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03/19/07, 8:31 AM
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#1
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Don Flamenco
Undead Warlock
Shadowmoon
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Tracking multiple debuffs
I've tried Dotimer, Chronometer, and NECB, and none of them seem to be capable of tracking dots across multiple mobs with the same name. Is this simply a limitation of the information provided to us by the UI, or is there something else I've not found yet that can handle this?
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03/19/07, 9:14 AM
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#2
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Maniq is awesome.
Troll Rogue
Nazjatar (EU)
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its a ui-limitation i guess, as same named mobs dont have an id to make them distinguishable (though i wonder how the raid targets work on same named mobs... )
hrmm 
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03/19/07, 12:23 PM
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#3
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Von Kaiser
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Yes, it's a deliberate limitation of the UI. Some mods try to get around it by tracking same-named mobs according to their health. I don't know how well it works.
Raid icons and the "v" key health bars have access to information (like position on the screen) that other UI elements don't. That's probably why Blizzard doesn't support modding for them.
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03/19/07, 12:42 PM
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#4
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Piston Honda
Night Elf Druid
Black Dragonflight
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Yes, DoTimer is as accurate as possible (name/level/gender) with the hard limitations Blizzard has.
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03/20/07, 2:21 AM
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#5
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Professional Windmill Tilter
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Even with ghost timers I find myself getting 'lost' on what dot I need to refresh just because of how my mind works.
I find the mod on the far right side (which I don't recognize) of this screenshot intriguing: http://www.cs.iastate.edu/~vulture/W...ss-killrun.jpg
I'm curious both what it is, and if there's a way to have an interface closer to that for each mob you are dotting (something that lists my spells and has bars or timers or something that include the spell with a very clear "0 time left" symbol of some sort that stays up.)
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03/20/07, 2:42 AM
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#6
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Bald Bull
Orc Death Knight
Mal'Ganis
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I'm pretty sure DoTimer uses the raid icons as part of the identification process -- just checked the wowinterface page, and sure enough it uses name/sex/level/raid icon. I think the idea is that you put icons on each mob, and that way DoTimer can track debuffs on the mobs as you'd expect.
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03/20/07, 3:33 AM
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#7
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Professional Windmill Tilter
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If that was a response to my post, I wasn't clear.
I don't have trouble distinguishing the mobs, dotimer is decent about that (other than when it just totally forgets about a mob -- sometimes for an entire raid it doesn't track and I've never figure dout why.)
But when I play affliction and have 4-5 dots I'm keeping up, sometimes I just clutch figuring out which dot I'm missing. Some display that showed them all, with timers (even if they aren't on the mob right now) would rock.
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03/20/07, 7:13 AM
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#8
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Information Overload
Kruthal
Night Elf Warlock
No WoW Account (EU)
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Originally Posted by Kyth
If that was a response to my post, I wasn't clear.
I don't have trouble distinguishing the mobs, dotimer is decent about that (other than when it just totally forgets about a mob -- sometimes for an entire raid it doesn't track and I've never figure dout why.)
But when I play affliction and have 4-5 dots I'm keeping up, sometimes I just clutch figuring out which dot I'm missing. Some display that showed them all, with timers (even if they aren't on the mob right now) would rock.
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I just did a very dirty hack to DoTimer to approximate what you wanted. Add "ghostdata = 0" just before line 1875 of the DoTimer.lua of the current DoTimer. As you might have already noticed, DoTimer has what it calls Ghost Timer, which are purple slightly faded lines which holds the icon and name of debuffs that has just expired, and my hack just says that that line should never disappear. Like I said, not a pretty nor correct way to do it, but it's all I have time for atm, heading to the university in a sec =P. I also didn't test it very much, i.e. if it works for longer than the 20secs or so I had the patience to wait, but it seems okish.
It'll look like this for anyone wondering:
EDIT: lol, what you of course do is just set this in the settings-file ("wow-folder\WTF\Account\<accountname>\SavedVariables\DoTimer.lua"). Finding the correct ghostdata-variable and setting it to 0 should produce the same effect, though I haven't tested it. I couldn't find a way to set it in-game, might have completely missed something there as well though...
Last edited by Kruthal : 03/20/07 at 7:30 AM.
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03/20/07, 1:28 PM
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#9
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Bald Bull
Orc Death Knight
Mal'Ganis
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Originally Posted by Kyth
If that was a response to my post, I wasn't clear.
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Sorry, I was responding to the OP. Just wanted to make the point that the raid icon was used as part of the identification process, so if he was having troubles with DoTs on two or more mobs with the same name/sex/level, he might want to try putting the raid icons to make the mobs unique.
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03/20/07, 1:38 PM
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#10
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Don Flamenco
Undead Warlock
Shadowmoon
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Originally Posted by Asgorath
Sorry, I was responding to the OP. Just wanted to make the point that the raid icon was used as part of the identification process, so if he was having troubles with DoTs on two or more mobs with the same name/sex/level, he might want to try putting the raid icons to make the mobs unique.
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Indeed, I did notice last night that with raid icons I had no trouble keepings dots refreshed on two targets.
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03/20/07, 6:26 PM
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#11
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Professional Windmill Tilter
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Originally Posted by Kruthal
I just did a very dirty hack to DoTimer to approximate what you wanted. Add "ghostdata = 0" just before line 1875 of the DoTimer.lua of the current DoTimer. As you might have already noticed, DoTimer has what it calls Ghost Timer, which are purple slightly faded lines which holds the icon and name of debuffs that has just expired, and my hack just says that that line should never disappear. Like I said, not a pretty nor correct way to do it, but it's all I have time for atm, heading to the university in a sec =P. I also didn't test it very much, i.e. if it works for longer than the 20secs or so I had the patience to wait, but it seems okish.
It'll look like this for anyone wondering:

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Hm. When I tried that ever-so-briefly before raid time, it turned back on the little dots like the cooldowns and dotimer were unlocked (but they weren't, and relocking didn't work), and didn't show any dots at all.
I'll mess around with it later.
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