Stupid question but I have "Disabled" the raid config frame somehow from the big dropdown menu thing (i.e. the raid frames still show, but now I have no way to alter them). Any idea how to get them back? Very fustrating.
edit: I tried going to Pitbull -> Layout -> Extra Units and tried hitting "Enable" but it didn't work either.
You'll have to be in a raid or turn on raid Configuration Mode from the main pitbull menu to be able to edit them after enabling them.
"The question is not how far we are going to take it... the question is, do you possess the constitution to go as far as needed?" - Il Duce
I use Pitbull, but I'm always kind of sad that it doesn't include a useable default layout. Its very difficult to get people to switch to it when they realize how much work its going to take to lay it out.
I don't really understand why most mods don't include "default" appearances to make them as close to original WoW as possible. It would be amazing if we could send the entire Pitbull configuration to other members.
Originally Posted by Beardstorm
Stupid question but I have "Disabled" the raid config frame somehow from the big dropdown menu thing (i.e. the raid frames still show, but now I have no way to alter them). Any idea how to get them back? Very fustrating.
edit: I tried going to Pitbull -> Layout -> Extra Units and tried hitting "Enable" but it didn't work either.
Were you in combat at the time? Maybe you have a different mod that is adding raid frames?
Is there a way to add some custom tags to the dogtag lib without editing it manually ? I'm currently using the following "custom tag" in a complex query to manage my life tap, but it's quite boring to copy/paste it inside the lib each time I update my mods :-/.
Tags.SpellPower = {function(data)
local arg = tonumber(data.arg)
if (arg < 0 or arg > 7) then
return [[value = nil]]
elseif (arg == 0) then
return [[value = GetSpellBonusHealing()]]
else
return [[value = GetSpellBonusDamage(${arg})]]
end
end, arg = "number;nil", ret = "number;nil", events = "UNIT_INVENTORY_CHANGED", globals = "GetSpellBonusDamage;GetSpellBonusHealing"}
I remember that a long time ago the author stated that he didn't want custom tags addition, anyone know if it's still the case ?
Is there any way to make both my buffs and debuffs align from left to right?
Like this:
[healthbar]BBBBBBBBB
[healthbar]DDDDDDDD
Is that possible without splitting the buffs and debuffs? I would like them on the same side of the frame, not one under the frame and one to the right of the frame.
Current situation:
Settings:
I tried Pitbull_Altauras btw, but it seemed kind of buggy, with debuff textures covering whole bars.
I've just spent a whole lunch break going through the entirety of this thread, and couldn't find an answer to a query I have currently, so I'd appreciate it if anyone could help me out with this:
I currently use Pitbull for all my unit frames, including raidframes. Presently, I have the raid displayed as a vertical list of 25 frames, on the far left of my screen sorted by class - something that is easily configured in the raid->grouping options (I think). However I feel that a) this is cluttering my UI a little when I would prefer that area to be clear, and I have better places to put them, and b) this is not a very efficient layout for healing. My main is a warrior, but I'm currently levelling a Shaman to 70 and will be doing a lot of healing with him, so I want to start adapting my UI to be better suited to that (but I'd also like to keep my Shaman + Warrior UIs as similar as possible, for ease of transition).
Anyway, what I'd like to do is switch to having a 5x5 block of raidframes at the bottom centre of my screen, where I have some convenient space currently, and where they'll be right under my player and target frames and so quite efficient for healing/raid targetting/cleansing etc.
HOWEVER, I would personally like to order them by class still, rather than by group. I realise that I can quite easily set up pitbull to show raid groups as 5-man groups, and just put 5 of them side by side to get a 5x5 grid, but I'd really like classes to stick together (to make it easier at a glance to see how the raid makeup is, to see eg. how many of class X are dead, such as how many decursers are dead on Archimonde).
As an example, I'd want something laid out something like this:
As far as I can tell, this isn't possible with Pitbull as is. Is there a way of doing it, either with base Pitbull or with any extra modules or something? Or will I have to dig into the Lua to get this?
I've just spent a whole lunch break going through the entirety of this thread, and couldn't find an answer to a query I have currently, so I'd appreciate it if anyone could help me out with this:
I currently use Pitbull for all my unit frames, including raidframes. Presently, I have the raid displayed as a vertical list of 25 frames, on the far left of my screen sorted by class - something that is easily configured in the raid->grouping options (I think). However I feel that a) this is cluttering my UI a little when I would prefer that area to be clear, and I have better places to put them, and b) this is not a very efficient layout for healing. My main is a warrior, but I'm currently levelling a Shaman to 70 and will be doing a lot of healing with him, so I want to start adapting my UI to be better suited to that (but I'd also like to keep my Shaman + Warrior UIs as similar as possible, for ease of transition).
Anyway, what I'd like to do is switch to having a 5x5 block of raidframes at the bottom centre of my screen, where I have some convenient space currently, and where they'll be right under my player and target frames and so quite efficient for healing/raid targetting/cleansing etc.
HOWEVER, I would personally like to order them by class still, rather than by group. I realise that I can quite easily set up pitbull to show raid groups as 5-man groups, and just put 5 of them side by side to get a 5x5 grid, but I'd really like classes to stick together (to make it easier at a glance to see how the raid makeup is, to see eg. how many of class X are dead, such as how many decursers are dead on Archimonde).
As an example, I'd want something laid out something like this:
As far as I can tell, this isn't possible with Pitbull as is. Is there a way of doing it, either with base Pitbull or with any extra modules or something? Or will I have to dig into the Lua to get this?
It probably would be a lot simpler just to install/setup grid and disable the pitbull raid frames.
It probably would be a lot simpler just to install/setup grid and disable the pitbull raid frames.
I used to use grid, but there were various things it did and didn't do that I didn't like, which is why I switched to using pitbull for raid frames, so this isn't really an option for me.
I used to use Pitbull for all my frames but these days I switched to sRaidFrames for the raid stuff and currently find it a better option, though not necessarily as flexible.
I've just switched to Pitbull from X-Perl today for my Player/Target/ToT/ToTT/Pet/Focus frames only (using Grid for party/raid), and so far I'm very happy with it save one thing--the buff/debuff system. I've already tried AltAuras and found it to be no better (or even different really) than the basic Pitbull 2.0 aura handling. Specifically, the features I'm wanting for are:
-A way to show buffs that I cast on my target as larger than other buffs; and
-Display my buffs first in a row--preferrably those soonest to expire first.
For example, say I were to cast Prayer of Mending, Renew, and Power Word: Shield on a tank all in a row. Say I'd already cast Power Word: Fortitude on said tank as well. Then my row of buffs on the tank would look like so:
Renew - PoM - PW:S - PW:F - and then other buffs not cast by me, smaller.
This was one really useful feature of XPerl, and I'm hoping someone has already written a module to accomplish this. If not, apologies for the rant.
In response to tracking one's own debuffs/buffs I've been using Elk Buff Bars to track my buffs/debuffs, also ClassTimers does about the same thing I think. Why use 1 mod when you can use 10 >.>.
For example a raid can have only 1 warrior (yeah right) and 7 paladins giving you Warrior [nothing] [nothing] Paladin paladin paladin ...
or even worse .. have 10 warriors and 1 pally giving you: Warrior Warrior Warrior WaParlarap qfp ieg zGE P
mixing the 2 up because most raids (PvP) dont have a specific number of set classes making it hard to organize them.
What I would do is jsut make them as you said (5x5 for example) but order them by group. With a grid like set-up you have a good vieuw, if you're watching 1 unitframe you can see the ones surrounding them to, and that's what make them better for healers.
For example a raid can have only 1 warrior (yeah right) and 7 paladins giving you Warrior [nothing] [nothing] Paladin paladin paladin ...
or even worse .. have 10 warriors and 1 pally giving you: Warrior Warrior Warrior WaParlarap qfp ieg zGE P
mixing the 2 up because most raids (PvP) dont have a specific number of set classes making it hard to organize them.
What I would do is jsut make them as you said (5x5 for example) but order them by group. With a grid like set-up you have a good vieuw, if you're watching 1 unitframe you can see the ones surrounding them to, and that's what make them better for healers.
Well that's the whole point, I want it to be class-balance independent. If the raid has 10 warriors, then I want to have 2 rows full of warriors. It doesn't seem like a hard programming problem to sort it into a class-ordered list, and then display that list in batches of 5 - I guess I'll have a go at hacking up the Lua. I don't want to just sort it by group because I want it to be really clear at a glance if certain classes are dead/Oom/in danger.
You can also sort a 25-40 raid in one column and by class, while showing either bars and/or names in class colors.
It's not 5-8 groups with 5 people each, but it is basically the same overview about classes and health, that helps me when i'm healing. Just a different layout, not Grid like, though, but i got used to it.
You can also sort a 25-40 raid in one column and by class, while showing either bars and/or names in class colors.
It's not 5-8 groups with 5 people each, but it is basically the same overview about classes and health, that helps me when i'm healing. Just a different layout, not Grid like, though, but i got used to it.
That's how I have it now, a column sorted by class with names in class colours, and it's pretty good, but just in terms of getting my 'perfect' UI I'd prefer the 5x5 grid. It should also help with reaction times on healing when my Shaman levels up more.
I've only ever seen this on my rogue, and it's not terribly reproducible, but it definitely happens one an hour at least: The scrolling energy tick indicator gets either my buffs/auras, or my current combo points, or both, attached to it. It's pretty annoying when I'm PvPing and this happens because it makes it almost impossible to see how many combo points I currently have on my target, since they're obscured by a huge buff list, and they're scrolling across my energy bar.
i was fairly sure there was an option to show a border (as with elites and such) around any frame.. such as your target and ToT frame. cant find it though, and ive doublechecked more than once in the form of expanding every single tree section and looking in every single section and so on. anyone know whats up with this?
I just downloaded pitbull and my hunter's pet frame constantly fades in and out, even while in combat. I have gone though everything on the menu that has to do with pets and cant figure out how to fix it. Any advice?
I just downloaded pitbull and my hunter's pet frame constantly fades in and out, even while in combat. I have gone though everything on the menu that has to do with pets and cant figure out how to fix it. Any advice?
Try turning the combatfader plugin off (you should be able to either turn it off just for the bet frame, under 'others' I think, or globally for the whole of pitbull), it's always been buggy on my machine and resulted in my frames fading in/out, flickering, and generally being annoying.
What's the command to hide the text except when moused over the bar? [ismouseover?] would be the only thing I'd know to add to the ____ - text box of all the items i want, but is this right?
Also, how would I go about setting up my personal unitframe to completely fade out when not in combat/any health missing/other factors to choose later? I want to essentially have most of my ui hidden when not in the midst of something, is this even possible?