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Old 01/18/08, 2:31 AM   #601
Noraj
Don Flamenco
 
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Dwarf Paladin
 
Lightbringer
Originally Posted by Beardstorm View Post
Stupid question but I have "Disabled" the raid config frame somehow from the big dropdown menu thing (i.e. the raid frames still show, but now I have no way to alter them). Any idea how to get them back? Very fustrating.

edit: I tried going to Pitbull -> Layout -> Extra Units and tried hitting "Enable" but it didn't work either.
You'll have to be in a raid or turn on raid Configuration Mode from the main pitbull menu to be able to edit them after enabling them.

"The question is not how far we are going to take it... the question is, do you possess the constitution to go as far as needed?" - Il Duce

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Old 01/18/08, 9:12 AM   #602
Nadiar
Von Kaiser
 
Tauren Druid
 
Blackrock
I use Pitbull, but I'm always kind of sad that it doesn't include a useable default layout. Its very difficult to get people to switch to it when they realize how much work its going to take to lay it out.

I don't really understand why most mods don't include "default" appearances to make them as close to original WoW as possible. It would be amazing if we could send the entire Pitbull configuration to other members.

Originally Posted by Beardstorm View Post
Stupid question but I have "Disabled" the raid config frame somehow from the big dropdown menu thing (i.e. the raid frames still show, but now I have no way to alter them). Any idea how to get them back? Very fustrating.

edit: I tried going to Pitbull -> Layout -> Extra Units and tried hitting "Enable" but it didn't work either.
Were you in combat at the time? Maybe you have a different mod that is adding raid frames?

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Old 01/18/08, 9:26 AM   #603
Ele'
Piston Honda
 
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Human Warlock
 
Kirin Tor (EU)
Is there a way to add some custom tags to the dogtag lib without editing it manually ? I'm currently using the following "custom tag" in a complex query to manage my life tap, but it's quite boring to copy/paste it inside the lib each time I update my mods :-/.

Tags.SpellPower = {function(data)
   local arg = tonumber(data.arg)
   if (arg < 0 or arg > 7) then
      return [[value = nil]]
   elseif (arg == 0) then
      return [[value = GetSpellBonusHealing()]]
   else
      return [[value = GetSpellBonusDamage(${arg})]]
   end
end, arg = "number;nil", ret = "number;nil", events = "UNIT_INVENTORY_CHANGED", globals = "GetSpellBonusDamage;GetSpellBonusHealing"}
I remember that a long time ago the author stated that he didn't want custom tags addition, anyone know if it's still the case ?

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Old 01/18/08, 11:21 AM   #604
f1reburn
Piston Honda
 
Troll Mage
 
Scarshield Legion (EU)
Is there any way to make both my buffs and debuffs align from left to right?

Like this:
[healthbar]BBBBBBBBB
[healthbar]DDDDDDDD

Is that possible without splitting the buffs and debuffs? I would like them on the same side of the frame, not one under the frame and one to the right of the frame.

Current situation:


Settings:


I tried Pitbull_Altauras btw, but it seemed kind of buggy, with debuff textures covering whole bars.

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Old 01/23/08, 6:53 PM   #605
FAME
Von Kaiser
 
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Human Death Knight
 
Turalyon
Is there a way to show when someone has low mana? Something along these lines

{Status:PercentMP:Percent} if Percent < 30%

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Old 01/24/08, 12:31 AM   #606
Noraj
Don Flamenco
 
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Dwarf Paladin
 
Lightbringer
Originally Posted by FAME View Post
Is there a way to show when someone has low mana? Something along these lines
Try
{IsLessEqual(30)?PercentMP}

I still don't have the syntax for the comparisons in DogTag down yet, but the logical AND operator should be right.

EDIT: I think the following may be more correct:

{PercentMP:IsLessEqual(30)}

"The question is not how far we are going to take it... the question is, do you possess the constitution to go as far as needed?" - Il Duce

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Old 01/24/08, 9:28 AM   #607
Moogul
Soda Popinski
 
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Human Rogue
 
Argent Dawn (EU)
I've just spent a whole lunch break going through the entirety of this thread, and couldn't find an answer to a query I have currently, so I'd appreciate it if anyone could help me out with this:

I currently use Pitbull for all my unit frames, including raidframes. Presently, I have the raid displayed as a vertical list of 25 frames, on the far left of my screen sorted by class - something that is easily configured in the raid->grouping options (I think). However I feel that a) this is cluttering my UI a little when I would prefer that area to be clear, and I have better places to put them, and b) this is not a very efficient layout for healing. My main is a warrior, but I'm currently levelling a Shaman to 70 and will be doing a lot of healing with him, so I want to start adapting my UI to be better suited to that (but I'd also like to keep my Shaman + Warrior UIs as similar as possible, for ease of transition).

Anyway, what I'd like to do is switch to having a 5x5 block of raidframes at the bottom centre of my screen, where I have some convenient space currently, and where they'll be right under my player and target frames and so quite efficient for healing/raid targetting/cleansing etc.

HOWEVER, I would personally like to order them by class still, rather than by group. I realise that I can quite easily set up pitbull to show raid groups as 5-man groups, and just put 5 of them side by side to get a 5x5 grid, but I'd really like classes to stick together (to make it easier at a glance to see how the raid makeup is, to see eg. how many of class X are dead, such as how many decursers are dead on Archimonde).

As an example, I'd want something laid out something like this:

Warrior Warrior Warrior Paladin Paladin
Paladin Rogue Rogue Hunter Hunter
Shaman Shaman Shaman Druid Druid
Druid Priest Priest Priest Mage
Mage Mage Warlock Warlock Warlock

As far as I can tell, this isn't possible with Pitbull as is. Is there a way of doing it, either with base Pitbull or with any extra modules or something? Or will I have to dig into the Lua to get this?

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Old 01/25/08, 8:33 AM   #608
Zapf
Von Kaiser
 
Troll Priest
 
Cho'gall
Originally Posted by Moogul View Post
I've just spent a whole lunch break going through the entirety of this thread, and couldn't find an answer to a query I have currently, so I'd appreciate it if anyone could help me out with this:

I currently use Pitbull for all my unit frames, including raidframes. Presently, I have the raid displayed as a vertical list of 25 frames, on the far left of my screen sorted by class - something that is easily configured in the raid->grouping options (I think). However I feel that a) this is cluttering my UI a little when I would prefer that area to be clear, and I have better places to put them, and b) this is not a very efficient layout for healing. My main is a warrior, but I'm currently levelling a Shaman to 70 and will be doing a lot of healing with him, so I want to start adapting my UI to be better suited to that (but I'd also like to keep my Shaman + Warrior UIs as similar as possible, for ease of transition).

Anyway, what I'd like to do is switch to having a 5x5 block of raidframes at the bottom centre of my screen, where I have some convenient space currently, and where they'll be right under my player and target frames and so quite efficient for healing/raid targetting/cleansing etc.

HOWEVER, I would personally like to order them by class still, rather than by group. I realise that I can quite easily set up pitbull to show raid groups as 5-man groups, and just put 5 of them side by side to get a 5x5 grid, but I'd really like classes to stick together (to make it easier at a glance to see how the raid makeup is, to see eg. how many of class X are dead, such as how many decursers are dead on Archimonde).

As an example, I'd want something laid out something like this:

Warrior Warrior Warrior Paladin Paladin
Paladin Rogue Rogue Hunter Hunter
Shaman Shaman Shaman Druid Druid
Druid Priest Priest Priest Mage
Mage Mage Warlock Warlock Warlock

As far as I can tell, this isn't possible with Pitbull as is. Is there a way of doing it, either with base Pitbull or with any extra modules or something? Or will I have to dig into the Lua to get this?
It probably would be a lot simpler just to install/setup grid and disable the pitbull raid frames.

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Old 01/25/08, 8:35 AM   #609
Moogul
Soda Popinski
 
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Human Rogue
 
Argent Dawn (EU)
Originally Posted by Zapf View Post
It probably would be a lot simpler just to install/setup grid and disable the pitbull raid frames.
I used to use grid, but there were various things it did and didn't do that I didn't like, which is why I switched to using pitbull for raid frames, so this isn't really an option for me.

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Old 01/25/08, 2:42 PM   #610
Aastarius
Von Kaiser
 
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Dwarf Mage
 
Nordrassil (EU)
I used to use Pitbull for all my frames but these days I switched to sRaidFrames for the raid stuff and currently find it a better option, though not necessarily as flexible.

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Old 01/26/08, 8:15 PM   #611
Bohemienne
Von Kaiser
 
Goblin Priest
 
Hyjal
I've just switched to Pitbull from X-Perl today for my Player/Target/ToT/ToTT/Pet/Focus frames only (using Grid for party/raid), and so far I'm very happy with it save one thing--the buff/debuff system. I've already tried AltAuras and found it to be no better (or even different really) than the basic Pitbull 2.0 aura handling. Specifically, the features I'm wanting for are:

-A way to show buffs that I cast on my target as larger than other buffs; and
-Display my buffs first in a row--preferrably those soonest to expire first.

For example, say I were to cast Prayer of Mending, Renew, and Power Word: Shield on a tank all in a row. Say I'd already cast Power Word: Fortitude on said tank as well. Then my row of buffs on the tank would look like so:

Renew - PoM - PW:S - PW:F - and then other buffs not cast by me, smaller.

This was one really useful feature of XPerl, and I'm hoping someone has already written a module to accomplish this. If not, apologies for the rant.

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Old 01/27/08, 6:10 PM   #612
Led ++
Piston Honda
 
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Undead Death Knight
 
Draenor (EU)
I dont think pitbull can do that tbh

It can filter the buff/debuffs but then (ofcourse) you can only see your buffs or debuffs which kinda sux for some classes.

and as far as I know the size is always the same.

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Old 01/27/08, 6:12 PM   #613
spiderella
My internal monologue has Tourette's Syndrome
 
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Undead Mage
 
Khadgar
In response to tracking one's own debuffs/buffs I've been using Elk Buff Bars to track my buffs/debuffs, also ClassTimers does about the same thing I think. Why use 1 mod when you can use 10 >.>.

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Old 01/27/08, 6:20 PM   #614
Led ++
Piston Honda
 
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Undead Death Knight
 
Draenor (EU)
Originally Posted by Moogul View Post
Warrior Warrior Warrior Paladin Paladin
Paladin Rogue Rogue Hunter Hunter
Shaman Shaman Shaman Druid Druid
Druid Priest Priest Priest Mage
Mage Mage Warlock Warlock Warlock
I guess you could but it wouldnt work.

For example a raid can have only 1 warrior (yeah right) and 7 paladins giving you
Warrior [nothing] [nothing] Paladin paladin paladin ...

or even worse .. have 10 warriors and 1 pally giving you:
Warrior Warrior Warrior WaParlarap qfp ieg zGE P

mixing the 2 up because most raids (PvP) dont have a specific number of set classes making it hard to organize them.

What I would do is jsut make them as you said (5x5 for example) but order them by group. With a grid like set-up you have a good vieuw, if you're watching 1 unitframe you can see the ones surrounding them to, and that's what make them better for healers.

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Old 01/28/08, 7:41 AM   #615
Moogul
Soda Popinski
 
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Human Rogue
 
Argent Dawn (EU)
Originally Posted by Led ++ View Post
I guess you could but it wouldnt work.

For example a raid can have only 1 warrior (yeah right) and 7 paladins giving you
Warrior [nothing] [nothing] Paladin paladin paladin ...

or even worse .. have 10 warriors and 1 pally giving you:
Warrior Warrior Warrior WaParlarap qfp ieg zGE P

mixing the 2 up because most raids (PvP) dont have a specific number of set classes making it hard to organize them.

What I would do is jsut make them as you said (5x5 for example) but order them by group. With a grid like set-up you have a good vieuw, if you're watching 1 unitframe you can see the ones surrounding them to, and that's what make them better for healers.
Well that's the whole point, I want it to be class-balance independent. If the raid has 10 warriors, then I want to have 2 rows full of warriors. It doesn't seem like a hard programming problem to sort it into a class-ordered list, and then display that list in batches of 5 - I guess I'll have a go at hacking up the Lua. I don't want to just sort it by group because I want it to be really clear at a glance if certain classes are dead/Oom/in danger.

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Old 01/28/08, 10:03 PM   #616
Duncan
Piston Honda
 
Human Paladin
 
Das Syndikat (EU)
You can also sort a 25-40 raid in one column and by class, while showing either bars and/or names in class colors.

It's not 5-8 groups with 5 people each, but it is basically the same overview about classes and health, that helps me when i'm healing. Just a different layout, not Grid like, though, but i got used to it.

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Old 01/29/08, 9:27 AM   #617
Moogul
Soda Popinski
 
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Human Rogue
 
Argent Dawn (EU)
Originally Posted by Duncan View Post
You can also sort a 25-40 raid in one column and by class, while showing either bars and/or names in class colors.

It's not 5-8 groups with 5 people each, but it is basically the same overview about classes and health, that helps me when i'm healing. Just a different layout, not Grid like, though, but i got used to it.
That's how I have it now, a column sorted by class with names in class colours, and it's pretty good, but just in terms of getting my 'perfect' UI I'd prefer the 5x5 grid. It should also help with reaction times on healing when my Shaman levels up more.

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Old 01/31/08, 11:54 AM   #618
Kreoss
Von Kaiser
 
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Night Elf Druid
 
Quel'Thalas (EU)
Pitbull in my WoW Instalantion is dectect as using 15MB of Memory! :|

Is that normal? I use pitbull since a long time ago.. but really notice it's memory load on my system, specially on raids.

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Old 01/31/08, 6:49 PM   #619
Melador
Soda Popinski
 
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Troll Druid
 
Mal'Ganis
I've only ever seen this on my rogue, and it's not terribly reproducible, but it definitely happens one an hour at least: The scrolling energy tick indicator gets either my buffs/auras, or my current combo points, or both, attached to it. It's pretty annoying when I'm PvPing and this happens because it makes it almost impossible to see how many combo points I currently have on my target, since they're obscured by a huge buff list, and they're scrolling across my energy bar.

Anyone else seen this?

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Old 01/31/08, 8:14 PM   #620
Storming
Banned
 
Night Elf Rogue
 
Dark Iron
i was fairly sure there was an option to show a border (as with elites and such) around any frame.. such as your target and ToT frame. cant find it though, and ive doublechecked more than once in the form of expanding every single tree section and looking in every single section and so on. anyone know whats up with this?

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Old 02/02/08, 4:54 AM   #621
syeren
Don Flamenco
 
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Tauren Shaman
 
Stormscale (EU)
It's simply under 'other'.


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Old 02/06/08, 2:18 PM   #622
Naefr
Glass Joe
 
Orc Warrior
 
Korgath
I just downloaded pitbull and my hunter's pet frame constantly fades in and out, even while in combat. I have gone though everything on the menu that has to do with pets and cant figure out how to fix it. Any advice?

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Old 02/06/08, 2:21 PM   #623
Moogul
Soda Popinski
 
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Human Rogue
 
Argent Dawn (EU)
Originally Posted by Naefr View Post
I just downloaded pitbull and my hunter's pet frame constantly fades in and out, even while in combat. I have gone though everything on the menu that has to do with pets and cant figure out how to fix it. Any advice?
Try turning the combatfader plugin off (you should be able to either turn it off just for the bet frame, under 'others' I think, or globally for the whole of pitbull), it's always been buggy on my machine and resulted in my frames fading in/out, flickering, and generally being annoying.

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Old 02/07/08, 1:24 PM   #624
royaljester
Piston Honda
 
Orc Death Knight
 
Destromath
What's the command to hide the text except when moused over the bar? [ismouseover?] would be the only thing I'd know to add to the ____ - text box of all the items i want, but is this right?

Also, how would I go about setting up my personal unitframe to completely fade out when not in combat/any health missing/other factors to choose later? I want to essentially have most of my ui hidden when not in the midst of something, is this even possible?

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Old 02/07/08, 2:16 PM   #625
chrull
弾幕
 
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Blood Elf Death Knight
 
Defias Brotherhood (EU)
This is how my Pitbull frames looked like last week (thanks caith):


This is how they look after updating to the latest version:



I tried to read through the changelog but couldn't find any major changes that explains this, anyone knows what's going on?

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