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Old 06/25/07, 3:45 PM   #286
Negative
Von Kaiser
 
Troll Hunter
 
Illidan
Originally Posted by syeren View Post
All buff and debuff frames are known as 'Auras' In Pitbull, and generally come under the 'Others' option while configuring the Unit Frames.
There's nothing I can find in the Auras menu that will allow me to move around the debuffs.

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Old 06/25/07, 3:47 PM   #287
shinobi
Glass Joe
 
Orc Hunter
 
Illidan
Originally Posted by Negative View Post
There's nothing I can find in the Auras menu that will allow me to move around the debuffs.
First, check the 'Split' option; that will let you move the buffs and debuffs under 'Side' for each separately.

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Old 06/25/07, 3:51 PM   #288
Negative
Von Kaiser
 
Troll Hunter
 
Illidan
Ah, I had to be in configuration mode.

Last edited by Negative : 06/25/07 at 3:58 PM.

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Old 06/25/07, 3:52 PM   #289
shinobi
Glass Joe
 
Orc Hunter
 
Illidan
Originally Posted by Negative View Post
I have Split toggled on but Side is grayed out for me.
Interesting - and you have the Debuff Aura enabled?

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Old 06/26/07, 6:14 AM   #290
Zedd
Piston Honda
 
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Draenei Shaman
 
Nordrassil (EU)
I updated to the latest version 10 minutes ago, and now I can not enable the "combatfader" module, I would like to use it though.
some other modules have the same problem, I tried configuration mode.

any ideas?

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Old 06/26/07, 7:03 AM   #291
trinket
Von Kaiser
 
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Night Elf Warrior
 
Jubei'Thos
Sorry for the stupid question, but I recently installed sharedmedia and surfaces. Both of these add alot of textures to all of my other ace2 mods.
Where is the option to change the textures in PitBull? I know it's there because I accidentally changed them to lifestep, but i'm not sure where abouts I did it.
Thanks.

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Old 06/26/07, 8:21 AM   #292
Corvin
Von Kaiser
 
Faiella
Draenei Shaman
 
No WoW Account (EU)
Under global settings, Status Bar Texture.

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Old 06/26/07, 12:31 PM   #293
Cykyter
Glass Joe
 
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Undead Rogue
 
Burning Legion (EU)
Should we make new forum topic for "exportable layouts" like they have on wowace forums.

(http://www.wowace.com/forums/index.php?topic=6878.0)

Yarrr modern pirate!

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Old 06/26/07, 4:21 PM   #294
• malthrin
stalemate associate
 
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Blood Elf Paladin
 
Mal'Ganis
I've just started messing around with PitBull and I agree that the buff options seem very incomplete. Ideally I'd like to be able to specify number of rows/columns for each buff type and anchor it wherever on the unit frame I want. It would also be nice to have a way to customize a list of buffs/debuffs to filter on other than editing the hardcoded lists in the lua file.

I like the addon other than that, however.

edit: also, layout copying doesn't seem to copy aura configuration

Last edited by malthrin : 06/26/07 at 4:46 PM.


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Old 06/27/07, 3:51 PM   #295
mitsukurina
Glass Joe
 
Night Elf Druid
 
Gorgonnash
Originally Posted by malthrin View Post
I've just started messing around with PitBull and I agree that the buff options seem very incomplete. Ideally I'd like to be able to specify number of rows/columns for each buff type and anchor it wherever on the unit frame I want. It would also be nice to have a way to customize a list of buffs/debuffs to filter on other than editing the hardcoded lists in the lua file.
The inability to position auras precisely has long been an irritant for me, too. But you can filter the buffs and debuffs that appear with a frame via the auras menu -- I was playing with this last night, as I got tired of seeing the LotP buff on my party in my raid frames and discovered that I could toggle the display of virtually any buff I was capable of (or perhaps I've misunderstood what you're looking trying to do).

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Old 06/28/07, 12:53 PM   #296
Rugrud
Von Kaiser
 
Undead Mage
 
Cho'gall (EU)
I've dismissed Party bars, and now that i want them back, i can't do that... They appeared in the menu to configure current bars (right click), but not on screen, neither in normal mode or in config mode..

I've tried to dismiss them and do "add extra units" to bring them back, to put size to maximum to see if they were not in a corner or something...

Is there a way to reset party frames in the middle of the screen to configure them?

Thanks in advance.

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Old 06/28/07, 2:02 PM   #297
Kytrarewn
In 1st, e-brake activated.
 
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Kytrarewn
Undead Rogue
 
No WoW Account
Has anyone else had trouble with the target frame in PvE? My most recent problem is that it will go gray and stay that way while I'm pounding on the monster in question, such that I cannot see its health/mana/castbar (a problem for some fights). Sometimes, the target frame stays normal, but the ToT frame goes gray instead (not as big a problem, I can still tell if its hitting me by the buffs on the ToT frame).

Seems to only happen in parties/BGs/Raids.

If anyone's had this problem and has a fix for it, I'd love to know (especially since it does not happen consistently).

EDIT: Was going to mention Kreoss's thing as well. I miss the big number on the target portrait of "Combo Points as a number" from the Nurfed Unit Frames. If there was a way to display combo points numerically, instead of graphically, that'd be a big help to me as well.

Last edited by Kytrarewn : 06/28/07 at 2:30 PM.

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Old 06/28/07, 2:24 PM   #298
Kreoss
Von Kaiser
 
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Night Elf Druid
 
Quel'Thalas (EU)
I use pitbull and I like it. Tho I hate the few options to display Combo POints. I think Blizzard frames is still the best options for Combo Points Display.

Any addon to change how Pitbull handles it?

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Old 06/28/07, 2:32 PM   #299
Sacred
Glass Joe
 
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Blood Elf Priest
 
Arygos
I tried out PitBull a few weeks ago and found that I missed the ability to create a custom raid group based on player's names that is in ag_UF.

Has that functionality been added in pitbull recently?

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Old 06/28/07, 5:45 PM   #300
Smalow
Glass Joe
 
Human Rogue
 
Khadgar
Sorry if this question has already been answered but I'm at work and can't really read through all 12 pages. I used Pitbull for a week or so and noticed a huge dip in fps during combat. Mostly in raids (ssc/tk). It doesn't seem to matter what fights, or how many mobs. There's a 10-15fps difference between Perl Classic and Pitbull.

Is this a known issue or are there certain modules in Pitbull that's really intensive during combat that I could try disabling. I like Pitbull a lot more but the huge drop in frame rate during combat is just not possible for me.

Thanks in advance!

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