 |
04/05/07, 11:43 AM
|
#51 (permalink)
|
|
And It's Delicious
|
Originally Posted by Malan
There are some global functions I think, there's an overall pitbull menu you get if you do /pitbull
|
The /pitbull is just the dropdown; I want /pitbull player portrait class and the like. Command line for life and all that.
The global functions aren't what I was asking for; I want a way to globally set an attribute for all frames, the global functions available are just things that affect all frames (overall scale, config mode, etc.)
|
http://mmorchive.net
The WoW forums, explained:
|
Originally Posted by Vontre
Oh, nah, I just type things for the sake of typing things. ^_^
|
|
|
|
|
04/05/07, 12:33 PM
|
#52 (permalink)
|
|
μ
|
Originally Posted by boomix
I like and dislike this mod. I liked it until it started to pop up party targets (which I have had hidden) every time party composition changed. And then the crash /shudder.
Mod is great looking but it still needs some tweaking, also predicted heals did not work for me.
|
That's what was doing it all night! I was trying to trace down what was causing my hidden raid frames to pop up randomly -just for my character-, all night, and I never made the connection until this morning.
Also, until I did a /console reloadui, when I had it unchecked the 'Hide Party Frames While In Raid' option, it was showing null target windows when I wasn't actively holding a target, as well as null focus, and focus target frames. Just a weird glitch I ran into. Once I reloaded, it all went back to normal.
|
|
|
|
|
|
04/05/07, 12:57 PM
|
#53 (permalink)
|
|
Von Kaiser
Human Warrior
Argent Dawn
|
Originally Posted by castille
That's what was doing it all night! I was trying to trace down what was causing my hidden raid frames to pop up randomly -just for my character-, all night, and I never made the connection until this morning.
Also, until I did a /console reloadui, when I had it unchecked the 'Hide Party Frames While In Raid' option, it was showing null target windows when I wasn't actively holding a target, as well as null focus, and focus target frames. Just a weird glitch I ran into. Once I reloaded, it all went back to normal.
|
This is best reported in the wowace thread linked to in the first post, people will look into it pretty quickly.
|
|
|
|
|
|
04/05/07, 1:00 PM
|
#54 (permalink)
|
|
Piston Honda
Blood Elf Priest
Malfurion
|
I've made my feedback post on their forums I hope some of that stuff gets looked into 
|
Last night was pessimistic skydive in a foolish narcotic shell
|
|
|
|
04/05/07, 1:03 PM
|
#55 (permalink)
|
|
Piston Honda
|
Do they allow you to move your Combo Points? From my brief scanning i didn't see anything that said you could and That has always been one of my biggest gripes with AGUF
|
|
|
|
|
|
04/05/07, 1:04 PM
|
#56 (permalink)
|
|
Ceci n'est pas un titre
Blood Elf Paladin
Mal'Ganis
|
Originally Posted by Kalman
The /pitbull is just the dropdown; I want /pitbull player portrait class and the like. Command line for life and all that.
The global functions aren't what I was asking for; I want a way to globally set an attribute for all frames, the global functions available are just things that affect all frames (overall scale, config mode, etc.)
|
Go forth and obtain:
http://www.wowace.com/wiki/Niagara
Not quite command line, but no dropdowns 
|
|
|
|
|
|
04/05/07, 1:12 PM
|
#57 (permalink)
|
|
Piston Honda
Blood Elf Priest
Malfurion
|
Originally Posted by alcaras
|
HAHA. You just beat me to it. I was about post response to my question on their forums to here.
That mod looks good at least dropdown menu won't go poof.
|
Last night was pessimistic skydive in a foolish narcotic shell
|
|
|
|
04/05/07, 1:12 PM
|
#58 (permalink)
|
|
And It's Delicious
|
Originally Posted by alcaras
|
It's very cool (and I'll definitely be replacing DC with it), but as far as I can tell it uses the same method as Deucecommander to generate its menus - it examines the AceConsole data set, which only works for...
Mods that have commandline commands. :/
edit: Hm. Well, it seems to work with Niagara, so either Pitbull updated or Niagara pulls differently than Deuce.
Last edited by Kalman : 04/05/07 at 10:29 PM.
|
http://mmorchive.net
The WoW forums, explained:
|
Originally Posted by Vontre
Oh, nah, I just type things for the sake of typing things. ^_^
|
|
|
|
|
04/05/07, 2:24 PM
|
#59 (permalink)
|
|
Great Tiger
Troll Rogue
Destromath (EU)
|
Originally Posted by roq
Do they allow you to move your Combo Points? From my brief scanning i didn't see anything that said you could and That has always been one of my biggest gripes with AGUF
|
yes, alt + right-click the target frame
layout settings -> combo points -> side -> left right top bottom
and you can change the dots to bar
|
|
|
|
|
|
04/09/07, 11:44 AM
|
#60 (permalink)
|
|
Von Kaiser
|
I have switched to these permanently over ag_UF. It seems most of the major buggy issues have been worked out with the Auras and such.
|
|
|
|
|
|
04/09/07, 12:12 PM
|
#61 (permalink)
|
|
Bald Bull
Gnome Mage
Cenarion Circle
|
One thing I noticed last night in Karazhan was that there seem to be a few "featured" debuffs that get enlarged and placed in the center of your screen. I honestly can't tell if this is a bug or a feature. The ones I specifically noticed were Sunder Armor and Thunderclap. It was actually kind of cool to have a big honking Sunder count, but I'd like to move it.
Does anyone know if that aspect of Pitbull is working as intended, and if so, how to configure it?
|
|
|
|
|
|
04/09/07, 12:34 PM
|
#62 (permalink)
|
|
μ
|
That sounds more like DebuffFilter than Pitbull.
|
|
|
|
|
|
04/09/07, 2:30 PM
|
#63 (permalink)
|
|
Bald Bull
Gnome Mage
Cenarion Circle
|
Originally Posted by castille
That sounds more like DebuffFilter than Pitbull.
|
Hmm, I think you're right. I did a lot of mod juggling the other day and completely forgot I added DebuffFilter at the same time I updated PitBull from SVN. Thanks for the reminder 
|
|
|
|
|
|
04/10/07, 6:06 AM
|
#64 (permalink)
|
|
No pun intended
|
Tried Pitbull again with an updated version: things are improving. Quite a few small bugs here and there but definitely an addon I'd like to keep.
I also tried the Interaction Lines module... and ended up in a red spider's web. I guess it needs tuning (and I should take the time to understand what it does..)
|
|
|
|
|
|
04/10/07, 6:36 PM
|
#65 (permalink)
|
|
Don Flamenco
|
Interact lines dont need tuning in my opinion, but they should all default to off, and have the player turn on the ones they want. Or maybe, only have a coupld turned on. Having interact lines flow from all frames to eachother, is just crazy.
|
|
|
|
|
|
04/11/07, 11:43 AM
|
#66 (permalink)
|
|
Glass Joe
Murloc Priest
Shadowsong (EU)
|
Im really liking this so far if for one thing; could we possibly get a few more textures to choose from? (akin to aguf without infringing that is¬_¬)
|
|
|
|
|
|
04/11/07, 11:46 AM
|
#67 (permalink)
|
|
I R COH spam
Dwarf Priest
Stormrage (EU)
|
I'm experiencing a problem with the self castbar. Upon channeling mindflay, occasionally the castbar don't trigger, so I get no visual bar. Is this just me or is it known??
I really like Pitbull so far. Replaced aguf after about 5 minutes of testing.
|
|
|
|
|
|
04/11/07, 11:50 AM
|
#68 (permalink)
|
|
Glass Joe
|
Originally Posted by Fithvael
Im really liking this so far if for one thing; could we possibly get a few more textures to choose from? (akin to aguf without infringing that is¬_¬)
|
Install the SharedMedia library - it provides all the commonly used Ace bar textures. Iirc both Pitbull and the new ElkBuffBars use it
|
|
|
|
|
|
04/11/07, 11:58 AM
|
#69 (permalink)
|
|
Piston Honda
Night Elf Druid
Bronzebeard
|
Originally Posted by Fithvael
Im really liking this so far if for one thing; could we possibly get a few more textures to choose from? (akin to aguf without infringing that is¬_¬)
|
I use Surfaces, which can be found on http://files.wowace.com/
It has about 30 different textures for bars, which should be more than enough for anyone.
|
|
|
|
|
|
04/11/07, 12:04 PM
|
#70 (permalink)
|
|
Von Kaiser
Troll Warrior
Khaz'goroth
|
Still getting warlock pets in the middle of the screen and unmovable during a raid.
|
|
|
|
|
|
04/11/07, 2:57 PM
|
#71 (permalink)
|
|
Glass Joe
|
Set Party Pets to Hidden.
|
|
|
|
|
|
04/11/07, 6:23 PM
|
#72 (permalink)
|
|
Warning: Feeding may destroy world
Blood Elf Paladin
Azjol-Nerub (EU)
|
Originally Posted by Veniche
Set Party Pets to Hidden.
|
And if you have; ctrl-right-click the frames that pop up, then uncheck and check the Hidden option, that fixed it on a few frames for me.
|
buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
|
|
|
|
04/11/07, 6:27 PM
|
#73 (permalink)
|
|
Von Kaiser
Troll Warrior
Khaz'goroth
|
I had raid pets hidden, it may be party pets.
|
|
|
|
|
|
04/11/07, 6:36 PM
|
#74 (permalink)
|
|
Throbbing Bollocks
|
Is there a way to anchor group members to each other in the raid frames, similar to how agUF does it? I tried it out a few days ago, but either such an option doesn't exist or I'm blind and just couldn't see it. Either way, I CBA to get all 40 of those little frames lined up just right and of the right size to not take over a significant portion of my display.
|
|
|
|
|
|
04/15/07, 12:05 AM
|
#75 (permalink)
|
|
Divine Protector
Blood Elf Paladin
Mal'Ganis
|
I am impressed with the mod so far, however I do not like how it deals with the position of Auras (buffs and debuffs).
Specifically what I dislike is on the target unitframe I would like to put the debuffs on the bottom of the frame, currently they are to the right of the frame.
|
Know Thy group function; Thy DPS shall avoid aggro, Thy tank shall not attempt to DPS, and Thy Healer shall not go AFK without notifying Thy group.
|
|
|
|
|