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Old 06/24/07, 12:07 AM   #276 (permalink)
Glass Joe
 
Night Elf Warrior
 
Lightning's Blade
Originally Posted by Malan View Post
Is there a way to hide pitbull frames when NOT in combat? (ie, target and player) I can't seem to find an option for it, but seems like it would have been a common option.
use the combad fader module
 
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Old 06/24/07, 7:00 PM   #277 (permalink)
Glass Joe
 
Undead Warlock
 
Duskwood
I've been having an odd issue with disabled frames appearing in-combat since a few days ago (Wednesday or Thursday). The party pet targets frame just pops up every once in a while and disabling it hides all party related frames, usually fixing itself the next time I enter combat but sometimes requires a reload.

Installed without externals, no actual error message displayed.
 
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Old 06/25/07, 11:44 AM   #278 (permalink)
Von Kaiser
 
Blood Elf Hunter
 
Velen
I might be missing something in the options somewhere but I don't see it so I'm going to ask anyway.

How do I move my target debuffs from the right of the frame to underneath it?
 
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Old 06/25/07, 2:24 PM   #279 (permalink)
Versatile Child
 
syeren's Avatar
 
Dwarf Priest
 
Stormscale (EU)
All buff and debuff frames are known as 'Auras' In Pitbull, and generally come under the 'Others' option while configuring the Unit Frames.
 
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Old 06/25/07, 2:26 PM   #280 (permalink)
Don Flamenco
 
Gnome Warlock
 
Dragonblight
I want to comment on the bug that several have reported with respect to the buffs/auras moving to the right of some frames and getting stuck.

This seemed to happen when I upgraded from a version with the "old" menu layout to the new one. I also had the buff/aura position selection greyed out so it was stuck to the right of my target when I wanted it below my target bar.

It appears that some settings relating to auras were lost after this menu change, but they can be fixed. To actually change the position of the aura for your target you have to have a target selected (so it is visible) AND I had to change another setting in the same menu section before I could change the aura position.
 
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Old 06/25/07, 2:30 PM   #281 (permalink)
Versatile Child
 
syeren's Avatar
 
Dwarf Priest
 
Stormscale (EU)
Well that's what the configuration mode is for, although that sounds like a problem with the old settings being saved and interfering with the new ones.

If you have any further problems, deleting your WTF file would probably be the best :p
 
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Old 06/25/07, 3:34 PM   #282 (permalink)
Von Kaiser
 
Draenei Death Knight
 
Shadowsong (EU)
Seems that when I enable Aura module I have freakish lag (or rather hiccups) in 25 person raids. Using 41610 and made completely new profile. Anybody else having issues with Aura?
 
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Old 06/25/07, 4:00 PM   #283 (permalink)
Versatile Child
 
syeren's Avatar
 
Dwarf Priest
 
Stormscale (EU)
I think (although I am not sure,) this has something to do with how Auras are handles on the frames at the moment, and obviously with having the potential of having 40 debuffs to keep track of on your target frame.

Auras have always been the weakest part of Pitbull in my opinion, and I really do wish ckknight would finish them off to his full potential, and then the addon would most likely be complete in terms of frames alone.
 
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Old 06/25/07, 4:07 PM   #284 (permalink)
I BoP my Main tank.
 
Blood Elf Paladin
 
Executus
Is it possible to group a series of debuffs together so they are all counted as "movement impairing" so the frame could light up with maybe bright yellow - which shouts "BOF ME PLZ" ?
 
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Old 06/25/07, 4:29 PM   #285 (permalink)
Divine Protector
 
frmorrison's Avatar
 
Blood Elf Paladin
 
Mal'Ganis
If people are having issues with frames but don't get an error message, try deleting the WTF file and redoing your setup.
 
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Old 06/25/07, 4:45 PM   #286 (permalink)
Von Kaiser
 
Blood Elf Hunter
 
Velen
Originally Posted by syeren View Post
All buff and debuff frames are known as 'Auras' In Pitbull, and generally come under the 'Others' option while configuring the Unit Frames.
There's nothing I can find in the Auras menu that will allow me to move around the debuffs.
 
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Old 06/25/07, 4:47 PM   #287 (permalink)
Glass Joe
 
Orc Hunter
 
Illidan
Originally Posted by Negative View Post
There's nothing I can find in the Auras menu that will allow me to move around the debuffs.
First, check the 'Split' option; that will let you move the buffs and debuffs under 'Side' for each separately.
 
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Old 06/25/07, 4:51 PM   #288 (permalink)
Von Kaiser
 
Blood Elf Hunter
 
Velen
Ah, I had to be in configuration mode.

Last edited by Negative : 06/25/07 at 4:58 PM.
 
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Old 06/25/07, 4:52 PM   #289 (permalink)
Glass Joe
 
Orc Hunter
 
Illidan
Originally Posted by Negative View Post
I have Split toggled on but Side is grayed out for me.
Interesting - and you have the Debuff Aura enabled?
 
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Old 06/26/07, 7:14 AM   #290 (permalink)
Piston Honda
 
Zedd's Avatar
 
Draenei Shaman
 
Nordrassil (EU)
I updated to the latest version 10 minutes ago, and now I can not enable the "combatfader" module, I would like to use it though.
some other modules have the same problem, I tried configuration mode.

any ideas?
 
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Old 06/26/07, 8:03 AM   #291 (permalink)
waffle
 
Human Death Knight
 
Frostwolf
Sorry for the stupid question, but I recently installed sharedmedia and surfaces. Both of these add alot of textures to all of my other ace2 mods.
Where is the option to change the textures in PitBull? I know it's there because I accidentally changed them to lifestep, but i'm not sure where abouts I did it.
Thanks.
 
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Old 06/26/07, 9:21 AM   #292 (permalink)
Von Kaiser
 
Draenei Death Knight
 
Shadowsong (EU)
Under global settings, Status Bar Texture.
 
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Old 06/26/07, 1:31 PM   #293 (permalink)
Glass Joe
 
Cykyter's Avatar
 
Undead Rogue
 
Burning Legion (EU)
Should we make new forum topic for "exportable layouts" like they have on wowace forums.

(http://www.wowace.com/forums/index.php?topic=6878.0)

Yarrr modern pirate!
 
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Old 06/26/07, 5:21 PM   #294 (permalink)
sure plays a mean pinball.
 
malthrin's Avatar
 
Tauren Druid
 
Mal'Ganis
I've just started messing around with PitBull and I agree that the buff options seem very incomplete. Ideally I'd like to be able to specify number of rows/columns for each buff type and anchor it wherever on the unit frame I want. It would also be nice to have a way to customize a list of buffs/debuffs to filter on other than editing the hardcoded lists in the lua file.

I like the addon other than that, however.

edit: also, layout copying doesn't seem to copy aura configuration

Last edited by malthrin : 06/26/07 at 5:46 PM.
 
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Old 06/27/07, 4:51 PM   #295 (permalink)
Glass Joe
 
Night Elf Druid
 
Gorgonnash
Originally Posted by malthrin View Post
I've just started messing around with PitBull and I agree that the buff options seem very incomplete. Ideally I'd like to be able to specify number of rows/columns for each buff type and anchor it wherever on the unit frame I want. It would also be nice to have a way to customize a list of buffs/debuffs to filter on other than editing the hardcoded lists in the lua file.
The inability to position auras precisely has long been an irritant for me, too. But you can filter the buffs and debuffs that appear with a frame via the auras menu -- I was playing with this last night, as I got tired of seeing the LotP buff on my party in my raid frames and discovered that I could toggle the display of virtually any buff I was capable of (or perhaps I've misunderstood what you're looking trying to do).
 
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Old 06/28/07, 1:53 PM   #296 (permalink)
Von Kaiser
 
Troll Shaman
 
Cho'gall (EU)
I've dismissed Party bars, and now that i want them back, i can't do that... They appeared in the menu to configure current bars (right click), but not on screen, neither in normal mode or in config mode..

I've tried to dismiss them and do "add extra units" to bring them back, to put size to maximum to see if they were not in a corner or something...

Is there a way to reset party frames in the middle of the screen to configure them?

Thanks in advance.
 
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Old 06/28/07, 3:02 PM   #297 (permalink)
Captain N
 
Kytrarewn's Avatar
 
Undead Rogue
 
Malygos
Has anyone else had trouble with the target frame in PvE? My most recent problem is that it will go gray and stay that way while I'm pounding on the monster in question, such that I cannot see its health/mana/castbar (a problem for some fights). Sometimes, the target frame stays normal, but the ToT frame goes gray instead (not as big a problem, I can still tell if its hitting me by the buffs on the ToT frame).

Seems to only happen in parties/BGs/Raids.

If anyone's had this problem and has a fix for it, I'd love to know (especially since it does not happen consistently).

EDIT: Was going to mention Kreoss's thing as well. I miss the big number on the target portrait of "Combo Points as a number" from the Nurfed Unit Frames. If there was a way to display combo points numerically, instead of graphically, that'd be a big help to me as well.

Last edited by Kytrarewn : 06/28/07 at 3:30 PM.
 
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Old 06/28/07, 3:24 PM   #298 (permalink)
Banned
 
Night Elf Druid
 
Quel'Thalas (EU)
I use pitbull and I like it. Tho I hate the few options to display Combo POints. I think Blizzard frames is still the best options for Combo Points Display.

Any addon to change how Pitbull handles it?
 
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Old 06/28/07, 3:32 PM   #299 (permalink)
Glass Joe
 
Sacred's Avatar
 
Blood Elf Priest
 
Arygos
I tried out PitBull a few weeks ago and found that I missed the ability to create a custom raid group based on player's names that is in ag_UF.

Has that functionality been added in pitbull recently?
 
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Old 06/28/07, 6:45 PM   #300 (permalink)
Glass Joe
 
Human Rogue
 
Khadgar
Sorry if this question has already been answered but I'm at work and can't really read through all 12 pages. I used Pitbull for a week or so and noticed a huge dip in fps during combat. Mostly in raids (ssc/tk). It doesn't seem to matter what fights, or how many mobs. There's a 10-15fps difference between Perl Classic and Pitbull.

Is this a known issue or are there certain modules in Pitbull that's really intensive during combat that I could try disabling. I like Pitbull a lot more but the huge drop in frame rate during combat is just not possible for me.

Thanks in advance!
 
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