted by Gearknight
So RWC + Fel sharp is the best combo of temporary enchants, by a substantial margin.
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Adamantite weightstone + RWC would be the best combo, as the crit from weightstones still applies to ranged (will probably get fixed eventually). If you have a fist weapon you can apply it.
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05/28/08, 9:17 AM
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#2123
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Von Kaiser
Undead Warrior
Ahn'Qiraj (EU)
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Originally Posted by Ivaldi
Adamantite weightstone + RWC would be the best combo, as the crit from weightstones still applies to ranged (will probably get fixed eventually). If you have a fist weapon you can apply it.
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Can you backup this with some testing data or topic doing so?
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05/28/08, 11:52 AM
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#2124
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Don Flamenco
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Originally Posted by peterk0
Can you backup this with some testing data or topic doing so?
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Scroll up 10 posts. Things that you can test yourself for the cost of a few gold and 10 minutes don't need supporting data.
Originally Posted by Gearknight
Sharpening stones are easily tested with a fine light crossbow (a weapon with no damage range) on Dr. Boom. You can see that auto shot damage goes up by 12 when fel or adamantite sharpening stones are applied to your melee weapon.
As for the value of it, 12 damage per shot is equivalent to 12*14/(weapon speed) AP, but only for Auto and Multi. If you use a 3.0 weapon and Auto and Multi make up roughly half of your shots, then a sharpening stone is approximately worth 28 AP.
The righteous weapon coating is 300 AP for 10s, with a proc interval that's pretty predictably 40-50s, so it's worth an average of 60-75 AP. However, applying 2 of them doesn't do much because they're on the same internal cooldown.
So RWC + Fel sharp is the best combo of temporary enchants, by a substantial margin.
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05/28/08, 12:52 PM
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#2125
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Piston Honda
Night Elf Hunter
Laughing Skull
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Originally Posted by Intie
Draenei racial works fine in spreadsheet. But as a Draenei you are hit capped at 127 (not 110), others at 142 (or was it 144?).
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142.
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