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Old 05/26/08, 1:40 AM   #2101
Astis
Glass Joe
 
Night Elf Hunter
 
Kargath
Demonslaying and Hunters

I noticed your spread sheet doesn't have an option for putting the demon slaying enchant on mele weapons.
Enchant Weapon - Demonslaying - Thottbot: World of Warcraft
I have read some posts that seem to imply that this enchant does work for hunters, is that correct? Forgive me if I'm asking this question for the umpteen millionth time. I did some google searches on elitistjerks.com and couldn't find any posts relating to this. If it does work do you know approximately how much damage it's worth on Demon bosses?

Thanks in advance for any insight you can give.
-- Astis of Kargath
 
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Old 05/26/08, 2:13 AM   #2102
Cranch
Don Flamenco
 
Dwarf Hunter
 
Perenolde
Originally Posted by Astis View Post
I noticed your spread sheet doesn't have an option for putting the demon slaying enchant on mele weapons.
Enchant Weapon - Demonslaying - Thottbot: World of Warcraft
I have read some posts that seem to imply that this enchant does work for hunters
It works, but the only time Hunters would use this is when they were fighting Franklin's true form...
 
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Old 05/26/08, 5:57 AM   #2103
zoujin
Glass Joe
 
Troll Hunter
 
Bloodscalp (EU)
Originally Posted by Cheeky View Post
The new OO version (going to post version 49 of it now) can be used instead.
Nice! Hitting recalc and saving gear is slow in OO too, but at least I can browse other tabs.

There is a bug, the items sets seem to be broken. I tried the t4-t6 and d3, the shoulders and gloves are not flagged as part of their sets.
 
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Old 05/26/08, 7:14 AM   #2104
Sapa
Piston Honda
 
Troll Hunter
 
Mazrigos (EU)
Originally Posted by Cheeky View Post
I do not ignore Armor Penetration. I'll look into your haste findings for any bugs. The Recalc behavior is intended, see above. Please provide more information on where you think lag is a problem.
Lag: Selecting 1:1 rotation, 0.2 lag. + Haste issues.

Found out. In gear tab... Hand Adjust had 705 haste, and agility had 10. (who put them there? )
When under such haste lag seems to disappear from rotation tab. (0.00 start, 1.50 start, 3.00 start for auto shot..@3.00 weapon speed)

 
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Old 05/26/08, 8:04 AM   #2105
Intie
Glass Joe
 
Draenei Hunter
 
Tarren Mill (EU)
Originally Posted by Astis View Post
I noticed your spread sheet doesn't have an option for putting the demon slaying enchant on mele weapons.
Enchant Weapon - Demonslaying - Thottbot: World of Warcraft
I have read some posts that seem to imply that this enchant does work for hunters, is that correct?
You've mistaken Demonslaying enchant for Elixir of Demonslaying - Item - World of Warcraft.

Demonslaying enchant has nothing to do with hunters (unless you are one of those melee hunters). The change in last patch made Elixir of Demonslaying working for ranged AP as well, ie. it's the best battle elixir/flask you can use for example on Brutallus.
 
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Old 05/26/08, 10:03 AM   #2106
abron
Glass Joe
 
Night Elf Hunter
 
Dun Morogh (EU)
Originally Posted by Xeres View Post
some source please. On thottbot the spell itself is listed different.

//edit

where can i find the "save" file as mine seem corrupted and I want to delete it.
I don't play tricks on things like that.

ss1 without (+ 4 is from ring enchants): ImageShack - Hosting :: bild10kx4.png
ss2 with 2xfel sharpening: ImageShack - Hosting :: bild11bc4.png
 
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Old 05/26/08, 4:22 PM   #2107
Gearknight
Don Flamenco
 
Dwarf Hunter
 
Kul Tiras
Sharpening stones are easily tested with a fine light crossbow (a weapon with no damage range) on Dr. Boom. You can see that auto shot damage goes up by 12 when fel or adamantite sharpening stones are applied to your melee weapon.

As for the value of it, 12 damage per shot is equivalent to 12*14/(weapon speed) AP, but only for Auto and Multi. If you use a 3.0 weapon and Auto and Multi make up roughly half of your shots, then a sharpening stone is approximately worth 28 AP.

The righteous weapon coating is 300 AP for 10s, with a proc interval that's pretty predictably 40-50s, so it's worth an average of 60-75 AP. However, applying 2 of them doesn't do much because they're on the same internal cooldown.

So RWC + Fel sharp is the best combo of temporary enchants, by a substantial margin.
 
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Old 05/26/08, 4:46 PM   #2108
germanboy3383
Glass Joe
 
Night Elf Hunter
 
Stormscale
is there any way i can add drums of battle in the sheet somehow? how would i add 2, 3 or even 4?
 
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Old 05/26/08, 5:41 PM   #2109
alienangel
Bald Bull
 
alienangel's Avatar
 
Draenei Hunter
 
Eredar
Originally Posted by germanboy3383 View Post
is there any way i can add drums of battle in the sheet somehow? how would i add 2, 3 or even 4?
4 is the easiest, just add a passive 80 (think that's the value?) haste in the blue hand adjust row of the sheet.

If less than 4, it's not up constantly, and you need to figure out what dps is while it's up, what it is when it's down, and work out the average for yourself.
 
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Old 05/27/08, 11:24 AM   #2110
Bikiniwax
Piston Honda
 
Night Elf Hunter
 
Laughing Skull
Originally Posted by alienangel View Post
4 is the easiest, just add a passive 80 (think that's the value?) haste in the blue hand adjust row of the sheet.

If less than 4, it's not up constantly, and you need to figure out what dps is while it's up, what it is when it's down, and work out the average for yourself.

Doesn't it take a group of 5 Drums to keep Drums up almost constantly. And even then, you would still have 20 sec without Drums in the rotation.
 
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Old 05/27/08, 11:27 AM   #2111
sveno
Von Kaiser
 
Tauren Warrior
 
Kilrogg (EU)
Originally Posted by Bikiniwax View Post
Doesn't it take a group of 5 Drums to keep Drums up almost constantly. And even then, you would still have 20 sec without Drums in the rotation.
They last 30 seconds, on a 2 minute cooldown. Takes 4 people to keep a permanent +80 haste up.
 
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Old 05/27/08, 11:30 AM   #2112
Tazrach
Glass Joe
 
Orc Hunter
 
Gurubashi
Hey Cheeky

Great tool, thought I would give you a heads up about this error I get when i try to load from Armory.

 
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Old 05/27/08, 1:44 PM   #2113
Bikiniwax
Piston Honda
 
Night Elf Hunter
 
Laughing Skull
Originally Posted by sveno View Post
They last 30 seconds, on a 2 minute cooldown. Takes 4 people to keep a permanent +80 haste up.
Ah. I thought a LW told me 20 sec. God, Drums are OP. I'm going to have to drop either Mining/Eng for LW. Ugh.
 
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Old 05/27/08, 5:15 PM   #2114
Wunlastri
Piston Honda
 
Wunlastri's Avatar
 
Troll Hunter
 
Maelstrom
Just bite the bullet Bikini. When I had the gear setup sorted by zones (SWP, BT, ZA, Hyj) I could not locate Shivering Felspine. I then switched to alphabetic but in the gear tab that changed nothing for finding gear so I had to use load gear from armory (which was kind of irritating as I logout in suicidal engineer gear). I really really miss the gear being alphabetized all the time.
 
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Old 05/27/08, 5:19 PM   #2115
gbills
Glass Joe
 
Draenei Hunter
 
Zuluhed
Originally Posted by Cheeky View Post
The new OO version (going to post version 49 of it now) can be used instead. The new link for the OO version is: http://www.havoc-guild.us/Cheeky/Hunter_DPS_Calc.ods It is no longer an Excel file. Drakier of Uther is responsible for all the wonderful work on getting the macros to work in it.
THANK YOU!!! Cheeky and Drakier, may you get all the gear of your desire!
 
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Old 05/27/08, 8:20 PM   #2116
germanboy3383
Glass Joe
 
Night Elf Hunter
 
Stormscale
Originally Posted by alienangel View Post
4 is the easiest, just add a passive 80 (think that's the value?) haste in the blue hand adjust row of the sheet.

If less than 4, it's not up constantly, and you need to figure out what dps is while it's up, what it is when it's down, and work out the average for yourself.
I thank you very much for the response, however I have no idea how to calculate my DPS with only 1 set of drums. How exaclty would I go ahead and get this started? If I were to enter in 80 haste, I would see an increase of 35 DPS, but that would b for 4 drums.
I fail to grasp the concept of how to start the calculation. 80 haste, 30 secs duration, 2 min CD. How to deal with the downtime?
 
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Old 05/27/08, 9:46 PM   #2117
Onomatopeizator
Von Kaiser
 
Gnome Warrior
 
Zenedar (EU)
Thanks for the working OO version, it has some features I didn't expect to see in a non-Excel version.
Small bug: Importing [Jin'rohk, The Great Apocalypse] does not work due to a spelling error (Jin'rok in the sheet).
 
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Old 05/27/08, 10:01 PM   #2118
Talithin
Glass Joe
 
Dwarf Hunter
 
Dunemaul (EU)
Originally Posted by germanboy3383 View Post
I thank you very much for the response, however I have no idea how to calculate my DPS with only 1 set of drums. How exaclty would I go ahead and get this started? If I were to enter in 80 haste, I would see an increase of 35 DPS, but that would b for 4 drums.
I fail to grasp the concept of how to start the calculation. 80 haste, 30 secs duration, 2 min CD. How to deal with the downtime?
I would suggest taking the value you get for drums (we'll call this Wd) and the value you get for no drums (we'll call this Nd) then just do the following calculation:

((3*Nd)+(Wd))/4

For your example where it's given you a 35 dps increase, you would see a net total, including drum downtime, of 8.75 dps increase. It's not atall a perfect model but it's simple and a good enough approximation for you to use.
 
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Old 05/27/08, 10:33 PM   #2119
segran
Glass Joe
 
Draenei Hunter
 
Aggramar (EU)
not sure if this has already been brought up but is there any way that the draenei racial ability of +15 hit rating can be added into the spreadsheet. This ability is not taken into account on the speradsheet and for those of us who are draenei hunters it throws a spaner in the works when trying to find out if an item would be better for us or not.

From what i can work out i am hit capped at 110 hit rating instead of 125 for the other races this means that the sporeadsheet may say that an item with +hit may be better that an item without when for me as a draenei it would lower my dps with the wasted hit
 
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Old 05/28/08, 12:09 AM   #2120
germanboy3383
Glass Joe
 
Night Elf Hunter
 
Stormscale
Originally Posted by segran View Post
not sure if this has already been brought up but is there any way that the draenei racial ability of +15 hit rating can be added into the spreadsheet. This ability is not taken into account on the speradsheet and for those of us who are draenei hunters it throws a spaner in the works when trying to find out if an item would be better for us or not.

From what i can work out i am hit capped at 110 hit rating instead of 125 for the other races this means that the sporeadsheet may say that an item with +hit may be better that an item without when for me as a draenei it would lower my dps with the wasted hit
I always thought the hit cap was 142?
thanks for the drums tip
 
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Old 05/28/08, 2:42 AM   #2121
Intie
Glass Joe
 
Draenei Hunter
 
Tarren Mill (EU)
Originally Posted by segran View Post
not sure if this has already been brought up but is there any way that the draenei racial ability of +15 hit rating can be added into the spreadsheet. This ability is not taken into account on the speradsheet and for those of us who are draenei hunters it throws a spaner in the works when trying to find out if an item would be better for us or not.

From what i can work out i am hit capped at 110 hit rating instead of 125 for the other races this means that the sporeadsheet may say that an item with +hit may be better that an item without when for me as a draenei it would lower my dps with the wasted hit
Draenei racial works fine in spreadsheet. But as a Draenei you are hit capped at 127 (not 110), others at 142 (or was it 144?).
 
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Old 05/28/08, 8:57 AM   #2122
Ivaldi
Von Kaiser
 
Dwarf Hunter
 
Dethecus
Originally Posted by Gearknight View Post
So RWC + Fel sharp is the best combo of temporary enchants, by a substantial margin.

Adamantite weightstone + RWC would be the best combo, as the crit from weightstones still applies to ranged (will probably get fixed eventually). If you have a fist weapon you can apply it.
 
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Old 05/28/08, 9:17 AM   #2123
peterk0
Von Kaiser
 
Undead Warrior
 
Ahn'Qiraj (EU)
Originally Posted by Ivaldi View Post
Adamantite weightstone + RWC would be the best combo, as the crit from weightstones still applies to ranged (will probably get fixed eventually). If you have a fist weapon you can apply it.
Can you backup this with some testing data or topic doing so?
 
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Old 05/28/08, 11:52 AM   #2124
Gearknight
Don Flamenco
 
Dwarf Hunter
 
Kul Tiras
Originally Posted by peterk0 View Post
Can you backup this with some testing data or topic doing so?
Scroll up 10 posts. Things that you can test yourself for the cost of a few gold and 10 minutes don't need supporting data.

Originally Posted by Gearknight View Post
Sharpening stones are easily tested with a fine light crossbow (a weapon with no damage range) on Dr. Boom. You can see that auto shot damage goes up by 12 when fel or adamantite sharpening stones are applied to your melee weapon.

As for the value of it, 12 damage per shot is equivalent to 12*14/(weapon speed) AP, but only for Auto and Multi. If you use a 3.0 weapon and Auto and Multi make up roughly half of your shots, then a sharpening stone is approximately worth 28 AP.

The righteous weapon coating is 300 AP for 10s, with a proc interval that's pretty predictably 40-50s, so it's worth an average of 60-75 AP. However, applying 2 of them doesn't do much because they're on the same internal cooldown.

So RWC + Fel sharp is the best combo of temporary enchants, by a substantial margin.
 
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Old 05/28/08, 12:52 PM   #2125
Bikiniwax
Piston Honda
 
Night Elf Hunter
 
Laughing Skull
Originally Posted by Intie View Post
Draenei racial works fine in spreadsheet. But as a Draenei you are hit capped at 127 (not 110), others at 142 (or was it 144?).
142.
 
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