 |
02/10/07, 6:33 AM
|
#1 (permalink)
|
|
Von Kaiser
|
Good day to you!
I just saw the enchantment in our trade channel and saw the healing values of the proc (180 to 300) and i started to ask myself how often it procs.
I would test it myself but i the void crystals are just too expensive atm. so i thought i could maybe ask some serious theorycrafters which hanging around on EJ forums ^^
If it's proc like Heroism or even Crusader it would be kinda valuable for farming with fury and you could use it in a warlock group for providing them health to do their Life Tap :>
|
Yes I know, IMA FANBOI! but <3 Lakineo
|
|
|
|
02/10/07, 10:21 AM
|
#2 (permalink)
|
|
By Fire Be Purged
|
It procs a fair bit less than crusader. Solo, it is a useless enchant. In a raid, it procs some overheal every once in a while.
All in all I was largely unimpressed with the enchant.
^_^ :> :3 ;_; keke -_-
|
|
|
|
|
|
02/10/07, 11:01 AM
|
#3 (permalink)
|
|
Von Kaiser
|
Edit: looks like the description on the formula is false, currently it does the following which would be pretty nice imho:
|
Permanently enchant a Melee Weapon to occasionaly heal nearby party members of 180 to 300 health when an enemy is struck. Requires a level 35 or higher item.
|
|
Yes I know, IMA FANBOI! but <3 Lakineo
|
|
|
|
02/10/07, 11:41 AM
|
#4 (permalink)
|
|
The Google Map Team can no longer help you
Tauren Shaman
Skullcrusher
|
Relwin did you have it on both weapons or just one?
|
|
Why all thinks that WF is better than rock?
|
~Rocks, coming to a shaman near you in the next expansion~
Originally Posted by Bluur
Oh, and btw, vulajin, I don't know why we gave you those fucking pants and the muramasa - maybe if your dps was anywhere near your precious spreadsheets you'd actually beat my DPS once in a while.
|
|
|
|
|
02/10/07, 2:32 PM
|
#5 (permalink)
|
|
By Fire Be Purged
|
Just one. Still procced a good bit less than Crusader. If I had to guess off the top of my head I'd give it 1 proc per 2.5 of Crusader.
|
|
|
|
|
|
02/10/07, 4:15 PM
|
#6 (permalink)
|
|
I don't tell jokes in base 13
Draenei Shaman
Dragonblight
|
I have a funny feeling it won't be used that often.
The caster version of it worked out to give roughly 10mp5 per person in the party, assuming you had a cast time of 1.5 seconds.
2.5 was 6mp5, 3 was 5mp5.
I doubt that this enchant will be any more viable/useful than that one.
|
Originally Posted by Malan
You forgot: "I'm reposting the same shit that some jackass on the normal forum posted, verbatim, complete with misspelled words, horrible paragraph/line spacing, and half assed ideas that a coked up chimp could have made better."
|
|
|
|
|
02/10/07, 4:22 PM
|
#7 (permalink)
|
|
The Google Map Team can no longer help you
Tauren Shaman
Skullcrusher
|
|
Originally Posted by Relwin
Just one. Still procced a good bit less than Crusader. If I had to guess off the top of my head I'd give it 1 proc per 2.5 of Crusader.
|
That doesn't seem unreasonable though since it's doing 5x the healing of crusader.
Can anyone provide some proc-watch data on DWing this enchant on various speeds of weapons? I unfortunately will not be getting the enchants until we start DEing epics in KZ, so maybe a week more till we're doing that.
|
|
Why all thinks that WF is better than rock?
|
~Rocks, coming to a shaman near you in the next expansion~
Originally Posted by Bluur
Oh, and btw, vulajin, I don't know why we gave you those fucking pants and the muramasa - maybe if your dps was anywhere near your precious spreadsheets you'd actually beat my DPS once in a while.
|
|
|
|
|
02/10/07, 4:59 PM
|
#8 (permalink)
|
|
Von Kaiser
|
I will do some proc watch tests as soon as I get the void shards :>
|
Yes I know, IMA FANBOI! but <3 Lakineo
|
|
|
|
02/10/07, 7:35 PM
|
#9 (permalink)
|
|
kind of a big deal
Night Elf Hunter
Ner'zhul
|
|
Originally Posted by Binkenstein
I have a funny feeling it won't be used that often.
The caster version of it worked out to give roughly 10mp5 per person in the party, assuming you had a cast time of 1.5 seconds.
2.5 was 6mp5, 3 was 5mp5.
I doubt that this enchant will be any more viable/useful than that one.
|
Err - almost every one of our healers and many of our DPS casters are using spellsurge. It seems to have a MUCH higher proc rate than thottbot indicates. I've actually been so impressed by it that I've been wondering whether it can proc off hunter casts like Steady Shot/Arcane Shot (it's apparently proc'ing off things like mounting and bandaging atm, like the old blue dragon trinket), and if it would proc twice as much if I had it on main and offhand weapons.
|
|
|
|
|
|
02/12/07, 6:32 AM
|
#10 (permalink)
|
|
Glass Joe
Draenei Shaman
Runetotem (EU)
|
Well, if you look closer at the spellsurge enchant on thott, it seems that the procrate is 15% as opposed to 3% in the description: http://www.thottbot.com/?sp=28003 . That could explain why it feels like more than 3%.
|
|
|
|
|
|
02/12/07, 7:34 PM
|
#11 (permalink)
|
|
I don't tell jokes in base 13
Draenei Shaman
Dragonblight
|
That 15% seems to be based on 5 people having it in one party, I based my calc on one person having it.
Elendril, could you get your casters to see if they can work out a proc rate?
|
Originally Posted by Malan
You forgot: "I'm reposting the same shit that some jackass on the normal forum posted, verbatim, complete with misspelled words, horrible paragraph/line spacing, and half assed ideas that a coked up chimp could have made better."
|
|
|
|
|
02/12/07, 10:02 PM
|
#12 (permalink)
|
|
Soda Popinski
|
|
Originally Posted by Elendril
|
Originally Posted by Binkenstein
I have a funny feeling it won't be used that often.
The caster version of it worked out to give roughly 10mp5 per person in the party, assuming you had a cast time of 1.5 seconds.
2.5 was 6mp5, 3 was 5mp5.
I doubt that this enchant will be any more viable/useful than that one.
|
Err - almost every one of our healers and many of our DPS casters are using spellsurge. It seems to have a MUCH higher proc rate than thottbot indicates. I've actually been so impressed by it that I've been wondering whether it can proc off hunter casts like Steady Shot/Arcane Shot (it's apparently proc'ing off things like mounting and bandaging atm, like the old blue dragon trinket), and if it would proc twice as much if I had it on main and offhand weapons.
|
When I tried it on beta it would only proc on things like Mend Pet and Kill Command. Shots didn't proc it at all.
|
|
|
|
|
|
02/14/07, 11:12 AM
|
#13 (permalink)
|
|
Rudy will await your foundation.
Night Elf Warrior
Khadgar
|
Whoever gets this enchant should also see how it works with threat
|
See you, auntie.
"lol" is not a period lol
You don't need a machine to make a rainbow. For rainbows are made of happy thoughts, and dreams, and chocolate unicorns, and gumdrops, and licorice sunsets, and fuzzy gumdrop bears, and sugar-coated chocolate gumdrop land.
Originally Posted by DeeNogger
I am coming for you Apate.
|
|
|
|
|
02/14/07, 12:05 PM
|
#14 (permalink)
|
|
kind of a big deal
Night Elf Hunter
Ner'zhul
|
|
Originally Posted by Binkenstein
That 15% seems to be based on 5 people having it in one party, I based my calc on one person having it.
Elendril, could you get your casters to see if they can work out a proc rate?
|
The proc rate they estimated is much closer to 15% than 3%.
Also, the effect stacks, so multiple spellsurges in the same group can be up at once.
|
|
|
|
|
|
02/14/07, 2:21 PM
|
#15 (permalink)
|
|
Glass Joe
|
Incoming derail: Anyone have a good feeling, then, if it would make more sense for a shadow priest to pick Spellsurge up or just go for the +40 damage for VT regen?
|
Originally Posted by Binkenstein
The caster version of it worked out to give roughly 10mp5 per person in the party, assuming you had a cast time of 1.5 seconds. 2.5 was 6mp5, 3 was 5mp5.
|
I'd speculate for a shadow priest it's around 1.5s (between SWD/SWP/VE instant, MB/VT 1.5s, MF 3s) depending entirely, of course, on your spell rotation. But let's say on average it's 1.5s. At 10 MP5 or 2 mana/sec, you'd need to be doing 40 dps with VT up to match the regen. I don't have a really strong grasp on what +40 damage means in terms of DPS. Anyone help? There's also the incidentals of this proccing off of shields and all the other random stuff you do while not damage casting.
|
Originally Posted by Elendril
Also, the effect stacks, so multiple spellsurges in the same group can be up at once.
|
Can one person's spellsurge stack concurrently?
|
|
|
|
|
|
02/14/07, 2:32 PM
|
#16 (permalink)
|
|
kind of a big deal
Night Elf Hunter
Ner'zhul
|
Our shadow priests all have spellsurge over 40 damage.
I haven't noticed multiple spellsurge stacks from a single person with the enchant, but then again pretty much all of our casters use it so I may just assume multiple people in the group have it when I get two stacks.
|
|
|
|
|
|
02/14/07, 3:29 PM
|
#17 (permalink)
|
|
Bald Bull
Blood Elf Paladin
Mal'Ganis
|
|
Originally Posted by Brassicus
I'd speculate for a shadow priest it's around 1.5s (between SWD/SWP/VE instant, MB/VT 1.5s, MF 3s) depending entirely, of course, on your spell rotation. But let's say on average it's 1.5s. At 10 MP5 or 2 mana/sec, you'd need to be doing 40 dps with VT up to match the regen. I don't have a really strong grasp on what +40 damage means in terms of DPS. Anyone help? There's also the incidentals of this proccing off of shields and all the other random stuff you do while not damage casting.
|
"Instant" really means 1.5s due to the GCD. With a non-SW:D rotation, a shadow priest casts ~7 spells per 15 seconds, which is 2.1 seconds/spell (assuming no lag), making it 8 or so mp5 – 32 dps with VE. With VT + SW:P + MB/MF, +40 spelldamage is ~13 dps (3.25 mp5). I’d still rather have +40 spelldamage most of the time, though. The extra mana to my party is fairly insignificant, as merely being in a group with a shadow priest is enough to solve most mana problems, and the only fight I’ve had mana problems not solvable by cheap pvp pots is Nightbane, and even then I don’t think giving up 13 dps for 4.75 mp5 would be worth it.
|
|
|
|
|
|
02/14/07, 3:42 PM
|
#18 (permalink)
|
|
kind of a big deal
Night Elf Hunter
Ner'zhul
|
|
Originally Posted by Shalas
With a non-SW:D rotation...
|
Why would you not include SW:D in your rotation? Our top shadow priest uses it constantly.
|
|
|
|
|
|
02/14/07, 4:46 PM
|
#19 (permalink)
|
|
I don't tell jokes in base 13
Draenei Shaman
Dragonblight
|

|
Originally Posted by Shalas
|
Originally Posted by Brassicus
I'd speculate for a shadow priest it's around 1.5s (between SWD/SWP/VE instant, MB/VT 1.5s, MF 3s) depending entirely, of course, on your spell rotation. But let's say on average it's 1.5s. At 10 MP5 or 2 mana/sec, you'd need to be doing 40 dps with VT up to match the regen. I don't have a really strong grasp on what +40 damage means in terms of DPS. Anyone help? There's also the incidentals of this proccing off of shields and all the other random stuff you do while not damage casting.
|
"Instant" really means 1.5s due to the GCD. With a non-SW:D rotation, a shadow priest casts ~7 spells per 15 seconds, which is 2.1 seconds/spell (assuming no lag), making it 8 or so mp5 – 32 dps with VE. With VT + SW:P + MB/MF, +40 spelldamage is ~13 dps (3.25 mp5). I’d still rather have +40 spelldamage most of the time, though. The extra mana to my party is fairly insignificant, as merely being in a group with a shadow priest is enough to solve most mana problems, and the only fight I’ve had mana problems not solvable by cheap pvp pots is Nightbane, and even then I don’t think giving up 13 dps for 4.75 mp5 would be worth it.
|
shadow priest + resto shaman = pretty much endless supply of mana.
tbh, unless you're looking at really long fights, or are stingy on your pots, don't have enough regen anyway, the extra damage is probably better.
|
Originally Posted by Malan
You forgot: "I'm reposting the same shit that some jackass on the normal forum posted, verbatim, complete with misspelled words, horrible paragraph/line spacing, and half assed ideas that a coked up chimp could have made better."
|
|
|
|
|
02/14/07, 6:32 PM
|
#20 (permalink)
|
|
Bald Bull
Blood Elf Paladin
Mal'Ganis
|
|
Originally Posted by Elendril
|
Originally Posted by Shalas
With a non-SW:D rotation...
|
Why would you not include SW:D in your rotation? Our top shadow priest uses it constantly.
|
It's a significant mana and threat increase for a fairly small DPS increase. Spellsurge gives you enough mana for two SW:Ds instead of a Mind Flay every 211 seconds (assuming 10 mp5), which is only a 7 dps increase with +1000 damage. As a result, SW:D + Spellsurge is only better than (slightly fewer) SW:D + +40 spell damage if your primary focus is giving other people mana.
Also, I'm still learning how hard I can burn without pulling aggro (healing doesn't really give you much practice for that), and pulling aggro with SW:D tends to result in dying.
|
|
|
|
|
|
02/14/07, 7:42 PM
|
#21 (permalink)
|
|
kind of a big deal
Night Elf Hunter
Ner'zhul
|
http://files.lostanarchy.com/tmdy/gruul/ras.html
combat stats of said top shadow priest from our last gruul kill. SW:D counted for 12% of his DPS. On our first Gruul kill, he was far higher than our 2nd shadow priest in dmg, and the major difference between their cast cycles was SW:D.
|
|
|
|
|
|
02/14/07, 7:51 PM
|
#22 (permalink)
|
|
Great Tiger
|
I too am curious about the threat gained from battlemaster. We haven't had mongoose drop yet and our tanks (well, the ones that can proc things anyhow) are reluctant to waste mats just testing this one out.
|
|
|
|
|
|
02/14/07, 8:38 PM
|
#23 (permalink)
|
|
Bald Bull
Blood Elf Paladin
Mal'Ganis
|
|
Originally Posted by Elendril
http://files.lostanarchy.com/tmdy/gruul/ras.html
combat stats of said top shadow priest from our last gruul kill. SW:D counted for 12% of his DPS. On our first Gruul kill, he was far higher than our 2nd shadow priest in dmg, and the major difference between their cast cycles was SW:D.
|
With those numbers, he did 13,088 more damage with SW:D than he would have if he'd spent that time Mind Flaying -- a 3% increase in overall damage. Much more significant is that Ras had much better dot uptime (50% more SW:P and VE ticks despite only 15% more time spent in combat), cast five times as many mind blasts, and yet still managed to spend almost as much time mind flaying.
|
|
|
|
|
|
02/15/07, 2:48 AM
|
#24 (permalink)
|
|
Von Kaiser
|
still waiting for void crystals...
for the threat question I'd say that it produces Heal * 0.5 * Stance/ClassMod * Partymembers
So if you're a defense warrior and it proc's while you are in defense stance and heals for 300 it should be the following:
< | |