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Old 03/26/07, 2:09 AM   30 links from elsewhere to this Post. Click to view. #1 (permalink)
Bald Bull
 
Night Elf Druid
 
Stormreaver
Big Brother is watching you

Plugging my new addon that I think at least a few people here will be interested in.

Big Brother is an addon that allows for easy viewing of flask/elixir usage and buffs on your raid. It also alert you to who breaks polymorphs (unfortunately shackles aren't so easy). Its basically an addon designed to make sure quickly that your raid is actually fully buffed, as well alert you to various actions that might be causing issues.



All commands are accessed via /bb or /bigbrother

http://www.wowace.com/files/BigBroth...her-r31220.zip

TODO: Add Misdirection warning

Also if you have any other Big Brother like activities that would make sense to add that you please suggest them

Last edited by Cryect : 03/28/07 at 9:01 PM.
 
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Old 03/26/07, 2:37 AM   #2 (permalink)
Von Kaiser
 
Human Priest
 
Hellscream (EU)
That looks really awesome. Ill definitely give it a run out tonight.

Is it possible to set it to see if a warlock has a banish running? IE in a pull where theres 2 locks, 2 things to banish, 1 thats banished and 1 thats spanking healers. Could be very useful for shouting at people!
 
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Old 03/26/07, 2:40 AM   #3 (permalink)
Bald Bull
 
Night Elf Druid
 
Stormreaver
Not exactly, you can get messages for when people start to cast banish but when a banish goes off you don't know who actually got it. Best you can do is try to guess and sounds like it is worth adding.

This means though in situations where 2 banishes are trying to go on the same target you can't determine for sure but you can make an educated guess at least.
 
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Old 03/26/07, 4:40 AM   #4 (permalink)
Such a Cassandra
 
RK's Avatar
 
Tauren Shaman
 
Shu'halo
Does it/can it track Earth Shield charges on people as part of the buff tracking?

Re the banish thing, some sort of timer since warlock X cast banish (if that's possible) would probably serve the purpose of determining which warlock hasn't re-banished.

I'll give it a try out next weekend's raids and see what it's like (and point it out to the leaders of our other Kara raid, since they go earlier in the week).
 
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Old 03/26/07, 12:05 PM   #5 (permalink)
Lurker
 
Durza's Avatar
 
Undead Warlock
 
Bronzebeard (EU)
Getting a parserlib error. Deleted the polymorph bits and its working now.
 
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Old 03/26/07, 12:48 PM   #6 (permalink)
The Sly
 
Moogul's Avatar
 
Draenei Shaman
 
The Venture Co (EU)
This looks good, I'm going to test this out in Karazhan tonight, and then I can take it to Gruul tomorrow (we're going for our first kill, and I really want to track consumeable usage).

Slightly offtopic, is your IMBA boss mod still being updated Cryect? I have a version I downloaded a while ago (from Curse I think), which is 2.0 compatible but has R&J as the only TBC boss mod. I really like the way it displays information, and it would be cool to get an updated version if there is one.

Ijago <Casual Jerks>
 
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Old 03/26/07, 1:02 PM   #7 (permalink)
Lurker
 
Durza's Avatar
 
Undead Warlock
 
Bronzebeard (EU)
Getting another error now that Im actually in a raid.

"attempt to compare two table values"
 
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Old 03/26/07, 2:30 PM   #8 (permalink)
Bald Bull
 
Night Elf Druid
 
Stormreaver
Strange, could you be a little more specific on the errors. I run with buggrabber so often end up missing them. Basically I just need to know what file and line number
 
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Old 03/26/07, 2:32 PM   #9 (permalink)
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by Moogul View Post
Slightly offtopic, is your IMBA boss mod still being updated Cryect? I have a version I downloaded a while ago (from Curse I think), which is 2.0 compatible but has R&J as the only TBC boss mod. I really like the way it displays information, and it would be cool to get an updated version if there is one.
Hmm, lets say kinda I've just not released anything since haven't had a chance to niceify everything.

I really want to sit down and completely rewrite IMBA for a 2.0 version just need to come up with a standard of how I want to handle things first.
 
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Old 03/26/07, 2:33 PM   #10 (permalink)
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by RK View Post
Does it/can it track Earth Shield charges on people as part of the buff tracking?
It doesn't but it could though its not really intended for use along those lines. I think I personally would just set Grid to show who has Earth Shield though no way to track how many charges though.
 
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Old 03/26/07, 3:22 PM   #11 (permalink)
Lurker
 
Durza's Avatar
 
Undead Warlock
 
Bronzebeard (EU)
Originally Posted by Cryect View Post
Strange, could you be a little more specific on the errors. I run with buggrabber so often end up missing them. Basically I just need to know what file and line number
The parser lib was line 4 and line 191 (where it called the parser lib)

The other one doesnt give a line error or anything only get it when Im in raid.
When Im playing alone it works fine (but no point then).
 
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Old 03/26/07, 4:41 PM   #12 (permalink)
Bald Bull
 
Night Elf Druid
 
Stormreaver
Hmm strange you running with externals included (or get the zip I linked)?

Might have messed up the externals again though I thought they were working fine when I tested. Just sounds like Parserlib 1.1 isn't installed for you.
 
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Old 03/26/07, 5:17 PM   #13 (permalink)
Lurker
 
Durza's Avatar
 
Undead Warlock
 
Bronzebeard (EU)
I use standalone libraries.

Im 100% sure I have parserlib. Update daily as well.

I tried with embedded same error.
 
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Old 03/26/07, 5:17 PM   #14 (permalink)
Mass Teleport
 
Erongg's Avatar
 
Lorentz
Troll Shaman
 
No WoW Account
Check your PMs please Cryect!
 
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Old 03/26/07, 5:38 PM   #15 (permalink)
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by Durza View Post
I use standalone libraries.

Im 100% sure I have parserlib. Update daily as well.

I tried with embedded same error.
Strange :-/

Do you know what triggers the error message exactly? Just tested with my mage and only Big Brother running with embedded libraries and it seems to work fine and couldn't get an error to trigger.
 
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Old 03/26/07, 5:59 PM   #16 (permalink)
Lurker
 
Durza's Avatar
 
Undead Warlock
 
Bronzebeard (EU)
The parserlib comes up when I login and the mod wont work.

Then I took out the parserlib bits and it worked.

The other error I only get when Im in a raid.
 
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Old 03/26/07, 6:13 PM   #17 (permalink)
Von Kaiser
 
Human Priest
 
Medivh
For what it's worth, a friend and I are also getting the "attempt to compare two table values" error while in a raid/group. We tried it with no other mods running etc. I use embedded libraries, using the zip you linked. Works fine while not grouped, though.

Ingenious idea, thanks for the work on this and linking it here.
 
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Old 03/26/07, 6:18 PM   #18 (permalink)
Bald Bull
 
Night Elf Druid
 
Stormreaver
Yeah, I just fixed that bug two seconds ago. Had to do with something I changed last night that didn't trigger an error when I was testing it solo. New version should be on files.wowace.com shortly >_<
 
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Old 03/26/07, 6:21 PM   #19 (permalink)
King Hippo
 
Twid's Avatar
 
Human Warrior
 
Hyjal
Originally Posted by Cryect View Post
Not exactly, you can get messages for when people start to cast banish but when a banish goes off you don't know who actually got it. Best you can do is try to guess and sounds like it is worth adding.

This means though in situations where 2 banishes are trying to go on the same target you can't determine for sure but you can make an educated guess at least.
It may be able to pull the failed message from the combat log, though I don't know if that is broadcast. It'd be something like "Bob's Banish failed. Target is immune.

[13:45] <kenlyric> goddammit, I wish google news had a "only real news" alert.
[13:45] <Kalman> I wish journalists had one.

On the topic of Knight Rider:
<Vontre> What is a KITT?
<Nite_Moogle> jesus christ vontre were you in a test tube until 1995?
 
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Old 03/26/07, 10:54 PM   #20 (permalink)
Such a Cassandra
 
RK's Avatar
 
Tauren Shaman
 
Shu'halo
Originally Posted by Cryect View Post
It doesn't but it could though its not really intended for use along those lines. I think I personally would just set Grid to show who has Earth Shield though no way to track how many charges though.
Is there a technical reason for this? Even though I'm no longer resto, it bugged me a lot that the only way to keep track of earth shield charges on other raid members was to ask them. The information is visible to the shielded player, but mods only seem to be able to tell me whether they have shield or not. It is understandably a big deal sometimes whether or not the tank has only 1 charge left or whether they have lots left (coughdoing Maidenwithnopaladincough).
 
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Old 03/27/07, 2:56 AM   #21 (permalink)
Piston Honda
 
archz0r's Avatar
 
Undead Mage
 
Talnivarr (EU)
Using ag_uf I get to see the number of charges on Earth Shield, so I don't see your problem RK. Though having some kind of mod tracking who has ES would be great, not having to switch target to the tank when random healing.
 
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Old 03/27/07, 12:29 PM   #22 (permalink)
Warning: Feeding may destroy world
 
Chicken's Avatar
 
Blood Elf Paladin
 
Azjol-Nerub (EU)
I found out why people keep getting errors, you need to use the name of the folder the library would normally be contained in. Currently WoW tries looking for, say, the folder ParserLib-1.1 but doesn't find it because it doesn't exist, it's usually called just ParserLib.

Just change the Optional Dependencies line to this and it'll work without issues:

## OptionalDeps: Ace2, RosterLib, ParserLib, SpecialEventsEmbed

buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
 
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Old 03/27/07, 12:42 PM   #23 (permalink)
Bald Bull
 
Night Elf Druid
 
Stormreaver
Ah thanks and till WoWAce fixes the svn (for some strange reason its stuck at revision 31015).

Here's the latest version http://acm.jhu.edu/~cryect/bigbrother.zip
 
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Old 03/27/07, 12:44 PM   #24 (permalink)
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by RK View Post
Is there a technical reason for this? Even though I'm no longer resto, it bugged me a lot that the only way to keep track of earth shield charges on other raid members was to ask them. The information is visible to the shielded player, but mods only seem to be able to tell me whether they have shield or not. It is understandably a big deal sometimes whether or not the tank has only 1 charge left or whether they have lots left (coughdoing Maidenwithnopaladincough).
Oh it just in Grid there is no easy way to show buff/debuff count (I'm sure someone could or maybe already has made a grid mod that shows that count). Basically the normal way you do things in Grid is just show the presence of something being on the player not how much.
 
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Old 03/27/07, 2:01 PM   #25 (permalink)
Von Kaiser
 
Vektor's Avatar
 
Gnome Mage
 
Mannoroth
There's an addon called GridStatusHots that can display the number of HoTs on your target in one of the centertext fields.

Presumably, this could fairly easily be adapted to display the number of Earth Shield charges (rather than iterating through buffs and counting HoTs, you'd iterate through buffs until you found Earth Shield, grab the number of charges, and report that)

EDIT: It actually looks very, very simple.

I've made some quick edits. I've never dealt with writing an ace architecture 'plugin' before, but most of the existing code probably does the trick.

I'll test it later (no WoW at work, heh), but it looks very straightforward.

Last edited by Vektor : 03/27/07 at 3:01 PM.
 
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